International Journal for Quality Research 12(4) 957–974 ISSN 1800-6450

Total Page:16

File Type:pdf, Size:1020Kb

International Journal for Quality Research 12(4) 957–974 ISSN 1800-6450 International Journal for Quality Research 12(4) 957–974 ISSN 1800-6450 Laura Bravi MANUFACTURING LABS: WHERE NEW Federica Murmura DIGITAL TECHNOLOGIES HELP Gilberto Santos1 IMPROVE LIFE QUALITY Abstract: The aim of this paper is to analyze where Do It Yourself (DIY) comes to life, investigating the economic reality Article info: Received 10.08.2018 of Italian Fabrication Laboratories, an international network Accepted 30.10.2018 of digital laboratories which provide a space with new technologies tools for digital manufacturing, identifying their UDC – 65.016.2 role both towards consumers and businesses in the Industry 4.0 DOI – 10.18421/IJQR12.04-11 era, with the purpose of helping to improve the quality of life. Data from Italian Fab Labs were collected using a questionnaire survey; 27 Fab Labs participated to the survey. The results show that, while some laboratories are still in an embryonic phase, with no or very few registered users, others are in full activity reaching over 100 users. Italian laboratories are characterized by ample space available, but limited capacity for investment in machinery and technology. The role of Fab Labs in the Italian economic panorama could be double, and affect the consumer side, transforming consumers in “co-designers” of products, and on the other side, helping businesses designing and building prototypes to improve products ‘quality. Keywords: Fabrication Laboratories, Industry 4.0, Digital technologies, Additive Manufacturing 1. Introduction 2015; Santos & Barbosa, 2006; Santos, Mendes & Barbosa, 2011). Another example The need for reduced development time of the introduction of IT, in the manufacturing together with the growing demand for more world, is the concept of computer-integrated customer-oriented product variants have led manufacturing (CIM). This concept was to the next generation of Information introduced in the late 1980s, favoring the Technology (IT) systems in manufacturing enhancement of performance, efficiency, (Chryssolouris et al., 2009) The possibility of operational flexibility, product quality, controlling through a computer the equipment responsive behavior to market for the Manufacturing production, that helped differentiations, and time to market (Cagliano to improve the quality of the production & Spina, 2003). Almost simultaneously the process, was a reality as early as the 80s, first 3D printers, which were used to realize when the first numerical control equipment plastic prototypes, developed. Unlike for milling, turning, drilling, etc. were numerical control machines, for a few introduced, according to the logic of decades this technology had important "subtraction from full ", typical of traditional applications in the process of development of manufacturing (Beltrametti & Gasparre, new products but its diffusion was relatively 1 Corresponding author: Gilberto Santos Email: [email protected] 957 limited and it started to be used into the final qualitative and quantitative meaning. In this production only about ten years later. As in sense, Digital Manufacturing expresses well the case of numeric control machines and the renewal of the manufacturing system robot, 3D printers manufacturing can be using digital technologies and 3D printing called "digital" since the designer must be technologies, that are used in an integrated able to use a software - the computer Aided way in order to reach product innovation, Design (CAD)- which gives a virtual testing, prototyping and the production of representation of the object that has to be goods, allowing also the optimization of the produced starting from its geometric manufacturing, marketing and distribution parameters that are transmitted from a processes in a virtual environment computer to a machine that realizes it (Pricewaterhouse & Confartigianato imprese, (Beltrametti & Gasparre, 2015). The CAD 2015). It should be stressed that the 3D systems have become indispensable to printing is just one of the technologies related today’s manufacturing firms, because of their to Digital Manufacturing; numerical control strong integration with advanced machines (CNC) and laser cutter technologies manufacturing techniques such as 3D are digital technologies as equals, although printing. CAD models are often considered already widely used and no longer directly sufficient for the production of the parts, since related to the concept of innovativeness and they can be used for generating the code renewal that it wanted to be described. The required to drive the machines for the word "Digital" connotes a wide range of production of the part. Rapid prototyping is Information Technologies and phenomena just an example of such a technology caused or affected by these technologies. The (Chryssolouris et al., 2009). list can be shorter or longer, but experts, Over the past few decades, the extensive use universities and consulting firms tend to of IT in manufacturing has allowed these converge in considering in it Mobile, Social technologies to reach the stage of maturity, Media Collaboration, Cloud Computing, Big and to be now used as high quality tools to Data and Internet of Things (IoT), along with process and production quality management the innovative 3D technology of AM (Pwc & (Doiro et al., 2017; Rebelo et al., 2016; Confartigianato imprese, 2015). Stefanovic et al., 2009). The aim of this paper is to analyze where DIY In this context, Digital Manufacturing comes to life, investigating the economic represents the natural evolution of the reality of Italian Fab Labs. These laboratories manufacture: 3D Printing, Generative work with the typical mechanisms of the Manufacturing, e-Manufacturing, sharing economy: they provide a space with Constructive Manufacturing, Additive Layer tools and equipment for digital Manufacturing, Direct Digital Manufacture, manufacturing, making them available to Freeform Fabrication, Rapid Manufacturing individual users, small businesses and are just some of the terms that are used to schools. In detail the aim is to analyze the describe "features" or "impacts" of digital Italian economic reality of Fab Labs technologies and the technologies of 3D identifying their role both towards consumers printing on the production systems. Thus it and businesses in the Industry 4.0 era with the was born the need to arrive at a clear purpose of helping to improve the quality of definition of business models that exploit this life. The work tries to cover a literary gap, set of new technologies. In this sense, the since only few and specific qualitative works definition of Digital Manufacturing is have been done on Fab Labs. The novelty justified by the need to describe an already resides in the experimental techniques used, extensive system, not necessarily tied to a in fact while some qualitative case studies specific technology, which in the next few have been developed in the field, no previous years promises to evolve further in its quantitative analysis have been developed on 958 L. Bravi, F. Murmura, G. Santos a sample of Fab Labs. Dougherty and his team provided the catalyst The research questions, which the paper for a tech-influenced Do-It-Yourself (DIY) investigates are the following: community that has come to be identified as RQ1: How is the structure and organization the Maker Movement (Dougherty, 2012). The of an Italian Fab Lab? maker movement refers broadly to the growing number of people who are engaged RQ2: Which are Italian Fab Labs’ main in the creative production of artefacts in their customers and which kind of services they daily lives and who find physical and digital deliver to them? forums to share their processes and products RQ3: Which are the main Italian Fab Labs with others (Halverson & Sheridan, 2014). skills? According to Manzo & Ramella (2015), makers might be called the new craftsmen of The paper is divided as follows: section two the digital era. Many of them are hobbyists defines the theoretical framework, section and amateurs. Werner Sombart (1916) would three presents the research methodology used. have classified them as «Sunday inventors». Subsequently section four describes the Others, however, are proto-entrepreneurs results of the empirical research and discusses who use their creative and professional skills them. Finally section five draws the to launch new products and activities. These conclusions of the work, explaining the main would have been defined by Sombart (1916) implications and the limitations of it. as “weekday inventors” or “inventors of anything”. 2. Theoretical Framework. Makers are often young people with a passion for personal fabrication: they combine DIY 2.1. Digital Manufacturing and the with the use of digital technologies, thus International Maker Movement giving rise to new economic phenomena. In some cases, these are activities that are not Digital Manufacturing represents for large- primarily motivated by reasons of scale manufacturing the opportunity to acquisitiveness and are not aimed at approach the customer's specificity and producing goods for the market: they follow product uniqueness, while maintaining the a different logic, based on cooperation, the dimensional characteristics that are typical of dissemination and sharing of knowledge and industrial production (Doiro et al., 2017; the application of open source principles to Marques et al., 2018). Digital, artisan or the manufacture of material objects. In other industrial manufactures offer the ability to cases, these are activities that do not exclude design and produce
Recommended publications
  • Makerspaces and Urban Ideology: the Institutional Shaping of Fab Labs in China and Northern Ireland
    Makerspaces and urban ideology: the institutional shaping of Fab Labs in China and Northern Ireland Dr. Pip Shea School of Media, Film and Journalism Monash University Dr. Xin Gu School of Media, Film and Journalism Monash University Abstract Makerspaces—specifically those with a focus on digital fabrication and physical computing—are emerging as symbols of social and economic change in many cultures. Much of the empirical evidence that provides details of this phenomenon has been gathered in neo- liberal market economies in Europe and North America. Existing findings have helped situate makerspaces as sites that emphasise ‘commons based peer production’ underscored by non- proprietary ‘gift economies’ (see Gershenfeld 2005, Anderson 2012, Troxler 2013, Kostakis et. al 2015). These narratives have been expanded by findings that reveal how participation is shaped—and often impeded—by the communities, platforms, and policies surrounding makerspaces (see Alper 2013, Toupin 2014, Moilanen et al 2015, Shea 2016). This paper contributes to the literature through an analysis of the institutional arrangements of Fab Labs in China and Northern Ireland. It argues that processes of institutionalisation within these makerspaces are shaped by the specific urban ideologies they are bound to. Fab Labs in Belfast and Derry (Northern Ireland) are deployed as facilitators and enablers of unification processes in a post-conflict society, while Fab Labs in Shenzhen (China) have been manipulated for a specific post-industrial agenda. Institutionalised makerspaces,
    [Show full text]
  • Fabricating Society 13Th International Fab Lab Conference and Symposium Santiago, Chile | August 2017
    Research Book Fabricating Society 13th International Fab Lab Conference and Symposium Santiago, Chile | August 2017 Research Book Fabricating Society 13th International Fab Lab Conference and Symposium Santiago, Chile | August 2017 5 Editors: DID Andrés Briceño & Tomás Vivanco Design: Daniela Moyano Fundación DID Seminario 642 Ñuñoa-Santiago, CHILE Phone: 02-2-904 92 90 web: fundaciondid.cl ISBN: 978-956-14-2115-8 Printed in Santiago/Impreso en Santiago 6 Contents Articles Distributed Design 12 Towards a holistic and political design process Distributed design: Speculative 18 prototypes for emergent scenarios 28 The mass distribution everything Notes for future research on the impact 36 of the Fab Lab network From material scarcity to artificial 47 abundance 57 Systems of Resilience 68 Citizenship and democratic production 74 Fabricating the City Itself 78 Making as Social Fabrication Papers Thinking social housing through 90 robotic technology: DESIGNING AN ARCH-ROBOTIC HOUSING SYSTEM FabLab in Nigeria’s Innovation Space: 95 A Report from GreenLab Microfactory’s DIWO Event MyOrthotics: Digital Manufacturing in 111 the Development of a DIY Interactive Rehabilitation Orthosis 7 Abstracts 130 BioLabs and Blanket Forts Design and Construction of Electro- 131 Mechanic Transtibial Prosthetics for Both Lower Limbs Digital Badges and Skills Recognition 132 in Fab Labs Digital craft for mud monolithic shells 133 as a housing solution Fab labs as catalysts for sharing 135 economies in Latin America Halasuru Traverses: Retelling history 136 using digital fabrication Open Jails to Education: How can Fab- 137 Labs contribute to democratize the knowledge? 9 Fabricating Society Andrés Briceño & Tomás Vivanco After a year and a half of working events occur from a far distance, and generating a proper platform including wars, social revolutions to host an intense and diverse and cutting edge discussions.
    [Show full text]
  • Live Software for Reprap Assembly Workshops
    Torbjørn Ludvigsen Live Software for RepRap Assembly Workshops MASTER'STHESIS SUPERVISOR:MARCINJAKUBOWSKI EXAMINER:MARTINROSVALL DEPARTMENTOFPHYSICS UME AUNIVERSITY˚ This document was compiled on June 16, 2016. Status: Defended and approved This work is licensed under a Attribution 4.0 International licence. Copyright © 2016 Torbjørn Ludvigsen Abstract A key step when initiating robot powered production is setting up the control software. This can be a threshold for operators, especially if the software is fragmented and system requirements are extensive. One way to address this is to pre-configure all the control programs and bundle them with a system that fulfills all the requirements. In this work a live Operating System (OS) is loaded with control software and configured to meet the needs of those who have just as- sembled their first 3D printer. The problem of downloading, configuring and installing various 3D printer controlling programs is reduced to the problem of distributing and booting the live OS. The solution of loading it onto bootable USB drives is tested and evaluated in the context of a commercial RepRap Assembly Workshop (RAW), an event where people pay for RepRap 3D printer parts as well as assembly and usage supervision. The RAW is unusually short, so the bootable USB drives' potential to help RAW hosts with particularly tight time schemes is tested. The results show a limited success. The USB drive is documented not to work for 3 participant groups out of a total of 11 groups. As a solution to fragmented software and diverse system requirements, the live OS is found to work well once booted.
    [Show full text]
  • Developing Maker Economies in Post-Industrial Cities: Applying Commons Based Peer Production to Mycelium Biomaterials
    University of Massachusetts Amherst ScholarWorks@UMass Amherst Masters Theses Dissertations and Theses October 2015 Developing Maker Economies in Post-Industrial Cities: Applying Commons Based Peer Production to Mycelium Biomaterials Grant R. Rocco University of Massachusetts Amherst Follow this and additional works at: https://scholarworks.umass.edu/masters_theses_2 Part of the Environmental Design Commons, Historic Preservation and Conservation Commons, Other Architecture Commons, and the Urban, Community and Regional Planning Commons Recommended Citation Rocco, Grant R., "Developing Maker Economies in Post-Industrial Cities: Applying Commons Based Peer Production to Mycelium Biomaterials" (2015). Masters Theses. 257. https://doi.org/10.7275/7047367 https://scholarworks.umass.edu/masters_theses_2/257 This Open Access Thesis is brought to you for free and open access by the Dissertations and Theses at ScholarWorks@UMass Amherst. It has been accepted for inclusion in Masters Theses by an authorized administrator of ScholarWorks@UMass Amherst. For more information, please contact [email protected]. DEVELOPING MAKER ECONOMIES IN POST-INDUSTRIAL CITIES: APPLYING COMMONS BASED PEER PRODUCTION TO MYCELIUM BIOMATERIALS A Thesis Presented by GRANT R. ROCCO Submitted to the Graduate School of the University of Massachusetts Amherst in partial fulfillment of the requirements for the degree of Master of Architecture May 2015 Department of Architecture DEVELOPING MAKER ECONOMIES IN POST-INDUSTRIAL CITIES APPLYING COMMONS BASED PEER PRODUCTION TO MYCELIUM BIOMATERIALS A Thesis Presented By GRANT R. ROCCO Approved as to style and content by: _________________________________________________ Kathleen Lugosch, Chair _________________________________________________ Joseph Krupczynski , Member ___________________________________________ Stephen Schreiber, Department Head DEDICATION To Amy ACKNOWLEDGEMENTS Thanks to Joseph and Kathleen for the guidance and tenacity.
    [Show full text]
  • Maker Spaces
    Makerspaces in Libraries Dr. Parveen Babbar Deputy Librarian Jawaharlal Nehru University Email- [email protected] What is Makerspace Makerspace is a separate place for collaboration or collaborative work in library or work area for making, learning, exploring, and sharing. Laura Flemings explains that it is a “metaphor for a unique learning environment that encourages tinkering, play and open ended exploration for all the users of the library” (https://worlds-of-learning.com). As per John J Bruke, it is the “area in a library where users can use tools and equipment to design, build, and create all sorts of different things. It may be a dedicated room or a multipurpose space in which a collection of raw materials and resources can be utilized as desired. Projects range from prototyping product designs with 3D printers, to programming robots, to creating art out of recycled items”. Source: makerspaces.com Available at https://www.makerspaces.com/what-is-a-makerspace/ Source: John J Bruke, Makerspaces: A Practical Guide for Librarians. Available at https://rowman.com/ISBN/9781442229686/Makerspaces-A-Practical-Guide-for-Librarians Making in Makerspaces • Making is the basic and fundamental in every human being. • Expressing, Creating and Making gives a inner satisfaction make one feel as unique. • Benefits of economics through growing arrays of alternative ways. • Societal factors which includes curiosity, ideology are the necessity of every human being to be part of maker moment. • Concept of DIY (do-it-yourself) allows one to make extraordinary works. • So, maker moment constitutes creating knowledge, learning, experiences and prototypes research. Source: Makerspace for Education.
    [Show full text]
  • We Need to Make (Almost) Everything
    We need to make (almost) everything A social and educational look at Fab Labs and the maker movement César García Sáez Fundación Orange, 2016 www.fundacionorange.es Title: We need to make (almost) everything. A social and educational look at Fab Labs and the maker movement. Author : César García Sáez for Asociación Descubre la Electrónica Orientada a Objetos. This work is licensed under the Creative César García Sáez is a Technical Commons BY-SA (Attribution-ShareAlike) Systems Engineer and graduated in East licence, which can be viewed at the following Asian Studies from the Universidad address: Oberta de Cataluña. He also graduated https://creativecommons.org/licenses/by- from the Fab Academy digital fabrication sa/4.0/ programme. He has more than ten years' Publisher: experience in the ICT sector and Fundación Orange extensive experience as a technology educator. © Illustrations in the work: Orange He co-founded Makespace Madrid, a © Photos: see the end of the publication community of technology and creation Publication completion enthusiasts who use digital fabrication to date: May 2016 make their projects a reality. Design and layout: www.sirius- He is very active in technology comunicacion.com communities, having been an organiser of the Internet of Things Madrid group Printing and binding: Omán since 2011. He is the spokesman for the Impresores Spanish branch of the Internet Society Impreso en España – Printed in Spain and the International Fab Lab Association. He recently helped to set up Deposit copy: M-19462-2016 the digital creation and fabrication network (CREFAB). The paper used to print this book is chlorine- free and graded as environmentally-friendly.
    [Show full text]
  • Live Software for Reprap Assembly Workshops
    UMEA˚ UNIVERSITY May 24, 2016 Department of Physics Masters Thesis, 30 hp Live Software For RepRap Assembly Workshops Torbjørn Ludvigsen [email protected] Supervisor: Marcin Jakubowski Abstract Contents 1 Introduction 3 1.1 Copyability and Structural Virality . .4 1.2 RepRap ..............................4 1.2.1 Structural Virality of RepRap Spread . .6 1.3 RepRap Assembly Workshops . .7 1.3.1 RepRap Assembly Workshop Software Procedures . .7 1.4 Live Operating Systems . .8 1.5 Research Question . .9 2 Method 10 2.1 Overview . 10 2.2 Subjects.............................. 10 2.2.1 Open Source Ecology . 10 2.2.2 D3D-Porteus Live Operating System . 11 2.2.3 Programs . 12 2.2.4 Hardware . 12 2.2.5 Participants ........................ 12 2.3 Measures . 12 2.3.1 The Web Survey . 13 2.3.2 Boot Testing . 13 2.4 Procedures............................. 14 2.4.1 Transmission of D3D-Porteus to OSE . 14 2.4.2 Workshop Execution . 14 2.4.3 The Web Survey . 14 2.4.4 Boot Testing . 14 3 Results 15 3.1 Pre-Workshop Copyability . 15 3.2 TheWorkshop........................... 15 3.3 Thematic Analysis of Survey Responses . 16 1 3.3.1 Time Shortage . 16 3.3.2 Long-Term Motivation . 16 3.3.3 Copyability . 18 3.3.4 D3D-Porteus Functionality . 18 3.4 Instructor Comments . 19 3.5 Boot Testing . 19 4 Discussion 20 4.1 Result Discussion . 20 4.2 Method Discussion . 21 4.3 FurtherWork ........................... 21 4.4 Author's Last Words And Recommendations . 22 A Acronyms 24 B Web Search Investigation of RepRap Assembly Workshop Plans 25 C Approximating the Number of Prusa Machines in May 2016 29 D Porteus 31 D.1 Basic Configuration .
    [Show full text]
  • Making (In) the Smart City: the Emergence of Makerspaces
    Telematics and Informatics xxx (2017) xxx–xxx Contents lists available at ScienceDirect Telematics and Informatics journal homepage: www.elsevier.com/locate/tele Making (in) the smart city: The emergence of makerspaces ⇑ Vasilis Niaros a,b, Vasilis Kostakis a,b, , Wolfgang Drechsler a a Ragnar Nurkse School of Innovation and Governance, Tallinn University of Technology, Akadeemia Street 3, 12618 Tallinn, Estonia b P2P Lab, Kougkiou 3A, 45221 Ioannina, Greece article info abstract Article history: Critical approaches to the smart city concept are used to begin highlighting the promises of Received 15 December 2016 makerspaces, that is to say, those emerging urban sites that promote sharing practices; Received in revised form 9 May 2017 exercise community-based forms of governance; and utilize local manufacturing technolo- Accepted 10 May 2017 gies. A bird’s-eye-view of the history of makerspaces is provided tracing their roots back to Available online xxxx the hacker movement. Drawing from secondary sources, their community-building, learn- ing and innovation potential is briefly discussed. Makerspaces, this essay argues, can serve Keywords: as hubs and vehicles for citizen-driven transformation and, thus, play a key part in a more Smart city inclusive, participatory and commons-oriented vision of the smart city. Makerspaces Ó Sharing economy 2017 Elsevier Ltd. All rights reserved. Technology governance Urban communities Learning 1. Introduction Urbanization is a trend of our times, with the largest share of the human population globally living in cities; a trend that is only increasing (United Nations, 2014). Cities are economic centers that through the consumption of massive resources lead to heavy environmental impact (Glaeser, 2011) as well as to social contestations and conflicts (Foster and Iaione, 2016).
    [Show full text]
  • D3.6: Framework for DPEB Innovation Labs
    D3.6: Framework for DPEB Innovation Labs +CityxChange | Work Package 3, Task 3.5 Final delivery date: 31-10 -2020 Deliverable version V.05 Dissemination level Public Authors Helena Fitzgerald (University of Limerick); Javier Burón García (Colaborativa); Magdalena Sánchez Mora (Colaborativa) Contributors Dirk Ahlers (NTNU); Anthony Junior Bokolo (NTNU); Armin Shams (Lero, UL); Stephen Kinsella (UL); Gabriela Avram (UL); Gerard Walsh (UL); Rosie Webb (LCCC); Kristin Solhaug Næss (TK); Cole Matthew Grabinsky (TK), Silja Rønningsen (TK); Liviu Stanciu (MAI); Miloš Prokýšek (MP); Andres Bäcker (SB); Eftima Petkova (SMO); Tiina Hallimäe (VORU). Article 29.5 Disclaimer This deliverable contains information that reflects only the authors’ views and the European Commission/INEA is not responsible for any use that may be made of the information it contains. This project has received funding from the European Union’s Horizon 2020 research and innovation programme under Grant Agreement No. 824260. October 30, 2020 Document Information Project Acronym +CityxChange Project Title Positive City ExChange Project Coordinator Annemie Wyckmans, Norwegian University of Science and Technology Project Duration 1 November 2018 - 31 October 2023 Deliverable D3.6: Framework for DPEB Innovation Labs Number Dissemination PU-Public Level License CC-BY4.0 Creative Commons Attribution, except where otherwise noted. https://creativecommons.org/licenses/by/4.0/ Status In Progress Due Date 31-10-2020 Work Package WP3 – CommunityxChange Lead Beneficiary University of Limerick (UL) Contributing Colaborativa (COL) Beneficiaries Revision History Date Version Author Substantive changes made 28-02-2020 v.01 Helena Fitzgerald Document created Information added regarding 19-06-2020 v.02 Helena Fitzgerald integration with D.O.A.
    [Show full text]
  • From Citizen Science to Do It Yourself Science
    From Citizen Science to Do It Yourself Science An annotated account of an on-going movement Susana Nascimento Ângela Guimarães Pereira Alessia Ghezzi 2 0 1 4 Report EUR 27095 EN European Commission Joint Research Centre Contact information Ângela Guimarães Pereira Address: Joint Research Centre, Via Enrico Fermi 2749, TP 361, 21027 Ispra (VA), Italy E-mail: [email protected] Tel.: +39 0332 785340 https://ec.europa.eu/jrc Legal Notice This publication is a Science and Policy Report by the Joint Research Centre, the European Commission’s in- house science service. It aims to provide evidence-based scientific support to the European policy-making process. The scientific output expressed does not imply a policy position of the European Commission. Neither the European Commission nor any person acting on behalf of the Commission is responsible for the use which might be made of this publication. Images: Cover © Mónica Mendes and Pedro Ângelo Text: CC0 1.0, CC BY- NC – SA 2.0, CC BY 2.0, CC BY-SA 3.0 , CC BY – SA 4.0, p. 44 http://www.opensourcebeehives.net ©, p. 46 www.glowingplant.com © and European Union 2014© JRC93942 EUR 27095 EN ISBN 978-92-79-45381-6 (print) ISBN 978-92-79-45380-9 (online) ISSN 1018-5593 (print) ISSN 1831-9424 (online) doi: 10.2788/12246 Luxembourg: Publications Office of the European Union, 2014 © European Union, 2014 Reproduction is authorised provided the source is acknowledged. Abstract This report offers a selection of projects that account for an emerging movement that is not what often is described as citizen science but what we designate here by do it yourself science.
    [Show full text]
  • The Maker Culture and the Open Source Model in the Architecture, Urbanism and Design Context: the Fabrication and Sharing of a Game for Design Teaching
    The Maker Culture and the Open Source Model in the Architecture, Urbanism and Design Context: The Fabrication and Sharing of a Game for Design Teaching xxii congresso da sociedade Frederico Braida iberoamericana de gráfica digital 22th conference of the Universidade Federal de Juiz de Fora | Brazil | [email protected] iberoamerican society of digital graphics Icaro Chagas 07|08|09|novembro|2018 Universidade Federal de Juiz de Fora | Brazil | [email protected] iau usp | são carlos | sp br Isabela Ruback Cascardo de Almeida Universidade Federal de Juiz de Fora | Brazil | [email protected] Janaina Mendes de Castro Universidade Federal de Juiz de Fora | Brazil | [email protected] Abstract This article aims to present a discussion about the maker culture and an experience of fabricating and sharing a set of building blocks designed as a didactic tool for teaching architectural design within the premises of do-it-yourself culture and an open source model. Methodologically, the article is the result of both a bibliographical research and an empirical research, from which, in contemporary times, is evidenced the strengthening of flexible, collaborative, creative and innovative processes, prevailing premises in the maker movement. Keywords: Maker culture; Open source; Teaching; Democratization; Digital culture. INTRODUCTION Thus, permeating the fields of human knowledge, the 1 theme of the maker culture, articulated with the issues of We are faced with a contemporary movement towards
    [Show full text]
  • Fablab – a New Space for Commons-Based Peer Production Isabelle Liotard
    FabLab – a new space for commons-based peer production Isabelle Liotard To cite this version: Isabelle Liotard. FabLab – a new space for commons-based peer production . 29th Society for the Advancement of Socio-Economics (SASE) Conference:”What’s Next? Disruptive/Collaborative Economy or Business as Usual?”, SASE, Jun 2017, LYON, France. hal-01555978 HAL Id: hal-01555978 https://hal.archives-ouvertes.fr/hal-01555978 Submitted on 4 Jul 2017 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. th st SASE conference, Lyon, 29 of June – 1 of July, 2017 1 FabLab – a new space for commons-based peer production1 Isabelle LIOTARD Université Paris 13 CEPN 99 avenue JB Clément, 93430 Villetaneuse [email protected] Key words: FabLab, innovation, collaborative economy, Do It Yourself *********** Over the last 20 years, companies’ innovation practices have been revolutionised with the emergence of Web 2.0 and the possibilities offered by digital technology. Having paved the way with the concepts of open innovation (OI), Chesbrough (2003, 2006) and Von Hippel (2006) have conceptualised a trend that radically alters our classic design and research model. Challenging the traditional principle of innovation, which is internal and “closed”, the concept of OI has shed light on brand new practices that aim to boost a company’s innovative capacity through its relations and exchanges with the exterior.
    [Show full text]