The Player's Guide to Sanctuary

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The Player's Guide to Sanctuary A Players Guide to Well Known Organizations............................................................. 13 The Silent ...................................................................................................................................... 13 Map of Sanctuary ............................................................................. 3 The Stranglers ............................................................................................................................... 13 The Kennel Masters of Houndshead.............................................................................................. 14 Wild Places in Sanctuary ................................................................. 4 The Burning Shroud ...................................................................................................................... 14 The Sea of Storms ........................................................................................................................... 4 The Lord’s Council ....................................................................................................................... 14 The Wyrmwood ............................................................................................................................... 4 The Pathfinder’s Guild .................................................................................................................. 14 The Devoured Lands ....................................................................................................................... 5 Ghoulers ........................................................................................................................................ 14 The Stormwall Mountains ............................................................................................................... 5 The Pact ........................................................................................................................................ 15 The Eastwall .................................................................................................................................... 6 The Sink .......................................................................................................................................... 6 Greyvall........................................................................................... 16 Greyvall Overview ........................................................................................................................ 17 The Civilized Folk of Sanctuary ...................................................... 8 Common Dangers.......................................................................................................................... 17 Humans ........................................................................................................................................... 8 Commerce ..................................................................................................................................... 17 Dwarves .......................................................................................................................................... 8 Climate .......................................................................................................................................... 18 Halflings .......................................................................................................................................... 8 Borders .......................................................................................................................................... 18 Folk of Myth and Legend ................................................................. 9 Major Landmarks .......................................................................................................................... 19 Gnomes ........................................................................................................................................... 9 Map of Greyvall ............................................................................................................................ 21 Half Orcs ......................................................................................................................................... 9 Settlements .................................................................................................................................... 22 Tieflings .......................................................................................................................................... 9 People............................................................................................................................................ 22 Dragonborn ..................................................................................................................................... 9 Leaders of Greyvall ....................................................................................................................... 23 Elves ................................................................................................................................................ 9 The Village of Blisters .................................................................................................................. 24 Half Elves ........................................................................................................................................ 9 Overview .............................................................................................................................. 24 The Gods of Sanctuary ................................................................... 10 Blisters Map .......................................................................................................................... 25 The Slumbering Gods .................................................................................................................... 10 Blisters Local Map ................................................................................................................ 26 The Wakeful Gods ......................................................................................................................... 10 Blisters NPCs - Leaders ........................................................................................................ 27 Commonly Known Demi-Gods ..................................................................................................... 10 Blisters NPCs – Merchants and Tradesmen .......................................................................... 28 Religion in Sanctuary .................................................................................................................... 11 Blisters NPCs – Merchants and Tradesmen .......................................................................... 29 Blisters NPCs – Locals of Note............................................................................................. 29 Magic in Sanctuary ........................................................................ 11 The Government of Sanctuary ....................................................... 12 Kings and Queens .......................................................................................................................... 12 Lords and Ladies ........................................................................................................................... 12 Earls .............................................................................................................................................. 12 Dwarves and Halflings .................................................................................................................. 12 This ancient forest lies south of the Stormwall. It covers nearly ten thousand square miles of northwestern Sanctuary extending from Greenvalley all the way to The Silent Sea. The great northern sea is named for the year-round storms that rage Believed to be home to many of the fell creatures that have plagued across its surface and batter the north coast of Sanctuary. the civilized folk of Sanctuary for centuries, it is often said that the This turbulent maelstrom of wind and waves is Sanctuaries only Wyrmwood is cursed and evil place, that its trees are fed on the access to coastal waters and is one of the reasons Sanctuary has blood of the mountains and the bones of the dead. remained secluded from the rest of the world. The Sea of Storms is known to have swallowed every attempt to sail its waters for as long as anyone can remember and so the people of Sanctuary have no real nautical tradition. However, there are fanciful stories of a town called Seahome, far to the north, where folk called Stormsingers have learned to tame the waters of the Sea of Storms allowing ships to sail its waters. The bulk of Sanctuary’s sailing vessels are designed to sail the waters of the Deadwash and the various lakes scattered across Sanctuary. The forest has a gnarled and twisted appearance. Beneath the canopy of massive Heartwood trees lies a perpetual, misty darkness. Mazes of twisting tree roots, game trails, streams and caves snake through the forest making navigation extremely difficult. While some brave hunting parties, loggers, and adventurers cross into the Wyrmwood, the dense forest is largely unsettled and dangerous. From higher ground, ancient hill dwarf ruins can occasionally be seen poking up through the misty canopy,
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