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Supreme Court of the United States
No. 01-618 In the Supreme Court of the United States ______________ ERIC ELDRED, ET. AL., Petitioners, v. JOHN D. ASHCROFT, IN HIS OFFICIAL CAPACITY AS ATTORNEY GENERAL, Respondent ______________ On Writ of Certiorari to the United States Court of Appeals for the District of Columbia Circuit _____________ BRIEF OF INTELLECTUAL PROPERTY LAW PROFESSORS AS AMICI CURIAE SUPPORTING PETITIONERS _____________ Jonathan Weinberg Counsel of Record Wayne State University 471 West Palmer Street Detroit, Michigan 48202 (313) 577-3942 i TABLE OF CONTENTS Table Of Contents ................................................................................i Table Of Authorities ..........................................................................iii Interests Of Amici Curiae .................................................................. 1 Introduction......................................................................................... 1 Background: The Legislative History of the Copyright Term Extension Act ....................................................................... 3 Summary Of Argument ..................................................................... 7 Argument: I. The CTEA is beyond Congress’s power under the Copyright and Patent Clause............................................. 7 A. Congress has no power to enact legislation under the Copyright and Patent Clause unless that legislation promotes “the Progress of Science and useful Arts,” and it has no power to grant exclusive rights that extend beyond “limited Times” ............................................................................ -
Exhibition Hall
exhibition hall 15 the weird west exhibition hall - november 2010 chris garcia - editor, ariane wolfe - fashion editor james bacon - london bureau chief, ric flair - whooooooooooo! contact can be made at [email protected] Well, October was one of the stronger months for Steampunk in the public eye. No conventions in October, which is rare these days, but there was the Steampunk Fortnight on Tor.com. They had some seriously good stuff, including writing from Diana Vick, who also appears in these pages, and myself! There was a great piece from Nisi Shawl that mentioned the amazing panel that she, Liz Gorinsky, Michael Swanwick and Ann VanderMeer were on at World Fantasy last year. Jaymee Goh had a piece on Commodification and Post-Modernism that was well-written, though slightly troubling to me. Stephen Hunt’s Steampunk Timeline was good stuff, and the omnipresent GD Falksen (who has never written for us!) had a couple of good piece. Me? I wrote an article about how Tomorrowland was the signpost for the rise of Steampunk. You can read it at http://www.tor.com/blogs/2010/10/goodbye-tomorrow- hello-yesterday. The second piece is all about an amusement park called Gaslight in New Orleans. I’ll let you decide about that one - http://www.tor.com/blogs/2010/10/gaslight- amusement. The final one all about The Cleveland Steamers. This much attention is a good thing for Steampunk, especially from a site like Tor.com, a gateway for a lot of SF readers who aren’t necessarily a part of fandom. -
May 2017 New Releases
MAY 2017 NEW RELEASES GRAPHIC NOVELS • MANGA • SCI-FI/ FANTASY • GAMES VORACIOUS : FEEDING TIME Hunting dinosaurs and secretly serving them at his restaurant, Fork & Fossil, has helped Chef ISBN-13: 978-1-63229-235-3 Nate Willner become a big success. But just when he’s starting to make something of his life, Price: $17.99 ($23.99 CAN) Publisher: Action Lab he discovers that his hunting trips with Captain Jim are actually taking place in an alternate Entertainment reality – an Earth where dinosaurs evolve into Saurians, a technologically advanced race that Writer: Markisan Naso rules the far future! Some of these Saurians have mysteriously started vanishing from Artist: Jason Muhr Cretaceous City and the local authorities are hell-bent on finding who’s responsible. Nate’s Page Count: 160 world is about to collide with something much, much bigger than any dinosaur he’s ever Format: Softcover, Full Color Recommended Age: Mature roasted. Readers (ages 16 and up) Genre: Science Fiction Collecting VORACIOUS: Feeding Time #1-5, this second volume of the critically acclaimed Ship Date: 6/6/2017 series serves up a colorful bowl of characters and a platter full of sci-fi adventure, mystery and heart! SELECTED PREVIOUS VOLUMES: • Voracious: Diners, Dinosaurs & Dives (ISBN-13 978-1-63229-165-3, $14.99) PROVIDENCE ACT 1 FINAL PRINTING HC Due to overwhelming demand, we offer one final printing of the Providence Act 1 Hardcover! ISBN-13: 978-1-59291-291-9 Alan Moore’s quintessential horror series has set the standard for a terrifying reinvention of Price: $19.99 ($26.50 CAN) Publisher: Avatar Press the works of H.P. -
Morlock Night Download Free (EPUB, PDF)
Morlock Night Download Free (EPUB, PDF) Just what happened when the Time Machine returned? Having acquired a device for themselves, the brutish Morlocks return from the desolate far future to Victorian England to cause mayhem and disruption. But the mythical heroes of Old England have also returned, in the hour of the country's greatest need, to stand between England and her total destruction. Audible Audio Edition Listening Length: 6 hours and 34 minutes Program Type: Audiobook Version: Unabridged Publisher: Angry Robot on Brilliance Audio Audible.com Release Date: March 6, 2013 Language: English ASIN: B00BPX9TTE Best Sellers Rank: #94 in Books > Science Fiction & Fantasy > Fantasy > Gaslamp #1379 in Books > Science Fiction & Fantasy > Science Fiction > Steampunk #5857 in Books > Audible Audiobooks > Science Fiction K.W. Jeter in a 1987 letter to the Locus coined the phrase steampunk. Thus, this work of his published in 1979 raises quite a bar of expectation. In addition, the book is a supposed continuation of H.G. Wells' Time Machine, so you have a considerable level of hype developed. Unfortunately, the book will not suit those looking for a more in depth political analysis. The story is simple and short. Basically, the Morlocks get the Time Machine and plan an invasion of 19th century London. They are stopped in their tracks by the heroic King Arthur with his ever loyal mage, Merlin. The End. The ending its self is quite abrupt and comes right after the twist. All in all, the book is okay, but don't get too thrilled. -
Clockwork Heroines: Female Characters in Steampunk Literature Cassie N
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by TopSCHOLAR Western Kentucky University TopSCHOLAR® Masters Theses & Specialist Projects Graduate School 5-1-2013 Clockwork Heroines: Female Characters in Steampunk Literature Cassie N. Bergman Western Kentucky University, [email protected] Follow this and additional works at: http://digitalcommons.wku.edu/theses Part of the Literature in English, British Isles Commons, and the Literature in English, North America Commons Recommended Citation Bergman, Cassie N., "Clockwork Heroines: Female Characters in Steampunk Literature" (2013). Masters Theses & Specialist Projects. Paper 1266. http://digitalcommons.wku.edu/theses/1266 This Thesis is brought to you for free and open access by TopSCHOLAR®. It has been accepted for inclusion in Masters Theses & Specialist Projects by an authorized administrator of TopSCHOLAR®. For more information, please contact [email protected]. CLOCKWORK HEROINES: FEMALE CHARACTERS IN STEAMPUNK LITERATURE A Thesis Presented to The Faculty of the Department of English Western Kentucky University Bowling Green Kentucky In Partial Fulfillment Of the Requirement for the Degree Master of Arts By Cassie N. Bergman August 2013 To my parents, John and Linda Bergman, for their endless support and love. and To my brother Johnny—my best friend. ACKNOWLEDGEMENTS I would like to thank Johnny for agreeing to continue our academic careers at the same university. I hope the white squirrels, International Fridays, random road trips, movie nights, and “get out of my brain” scenarios made the last two years meaningful. Thank you to my parents for always believing in me. A huge thank you to my family members that continue to support and love me unconditionally: Krystle, Dee, Jaime, Ashley, Lauren, Jeremy, Rhonda, Christian, Anthony, Logan, and baby Parker. -
Mcwilliams Ku 0099D 16650
‘Yes, But What Have You Done for Me Lately?’: Intersections of Intellectual Property, Work-for-Hire, and The Struggle of the Creative Precariat in the American Comic Book Industry © 2019 By Ora Charles McWilliams Submitted to the graduate degree program in American Studies and the Graduate Faculty of the University of Kansas in partial fulfillment of the requirements for the degree of Doctor of Philosophy. Co-Chair: Ben Chappell Co-Chair: Elizabeth Esch Henry Bial Germaine Halegoua Joo Ok Kim Date Defended: 10 May, 2019 ii The dissertation committee for Ora Charles McWilliams certifies that this is the approved version of the following dissertation: ‘Yes, But What Have You Done for Me Lately?’: Intersections of Intellectual Property, Work-for-Hire, and The Struggle of the Creative Precariat in the American Comic Book Industry Co-Chair: Ben Chappell Co-Chair: Elizabeth Esch Date Approved: 24 May 2019 iii Abstract The comic book industry has significant challenges with intellectual property rights. Comic books have rarely been treated as a serious art form or cultural phenomenon. It used to be that creating a comic book would be considered shameful or something done only as side work. Beginning in the 1990s, some comic creators were able to leverage enough cultural capital to influence more media. In the post-9/11 world, generic elements of superheroes began to resonate with audiences; superheroes fight against injustices and are able to confront the evils in today’s America. This has created a billion dollar, Oscar-award-winning industry of superhero movies, as well as allowed created comic book careers for artists and writers. -
Three Film Adaptations of HG Wells's the Time Machine a Thesis Submitted to the Faculty
Prominent Social Anxieties Adapted: Three Film Adaptations of H.G. Wells’s The Time Machine A Thesis Submitted to the Faculty of Graduate Studies and Research For the Degree of Master of Arts In English University of Regina By Maxx Randell Regina, Saskatchewan July 2015 © M. Randell, 2015 UNIVERSITY OF REGINA FACULTY OF GRADUATE STUDIES AND RESEARCH SUPERVISORY AND EXAMINING COMMITTEE Maxx Randell, candidate for the degree of Master of Arts in English, has presented a thesis titled, Prominent Social Anxieties Adapted: Three Film Adaptations of H.G. Wells’s The Time Machine, in an oral examination held on June 26, 2015. The following committee members have found the thesis acceptable in form and content, and that the candidate demonstrated satisfactory knowledge of the subject material. External Examiner: Dr. Philippe Mather, Department of Film Supervisor: *Dr. Nicholas Ruddick, Department of English Committee Member: Dr. Susan Johnston, Department of English Committee Member: Dr. Jes Battis, Department of English Chair of Defense: Dr. Leanne Groeneveld, Department of Theatre *Participated via Video Conference Abstract My thesis is concerned with three different film adaptation of H.G. Wells’s classic novella The Time Machine (1895). These adaptations are George Pal’s feature The Time Machine (1960), Henning Schellerup’s telefilm The Time Machine (1978), and Simon Wells’s Hollywood blockbuster The Time Machine (2002). There are certain elements in the source text that I identify as important that a film should engage with if it is likely to be considered an adaptation of The Time Machine. Absolute fidelity to the source text is not a requirement, I believe, to be an effective adaptation, but adaptations do need to respect the source text, especially an admired classic like The Time Machine. -
Download the Timeline and Follow Along
THE GREAT STEAMPUNK TIMELINE (to be printed A3 portrait size) LITERATURE FILM & TV GAMES PARALLEL TRACKS 1818 - Frankenstein: or The Modern Prometheus (Mary Shelley) 1864 - A Journey to the Centre of the Earth (Jules Verne) K N 1865 - From the Earth to the Moon (Jules Verne) U P 1869 - Twenty Thousand Leagues Under the Sea (Jules Verne) - O 1895 - The Time Machine (HG Wells) T O 1896 - The Island of Doctor Moreau (HG Wells) R P 1897 - Dracula (Bram Stoker) 1898 - The War of the Worlds (HG Wells) 1901 - The First Men in the Moon (HG Wells) 1954 - 20,000 Leagues Under the Sea (Disney) 1965 - The Wolves of Willoughby Chase (Joan Aiken) The Wild Wild West (CBS) 1969 - Captain Nemo and the Underwater City (MGM) 1971 - Warlord of the Air (Michael Moorcock) 1973 - A Transatlantic Tunnel, Hurrah! (Harry Harrison) K E N G 1975 - The Land That Time Forgot (Amicus Productions) U A 1976 - At the Earth's Core (Amicus Productions) P S S 1977 - The People That Time Forgot (Amicus Productions) A R 1978 - Warlords of Atlantis (EMI Films) B Y 1979 - Morlock Night (K. W. Jeter) L R 1982 - Burning Chrome, Omni (William Gibson) A E 1983 - The Anubis Gates (Tim Powers) 1983 - Warhammer Fantasy tabletop game > Bruce Bethke coins 'Cyberpunk' (Amazing) 1984 - Neuromancer (William Gibson) 1986 - Homunculus (James Blaylock) 1986 - Laputa Castle in the Sky (Studio Ghibli) 1987 - > K. W. Jeter coins term 'steampunk' in a letter to Locus magazine -
The Time Machine Study Guide
TEACHERS’ NOTES Brought to you from Film Education and Warner Bros Pictures, this resource can be used as a cross-curricular project based on the characters and story in the film The Time Machine. It features photocopiable activities aimed at students at Key Stage 3. These can be integrated into your timetable whether or not you take your students to see The Time Machine at the cinema. You may find, however, that a class trip to see the film will enhance the learning experience. Some cinema managers are willing to offer special school screenings at a reduced rate. Contact your local cinema manager for more details. The objectives of this study guide are to: Introduce students to the film The Time Machine and to the original novel by H G Wells. Strengthen students' cognitive and problem solving skills in Literacy. Take advantage of students' enthusiasm for film to promote creativity and imagination in the classroom and at the cinema. Completion of all of the lesson activities could take anything from a week to a term, depending on how you decide to integrate them into your short and medium term planning. SYNOPSIS Scientist and inventor Alexander Hartdegen is determined to prove that time travel is possible. His determination is turned to desperation by a personal tragedy that now drives him to want to change the past. Testing his theories with a time machine of his own invention, Hartdegen is hurtled 800,000 years into the future, where he discovers that mankind has divided into the hunter… and the hunted. Starring Samantha Mumba and Guy Pearce Director Simon Wells UK release date 31st May 02 Certificate PG * Running time 95 mins www.timemachinethemovie.co.uk [* NB Frightening scenes may not be suitable for under 8 year olds] CONTENTS AND ACTIVITY NOTES H G WELLS - AUTHOR PROFILE 2 This activity presents students with a brief outline of H G Wells’ life as an author. -
Imaginative, Immersive and Interactive Engagements
HANNA-RIIKKA ROINE HANNA-RIIKKA Acta Universitatis Tamperensis 2197 HANNA-RIIKKA ROINE Imaginative, Immersive and Interactive Engagements Imaginative, Immersive and Interactive Engagements The rhetoric of worldbuilding in contemporary speculative fiction AUT 2197 AUT HANNA-RIIKKA ROINE Imaginative, Immersive and Interactive Engagements The rhetoric of worldbuilding in contemporary speculative fiction ACADEMIC DISSERTATION To be presented, with the permission of the Board of the School of Language, Translation and Literary Studies of the University of Tampere, for public discussion in the auditorium Pinni B 1097, Kanslerinrinne 1, Tampere, on 27 August 2016, at 12 o’clock. UNIVERSITY OF TAMPERE HANNA-RIIKKA ROINE Imaginative, Immersive and Interactive Engagements The rhetoric of worldbuilding in contemporary speculative fiction Acta Universitatis Tamperensis 2197 Tampere University Press Tampere 2016 ACADEMIC DISSERTATION University of Tampere School of Languages, Translation Studies and Literary Studies Finland The originality of this thesis has been checked using the Turnitin OriginalityCheck service in accordance with the quality management system of the University of Tampere. Copyright ©2016 Tampere University Press and the author Cover design by Mikko Reinikka Distributor: [email protected] https://verkkokauppa.juvenes.fi Acta Universitatis Tamperensis 2197 Acta Electronica Universitatis Tamperensis 1696 ISBN 978-952-03-0194-1 (print) ISBN 978-952-03-0195-8 (pdf) ISSN-L 1455-1616 ISSN 1456-954X ISSN 1455-1616 http://tampub.uta.fi Suomen Yliopistopaino Oy – Juvenes Print 441 729 Tampere 2016 Painotuote ACKNOWLEDGEMENTS Writing a PhD dissertation is often likened to making a long journey. For me, however, it resembled putting together a puzzle. The biggest challenge was that, at the beginning, I had only a vague idea of what the puzzle would look like when completed. -
THE MACHINE ANXIETIES of STEAMPUNK: CONTEMPORARY PHILOSOPHY, NEO-VICTORIAN AESTHETICS, and FUTURISM Kathe Hicks Albrecht IDSVA
Maine State Library Maine State Documents Academic Research and Dissertations Special Collections 2016 THE MACHINE ANXIETIES OF STEAMPUNK: CONTEMPORARY PHILOSOPHY, NEO-VICTORIAN AESTHETICS, AND FUTURISM Kathe Hicks Albrecht IDSVA Follow this and additional works at: http://digitalmaine.com/academic Recommended Citation Albrecht, Kathe Hicks, "THE MACHINE ANXIETIES OF STEAMPUNK: CONTEMPORARY PHILOSOPHY, NEO- VICTORIAN AESTHETICS, AND FUTURISM" (2016). Academic Research and Dissertations. 16. http://digitalmaine.com/academic/16 This Text is brought to you for free and open access by the Special Collections at Maine State Documents. It has been accepted for inclusion in Academic Research and Dissertations by an authorized administrator of Maine State Documents. For more information, please contact [email protected]. THE MACHINE ANXIETIES OF STEAMPUNK: CONTEMPORARY PHILOSOPHY, NEO-VICTORIAN AESTHETICS, AND FUTURISM Kathe Hicks Albrecht Submitted to the faculty of The Institute for Doctoral Studies in the Visual Arts in partial fulfillment of the requirements for the degree Doctor of Philosophy July, 2016 i Accepted by the faculty of the Institute for Doctoral Studies in the Visual Arts in partial fulfillment of the degree of Doctor of Philosophy. ______________________________ Donald R. Wehrs, Ph.D. Doctoral Committee ______________________________ Other member’s name, #1 Ph.D. ______________________________ Other member’s name, #2, Ph.D. July 23, 2016 ii © 2016 Kathe Hicks Albrecht ALL RIGHTS RESERVED iii This work is dedicated to my parents: Dr. Richard Brian Hicks, whose life-long exploration of the human mind and spirit helped to prepare me for my own intellectual journey, and Mafalda Brasile Hicks, artist-philosopher, who originally inspired my deep interest in aesthetics. -
Technofantasies in a Neo-Victorian Retrofuture
University of Alberta The Steampunk Aesthetic: Technofantasies in a Neo-Victorian Retrofuture by Mike Dieter Perschon A thesis submitted to the Faculty of Graduate Studies and Research in partial fulfillment of the requirements for the degree of Doctor of Philosophy Comparative Literature © Mike Dieter Perschon Fall 2012 Edmonton, Alberta Permission is hereby granted to the University of Alberta Libraries to reproduce single copies of this thesis and to lend or sell such copies for private, scholarly or scientific research purposes only. Where the thesis is converted to, or otherwise made available in digital form, the University of Alberta will advise potential users of the thesis of these terms. The author reserves all other publication and other rights in association with the copyright in the thesis and, except as herein before provided, neither the thesis nor any substantial portion thereof may be printed or otherwise reproduced in any material form whatsoever without the author's prior written permission. Dedicated to Jenica, Gunnar, and Dacy Abstract Despite its growing popularity in books, film, games, fashion, and décor, a suitable definition for steampunk remains elusive. Debates in online forums seek to arrive at a cogent definition, ranging from narrowly restricting and exclusionary definitions, to uselessly inclusive indefinitions. The difficulty in defining steampunk stems from the evolution of the term as a literary sub-genre of science fiction (SF) to a sub-culture of Goth fashion, Do-It-Yourself (DIY) arts and crafts movements, and more recently, as ideological counter-culture. Accordingly, defining steampunk unilaterally is challenged by what aspect of steampunk culture is being defined.