Novell SUSE Linux Package Description and Support Level Information for Contracted Customers and Partners
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Linux on the Road
Linux on the Road Linux with Laptops, Notebooks, PDAs, Mobile Phones and Other Portable Devices Werner Heuser <wehe[AT]tuxmobil.org> Linux Mobile Edition Edition Version 3.22 TuxMobil Berlin Copyright © 2000-2011 Werner Heuser 2011-12-12 Revision History Revision 3.22 2011-12-12 Revised by: wh The address of the opensuse-mobile mailing list has been added, a section power management for graphics cards has been added, a short description of Intel's LinuxPowerTop project has been added, all references to Suspend2 have been changed to TuxOnIce, links to OpenSync and Funambol syncronization packages have been added, some notes about SSDs have been added, many URLs have been checked and some minor improvements have been made. Revision 3.21 2005-11-14 Revised by: wh Some more typos have been fixed. Revision 3.20 2005-11-14 Revised by: wh Some typos have been fixed. Revision 3.19 2005-11-14 Revised by: wh A link to keytouch has been added, minor changes have been made. Revision 3.18 2005-10-10 Revised by: wh Some URLs have been updated, spelling has been corrected, minor changes have been made. Revision 3.17.1 2005-09-28 Revised by: sh A technical and a language review have been performed by Sebastian Henschel. Numerous bugs have been fixed and many URLs have been updated. Revision 3.17 2005-08-28 Revised by: wh Some more tools added to external monitor/projector section, link to Zaurus Development with Damn Small Linux added to cross-compile section, some additions about acoustic management for hard disks added, references to X.org added to X11 sections, link to laptop-mode-tools added, some URLs updated, spelling cleaned, minor changes. -
Novell SUSE Linux Package Description and Support Level Information for Contracted Customers and Partners
Novell SUSE Linux Package Description and Support Level Information for Contracted Customers and Partners Definitions and Support Level Descriptions ACC: Additional Customer Contract necessary L1: Installation and problem determination, which means technical support Configuration designed to provide compatibility information, installation assistance, usage support, on-going maintenance and basic troubleshooting. Level 1 Support is not intended to correct product defect errors. L2: Reproduction of problem isolation, which means technical support designed to Potential Issues duplicate customer problems, isolate problem area and provide resolution for problems not resolved by Level 1 Support. L3: Code Debugging and problem resolution, which means technical support designed Patch Provision to resolve complex problems by engaging engineering in resolution of product defects which have been identified by Level 2 Support. Servicelevel Package Short Name Package Description SLES10 SP3 s390x 844-ksc-pcf Korean 8x4x4 Johab Fonts L2 a2ps Converts ASCII Text into PostScript L2 aaa_base SUSE Linux Base Package L3 aaa_skel Skeleton for Default Users L3 aalib An ASCII Art Library L2 aalib-32bit An ASCII Art Library L2 aalib-devel Development Package for AAlib L2 aalib-devel-32bit Development Package for AAlib L2 acct User-Specific Process Accounting L3 acl Commands for Manipulating POSIX Access Control Lists L3 adaptec-firmware Firmware files for Adaptec SAS Cards (AIC94xx Series) L3 agfa-fonts Professional TrueType Fonts L2 aide Advanced Intrusion Detection Environment L2 alsa Advanced Linux Sound Architecture L3 alsa-32bit Advanced Linux Sound Architecture L3 alsa-devel Include Files and Libraries mandatory for Development. L2 alsa-docs Additional Package Documentation. L2 amanda Network Disk Archiver L2 amavisd-new High-Performance E-Mail Virus Scanner L3 amtu Abstract Machine Test Utility L2 ant A Java-Based Build Tool L3 anthy Kana-Kanji Conversion Engine L2 anthy-devel Include Files and Libraries mandatory for Development. -
Third Party Terms for Modular Messaging 3.0 (July 2005)
Third Party Terms for Modular Messaging 3.0 (July 2005) Certain portions of the product ("Open Source Components") are licensed under open source license agreements that require Avaya to make the source code for such Open Source Components available in source code format to its licensees, or that require Avaya to disclose the license terms for such Open Source Components. If you are a licensee of this Product, and wish to receive information on how to access the source code for such Open Source Components, or the details of such licenses, you may contact Avaya at (408) 577-7666 for further information. The Open Source Components are provided “AS IS”. ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR THE CONTRIBUTORS OF THE OPEN SOURCE COMPONENTS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE PRODUCT, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Avaya provides a limited warranty on the Product that incorporates the Open Source Components. Refer to your customer sales agreement to establish the terms of the limited warranty. In addition, Avaya’s standard warranty language as well as information regarding support for the Product, while under warranty, is available through the following web site: http://www.avaya.com/support. -
Translate's Localization Guide
Translate’s Localization Guide Release 0.9.0 Translate Jun 26, 2020 Contents 1 Localisation Guide 1 2 Glossary 191 3 Language Information 195 i ii CHAPTER 1 Localisation Guide The general aim of this document is not to replace other well written works but to draw them together. So for instance the section on projects contains information that should help you get started and point you to the documents that are often hard to find. The section of translation should provide a general enough overview of common mistakes and pitfalls. We have found the localisation community very fragmented and hope that through this document we can bring people together and unify information that is out there but in many many different places. The one section that we feel is unique is the guide to developers – they make assumptions about localisation without fully understanding the implications, we complain but honestly there is not one place that can help give a developer and overview of what is needed from them, we hope that the developer section goes a long way to solving that issue. 1.1 Purpose The purpose of this document is to provide one reference for localisers. You will find lots of information on localising and packaging on the web but not a single resource that can guide you. Most of the information is also domain specific ie it addresses KDE, Mozilla, etc. We hope that this is more general. This document also goes beyond the technical aspects of localisation which seems to be the domain of other lo- calisation documents. -
Traceroute Is One of the Key Tools Used for Network Troubleshooting and Scouting
1 Introduction Traceroute is one of the key tools used for network troubleshooting and scouting. It has been available since networking's early days. Because traceroute is based on TTL header modification, it crafts its own network packets. The goal of this assignment is to re-implement a traceroute with cutting edge techniques designed to improve its scouting capabilities and bypass SPI firewalls. In this assignment you will learn about packet injection and sniffing. The assignment also teaches about more subtle topics such as network latency, packet filtering, and Q.O.S. 1.1 Instructions This project has to be completed sequentially as each part depends on the previous ones. The required coding language is C. You should consider using libnet [1] and libpcap [2], however using raw sockets is permitted as well. Note that the exercises become progressively more difficult, with Exercise 5 likely to consume the greatest amount of effort. 1.2 Submission and Grading To compile your project, the script will use the command make, executed in the project directory. Then it will launch our tests, using an executable name "traceng" you have to make sure your make file results in this executable name, in the same project directory. Make sure that the command line options and the output format are correctly implemented as they will be used by our script during the grading process. Specific examples of how we are going to test your executable are provided later in this document, for each exercise. Your project directory should also contain a file called README which is text file describing the highlights of your solution to each exercise anything special that you did, information required in the specific exercise, what is the most interesting thing you learned in the exercise, and anything else we need to take into account. -
A Brief History of GNOME
A Brief History of GNOME Jonathan Blandford <[email protected]> July 29, 2017 MANCHESTER, UK 2 A Brief History of GNOME 2 Setting the Stage 1984 - 1997 A Brief History of GNOME 3 Setting the stage ● 1984 — X Windows created at MIT ● ● 1985 — GNU Manifesto Early graphics system for ● 1991 — GNU General Public License v2.0 Unix systems ● 1991 — Initial Linux release ● Created by MIT ● 1991 — Era of big projects ● Focused on mechanism, ● 1993 — Distributions appear not policy ● 1995 — Windows 95 released ● Holy Moly! X11 is almost ● 1995 — The GIMP released 35 years old ● 1996 — KDE Announced A Brief History of GNOME 4 twm circa 1995 ● Network Transparency ● Window Managers ● Netscape Navigator ● Toolkits (aw, motif) ● Simple apps ● Virtual Desktops / Workspaces A Brief History of GNOME 5 Setting the stage ● 1984 — X Windows created at MIT ● 1985 — GNU Manifesto ● Founded by Richard Stallman ● ● 1991 — GNU General Public License v2.0 Our fundamental Freedoms: ○ Freedom to run ● 1991 — Initial Linux release ○ Freedom to study ● 1991 — Era of big projects ○ Freedom to redistribute ○ Freedom to modify and ● 1993 — Distributions appear improve ● 1995 — Windows 95 released ● Also, a set of compilers, ● 1995 — The GIMP released userspace tools, editors, etc. ● 1996 — KDE Announced This was an overtly political movement and act A Brief History of GNOME 6 Setting the stage ● 1984 — X Windows created at MIT “The licenses for most software are ● 1985 — GNU Manifesto designed to take away your freedom to ● 1991 — GNU General Public License share and change it. By contrast, the v2.0 GNU General Public License is intended to guarantee your freedom to share and ● 1991 — Initial Linux release change free software--to make sure the ● 1991 — Era of big projects software is free for all its users. -
Ongoing Software Development Projects Under Linux/QNX
Ongoing Software Development Projects under Linux/QNX 1. CCD Image acquistion software under Linux i) Gtk version( 2.0 ) ii) IDL version (6.3) -V.Arumugam, A.V.Ananth 2. Software development under QNX REAL-TIME O.S. Although our efforts are for CONTROL applications specifically for HAGAR, as an initial step we have tried CCD image acquistion software development in QNX to familiarise with various features like Photon Application Builder(PhAB), Resource Manager, Process Manager etc. -V.Arumugam, A.V.Ananth 3. Distributed Telescope control system for 30” telescope at VainuBappu Observatory.The approach we have planned is similar to that of 2 Mtr. Telescope.The advantage of this is scheme is its enoromous flexibility in implementation in the sense ,that different sub-systems could be modified/implemented at different points of time without substantially modify software related to other sub-systems.Also back-ends can also communicate with the telescope and other sub-systems if required to tap information. -V.Arumugam, A.V.Ananth, KavithaPathak, Faseehana, Anbazhagan CCD Image acquisition software under Linux i) Gtk version (2.0) ii) IDL version (6.3) MODEL : It is a Client/Server Design where the Server can be local or at remote site and client accesses the server on LAN/WAN. Applicability : This software intended for 2Kx2K TEK chip and 2Kx4K Marconi chip. Can be used with a little modification for any other sensor in future if appropriate Hardware modifications are made for the existing controller. Drawbacks : As linux and gtk/genome are freely available software and are continuously being modified their version keep changing and hence maintenance of camera software is a hectic task. -
Ipv6 Cheat Sheet
Internet Protocol Version 6 (IPv6) Basics Cheat Sheet IPv6 Addresses by Jens Roesen /64 – lan segment, 18,446,744,073,709,551,616 v6 IPs IPv6 quick facts /48 – subscriber site, 65536 /64 lan segments successor of IPv4 • 128-bit long addresses • that's 296 times the IPv4 address space • that's 2128 or 3.4x1038 or over 340 /32 – minimum allocation size, 65536 /48 subscriber sites, allocated to ISPs undecillion IPs overall • customer usually gets a /64 subnet, which yields 4 billion times the Ipv4 address space • no need for network address translation (NAT) any more • no broadcasts any more • no ARP • stateless address 2001:0db8:0f61:a1ff:0000:0000:0000:0080 configuration without DHCP • improved multicast • easy IP renumbering • minimum MTU size 1280 • mobile IPv6 • global routing prefix subnet ID interface ID mandatory IPsec support • fixed IPv6 header size of 40 bytes • extension headers • jumbograms up to 4 GiB subnet prefix /64 IPv6 & ICMPv6 Headers IPv6 addresses are written in hexadecimal and divided into eight pairs of two byte blocks, each containing four hex IPv6 header digits. Addresses can be shortened by skipping leading zeros in each block. This would shorten our example address to 0 8 16 24 32 2001:db8:f61:a1ff:0:0:0:80. Additionally, once per IPv6 IP, we can replace consecutive blocks of zeros with a version traffic class flow label double colon: 2001:db8:f61:a1ff::80. The 64-bit interface ID can/should be in modified EUI-64 format. A MAC 00 03 ba 24 a9 6c payload length next header hop limit 48-bit MAC can be transformed to an 64-bit interface ID by inverting the 7th (universal) bit and inserting a ff and fe byte after rd source IPv6 address the 3 byte. -
About This Particular Macintosh 6.03
Cover ATPM About This Particular Macintosh™ 6.03: About the personal computing experience™ Volume 6, Number 3 March 1, 2000 Sign up for free subscriptions at: http://www.atpm.com/subscribe or send email to: [email protected] ATPM 6.03 ←→1 Cover Cover Art Copyright © 2000 David Knopfler david@knopfler.com http://www.knopfler.com We need new cover art every month! Write to us! Contributors Eric Blair Daniel Chvatik Paul Fatula Scott Feldstein Matthew Glidden Edward Goss Lisa Haller Tom Iov ino Nick Kratz Robert Paul Leitao William Lovett Colin Mansfield Jamie McCornack Grant Osborne David Ozab David Spencer Michael Tsai Christopher Turner Macintosh users like you Please write for ATPM! Check out the FAQ. Editorial Staff Publisher/Editor-in-Chief - Michael Tsai Managing Editor - Daniel Chvatik Associate Editor/Reviews - Paul Fatula ATPM 6.03 ←→2 Cover Associate Editor/Shareware Reviews - William Lovett Copy Editors - Raena Armitage Johann Campbell Paul Fatula Brooke Smith Adam Zaner Publicity Manager - Christopher Turner Contributing Editor/Welcome - Robert Paul Leitao Contributing Editors/Opinion - Tom Iovino Scott Feldstein Contributing Editors/Reviews - Eric Blair Evan Trent Vac a nt Contributing Editor/How To’s & Reviews - Jamie McCornack Contributing Editor/Trivia - Edward Goss Contibuting Editor/Music - David Ozab Contributing Editor/Networking - Matthew Glidden Contributing Editor/Web - David Spencer Help Jedi - Christopher Turner Hollywood Guy - Mike Shields Webmaster - Michael Tsai Assistant Webmaster - A. Lee Bennett Interviews -
A Standardized and Flexible Ipv6 Architecture for Field Area Networks
White Paper A Standardized and Flexible IPv6 Architecture for Field Area Networks: Smart-Grid Last-Mile Infrastructure Last update: January 2014 This paper is intended to provide a synthetic and holistic view of open-standards-based Internet Protocol Version 6 (IPv6) architecture for smart-grid last-mile infrastructures in support of a number of advanced smart-grid applications (meter readout, demand-response, telemetry, and grid monitoring and automation) and its benefit as a true multiservice platform. In this paper, we show how the various building blocks of IPv6 networking infrastructure can provide an efficient, flexible, highly secure, and multiservice network based on open standards. This paper does not address transition paths for electric utilities that deal with such issues as legacy devices, network and application integration, and the operation of hybrid network structures during transitional rollouts. Figure 1. The Telecom Network Architecture Viewed as a Hierarchy of Interrelated Networks Page 1 of 23 1. Introduction Last-mile networks have gained considerable momentum over the past few years because of their prominent role in the smart-grid infrastructure. These networks, referred to as neighborhood-area networks (NANs) in this document, support a variety of applications including not only electricity usage measurement and management, but also advanced applications such as demand/response (DR), which gives users the opportunity to optimize their energy usage based on real-time electricity pricing information; distribution automation (DA), which allows distribution monitoring and control; and automatic fault detection, isolation and management. NANs also serve as a foundation for future virtual power plants, which comprise distributed power generation, residential energy storage (for example, in combination with electric vehicle (EV) charging), and small-scale trading communities. -
Network Troubleshooting Methodology
NETWORK CONCEPTS 1.8 Implement the following network troubleshooting methodology: Network Troubleshooting Procedure 1. Establish the symptoms. 2. Identify the affected area. 3. Establish what has changed. 4. Select the most probable cause. 5. Implement a solution. 6. Test the result. 7. Recognize the potential effects of the solution. 8. Document the solution. 1 Establish the Symptoms •Determine exactly what is going wrong, and note the effect of the problem on the network. •Assign a priority to the problem. •In a large network environment, it is essential to establish a system of priorities that dictate which calls get addressed first. •Most often, the severity of the problem determines who gets attention first. 2 Rules for Establishing Priorities •Shared resources take precedence over individual resources. •Network-wide problems take precedence over workgroup or departmental problems. •Departmental issues should be rated according to the function of the department. •System-wide problems take precedence over application problems. 3 Identify the Affected Area •See if the problem can be duplicated. •Network problems that you can easily duplicate are far easier to fix, primarily because you can easily test to see if your solution was successful. •Having the user reproduce the problem can sometimes lead to the solution. •If the problem can be duplicated, you can start determining the actual source of the problem. 4 •Eliminate the elements that are not the cause, in a logical and methodical manner. Establish What Has Changed •When a computer or other network component that used to work properly now does not work, some change has probably occurred. •Major changes, such as the installation of new hardware or software, are obvious possible causes of the problem. -
GNOME Annual Report 2008
1 Table of Contents Foreword Letter from the Executive Director 4 A year in review GNOME in 2008 8 GNOME Mobile 16 Events and Community initiatives Interview with Willie Walker 20 GNOME around the world 24 GNOME Foundation Foundation Finances 30 List of all 2008 donors 33 2 Letter from Stormy Peters Stormy Peters is the GNOME Foundation Executive Director and has great experience in the industry and with the open source culture. Hello GNOME Lovers! seek them out and to invite them to come play. (Actually, I felt welcome from day -1, GNOME's goal is to bring free and open as I met a bunch of guys on the plane who source computing to everyone regardless of turned out to also be going to GUADEC. I ability. I consider myself extremely lucky to spent my first day in Copenhagen walking have joined the project as executive director around with some guys from Red Hat and of the GNOME Foundation. It's a pleasure Eazel trying to stay awake through jetlag. I and a privilege to work with thousands of pe- remember Havoc Pennington saying we just ople dedicated to making free had to stay awake until dinner software available for everyone The spirit and time.) on desktops and mobile plat- dedication of the forms. I don't think it's an GNOME community to One of the most common exaggeration to say that their goals of creating questions I get asked is GNOME technology is chan- a free and open source why did you take this job? ging the world for many from software ..