Living in a Simulation Transcript

Total Page:16

File Type:pdf, Size:1020Kb

Living in a Simulation Transcript 1 You’re listening to Imaginary Worlds, a show about how we create them and why we suspend our disbelief. I’m Eric Molinsky. I start every episode by saying that, but I’m always assuming that we are taking a step back from these virtual worlds and examining their relationship to the real world. But what if the real world is an imaginary world? What if we are not real people but virtual people in a computer simulation? That’s been the premise of a gazillion science fiction stories, and many episodes of Black Mirror. But more and more scientists are beginning to wonder if it’s not science fiction. The first person to make that point in 2003 and get people’s attention was Nick Bostrom, who is a professor at Oxford. Other scientists have chimed in, like Neil DeGrasse Tyson, who has said he thinks the odds we’re living in a computer simulation are 50/50. But this idea really went viral when Elon Musk endorsed it in 2016. I’ve been following this debate for a while. I’ve noticed scientists tend to avoid the sci-fi connection because they want to be taken seriously. And sci-fi writers who explore these ideas often don’t want to be tied by down by real science. Then I came across Rizwan Virk, or Riz for short. Riz is the first person I’ve seen who has made science fiction and video games a big part of his argument as to why we’re living in a computer simulation. Riz is a video game designer and a Silicon Valley investor who’s supported game companies like Telltale, and apps like Discord, which began out as a gaming app. He also wrote a book called, “The Simulation Hypothesis.” RIZ: This is a topic I’ve been thinking about for a long time. You know, even when I was a kid, I used to play the video games on the Atari console, like a long time ago, and there would be this racing game. And I remember thinking as we went around the racetrack, you know, what about those people in the bleachers? Are they really real? Are they there after I play the game or not? And so, you know, the idea has been percolating for quite some time, but it was really a few years ago I had sold my last game company and I was visiting a startup that was making a virtual reality ping-pong game. And so I started to play the game and I was in the room with the headset on, you know, at the end of the game, it felt so realistic. The responses for when I hit the ball, uh, the fact that there was this virtual table. So the physics engine was so good that it felt so realistic that at the end of the game, I forgot that I was in virtual reality. And I tried 2 to put the controller down on the table, uh, the paddle down on the table, I thought, and I tried to lean against the table. And of course, I almost fell over and the controller fell to the ground and that's when I realized, oh, you know, someday our virtual reality is going to get so good that we will be unable to distinguish between what's really happening and what's happening in the virtual world. When you’re playing the type of game where you’re exploring a virtual world, the computer only renders what your character can see. The rest of that world is just information, ready to be activated when you show up. RIZ: The same thing with my avatar and your avatar. If we're at the same room, mine is only rendering what I can see in yours is rendering only what you can see, which is a much smaller subset of the actual virtual world, which all exists information. Computer programmers do that to save up energy and hard drive space. One of the unique aspects of Riz’s argument that we’re living in a computer simulation is that he draws the line between how computers render virtual worlds and how quantum physics works. Science was never a strong subject for me in school, but I’ve always been fascinated by quantum physics because when you zoom down into the teeny tiny world that’s smaller than a single atom – those microscopic particles are behaving in ways that feel more like science fiction. For instance, scientists can tell when they’re not observing subatomic particles, these particles are doing crazy things like being in five places at once or disappearing and reappearing. But when scientists focus their microscopes on the particles, the particles suddenly fall in line, like misbehaving students who realize the teacher is watching. I can’t explain how scientist know what’s happening with particles when they’re not observing them, but I know there is math to support this. The big mystery isn’t whether it’s happening but why. Riz has a theory. He says these particles are behaving like pixels a video game, rendering into existence only what we need to see. Maybe that’s because we are in a video game – or a virtual world. Some scientists have argued there's no way a computer could be big enough to render a simulation of our entire planet, let alone the universe. But Riz says anyone who believes that is lacking in imagination. 3 RIZ: Yeah, I think it’s a lack of imagination and, you know, it gets back to the arguments that, you know, back in, I just saw a headline in the, uh, you know, in the New York times that said, uh, from like 1901, I think it was, which wasn't that long ago. When you think about it, that said, you know, man, we'll never build a flying machine. It would take us a million years to get there. Right. And within four years or whatever, it was, somebody had built a flying machine because discovered an optimization technique. What happens in the history of computer science and engineering is that you, you discover tricks, you discover shortcuts, you discover new ways of optimization. In fact, you know, a quantum computer we estimate should be able to break cryptography that say 256 bits long, or 512 bits long. And it turns out that that is more than the number of particles in the universe. So, you could say, well, we could never break that cryptography using a computer because that's, we don't even have that many atoms in the universe turns out a quantum computer shouldn't be able to do it within a decade or so. And so, I just think it's a lack of imagination. So, who is simulating us? RIZ: Well, that's an interesting question, right? And it's one of those big $64,000 $64 million questions. There are two options. First: aliens. Maybe humans went extinct, and this is how aliens are keeping us alive for academic reasons, or they think we’re entertaining. Riz says if we go with that theory, these aliens could be on a planet that’s very different from ours. RIZ: Uh, we don't even know if it's a physical world like ours, right? And some people assume just like in your statement about, well, a computer couldn't be big enough that that physical world is just like our world. Well, we have different physics engines we use inside our games, like in the ping pong game, it was a very realistic physics engine, right. But if you go inside something like Second Life, you know, there's two ways to get to different, different places. The game you can fly, and you can teleport yourself. Well, you can't really do either of those things yet in the physical world. Maybe these aliens are blobs floating around, and they want to experience what it’s like walk on two legs. But I can’t imagine aliens would ever care that much about us to simulate us. The theory which makes more seems to me is that future humans are simulating us, and if you go outside our simulation, it’s actually the year 2625 or something. The first person to propose this theory was Nick Bostrom at Oxford. 4 RIZ: His point was either civilization will not get to the point where they can create realistic simulations. What I call the simulation point. Uh, he said, or they will get there, and they will make no simulations at all. Or the third option is true. And the third option would seem that they get there, and they make lots and lots of simulations. Therefore, there are many more simulated realities than there are physical realities. Therefore, if you exist in a reality, simple statistics, as you are more likely in a simulated reality than base reality, just because there are way more of these than these. Uh, and so that was the art sort of a, more of a philosophical argument, uh, that said basically, if any civilization ever in the universe, whatever the universe is reaches the simulation point, then you are most likely living in a simulation. So, when it would be like us simulating, like the Roman Empire, for example. That already happening with the video game series Assassin’s Creed. The premise of each game is that somebody in the future is sent back in time to live in the body of one of their ancestors so they can fight bad guys.
Recommended publications
  • Gold Medal IPO 2012 Tadas Krisciunas, Lithuania
    Tadas Krisciunas (Litauen) - Goldmedaille bei der IPO 2012 in Oslo Topic Nr. 4: “And when we question whether the underlying object is such as it appears, we grant the fact that it appears, and our doubt does not concern the appearance itself but the account given of that appearance – and that is a different thing from questioning the appearance itself. For example, honey appears to us to be sweet (and this we grant, for we perceive sweetness through the senses), but whether it is also sweet in its essence is for us a matter of doubt, since this is not an appearance but a judgment about the appearance.” Sextus Empiricus, Outlines of Pyrrhonism I. 10 (2nd century AD). Among the schools of Hellenistic philosophy, one of much interest for anyone with an interest in epistemology flourished. Skeptics, as they were called, combining the negative1 arguments of the rival- ing schools of Stoics and Epicureans, tried to disprove2 the possibility of knowledge. One of the key works in the tradition of Hellenistic skepticism is Sextus Empiricus’ “Outlines of Pyrrhonism.” As the title shows, in the work, Sextus Empiricus tries to outline the skeptical tradition started by Pyrrho. In this essay, I am going to discuss a certain distinction made by Sextus Empiricus. The distinc- tion is between what the philosopher calls appearances and underlying objects (D)3. I will try to compre- hend the motivation for such a distinction and the logical consequences of it. However, I will try to give some arguments against this distinction, showing how the problems the distinction addresses can be dealt with in other ways.
    [Show full text]
  • The Divine Within: Selected Writings on Enlightenment Free Download
    THE DIVINE WITHIN: SELECTED WRITINGS ON ENLIGHTENMENT FREE DOWNLOAD Aldous Huxley,Huston Smith | 305 pages | 02 Jul 2013 | HARPER PERENNIAL | 9780062236814 | English | New York, United States The Divine Within: Selected Writings on Enlightenment (Paperback) Born into a French noble family in southern France, Montesquieu practiced law in adulthood and witnessed great political upheaval across Britain and France. Aldous Huxley mural. Animal testing Archival research Behavior epigenetics Case The Divine Within: Selected Writings on Enlightenment Content analysis Experiments Human subject research Interviews Neuroimaging Observation Psychophysics Qualitative research Quantitative research Self-report inventory Statistical surveys. By the decree of the angels, and by the command of the holy men, we excommunicate, expel, curse and damn Baruch de Espinoza, with the consent of God, Blessed be He, and with the consent of all the Holy Congregation, in front of these holy Scrolls with the six-hundred-and-thirteen precepts which are written therein, with the excommunication with which Joshua banned The Divine Within: Selected Writings on Enlightenment[57] with the curse with which Elisha cursed the boys [58] and with all the curses which are written in the Book of the Law. Huxley consistently examined the spiritual basis of both the individual and human society, always seeking to reach an authentic and The Divine Within: Selected Writings on Enlightenment defined experience of the divine. Spinoza's Heresy: Immortality and the Jewish Mind. And when I read about how he decided to end his life while tripping on LSD I thought that was really heroic. Miguel was a successful merchant and became a warden of the synagogue and of the Amsterdam Jewish school.
    [Show full text]
  • Constraints on an External Reality Under the Simulation Hypothesis
    Constraints on an external reality under the simulation hypothesis Max Hodak (Originally: 9 May 2020, Last Revised: 14 November 2020) Abstract Whether or not we are living in a simulation has become the subject of much lighthearted conjecture. Despite it being often considered an unfalsifiable question, here I present an argument that places strong contraints on the nature of any universe that contains ours as a \simulation," and I argue that these constraints are so strict that the most likely conclusion is that we are not living in a simulation. The crux of the idea is that almost any external world-simulation interface allows for Lorentz violations, and that these cannot be remedied in a simulation that implements quantum mechanics as we observe it. These arguments do not preclude all possibility that we are living in a simulation, but they impose significant constraints on what such a thing could mean or how the physics of the \external" universe must work. 1 Assumptions all practical purposes.1{3 The analysis that follows requires making three key Assumption A. A simulation should be somehow assumptions. accessible to its creators. Assumption C. The state of a valid universe Similarly, this is difficult to formalize fully gen- must be internally consistent at all times. erally, but for a quantum mechanical universe like ours with Hermitian observables, we can say some- Consistency is an essential property of any thing like the space of positive operator-valued mea- mathematically-describable physics; when we dis- sures available to the creators of the simulation is cover contradiction implied by our mathematics, we not empty; that is, they have some way to measure know that something must be wrong.
    [Show full text]
  • A Critical Engagement of Bostrom's Computer Simulation Hypothesis
    A Critical Engagement of Bostrom’s Computer Simulation Hypothesis Norman K. Swazo, Ph.D., M.H.S.A. Professor of Philosophy and Director of Undergraduate Studies North South University Plot 15, Block B, Bashundhara R/A Dhaka 1229, Bangladesh Email: [email protected]; [email protected] Abstract In 2003, philosopher Nick Bostrom presented the provocative idea that we are now living in a computer simulation. Although his argument is structured to include a “hypothesis,” it is unclear that his proposition can be accounted as a properly scientific hypothesis. Here Bostrom’s argument is engaged critically by accounting for philosophical and scientific positions that have implications for Bostrom’s principal thesis. These include discussions from Heidegger, Einstein, Heisenberg, Feynman, and Dreyfus that relate to modelling of structures of thinking and computation. In consequence of this accounting, given that there seems to be no reasonably admissible evidence to count for the task of falsification, one concludes that the computer simulation argument’s hypothesis is only speculative and not scientific. Keywords: Bostrom; simulation hypothesis; Heidegger; Dreyfus; Feynman; falsifiability 1. Introduction In a paper published in 2003, Nick Bostrom argued that at least one of several propositions is likely to be true: (1) the human species is very likely to go extinct before reaching a “posthuman” stage, i.e., (fp≈0); (2) any posthuman civilization is extremely unlikely to run a significant number of simulations of their evolutionary history (or variations thereof), i.e., (fI≈0); (3) we are almost certainly living in a computer simulation, i.e., (fsim≈1). (Bostrom 2003) Proposition (3) is characterized as the simulation hypothesis, thus only a part of Bostrom’s simulation argument.
    [Show full text]
  • Schwitzgebel May 12, 2014 1% Skepticism, P. 1 1% Skepticism Eric
    1% Skepticism Eric Schwitzgebel Department of Philosophy University of California at Riverside Riverside, CA 92521-0201 eschwitz at domain: ucr.edu May 12, 2014 Schwitzgebel May 12, 2014 1% Skepticism, p. 1 1% Skepticism Abstract: A 1% skeptic is someone who has about a 99% credence in non-skeptical realism and about a 1% credence in the disjunction of all radically skeptical scenarios combined. The first half of this essay defends the epistemic rationality of 1% skepticism, appealing to dream skepticism, simulation skepticism, cosmological skepticism, and wildcard skepticism. The second half of the essay explores the practical behavioral consequences of 1% skepticism, arguing that 1% skepticism need not be behaviorally inert. Schwitzgebel May 12, 2014 1% Skepticism, p. 2 1% Skepticism Certainly there is no practical problem regarding skepticism about the external world. For example, no one is paralyzed from action by reading about skeptical considerations or evaluating skeptical arguments. Even if one cannot figure out where a particular skeptical argument goes wrong, life goes on just the same. Similarly, there is no “existential” problem here. Reading skeptical arguments does not throw one into a state of existential dread. One is not typically disturbed or disconcerted for any length of time. One does not feel any less at home in the world, or go about worrying that one’s life might be no more than a dream (Greco 2008, p. 109). [W]hen they suspended judgement, tranquility followed as it were fortuitously, as a shadow follows a body…. [T]he aim of Sceptics is tranquility in matters of opinion and moderation of feeling in matters forced upon us (Sextus Empiricus, c.
    [Show full text]
  • The Modal Future
    The Modal Future A theory of future-directed thought and talk Cambridge University Press Fabrizio Cariani Contents Preface page vii Conventions and abbreviations xi Introduction xii PART ONE BACKGROUND 1 1 The symmetric paradigm 3 1.1 The symmetric paradigm 3 1.2 Symmetric semantics 4 1.3 The symmetric paradigm contextualized 10 1.4 Temporal ontology and symmetric semantics 14 Appendix to chapter 1: the logic Kt 17 2 Symmetric semantics in an asymmetric world 19 2.1 Branching metaphysics 20 2.2 Branching models 21 2.3 Symmetric semantics on branching models 27 2.4 Ways of being an Ockhamist 32 2.5 Interpreting branching models 32 PART TWO THE ROAD TO SELECTION SEMANTICS 39 3 The modal challenge 41 3.1 What is a modal? 42 3.2 The argument from common morphology 44 3.3 The argument from present-directed uses 45 3.4 The argument from modal subordination 48 3.5 The argument from acquaintance inferences 52 iii iv Contents 3.6 Morals and distinctions 54 4 Modality without quantification 56 4.1 Quantificational theories 57 4.2 Universal analyses and retrospective evaluations 59 4.3 Prior’s bet objection 60 4.4 The zero credence problem 61 4.5 Scope with negation 64 4.6 Homogeneity 66 4.7 Neg-raising to the rescue? 69 5 Basic selection semantics 73 5.1 Selection semantics: a first look 74 5.2 Basic versions of selection semantics 78 5.3 Notions of validity: a primer 81 5.4 Logical features of selection semantics 82 5.5 Solving the zero credence problem 83 5.6 Modal subordination 85 5.7 Present-directed uses of will 86 5.8 Revisiting the acquaintance
    [Show full text]
  • Knowing and Unknowing Reality – a Beginner's and Expert's Developmental Guide to Post-Metaphysical Thinking
    Knowing and Unknowing Reality – A Beginner's and Expert's Developmental Guide to Post-Metaphysical Thinking Tom Murray1 Table of Contents Preface 129 Introduction and Some Foundations 131 The Metaphysics to Come 131 A Developmental Perspective 136 The Meaning-making Drive and Unknowing 140 Magical, Mystical, and Metaphysical Thinking 144 Meaning-making in Magical, Mythical, and Rational Thinking 144 Mysticism and Logic 153 Metaphysical Thinking and Action Logics 155 Interlude: Three Historical Arcs 157 (1) The Rise and Decline of Rationality 158 (2) A Brief History of Belief Fallibility 160 (3) An Evolution in Understanding Ideas vs. the Real 162 A Philosopher's Knot – Knowing and Being Entangled 165 Is there a God? – Philosophers as Under-laborers 165 Two Truths: One Problem 167 Truth, Belief, Vulnerability, and Seriousness 171 Contours of the Real 178 What is Really Real? 178 Constructing the Real 182 Reification and Misplaced Concreteness 191 Embodied Cognition and Epistemic Drives 195 From 4th into 5th Person Perspective 195 Embodied Realism and Metaphorical Pluralism 201 Epistemic Drives 211 Phenomenology and Infinity 220 Conclusions and Summary 230 References 238 Appendix – Developmental Basics 244 1 Tom Murray is Chief Visionary and Instigator at Open Way Solutions LLC, which merges technology with integral developmental theory, and is also a Senior Research Fellow at the University of Massachusetts School of Computer Science. He is an Associate Editor at Integral Review, is on the editorial review board of the International Journal of Artificial Intelligence in Education, and has published articles on developmental theory and integral theory as they relate to wisdom skills, education, contemplative dialog, leadership, ethics, knowledge building communities, epistemology, and post-metaphysics.
    [Show full text]
  • The Inception of Simulation
    The inception of simulation: a hypothesis for the role of dreams in young children Serge Thill ([email protected]) Henrik Svensson ([email protected]) Cognition & Interaction Lab, University of Skovde¨ PO BOX 408, 541 28 Skovde,¨ Sweden Abstract e.g. Shanahan 2006; Ziemke et al. 2005) of the functionality In the present paper, we present an argument and an initial of simulations and their neural substrate. model connecting research into the functional role of dreams However, current accounts of simulation do no address the with simulation theories. Traditionally, although theories that question of the phylogenetic origin and how simulations de- describe the refinement of simulations exist, the origin of these simulations is not considered in detail. Similarly, research into velop in the child. Hesslow (2002) emphasized that simula- the functional role of dreams tends to focus on adults, with less tion theory explains cognitive functions in terms of phyloge- regard to the dreams of young children. netically older brain functions, i.e., functions that evolved to Here, we suggest that a functional role of dreams in infants allow mammals to eat, move and reproduce. Thus, it might through to early childhood may be the inception of these simu- be possible to claim that part of the explanation can be off- lations. We show that the proposed model can present a unified explanation for functions of both the phenomenological expe- loaded to the explanation of the evolution and development of rience of dreaming as well as other aspects of brain activity perception and action processes themselves. However, while during sleeping, e.g.
    [Show full text]
  • The EFPA Test-Review Model: When Good Intentions Meet a Methodological Thought Disorder
    Perspective The EFPA Test-Review Model: When Good Intentions Meet a Methodological Thought Disorder Paul Barrett Cognadev Ltd., 18B Balmoral Avenue, Hurlingham, Sandton 2196, South Africa; [email protected]; Tel.: +64-21-415625 Received: 2 November 2017; Accepted: 27 December 2017; Published: 31 December 2017 Abstract: The European Federation of Psychologists’ Associations (EFPA) has issued sets of test standards and guidelines for psychometric test reviews without any attempt to address the critical content of many substantive publications by measurement experts such as Joel Michell. For example, he has argued that the psychometric test-theory which underpins classical and modern IRT psychometrics is “pathological”, with the entire profession of psychometricians suffering from a methodological thought disorder. With the advent of new kinds of assessment now being created by the “Next Generation” of psychologists which no longer conform to the item-based, statistical test theory generated last century, a new framework is set out for constructing evidence-bases suitable for these “Next Generation” of assessments, which avoids the illusory beliefs of equal- interval or quantitatively structured psychological attributes. Finally, with no systematic or substantive refutations of the logic, axioms, and evidence set out by Michell and others; it is concluded psychologists and their professional associations remain in denial. As with the eventual demise of a similar attempt to maintain the status quo of professional beliefs within forensic clinical psychology and psychiatry during the last century, those following certain EFPA guidelines might now find themselves required to justify their professional beliefs in legal rather than academic environments. Keywords: measurement; EFPA guidelines; assessments; psychometrics; standards 1.
    [Show full text]
  • A Practical Mathematical Solution to the Simulation Argument
    How Many Simulations Do We Exist In? A Practical Mathematical Solution to the Simulation Argument Hutan Ashrafian Institute of Global Health Innovation, Imperial College London and Institute of Civilisation Correspondence to: Dr Hutan Ashrafian Institute of Global Health Innovation, Imperial College London, 10th Floor Queen Elizabeth the Queen Mother (QEQM) Building, St Mary’s Hospital, Praed Street, London, W2 1NY, UK [email protected] Key words: simulation; probability; future; kardashev; humanity; civilization; computer; philosophy; existence Abstract The Simulation Argument has gained significant traction in the public arena. It has offered a hypothesis based on probabilistic analysis of its assumptions that we are likely to exist within a computer simulation. This has been derived from factors including the prediction of computing power, human existence, extinction and population dynamics, and suggests a very large value for the number of possible simulations within which we may exist. On evaluating this argument through the application of tangible ‘real-world’ evidence and projections, it is possible to calculate real numerical solutions for the Simulation Argument. This reveals a much smaller number of possible simulations within which we may exist, and offers a novel practicable approach in which to appraise the variety and multitude of conjectures and theories associated with the Simulation Hypothesis. Key words: simulation; probability; future; kardashev; humanity; civilization; computer; philosophy; existence Introduction The Simulation Argument (SA) has gained significant public momentum and prominence in the contemporary public zeitgeist. This is because it exquisitely captures the large range of possibilities offered by the range, depth and fidelity of digital technology to address fundamental existential questions of humanity.
    [Show full text]
  • A Bayesian Approach to the Simulation Argument
    universe Article A Bayesian Approach to the Simulation Argument David Kipping 1,2 1 Department of Astronomy, Columbia University, 550 W 120th Street, New York, NY 10027, USA; [email protected] 2 Center for Computational Astophysics, Flatiron Institute, 162 5th Av., New York, NY 10010, USA Received: 24 June 2020; Accepted: 31 July 2020; Published: 3 August 2020 Abstract: The Simulation Argument posed by Bostrom suggests that we may be living inside a sophisticated computer simulation. If posthuman civilizations eventually have both the capability and desire to generate such Bostrom-like simulations, then the number of simulated realities would greatly exceed the one base reality, ostensibly indicating a high probability that we do not live in said base reality. In this work, it is argued that since the hypothesis that such simulations are technically possible remains unproven, statistical calculations need to consider not just the number of state spaces, but the intrinsic model uncertainty. This is achievable through a Bayesian treatment of the problem, which is presented here. Using Bayesian model averaging, it is shown that the probability that we are sims is in fact less than 50%, tending towards that value in the limit of an infinite number of simulations. This result is broadly indifferent as to whether one conditions upon the fact that humanity has not yet birthed such simulations, or ignore it. As argued elsewhere, it is found that if humanity does start producing such simulations, then this would radically shift the odds and make it very probably we are in fact simulated. Keywords: simulation argument; Bayesian inference 1.
    [Show full text]
  • The Role of Mental Simulation in Primate Physical Inference Abilities
    bioRxiv preprint doi: https://doi.org/10.1101/2021.01.14.426741; this version posted January 17, 2021. The copyright holder for this preprint (which was not certified by peer review) is the author/funder, who has granted bioRxiv a license to display the preprint in perpetuity. It is made available under aCC-BY-NC 4.0 International license. The role of mental simulation in primate physical inference abilities 1Rishi Rajalingham, 1 Aida Piccato, and 1,2 Mehrdad Jazayeri 1McGovern Institute for Brain Research, 2Department of Brain & Cognitive Sciences, 5 Massachusetts Institute of Technology, Cambridge, Massachusetts 02139, USA Correspondence: [email protected] Acknowledgments 10 R.R. is supported by the Helen Hay Whitney Foundation. M.J. is supported by NIH (NIMH-MH122025), the Simons Foundation, the McKnight Foundation, and the McGovern Institute. Author contributions R.R. and M.J. conceived the study. R.R. collected the monkey data, A.P. collected the human data. R.R. 15 performed all network analyses. M.J. supervised the project. R.R. and M.J. wrote the manuscript. Competing interest The authors declare no competing interest. 20 Data availability The data used to generate the associated figures will be made available upon request. Code availability The code used to generate the associated figures will be made available upon request. 25 bioRxiv preprint doi: https://doi.org/10.1101/2021.01.14.426741; this version posted January 17, 2021. The copyright holder for this preprint (which was not certified by peer review) is the author/funder, who has granted bioRxiv a license to display the preprint in perpetuity.
    [Show full text]