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Cloak&Dag ​★★★★​ (​4/4/5​) Black Widow​ ★​ ★★★ Elsa​ ★​ ★★★​ (3/5/5) (3/5/5) Light-Knives 8 Bloodstone Gem - 7 AP Deals damage & removes 5 Lights Out - 8 enemy S/P/A tiles. If no tiles Stuns all Airborne and Stuns the target for 3 turn(s) exist, damage is AoE. Invisible enemies for 2 turn and deals 1,461 damage. and deals damage Child of Light 0 Restores health or converts (PASSIVE) At the start of the Ta, Darling - 9 AP up to tiles to Yellow. turn, if the enemy is Stunned, Black Widow destroys 3 Darkness Hungers 8 Deal damage. Choose a tile enemy AP in a random color. Create a 7-turn Black and destroy the 8 tiles Countdown that targeted surrounding it plus 3 random enemy loses 4 levels in all Defilade - 7 tile, dealing damage for powers (min 1). Creates 4 Invisibility tiles. every Yellow destroyed. Child of Darkness 0 Enfilade - 10 At the start of the turn, if Destroys her Invisibility tiles Tea Break - 8 AP there are at least 9 Black and destroys 4 enemy Converts 3 Green tiles into tiles on the board, creates a specials, dealing damage Black Traps that deal Red Attack tile. If not, and gaining AP. damage when matched or converts up to 4 basic tiles destroyed. to Black. Brush Pass - 10 Pocket Dimension 6 (PASSIVE) If there are 10 or Gives a chosen ally a burst of Deals damage and replaces more Black tiles on the 7,159 health and places a Cloak & Daggers powers with board, convert 4 to Yellow. 4-turn Countdown tile on the new powers. If there are at board. While one of these least 9 Black tiles on the tiles is on the board, ally board, this power costs less powers cost 3 less AP to fire. (min 3).

★★★★ ★​ ★★★​ 3/5/5 Coulson ​ ​ 5/5/3 Carol ​★★★★​ 5​ /5/3 Photonic Barrage 8 Chi Focus 6 Call the Cavalry 12 Converts a chosen basic Create a Purple Strike tile. If Create 4 Countdown tiles. Black tile into a 5-turn there are at least 3 friendly (PASSIVE) When a friendly Countdown tile that creates a Strike tiles on the board, Countdown reaches 0, gain 2 Strike tile every turn, and Fortify up 3 of them and gain random AP. deals damage when expires. 4 Green AP.

Best Laid Plans 8 Executive Decision 5 Crowd Control 8 Choose 2 tiles to Charge and Reduces a chosen friendly Deal damage. If there is swap and damage. Countdown tile to 0. more than 1 enemy remaining, gain 2 Black AP. (PASSIVE) When you make a (PASSIVE) When a friendly Otherwise, deals extra match if you have 6+ Countdown expires, improve damage. Team-Up AP, spend 2 to 1 friendly tile. reduce 1 friendly Countdown Like unto Iron 12 timer by 2. Energy Manipulation 0

Convert 8 friendly Protect (PASSIVE) When opponent Super Secret Tech 11 tiles to Strike tiles, then makes a match in their deals 1,334 damage. Steal 2-3 random AP for strongest color, gain 2 AP in each friendly Countdown tile your strongest color. If they (up to 5 tiles). are the same, deal damage to the enemy team. (PASSIVE) When an ally fires a power, create 1 Countdown tile that deals damage. ​★★★★​ 5/3/5 Blonde Widow ​★★★★ Sabretooth ★​ ★★★​ 5/3/5 On the Prowl 0 5/3/5 (PASSIVE) At the start of You Shoulda Run - 0 each turn, fortify 2 enemy Lights Out 8 Whenever you match an Strike, Attack, or Protect Black Widow stuns the target enemy Strike tile, destroy a tiles. Whenever your team for 3 turns. random 3x3 block. matches a Fortified enemy tile, Prowler steals that tile. (PASSIVE) At the start of a Happy Birthday, Runt - 7 turn, if an enemy is Stunned, Creates 3 enemy Strike tiles, 's Toys 10 Black Widow destroys 2 then does damage per Deals damage and stuns the random enemy AP. enemy Strike tile, up to 9. targeted enemy for 3 turns. If your team has more total Defilade 7 Strike, Attack, or Protect Tooth & Nail - 6 tiles than the enemy team, Creates 2 Invis. tiles and Creed slashes 4 times for also deals damage to all while on the board, this 1903 damage each time, other enemies. power becomes Enfilade. ignoring friendly Strike tiles and continuing even if he I'll Get My Coat 11 ALT: Enfilade 10 downs the target.

Creates 3 friendly Strike tiles and 2 enemy Strike tiles, Destroys her Invisibility tiles then turns Prowler Invisible and 3 enemy specials, deals for 3 turn. damage and gains AP. This power becomes Defilade.

Brush Pass 10

Gives chosen ally burst of health and places a 4-turn CD tile which makes ally powers cost 3 less AP.

★★★★ Carol ​★★★★​ ​5/5/3 Wasp ★​ ★★★​ 3​ /5/5 Coulson ​ ​ 5/3/5

Call the Cavalry 12 Photonic Barrage 8 Tactical Intuition 8 Create 4 Countdown tiles. Converts a chosen basic Converts all friendly Strike Tiles to Protect tiles and vice Black tile into a 5-turn versa, strengthening them by (PASSIVE) When a friendly Countdown tile that creates a 37. Countdown reaches 0, gain 2 Strike tile every turn, and random AP. deals damage when expires. That Buzzing Sound 0 Best Laid Plans 8 Executive Decision 5 (PASSIVE) At the start of your turn, if you have at least Choose 2 tiles to Charge and Reduces a chosen friendly 6 blue AP, creates random swap and damage. Countdown tile to 0. 1-turn Countdown tile that steals 2 AP of its color. If an (PASSIVE) When you make a (PASSIVE) When a friendly enemy matches this tile, Wasp stings the target. match if you have 6+ Countdown expires, improve Team-Up AP, spend 2 to 1 friendly tile. Wasp Sting 7 reduce 1 friendly Countdown timer by 2. Energy Manipulation 0 Deals damage. If the team has at least 8 Blue AP, she Super Secret Tech 11 (PASSIVE) When opponent stuns the target for 3 turns. makes a match in their Steal 2-3 random AP for strongest color, gain 2 AP in your strongest color. If they each friendly Countdown tile are the same, deal damage (up to 5 tiles). to the enemy team. (PASSIVE) When an ally fires a power, create 1 Countdown tile that deals damage. ★​ ★★★ Peggy Carter ​★★★★​ 5/3/5 40 ★​ ★★​ 3/5/5 (5/3/5) Unibeam - 13 Deals

Ultimate Soldier 9 damage and drains some of Fist of Khonshu 9 Ignores any Protect tiles and the team's Yellow, Purple Deals damage. If the damage deals damage. and Black AP. downs an enemy, restores health to Moon Knight. Legendary Presence 0 Ballistic Salvo - Blue 16

(PASSIVE) While Peggy's Deals damage to the enemy Lunacy 0 health is greater than 40%, team, destroys random basic (PASSIVE) When you match all enemy powers cost 3 AP tiles and drains the team’s Black create an Attack, when more. Yellow, Purple and Black AP. you match Purple deal extra (Destroyed tiles do not generate AP.) damage, or when you match Do as Peggy Says 11 Green create a Strike. Stuns all enemies but the Recharge - Yellow 6 target for 3 turns and places Creates 3 2-Turn Countdown Moonsilver Blades 12 one 3-turn Blue Countdown tiles that restore 4 Red, 4 Deals damage to a random tile (that deals damage) for Blue, 3 Green & 1 Purple AP enemy. each active ally. each, but stun Iron Man for 2 turns

Bl. Panther ★​ ★★★★ Shuri ​★★★★★​ (5/4/4) Heimdall ​★★★★★​ (4/4/5) (3/5/5) Vibranium Tech 0 The All-Seer - 6 Panther's Prey 9 (PASSIVE) If there are 5 Fortifies 3 chosen basic or Choose an enemy, create a Fortified tiles on the board, friendly special tiles and 5-turn Black CD tile. When enemy powers cost 3 more heals Heimdall the chosen character would and friendly powers cost 3 (PASSIVE) Other friendly take damage, they take extra less (to a minimum of 3). powers cost 1 less for every damage. 2 Fortified tiles in that power's color. Twin Blasters 11

Spirit of Wakanda 0 Deals damage and destroys (PASSIVE) When you make a 5 random tiles. If it destroys Prismatic Cleave - 10 Yellow match, if you have 11 a Fortified tile, stun the Deals damage, more for each or more TU AP, spend 8 to enemy for 2 turn. color of Fortified tile on the deal extra damage to the board. target. Vibranium Virtuoso 8 Fortifies 5 friendly Special or Bifrost Bridge - 8 Move... Or Be Moved 0 basic tiles, removes a Sends allies Airborne for 1 (PASSIVE) If BP would take random enemy Fortified turn. When they land, they 2787+ damage, negate 60% Special tile. gain 3 AP in their strongest of that damage and stun him color. for 2 turns. (PASSIVE) Whenever you (PASSIVE) While Heimdall Deal 2703 damage on return match a Fortified tile, deal has no active allies, he takes from being Stunned or damage. 33% less damage. Invisible. Beta Ray Bill ​★★★★★ Capt. Marvel​ ★​ ★★★★ Polaris ​ ​★★★★​ 3/5/5 3/5/5 5/5/3 Iron Proficiency 7 Skuttlebutt! 12 Mean Right Hook 8 Stun target for 3 turns. Deals damage to 3 random Create a 3-turn Red Repeater Creates 4 friendly Strikes enemies. tile that deals damage and and 4 enemy Strikes. creates 2 Red Strike tiles. Defender of 2 People 0 Electromagnetic Res. 0 (PASSIVE) When a friendly (PASSIVE) At the start of the (PASSIVE) When you match Strike tile is destroyed by battle, create 4 Protects. or destroy a S/A/P tile, deal any means other than a When a friendly Protect is damage and create 2 friendly match, gain 2 Yellow AP. destroyed, generate 1 Blue special tiles of that tile's and 1 Green AP. type. Event Horizon 0 Clash of the Worthy 6 (PASSIVE) At the start of her Particle Accelerator 0 turn, create a 2-turn Green Deals damage, and place (PASSIVE) At the start of the Repeater tile that generates Blue 4-turn Fortified CD. turn deal damage for each 2 Green AP. While the tile exists, create 1 special tile on the board. If Protect when he or an ally Photonic Rush >10 none exist, creates a friendly takes damage. Creates a 2-turn CD tile that Strike tile. destroys its row and deals damage. If the destroyed row contains friendly special tiles, destroy one additional row for every friendly special tile destroyed.

Got Your Six 8 Send a chosen ally Airborne for 2 turns. When they land, heal them for a burst and deal damage to the target. Yondu ​★★★★​ 3​ /5/5 Bishop​ ★​ ★★★​ (5/5/3) Namor ​ ​★★★★​ (3/5/5) Overclocked 0 Yaka Parachute 0 Namor's Mercy 11 (PASSIVE) When you make a (PASSIVE) If Bishop's match-4+, if Yondu is below teammates would take X Deal damage and destroy AP 30% health, create a 3-turn damage, Bishop jumps to the in the enemy's strongest Yellow CD that restores front. Once Bishop has taken color. Then the enemy team health each turn. Y damage, deal damage. gains 1 Black AP.

General Reserves 0/10 Imperius Rex! 12 Ravager's ruse 9 Destroy 7 AP in the enemy’s (PASSIVE) If Bishop takes X Deal damage for each Blue highest colored AP, create a damage, gain 5 blue AP. If tile on the board, destroy a Strike tile for each AP Bishop has 10 blue AP, this random set of tiles in the destroyed. becomes: shape of the Trident of Energy Conversion. Stuns Neptune. Centaurian Archery 10 the enemy for 4 turns and Deals damage. This power destroys 6 AP in their Atlantis Attacks 9 becomes Yaka Assault. strongest color. Convert 5 basic tiles to Blue. For the Future 10 If there are 10 or more Blue Yaka Assault 0 tiles remaining after any (PASSIVE) At the start of the Converts 1 enemy Special to matches are made, deal turn, deal damage to the a strength friendly Protect. damage to the enemy team. enemy with lowest health. If Yondu takes damage, this (PASSIVE) If there are 2 power becomes Centaurian friendly Protect tiles on the Archery. board at the start of Bishop's turn, remove them and gain 2 Blue AP. ★​ ★★★★​ 5/5/3 Star Lord ​★★★★​ 5​ /3/5 War Machine ★​ ★★★​ 5​ /5/3

Can’t Seem To Miss 0 Sleight of Hand 10 Aerial Assault 9 (PASSIVE) When a friendly Turn selected tiles into Creates a 4-turn Red CD reaches 0, gain 3 Blue 2-turn Countdown tiles which Countdown tile that deals and 2 Red AP. At the start of deal AoE damage plus damage if one does not the turn, fortify 3 friendly CD. damage to the target. exist. While this tile is on the

board, new tiles have a 33% Full Quiver 5 Everyone With Me 0 chance of being Attack tiles. Fire Arrows

(PASSIVE) When the enemy Heat Sig Detection 11 Deep Breath 5 uses a power, place a 3-turn Places a 3-turn fortified Blue Countdown tile. While it is on Removes all enemy CD. When it hits 0, if you the board, RYBG power costs invisibility and Protect tiles, have at least 9 Red AP, are reduced by 2. When the then deals damage. spend 9 and deal damage. tile expires gain 2 random Otherwise, deal less damage. AP. Gatling Gun 8

Oldest Trick in Book 8 Creates 2 2-turn Countdown tiles that deal damage and Star-Lord deals damage. He destroy 4 random basic tiles deals an additional damage around them, dealing per friendly countdown tile damage but not generating up to 6. AP. Apocalypse ​★★★★★ Magik ​★★★★​ 4/4/5 ★​ ★★★​ 5/4/4 3/5/5 Ruler of Limbo 9 Blaze Control 8 Forged in Fire 7 Create a 1-turn Purple Destroys all friendly Destroys 4 friendly Protects, Repeater tile that converts 2 Repeater tiles, dealing dealing damage to a random basic tiles to Red. damage to the enemy team. enemy for each. If no Damage increases for each Protects, heal lowest-health ALT: The Return 0 Repeater destroyed. ally for burst and create 3 Protects. (Destroyed tiles do (PASSIVE) When Magik's Wildfire 6 not deal damage or generate Repeater tile is matched AP.) away or destroyed, create 3 Creates a 1-Turn Green Strike tiles. Repeater Tile that deals Survival of the Fittest 7 damage to a random enemy. Sliced Sorcery 12 Deals 3 hits of damage to the (PASSIVE) At the start of lowest-health enemy, Deal damage and remove up your turn, if there are at least ignoring Protects. to 2 enemy SAP or C tile. 1 of the Green Repeaters on the board, create an additional Repeater Shared Strength 7 Eldritch Armor 0 (Maximum 5). Creates 4 2-turn Repeater (PASSIVE) When a friendly tiles that create 2 Protects. power is fired, create 2 Burning Persistence 0 While Repeater is on the Protect and fortify 2 friendly board, damage done by SP or A and improve it. (PASSIVE) When ally fires a powers is increased. power, fortify 3 Repeaters and create a Yellow Strike. (PASSIVE) If any of this character's active allies are Mutants, this character cannot be Stunned.

Apocalypse ​★★★★★ Hawkeye ★​ ★★★★​ 5/5/3 Coulson ​★★★★​ 5/3/5 3/5/5 Call the Cavalry 12 Forged in Fire 7 Can’t Seem To Miss 0 (PASSIVE) When a friendly Create 4 Countdown tiles. Destroys 4 friendly Protects, CD reaches 0, gain 3 Blue (PASSIVE) When a friendly dealing damage to a random and 2 Red AP. At the start of Countdown reaches 0, gain 2 enemy for each. If no the turn, fortify 3 friendly CD. random AP. Protects, heal lowest-health ally for burst and create 3 Full Quiver 5 Protects. (Destroyed tiles do Best Laid Plans 8 Fire Arrows not deal damage or generate Choose 2 tiles to Charge and AP.) Deep Breath 5 swap and damage. Places a 3-turn fortified Blue Survival of the Fittest 7 (PASSIVE) When you make a CD. When it hits 0, if you match if you have 6+ Deals 3 hits of damage to the have at least 9 Red AP, Team-Up AP, spend 2 to lowest-health enemy, spend 9 and deal damage. reduce 1 friendly Countdown ignoring Protects. Otherwise, deal less damage. timer by 2.

Shared Strength 7 Super Secret Tech 11 Creates 4 2-turn Repeater Steal 2-3 random AP for tiles that create 2 Protects. each friendly Countdown tile While Repeater is on the (up to 5 tiles). board, damage done by powers is increased. (PASSIVE) When an ally fires a power, create 1 Countdown (PASSIVE) If any of this tile that deals damage. character's active allies are Mutants, this character cannot be Stunned. Mr Sinister ★​ ★★★★​ 5/3/5 America ★​ ★★★​ 5/3/5 America ★​ ★★★​ 3/5/5 Punch Everyone 0 Original Sinister 0 Double-Double Cross 7 (PASSIVE) America's match (PASSIVE) If an enemy would damage is increased by 30% Elektra steals 1 enemy Strike deal X damage and you have for each AP she has in that tile, improving its strength, 3 Black AP, drain 3, prevent color. but also converts 3 random up to Y damage, and create 2 Purple basic tiles into enemy Trap tiles that deal damage Ticket to Multiverse 0 Strike tiles. Can also steal when matched. Attack Tiles converting them (PASSIVE) When you make a to Strike Tiles. Match-4 or greater, create 2 Sinister Secrets 0 Trap Tiles in that color. When America has Trap tiles Shadow Step 10 (PASSIVE) When an enemy in at least 3 colors, remove fires a power, create 2 Trap them all to deal damage and Convert 5 random basic tile. If the enemy has 5 or generate 2 AP in those Black tiles into Trap tiles. If more AP in a Sinister Secrets colors. Elektra would take damage, Trap tile's color when it is the damage is negated and a matched by either team, Fear Not, Mi Gente! 0 Trap tile is destroyed, steal 3 AP in that color. generating AP and dealing (PASSIVE) At the start of the Otherwise destroy 2 enemy damage. turn, if you have more AP AP in that color. than the enemy in at least 3 Ballet of Death 8 colors, create a Critical tile. Behold! 8 If you have more AP than the Convert a random Red, enemy in at least 5 colors, Create 3 Trap tiles that deal Purple, or Black tile into a also deal damage. damage for each friendly Trap. It steals 1 red, black, Trap tile on the board (up to and purple AP and deals 8) when matched by either damage at the beginning of team. every turn.

Kitty ★​ ★★★★​ 5/5/3 Hellcat ​★★★★​ 5/5/3 Yelena ★​ ★★★★​ 5/3/5

Phase and Conquer - 8 It's Patsy! 7 Top of the Class 0 Create a 1-turn Black Create 3 Yellow Protect tiles (PASSIVE) At the start of Repeater tile that improves with a strength of 316. your turn, if the enemy has at friendly tiles. While one of least 9 AP in any color, these tiles is on the board, (PASSIVE) At the start of her create 1 Strike tile, deal friendly powers cost 1 less turn, if there are 4 or more damage, and reduce the (to a minimum of 3). friendly tiles on the board, enemy's largest AP pool by improve them. 4. Swipe Right 7 Circuit Breaker - 0 Select a tile and destroy all Spycraft 7 tiles in that tile's row. At the start of the turn, if one Creates 3 Green Strike tiles. Create 5 Trap tiles in the does not exist and enemy enemy's strongest color. tiles are on the board, create Catlike Reflexes 6 When matched or destroyed a 1-turn Fortified Repeater Swaps up to 6 random by the enemy, deal damage that replaces enemy tiles. If enemy special tiles to the and convert 4 AP of the none, tile destroys itself and bottom row and deals enemy's strongest color to deals 11,768 damage. damage. the enemy's weakest color.

Practiced Offense - 6 Military Surplus 9

Creates a 8-turn Red Deals damage to the enemy Countdown tile. If anyone team and destroys 2 enemy takes damage from a power, A/P/S tiles, converting 3 AP create 3 Attack tiles. of the enemy's strongest color to the enemy's weakest color for each.

Spidey 2099 ​ ​★★★★​ 5/5/3 Spidey (PP)​ ★​ ★★★​ 5/5/3 Miles ​ ★​ ★★★​ 5/5/3

Spider Bite 8 Stick Around 6 Hide & Seek 7 Stuns the target for 4 turns, If there are <4 Web tiles, Creates a Purple Invisibility then converts a chosen basic create 3. Otherwise, stun the tile targeting . tile into a 3-turn CD. The enemy team for 2 turn and Also creates 5 Web tile. target takes 75% additional remove 2 Web tiles. ALT: Surprise! 8 damage as long as the CD is Deal damage. Remove on the board. Arachnid Agility 10 friendly H&S Invisibility tiles.

Deals damage to a random Harbinger of Heroes 0 enemy, then damage a Power & Responsibility 8 (PASSIVE) When a friendly random enemy for each web Creates 3 Web tile. Hero makes a Black or Blue on the board (Max. 5 tiles). (Passive) When a Web is match, creates 2 Green, matched, gain 1 Purple, Blue Purple, or Red Web tiles and Web Shot 7 and Red AP. deals 120 damage. Deal damage. Then, if there

are > 2, convert 1 to Critical Venom Blast 6 Uprising 9 tiles. If there are >4, convert Stuns the target for 1 turn Deals damage and converts 2 more to Critical tiles. and deals damage. up to 2 Web tiles into 1-turn

Countdown tiles that deal damage to a random enemy.

Nightcrawler​ ★​ ★★★​ 5/5/3 Gamora ​★★★★​ (3/5/5) Domino ​★★★★​ (5/3/5) BAMF! 7 Converts up to 8 basic tiles Deals Strike 10 Enter the Fray 7 to the color most present on Destroys 9 random Deals damage and creates a the board. (PASSIVE) If non-Black basic tiles. (Does 3-turn Red CD, targets that Nightcrawler takes team not generate AP.) character, deals damage at damage, he goes Airborne the end of each turn. for 1 turn instead. Knock Them Down 9 En Garde! 9 Destroys half of the Black The Deadliest Woman 9 tiles on the board, dealing Deals damage. If you have Create 6 strength 32 Purple damage for each tile 10 or more AP in your Attack or Strike tiles. destroyed. (Does not strongest color, deals extra generate AP.) damage. (PASSIVE) At start of turn, if all Purple tiles are friendly Not Just Luck 0 Everywhere At Once 12 specials, remove those tiles (PASSIVE) Everything's and down the target. coming up Domino. While Deals damage for each AP in Domino's in the fight, every the Enemy's strongest color Incapacitate 6 new tile dropped from the and steals 2 of that AP. top of the board during your Stuns the target for 3 turns. turn has a 100% higher Also stuns a random enemy chance of being a Black tile. for 1 turn.

(PASSIVE) Whenever an enemy is Stunned, creates a strength Purple Attack or Strike tile. (Imm) ​★★★★★ ​5/3/5 ★​ ★★★​ (5/3/5) Phoenix ​★★★★★​ (?/?/?)

The Green Door 0 Circling Prey 6 From the Ashes 0 (PASSIVE) At the start of Vulture goes Airborne for 2 (PASSIVE) When she is your turn, convert 1 random turns. downed, create a 3 turn Red basic tile to Green. If there Countdown that revives Jean are at least 8 basic Green (PASSIVE) Start of the turn, with 48% of her health and tiles on the board, deals if Airborne, gain 4 Green, 3 changes this power to Blue, 2 Black, 1 Red. damage to the enemy team Phoenix Force 9 and destroys 2 Green tiles. Deals damage to the enemy

One Fell Swoop 9 Creates team and to teammates. What Does Kill Me 0 a 3-turn Countdown tile that deals 815 damage. (PASSIVE) When Hulk makes Psychic Rapport 7 a match, deals damage to Converts 5 random Basic himself. When Downed, if (PASSIVE) If it exists when tiles to Red. there are any non-Downed Vulture returns from being (PASSIVE) When you match allies, Hulk is revived, deals Airborne, removing it deals 5, improve 3 random friendly damage to his allies, and his AoE damage. specials and reduce 2 base match damage is random enemy special. increased Hybrid Tech Slicer 10

Deals damage and destroys Psychic Flames 9 Breaker of Bones 7 up to 4 random enemy S/P/A Deals damage and creates 2 Deals damage to target tiles. Strike tiles. If there are 5 or enemy and himself. more friendly special tiles,

(PASSIVE) When Vulture also create 2 enemy Attack goes Airborne, the same tiles. effect, also targeting Invisibility and Countdown tiles. Professor-X ★​ ★★★ ​5/3/5 Legion​ ★​ ★★★ 3​ /5/5 Master Plan - Passive (PASSIVE) Whenever Tyrannix Abominoid - 6 Professor X's team makes a Make a Repeater that Match-5 or greater, it destroys enemy AP. generates AP in the team's strongest color and deals Ksenia Panov - 6 Deals additional damage. damage, ignoring Protects.

Blind - 7 AP K-Zek the Conduit - 6 Deals damage, then Professor X creates an destroys 2 of that AP. invisibility tile that targets him, if one does not exist. The Delusionaut - 6 Psychic Convergence - Creates Invisibility tile, then Passive restores health.

(PASSIVE) Whenever an ally The Mycojester - 6 of Professor X fires a power, Creates Repeater that it also creates a Protect tile. replicates, leaving an Attack

The Origamist - 6 Removes 3 S/P/A tile and fortifies & improves 3 friendly

Scarlet Witch ★​ ★★​ 3/5/5 ​ ★​ ★★​ 3/5/5 ​ ★​ ★★​ 5/5/3

A Little Off the Top 6 Twin Pistols 15 Reality Crush - 14 AP I'll slice the enemy's health bar with my sweet Destroys two selected 3x3 Deals damage to the enemy ninja-swords, dealing 65% of blocks of tiles, dealing team and stuns a random their current health in damage per tile. Does not enemy. damage (maximum 400 generate AP. Ends the turn. damage). Hex Bolt - 8 AP ’s Aid 0 WHALES! 14 Select one basic tile to (PASSIVE) Each turn there dealing team damage, but if destroy it and random basic are more than 9 color tiles on you spend your Deadpool tiles around it, generating the board, steal 1 AP of that Points (the Money With The AP. color. Mouth) I'll hit 'em with every whale I've got. I'm practically Arcane Incantation - Intimidation 9 giving these whales away!

(PASSIVE) At the beginning Damages the target and of her turn, if one does not Life of the Party 0 reduces the timer on 3 exist, she creates a (PASSIVE) If a character with random friendly Countdown Countdown tile that less health than me would tiles by 1. transforms random adjacent take 274 or more damage, I'll basic tiles to Purple. hop in, taking the attack. My Healing Factor then places a Black Countdown tile that'll restore health to me when it goes off.

Sam Wilson ★​ ★★​ 3/5/5 Nico ★​ ★★★​ 3/5/5 Nebula ​★★★★​ 3/5/5 When Blood Is Shed /Freeze! Warped Enhancements 9 Inspiration 0 9 If there's not one, create a 3-turn Blue Repeater tile that (PASSIVE) When the team (PASSIVE) When Nico takes heals Nebula for 278 and makes a yellow match, damage, create 8-turn Blue creates a Black Strike tile. improves the strength CD and replaces powers. of 2 friendly Protect, Strike, or Attack tiles. Removes 2 enemy CD and Galactic Rage 10 stuns the target for 1 turn. Deal damage to the enemy team for each Strike, Protect, Redwing 0 or Attack tile on the board Try Not to Die/Heal! 7 (PASSIVE) If the team has at (max 10). least 8 Blue AP, Redwing Create 4 Protect Tiles. converts an Enemy Protect Grim Efficiency 8 or Strike tile into a 4 turn (PASSIVE) Friendly Protect Deals damage and creates 2 Countdown tile that signals tiles' strength is increased by Red Attack tiles for every 3 when Redwing will return. 50%, but they have no effect Green AP her team has. on Nico (then restore health Bird Strike 12 for each friendly Protect (max. 6 tiles)). Creates 6 Protect tiles with strength of X and deals X Mystic Affiny/Trifecta! 8 damage to the enemy team. (PASSIVE) At start of turn, if you have more A/S/P than the enemy, increase the strength of those tiles.

Create a S/P/A tile. Vulture ★​ ★★★​ (5/3/5) Iron Fist ​★★★★​ 3/5/5 Magik ​★★★★​ 3/5/5 (4/4/5)

Circling Prey 6 Chi Focus 6 Ruler of Limbo 9 Vulture goes Airborne for 2 Create a 1-turn Purple turns. Create a Purple Strike tile. If there are at least 3 friendly Repeater tile that converts 2 (PASSIVE) Start of the turn, Strike tiles on the board, basic tiles to Red. if Airborne, gain 4 Green, 3 Fortify up 3 of them and gain Blue, 2 Black, 1 Red. 4 Green AP. ALT: The Return 0

(PASSIVE) When Magik's One Fell Swoop 9 Creates Crowd Control 8 Repeater tile is matched a 3-turn Countdown tile that Deal damage. If there is away or destroyed, create 3 deals 815 damage. more than 1 enemy Strike tiles. (PASSIVE) If it exists when remaining, gain 2 Black AP. Vulture returns from being Otherwise, deals extra Sliced Sorcery 12 Airborne, remove it deals damage. Deal damage and remove up AoE damage. Like unto Iron 12 to 2 enemy SAP or C tile. Hybrid Tech Slicer 10 Convert 8 friendly Protect Eldritch Armor 0 Deals damage and destroys tiles to Strike tiles, then (PASSIVE) When a friendly up to 4 random enemy S/P/A deals 1,334 damage. power is fired, create 2 tiles. Protect and fortify 2 friendly (PASSIVE) When Vulture SP or A and improve it. goes Airborne, the same effect, also targeting Invisibility and Countdown tiles. War Machine ★​ ★★★​ ​5/5/3 Medusa 5/3/5 Carol ​★★★★​ 5​ /5/3 The Resolute Queen 0 Aerial Assault 9 Photonic Barrage 8 (PASSIVE) Whenever an Creates a 4-turn Red Converts a chosen basic Attack, Protect or Strike tile Countdown tile that deals Black tile into a 5-turn is matched, if it was a damage if one does not Countdown tile that creates a friendly tile, give a burst of exist. While this tile is on the Strike tile every turn, and 190 health to the team. If it board, new tiles have a 33% deals damage when expires. was an enemy tile, gain 1 AP chance of being Attack tiles. in Purple, Blue or Green. Executive Decision 5 Heat Sig Detection 11 Entangled 0 Reduces a chosen friendly Removes all enemy Countdown tile to 0. (PASSIVE) Every turn, if one invisibility and Protect tiles, does not exist, create a then deals damage. (PASSIVE) When a friendly 2-turn Countdown tile that Countdown expires, improve deals 83 damage every turn. Gatling Gun 8 1 friendly tile. If this tile gets destroyed, create 2 strength 40 Attack Creates 2 2-turn Countdown Energy Manipulation 0 tiles. tiles that deal damage and destroy 4 random basic tiles (PASSIVE) When opponent Hair Meddle 10 around them, dealing makes a match in their damage but not generating strongest color, gain 2 AP in Swaps 16 pairs of random AP. your strongest color. If they tiles, stealing any swapped are the same, deal damage enemy strike tiles.

to the enemy team.

Thor ​ ​★★★★★​ 5/5/3 Okoye​ ★​ ★★★★​ 5/5/3 ​★★★★★​ 3/5/5 Wakanda Forever! - 0 Champion Defender 0 God of Thunder - 12 Friendly power damage is (PASSIVE) If an enemy would increased by 1321 for each deal more than X damage deals AOE damage. Team-Up AP. Okoye's and you have at least 3 TU Team-Up match damage is (PASSIVE) At the beginning AP, prevent X damage, drain +30%. At the start of the turn, of each turn, if Thor is below 2 friendly Team-Up AP, and if Okoye is not in front, lose 1 50% health, destroys 5 basic create a 3-turn Yellow CD tile Team-Up AP. Red, Green or Yellow tiles. that does X damage to Iceman.

Asgardian Tactics 9 Indomitable Spirit - 7 Thor deals damage, ignoring Icemen 7 Creates 3 2-turn Repeater Protect tiles + for each Restores 1765 health for tiles that deal damage to a friendly Special tile up to 10. each Team-Up on the board, random enemy. When you then converts 4 random destroy one of these tiles, Smoldering Fire 9 basic tiles to Team-Up tiles. Iceman deals damage to the Creates a Repeater tile that enemy team. generates 1 Yellow Protect tile each turn. This power Piercing Throw - 11 becomes Raging Fire. On Ice 0 Deals 12k damage and (PASSIVE) At the start of the destroys a chosen row, turn, if you have 4 Blue AP, Raging Fire 12 dealing damage for each tile drain 3 and place 4 6-turn Remove Repeater tile to deal destroyed in the enemy's Blue CDs. If you destroy one damage to the target. strongest color. Does not of these tiles, stun 1 turn or,

generate AP. add 1 turn to their stun. (PASSIVE) When repeater is gone, Protects convert to Strikes and this power becomes Smoldering Fire. Vulture ★​ ★★★​ (5/3/5) Gamora ​★★★★​ (3/5/5) Wasp ★​ ★★★​ 3​ /5/5 Deals Strike 10 Tactical Intuition 5 Circling Prey 6 Vulture goes Airborne for 2 Deals damage and creates a Converts all friendly Strike turns. 3-turn Red CD, targets that Tiles to Protect tiles and vice character, deals damage at versa, strengthening them by (PASSIVE) Start of the turn, the end of each turn. 37. if Airborne, gain 4 Green, 3 Blue, 2 Black, 1 Red. The Deadliest Woman 9 That Buzzing Sound 0

Create 6 strength 32 Purple (PASSIVE) At the start of One Fell Swoop 9 Creates Attack or Strike tiles. your turn, if you have at least a 3-turn Countdown tile that 6 blue AP, creates random deals 815 damage. 1-turn Countdown tile that (PASSIVE) At start of turn, if steals 2 AP of its color. If an all Purple tiles are friendly (PASSIVE) If it exists when enemy matches this tile, specials, remove those tiles Vulture returns from being Wasp stings the target. and down the target. Airborne, remove it deals AoE damage. Wasp Sting 7 Incapacitate 6 Deals damage. If the team Hybrid Tech Slicer 10 Stuns the target for 3 turns. has at least 8 Blue AP, she Also stuns a random enemy stuns the target for 3 turns. Deals damage and destroys for 1 turn. up to 4 random enemy S/P/A tiles. (PASSIVE) Whenever an enemy is Stunned, creates a (PASSIVE) When Vulture strength Purple Attack or goes Airborne, the same Strike tile. effect, also targeting Invisibility and Countdown tiles.

Hawkeye ★​ ★★★★​ 5/5/3 Coulson ​★★★★​ 5/3/5 Gamora ​★★★★​ (3/5/5) Deals Strike 10 Can’t Seem To Miss 0 Call the Cavalry 12 (PASSIVE) When a friendly Deals damage and creates a Create 4 Countdown tiles. CD reaches 0, gain 3 Blue 3-turn Red CD, targets that and 2 Red AP. At the start of character, deals damage at (PASSIVE) When a friendly the turn, fortify 3 friendly CD. the end of each turn. Countdown reaches 0, gain 2

random AP. The Deadliest Woman 9 Full Quiver 5 Fire Arrows Best Laid Plans 8 Create 6 strength 32 Purple

Attack or Strike tiles. Deep Breath 5 Choose 2 tiles to Charge and swap and damage. Places a 3-turn fortified Blue (PASSIVE) At start of turn, if CD. When it hits 0, if you all Purple tiles are friendly (PASSIVE) When you make a have at least 9 Red AP, specials, remove those tiles match if you have 6+ spend 9 and deal damage. and down the target. Team-Up AP, spend 2 to Otherwise, deal less damage. reduce 1 friendly Countdown Incapacitate 6 timer by 2.

Stuns the target for 3 turns. Super Secret Tech 11 Also stuns a random enemy for 1 turn. Steal 2-3 random AP for each friendly Countdown tile (PASSIVE) Whenever an (up to 5 tiles). enemy is Stunned, creates a strength Purple Attack or (PASSIVE) When an ally fires Strike tile. a power, create 1 Countdown tile that deals damage.

Blade ​ ​★★★​ 3/5/5 Cloak&Dag ★​ ★★★​ (​4/4/5​) Nico ★​ ★★★​ 3/5/5

When Blood Is Shed /Freeze! Nightstalker 8 Light-Knives 8 Deals damage to the target, Deals damage & removes 5 9 and then creates a Green enemy S/P/A tiles. If no tiles (PASSIVE) When Nico takes 1-turn CD tile, drains 2 AP exist, damage is AoE. damage, create 8-turn Blue from the enemy's strongest. Child of Light 0 CD and replaces powers.

Restores health or converts Keep Enemies Closer 10 up to tiles to Yellow. Removes 2 enemy CD and Creates 2 Purple Attack tiles, Darkness Hungers 8 stuns the target for 1 turn. with bonus strength for each Create a 7-turn Black friendly strike tile(max 6). Countdown that targeted Try Not to Die/Heal! 7

enemy loses 4 levels in all Create 4 Protect Tiles. The Thirst 0 powers (min 1). (PASSIVE) If there are >9 Child of Darkness 0 (PASSIVE) Friendly Protect Red tiles, convert 2 random At the start of the turn, if tiles' strength is increased by basic Red tiles to strike tiles. there are at least 9 Black 50%, but they have no effect

tiles on the board, creates a on Nico (then restore health

Red Attack tile. If not, for each friendly Protect

converts up to 4 basic tiles (max. 6 tiles)). to Black. Pocket Dimension 6 Mystic Affiny/Trifecta! 8 Deals damage and replaces Cloak & Daggers powers with (PASSIVE) At start of turn, if new powers. If there are at you have more A/S/P than least 9 Black tiles on the the enemy, increase the board, this power costs less strength of those tiles. (min 3). Create a S/P/A tile.

Thor ​ ​★★★★★​ 5/5/3 Loki​ ★​ ★★★★​ 5/3/5 Hela​ ★​ ★★★★​ 5/3/5

God of Thunder - 12 Shadowplay 7 Knives Out 9

Thor deals AOE damage. Creates 4 4-turn Black CD Creates 4 Strike tiles, tiles that, if destroyed, create replacing any enemy Strike, (PASSIVE) At the beginning 2 new Shadowplay tiles. Attack or Protect tiles before of each turn, if Thor is below After firing:Dagger Surprise. basic tiles. 50% health, destroys 5 basic Red, Green or Yellow tiles. ALT: Dagger Surprise 4 Death's Best Friend 8

Asgardian Tactics 9 Removes 3 friendly Deals damage and 2 hits of Thor deals damage, ignoring Shadowplay tiles, deals damage to random enemies. Protect tiles + for each damage for each. friendly Special tile up to 10. (PASSIVE) At the start of Destroy Everything 11 turn, if the enemy has at least 10 Green AP, deal Smoldering Fire 9 Creates a Fortified 3-turn damage and destroy 2 Creates a Repeater tile that Green Repeater that destroys enemy Green AP. generates 1 Yellow Protect a random row and deals tile each turn. This power damage to the enemy team. Death Becomes Her 9 becomes Raging Fire.

Feign Death 0 Converts all basic Blue tiles Raging Fire 12 into Blue Attack tiles. Remove Repeater tile to deal When Loki becomes Downed, damage to the target. creates a Trap tile that, when (PASSIVE) When you down matched, revives Loki with an enemy, improve all S/A/P. (PASSIVE) When repeater is 62% health and generates 3 gone, Protects convert to Green AP. Strikes and this power becomes Smoldering Fire. Capt. Marvel ​ ​★★★★★ ​ ★​ ★★★★ Iceman​ ★​ ★★★★​ 3/5/5 5/5/3 5/5/3 Champion Defender 0 Mean Right Hook 8 Goblin Glider 8 (PASSIVE) If an enemy would Create a 3-turn Red Repeater Deals massive damage, deal more than X damage tile that deals damage and disables this power and and you have at least 3 creates 2 Red Strike tiles. creates a 2-turn Black Team-Up, Iceman creates an Countdown tile which ice wall that prevents 2097 (PASSIVE) When a friendly re-enables this power. damage, drains 3 friendly Strike tile is destroyed by Team-Up AP, and creates a any means other than a Trick or Treat 10 3-turn Yellow CD tile that match, gain 2 Yellow AP. Creates 3 3-turn Countdown does damage to Iceman.

tiles of a chosen color. The Event Horizon 0 Chosen tile’s color will Icemen 7 (PASSIVE) At the start of her determine the Countdown Creates 3 2-turn Repeater turn, create a 2-turn Green tiles’ effect. tiles that deal damage to a Repeater tile that generates random enemy. When you 2 Green AP. 9 destroy one of these tiles, Photonic Rush >10 Reduce up to 3 random Iceman deals more damage Creates a 2-turn CD tile that friendly Countdown tiles by 1 to the enemy team. destroys its row and deals turn. damage. If the destroyed row On Ice 0 contains friendly special (PASSIVE) At the start of (PASSIVE) At the start of tiles, destroy one additional your turn, Fortify 3 random your turn, if you have at least row for every friendly special friendly Countdown or 3 Blue AP, drain 3 and place tile destroyed. Repeater tiles. 4 6-turn Blue CDs. If you destroy one of these tiles, Got Your Six 8 Iceman freezes the target, Send a chosen ally Airborne stunning them for 1 turn or, for 2 turns. When they land, if they're already Stunned, heal them for a burst and adding 1 turn to their stun. deal damage to the target. Gambit​ ​★★★★★​ 5/3/5 Cable ​★★★★★​ 5/5/3 Storm ​ ★​ ★★★★​ 5/3/5

Ragin' Cajun 11 Cyborg Strategist 9 Gathering Clouds 9 Create 3 2-turn CD tiles Choose a basic tile to Destroys all Charged tiles on which deal damage, become a 5-turn Blue the board, dealing damage to replacing up to 3 enemy Countdown tile. Whenever the enemy team for each. S/P/A tiles. you make a Green match while one of these tiles is on (PASSIVE) At the start of the Aces & Eights 7 the board, Stun the enemy turn, convert 1 Black basic for 2 turns and create up to 5 tile into a Black Charged tile. Destroys up to 2 random Green Charged tiles. Charged or basic tiles, dealing an extra damage for Ice Storm 8 each Charged tile destroyed. Plasma Barrage 12 Choose a colored tile and Then, create 3 Charged tiles. Deals damage to the target. destroy 6 tiles of that color. Any damage beyond the Stacked Deck 0 target's remaining health is Aurora Totalis 9 dealt to each of their allies. (PASSIVE) At the start of the Choose a colored tile and battle or turn, if one doesn't convert 6 Team-Up tiles into exist, create a 2-turn Veteran Instincts 9 basic tiles of that color. Repeater tile that generates Create 2 Yellow Strike tiles, Additionally creates 3 3 Purple AP and 3 Red AP. plus 1 additional for each of Charged tiles. Cable's allies still in the fight. Gambit's allies may not fire Purple or Red powers. (PASSIVE) When you make a Yellow match, fortify 1 random friendly Countdown or Repeater tile.

Okoye​ ​★★★★★​ 5/5/3 Spidey 2099​ ★​ ★★★★ Medusa 5/3/5 Wakanda Forever! - 0 5/5/3

Friendly power damage is The Resolute Queen 0 increased by 1321 for each Spider Bite 8 (PASSIVE) Whenever an Team-Up AP. Okoye's Stuns the target for 4 turns, Attack, Protect or Strike tile Team-Up match damage is then converts a chosen basic is matched, if it was a +30%. At the start of the turn, tile into a 3-turn CD. The friendly tile, give a burst of if Okoye is not in front, lose 1 target takes 75% additional 190 health to the team. If it Team-Up AP. damage as long as the CD is was an enemy tile, gain 1 AP on the board. in Purple, Blue or Green.

Indomitable Spirit - 7 Harbinger of Heroes 0 Entangled 0 (PASSIVE) When a friendly Restores 1765 health for Hero makes a Black or Blue (PASSIVE) Every turn, if one each Team-Up on the board, match, creates 2 Green, does not exist, create a then converts 4 random Purple, or Red Web tiles and 2-turn Countdown tile that basic tiles to Team-Up tiles. deals 120 damage. deals 83 damage every turn.

If this tile gets destroyed, Uprising 9 create 2 strength 40 Attack Piercing Throw - 11 Deals damage and converts tiles. Deals 12k damage and up to 2 Web tiles into 1-turn destroys a chosen row, Countdown tiles that deal Hair Meddle 10 dealing damage for each tile damage to a random enemy. Swaps 16 pairs of random destroyed in the enemy's tiles, stealing any swapped strongest color. Does not enemy strike tiles. generate AP. ​ ​★★★★ Elektra ​ ★​ ★★★​ 5/5/3 Prowler ★​ ★★★​ 5/3/5 3/5/5 On the Prowl 0 Grant Invisibility 7 Double-Double Cross 7 (PASSIVE) At the start of Creates a Yellow Invisibility Elektra steals 2 enemy Strike each turn, fortify 2 enemy tile targeting Invisible tile, improving its strength, Strike, Attack, or Protect Woman. While it's on the but she also converts 3 tiles. Whenever your team board, she cannot be random Purple basic tiles matches a Fortified enemy targeted. Also creates 1 into enemy Strike tiles. tile, Prowler steals that tile. protect tile. Also turns a random ally Invisible for 2 Shadow Step 10 Tinkerer's Toys 10 turns. Converts 5 random basic Deals damage and stuns the

Black tiles into Trap tiles. If targeted enemy for 3 turns. If Force Bubbles 8 Elektra would take damage, your team has more total Locks 4 random enemy the damage is negated and a Strike, Attack, or Protect Strike, Protect or Attack tiles Trap tile is destroyed, tiles than the enemy team, in Force Bubbles and creates generating AP and deals also deals damage to all 2 Blue Strike tiles. damage. other enemies.

Force Field Crush 10 Ballet of Death 8 I'll Get My Coat 11 If there are less than 4 Force Converts a Red, Purple, or Creates 3 friendly Strike tiles Bubbles on the board, create Black basic into a Trap tile. It and 2 enemy Strike tiles, 4 and deal damage. steals 1 purple and 1 black then turns Prowler Invisible Otherwise, convert all tiles in AP and deals damage at the for 3 turn. Force Bubbles to basic, beginning of every turn. removing the Force Bubbles and dealing damage for each.

Spider-Woman ★​ ★★★ Scarlet Witch ★​ ★★​ 3/5/5 Dr. Strange​ ★​ ★★​ 5/3/5 5/5/3 Crimson Bands of Cyttorak 9 Seeking Redemption 9 Reality Crush - 14 AP Place a 4-turn CD on the Deals damage to the enemy Converts a chosen basic tile board. While active, team and stuns a random into a 2-turn Countdown tile, Spider-Woman intercepts enemy. then stuns the target for 2 targeted attacks, resisting turns. The tile destroys 2 70% of damage dealt. If the Hex Bolt - 8 AP enemy AP of its color and attack is below 5k damage, deals 45 damage each turn. she dodges, resisting 100% Select one basic tile to of damage. destroy it and random basic Eye of Agamotto 11

tiles around it, generating To Love and Fear 8 AP. Remove up to 2 random If Love is chosen, remove 6 enemy Attack tiles and gain enemy special tiles. If fear is Arcane Incantation - 2 purple AP. chosen, creates 4 Trap tiles that deal 1047 damage if (PASSIVE) At the beginning Flames of the Faltine 0 matched by the enemy. of her turn, if one does not exist, she creates a (PASSIVE) Whenever an System Shock 14 Countdown tile that enemy fires a power, deal Deals damage to the target, transforms random adjacent damage to the target and dealing 204 damage to all basic tiles to Purple. gives a burst of health to the other enemies, and stunning players team. a random enemy for 2 turn.

Black Panther ​★★★★★​ (?) Thanos ​★★★★★​ (?) ​★★★★★​ (5/5/3)

Panther's Prey 9 Court Death 0 Living Legend 9 Choose an enemy, create a (PASSIVE) When you down Create 4 strength 1049 Black 5-turn Black CD tile. When an enemy, Stun all Strike tiles and end the turn. the chosen character would characters except Thanos for If the team has 12 or more take damage, they take extra 2 turns, deal damage to Yellow AP, also replace all of damage. Thanos' enemies, and deal Wolverine's powers with new less damage to Thanos' powers.

Spirit of Wakanda 0 allies.

(PASSIVE) When you make a Die Hard 0 Yellow match, if you have 11 Infinite Power 8 (PASSIVE) At the start of the or more TU AP, spend 8 to Create 3-turn Purple turn, Wolverine restores deal extra damage to the Countdown tile. While this 1998 health for each team target. tile is on the board, Thanos member still in the fight. deals an extra 65% match Move... Or Be Moved 0 damaged and no tiles may be Reluctant Hero 0 destroyed or changed except (PASSIVE) If BP would take (PASSIVE) When an ally fires by Thanos. 2787+ damage, negate 60% a power, if there are fewer of that damage and stun him than 5 friendly Strike tiles, for 2 turns. Come and Get Me! 12 Logan loses 2499 health and Deal 2703 damage on return Places a 3-turn Countdown creates 2 strength 338 Red from being Stunned or tile that moves Thanos to the Strike tiles. Invisible. front at the end of the turn. When the Countdown tile goes off, deal damage to the enemy team. Vulture ★​ ★★★​ (5/3/5) Gamora ​★★★★​ (3/5/5) Black Widow​ ★​ ★★★ (3/5/5) Circling Prey 6 Deals Strike 10 Vulture goes Airborne for 2 Lights Out - 8 Deals damage and creates a turns. 3-turn Red CD, targets that Stuns the target for 3 turn(s) (PASSIVE) Start of the turn, character, deals damage at and deals 1,461 damage. if Airborne, gain 4 Green, 3 the end of each turn. (PASSIVE) At the start of the Blue, 2 Black, 1 Red. turn, if the enemy is Stunned, The Deadliest Woman 9 Black Widow destroys 3 One Fell Swoop 9 Creates Create 6 strength 32 Purple enemy AP in a random color. a 3-turn Countdown tile that Attack or Strike tiles. deals 815 damage. Defilade - 7 (PASSIVE) At start of turn, if Creates 4 Invisibility tiles. (PASSIVE) If it exists when all Purple tiles are friendly Vulture returns from being Enfilade - 10 specials, remove those tiles Airborne, remove it deals Destroys her Invisibility tiles and down the target. AoE damage. and destroys 4 enemy specials, dealing damage Incapacitate 6 Hybrid Tech Slicer 10 and gaining AP. Stuns the target for 3 turns. Deals damage and destroys Also stuns a random enemy Brush Pass - 10 up to 4 random enemy S/P/A for 1 turn. tiles. Gives a chosen ally a burst of (PASSIVE) Whenever an 7,159 health and places a (PASSIVE) When Vulture enemy is Stunned, creates a 4-turn Countdown tile on the goes Airborne, the same strength Purple Attack or board. While one of these effect, also targeting Strike tile. tiles is on the board, ally Invisibility and Countdown powers cost 3 less AP to fire. tiles.

Blade ​★★★★​ 5/5/3 Medusa ​★★★★​ 5​ /3/5 Iron Fist ​★★★★​ 3/5/5

The 0 The Resolute Queen 0 Chi Focus 6

(PASSIVE) If >9 Red tiles, (PASSIVE) Whenever an Create a Purple Strike tile. If convert a basic tile to Strike Attack, Protect or Strike tile there are at least 3 friendly tile. When you reach >8 Red is matched, if it was a Strike tiles on the board, AP, this power becomes friendly tile, give a burst of Fortify up 3 of them and gain #Bloodlust. 190 health to the team. If it 4 Green AP. was an enemy tile, gain 1 AP (PASSIVE) Consume 1 Red in Purple, Blue or Green. Crowd Control 8 AP and deals damage to a random enemy. If below 7 Entangled 0 Deal damage. If there is Red AP, this power becomes more than 1 enemy The Hunger. (PASSIVE) Every turn, if one remaining, gain 2 Black AP. does not exist, create a Otherwise, deals extra Tools of the Trade 9 2-turn Countdown tile that damage. deals 83 damage every turn. Deal damage to the enemy If this tile gets destroyed, Like unto Iron 12 team. If you have 7 or more create 2 strength 40 Attack Red AP, also heal. tiles. Convert 8 friendly Protect tiles to Strike tiles, then Supernatural Sense 11 Hair Meddle 10 deals 1,334 damage.

Destroy 4 AP from the Swaps 16 pairs of random enemy's strongest color. If tiles, stealing any swapped you have 7 or more Red AP, enemy strike tiles. Create 4 Red tiles.

Wolverine ​★★★★​ ​3/5/5 Domino ​★★★★​ (5/3/5) Deadpool ★​ ★★★​ (5/4/4)

X-Force 8 Enter the Fray 7 Out of Bullets 13 Destroys 9 random Deals damage and destroys Deal damage to the target non-Black basic tiles. (Does 9 tiles in a 5x5 X-shaped and heals. not generate AP.) pattern. Does not generate

AP. X- 0 Knock Them Down 9 (PASSIVE) Whenever an ally Destroys half of the Black Surgical Strike 11 takes more than X damage, tiles on the board, dealing create a 1-turn Countdown damage for each tile Destroys every tile in the tile that deals 2109 damage. destroyed. (Does not enemy team's strongest color, dealing damage per generate AP.) Countdown for What 7 tile. Does not generate AP. Make 6 fake 5-turn CDs on Not Just Luck 0 the bad guys' strongest color Recovery 9 (PASSIVE) Everything's tiles. If anything destroys coming up Domino. While them before they reach zero, Places a 3-turn Yellow CD Domino's in the fight, every deal damage to the target. that heals when activated. If new tile dropped from the the CD is matched, Wolverine top of the board during your destroys 9 random tiles, turn has a 100% higher dealing damage per tile. chance of being a Black tile. Does not generate AP.

Bullseye ​★★​ 5/3/5 Sam Wilson ★​ ★★​ 3/5/5 Wasp ★​ ★★★​ 3​ /5/5

Adamantium Bones 0 Inspiration 0 Tactical Intuition 5

(PASSIVE) Create a purple (PASSIVE) When the team Converts all friendly Strike protect tile whenever anyone makes a yellow match, Tiles to Protect tiles and vice matches Purple tiles. Falcon improves the strength versa, strengthening them by of 2 friendly Protect, Strike, 37. Murderous Aim 18 or Attack tiles. That Buzzing Sound 0 Turns a selected (non-CD) Redwing 0 (PASSIVE) At the start of tile into a Critical tile and your turn, if you have at least deals 9800 damage if there (PASSIVE) If the team has at 6 blue AP, creates random are now 4 or more Critical least 8 Blue AP, Redwing 1-turn Countdown tile that tiles. converts an Enemy Protect steals 2 AP of its color. If an or Strike tile into a 4 turn enemy matches this tile, Deadly Precision 11 Countdown tile that signals Wasp stings the target. when Redwing will return. Destroys 5 chosen basic tiles Wasp Sting 7 and deals damage. Bird Strike 12 Deals damage. If the team Destroyed tiles don't deal has at least 8 Blue AP, she damage or generate AP. Creates 6 Protect tiles with strength of X and deals X stuns the target for 3 turns. damage to the enemy team. R&G​ root ​★★★★​ 5/5/3 Gamora ​★★★★​ (3/5/5) ​★★★★​ (5/5/3)

Rocket’s Pack 12 Deals Strike 10 Collateral 0

If there’s not one already, Deals damage and creates a (PASSIVE) When Juggernaut creates a Blue CD that 3-turn Red CD, targets that makes a match, he deals 366 activates every turn, dealing character, deals damage at damage to the enemy team. damage and creating a Black the end of each turn. Attack tile. Unstoppable 0 The Deadliest Woman 9 Welcome to the Team 0 (PASSIVE) Juggernaut’s Create 6 strength 32 Purple base match damage is (PASSIVE) At the start of the Attack or Strike tiles. increased by 225%, and he battle create 3 Strike tiles. If takes 90% less damage from there is another member of (PASSIVE) At start of turn, if enemy matches. the Guardians of the Galaxy all Purple tiles are friendly on their team create stronger specials, remove those tiles Breaker of Bones 11 tiles. and down the target. Destroys a random column Don’t Push Button 10 Incapacitate 6 and 4 random tiles from the two adjacent columns. I Aaaaaam Groooooot! Stuns the target for 3 turns. (Does not generate AP.) Also stuns a random enemy Creates a 3-turn CD that for 1 turn. deals damage to the enemy team. If matched, deals (PASSIVE) Whenever an damage to enemy team and enemy is Stunned, creates a less damage to your team. At strength Purple Attack or the start of each turn, makes Strike tile. a match. Drax ​★★★★​ 3/5/5 Carol ​★★★★​ ​5/5/3 Wasp ★​ ★★★​ 3​ /5/5

The Destroyer 12 Photonic Barrage 8 Tactical Intuition 8 Deals damage, then destroys Converts all friendly Strike Converts a chosen basic 3 enemy special tiles and 4 Tiles to Protect tiles and vice Black tile into a 5-turn random tiles surrounding versa, strengthening them by them, dealing damage but Countdown tile that creates a 37. Strike tile every turn, and not generating AP. deals damage when expires. That Buzzing Sound 0 Secret Weapon 8 Executive Decision 5 (PASSIVE) At the start of Creates a Purple Strike tile your turn, if you have at least plus strength for each 6 blue AP, creates random Reduces a chosen friendly friendly CD on the board 1-turn Countdown tile that Countdown tile to 0. (maximum 5 countdown steals 2 AP of its color. If an tiles). (PASSIVE) When a friendly enemy matches this tile, Wasp stings the target. Countdown expires, improve (PASSIVE) Whenever a 1 friendly tile. friendly Countdown tile Wasp Sting 7 expires, deal 111 damage.

Energy Manipulation 0 Deals damage. If the team Level Upgrades: has at least 8 Blue AP, she (PASSIVE) When opponent stuns the target for 3 turns. makes a match in their Slice & Dice 8 strongest color, gain 2 AP in Deals damage or more if the your strongest color. If they target has more than 90% are the same, deal damage health. to the enemy team.

Thunder Cap ​★★★★​ 5/3/5 Hawkeye ★​ ★★★★​ 5/5/3 Coulson ​★★★★​ 5/3/5

Heavy Hitter 9 Can’t Seem To Miss 0 Call the Cavalry 12 (PASSIVE) When a friendly deals Create 4 Countdown tiles. damage to the target and CD reaches 0, gain 3 Blue stuns them for 3 turns. For and 2 Red AP. At the start of (PASSIVE) When a friendly every Charged tile on the the turn, fortify 3 friendly CD. Countdown reaches 0, gain 2 board, he bashes the enemy for more damage (max 6). random AP. Full Quiver 5 The Wind Up 6 Fire Arrows Best Laid Plans 8

Creates a 3-turn Red Deep Breath 5 Choose 2 tiles to Charge and Countdown tile that creates swap and damage. Places a 3-turn fortified Blue 2 Charged tiles each turn and CD. When it hits 0, if you deals damage to the target. (PASSIVE) When you make a have at least 9 Red AP, match if you have 6+ (PASSIVE) Whenever the spend 9 and deal damage. Team-Up AP, spend 2 to enemy matches a Charged Otherwise, deal less damage. reduce 1 friendly Countdown tile, Captain America deals timer by 2. damage to the target.

American Hero 0 Super Secret Tech 11

(PASSIVE) If Captain Steal 2-3 random AP for America's allies would take each friendly Countdown tile damage, he jumps to the (up to 5 tiles). front and reduces the damage by 35%. If Captain (PASSIVE) When an ally fires America takes 1019 or more a power, create 1 Countdown damage from a single hit, tile that deals damage. create 4 1-turn Countdown tiles that convert 1 Yellow basic tiles to Blue or Red. Vulture ★​ ★★★​ (5/3/5) Bishop​ ★​ ★★★​ (5/5/3) Gamora ​★★★★​ (3/5/5)

Circling Prey 6 Overclocked 0 Deals Strike 10 Vulture goes Airborne for 2 (PASSIVE) If Bishop's Deals damage and creates a turns. teammates would take X 3-turn Red CD, targets that (PASSIVE) Start of the turn, damage, Bishop jumps to the character, deals damage at if Airborne, gain 4 Green, 3 front. Once Bishop has taken the end of each turn. Blue, 2 Black, 1 Red. Y damage, deal damage. The Deadliest Woman 9 General Reserves 0/10 One Fell Swoop 9 Creates Create 6 strength 32 Purple a 3-turn Countdown tile that (PASSIVE) If Bishop takes X Attack or Strike tiles. deals 815 damage. damage, gain 5 blue AP. If Bishop has 10 blue AP, this (PASSIVE) At start of turn, if (PASSIVE) If it exists when becomes: all Purple tiles are friendly Vulture returns from being Energy Conversion. Stuns specials, remove those tiles Airborne, remove it deals the enemy for 4 turns and and down the target. AoE damage. destroys 6 AP in their strongest color. Incapacitate 6 Hybrid Tech Slicer 10 Stuns the target for 3 turns. Deals damage and destroys For the Future 10 Also stuns a random enemy up to 4 random enemy S/P/A Converts 1 enemy Special to for 1 turn. tiles. a strength friendly Protect. (PASSIVE) Whenever an (PASSIVE) When Vulture (PASSIVE) If there are 2 enemy is Stunned, creates a goes Airborne, the same friendly Protect tiles on the strength Purple Attack or effect, also targeting board at the start of Bishop's Strike tile. Invisibility and Countdown turn, remove them and gain 2 tiles. Blue AP. Storm ​ ​★★★★★​ 5/3/5 Black Bolt ​ ★​ ★★★★​ 5/5/3 Gambit​ ★​ ★★★★​ 3/5/5

Gathering Clouds 9 Quasi-Sonic Whisper 10 Ragin' Cajun 11

Destroys all Charged tiles, Destroys middle two rows Create 3 3-turn CDs which dealing damage to enemy dealing damage. If you have deal damage, replacing 3 team. (Tiles destroyed this at least 5 AP in all colors, he enemy S/P/A tiles. way do not generate AP.) screams, draining all friendly AP, destroying the board and Aces & Eights 7 (PASSIVE) At the start of the dealing more damage to the turn, converts 1 Black basic enemy team. Destroys 2 random Charged tile into a Black Charged tile. or basic tiles, dealing an Energy Channeling 0 extra damage for each Ice Storm 8 Charged tile. Creates 3 (PASSIVE) Every turn, Charged tiles. Choose a colored tile and creates 2 Charged tile in the destroy 6 tiles of that color. color most present. If there Stacked Deck 0 (Tiles destroyed this way do are at least 4 Charged tiles, not generate AP.) deals damage to the target. (PASSIVE) At the start of the battle or turn, if one doesn't Aurora Totalis 9 The Silent King 8 exist, create a 2-turn Repeater that generates 3 Choose a colored tile and If one does not exist, Purple and 3 Red AP. convert 6 Team-Up tiles into converts a random basic into basic tiles of that color. a 6-turn Motivation tile Gambit's allies may not fire Additionally creates 3 targeting 1 ally, increases all Purple or Red powers. Charged tiles. their powers by 1 level.

Dr. Strange​ ★​ ★★​ 5/3/5 Iron Man 40 ★​ ★★​ 3/5/5 Black Widow ​★★★​ 5/3/5 Sniper Rifle - Green 15 Crimson Bands of Cyttorak 9 Unibeam - 13 Deals Black Widow shoots a damage and drains some of location on the board, the team's Yellow, Purple clearing a reticle shaped pattern. Deals damage for Converts a chosen basic tile and Black AP. each tile destroyed and into a 2-turn Countdown tile, additional damage to the then stuns the target for 2 Ballistic Salvo - Blue 16 current target. turns. The tile destroys 2 Deals damage to the enemy enemy AP of its color and team, destroys random basic Pistol - Red 12 deals 45 damage each turn. tiles and drains the team’s Yellow, Purple and Black AP. Black Widow fires, clearing a Eye of Agamotto 11 (Destroyed tiles do not block of tiles, dealing generate AP.) damage for each tile and Remove up to 2 random additional damage to the enemy Attack tiles and gain Recharge - Yellow 6 current target. Does not 2 purple AP. Creates 3 2-Turn Countdown generate AP. tiles that restore 4 Red, 4 Flames of the Faltine 0 Blue, 3 Green & 1 Purple AP Deceptive Tactics - Purple each, but stun Iron Man for 2 11 (PASSIVE) Whenever an turns enemy fires a power, deal Converts basic color tiles damage to the target and (except for Green) into Green gives a burst of health to the tiles. players team.

America ★​ ★★★​ 5/3/5 Nightcrawler ​ ★​ ★★★​ 5/5/3 Quake ​★★★★​ 5/3/5 Punch Everyone 0 BAMF! 7 (5/3/5) (PASSIVE) America's match Converts up to 8 basic tiles Earthquake 11 damage is increased by 30% to the color most present on for each AP she has in that Deals damage to the enemy color. the board. (PASSIVE) If Nightcrawler takes team team and shuffles the board. Ticket to Multiverse 0 damage, he goes Airborne for 1 turn instead. Coordinated Tactics 0 (PASSIVE) When you make a En Garde! 9 Match-4 or greater, create 2 (PASSIVE) Reduces team Trap Tiles in that color. Deals damage. If you have damage from enemy powers. When America has Trap tiles 10 or more AP in your in at least 3 colors, remove Resonance Frequency 7 them all to deal damage and strongest color, deals extra generate 2 AP in those damage. Select a tile and destroy up colors. to 5 (8) random tiles of that Everywhere At Once 12 color. Does not generate AP. Fear Not, Mi Gente! 0 Deals damage for each AP in

(PASSIVE) At the start of the the Enemy's strongest color turn, if you have more AP and steals 2 of that AP. than the enemy in at least 3 colors, create a Critical tile. If you have more AP than the enemy in at least 5 colors, also deal damage. Hawkeye ★​ ★★​ 3/5/5 Iron Fist ​★★★​ 3/5/5

M.O.D.O.K. ​★★★​ 5/3/5 ‘cause Boomerangs 10 Shou-Lao Fang Strike - 8

Doomsday Plan 7 Creates 3 red strikes and a Deals damage and creates 3-turn purple CD that Red Strike tiles. If the team Place an 8-turn Fortified removes 3 friendly strikes has enough Black AP, Countdown tile that deals and deals damage. creates additional Strike damage. tiles. (PASSIVE) Fire a friendly Full Quiver 5 power, Doomsday CD Iron Fist of K'un-Lun - 5 reduced by 3. Enemy fires a This power starts as Bola AP power, Doomsday CD are Arrow, becomes Explosive increased by 1 turn. Arrow, and 6 more. Once If the team has less than 12 used, Hawkeye is out of Black AP, converts basic arrows. tiles to Black. If the team has Afterburner 6 12 or more Black AP, deals Creates 3 Red enemy No Good News 10 damage instead. Attacks, converts 6 tiles to Exquisite Technique - Red, & deals damage. Restore health to Hawkeye and create 4 random enemy Passive P/S/A Tiles. Hammer for Nail 6 (PASSIVE) At the beginning (PASSIVE) When you match A Chisel for Every Stone of every turn, if there are no an enemy special tile, gain 2 friendly Attack tiles, create a A Needle for Every Stitch blue AP and 2 purple AP. Green Attack tile.

A Laser

Cap America ​★★★​ 3/5/5 Star Lord ​★★★★​ 5​ /3/5 Carol ​★★★★​ 5​ /5/3

Sentinel of Liberty - 19 Sleight of Hand 10 Photonic Barrage 8 Transforms chosen basic Turn selected tiles into tiles into Yellow Protect tiles. Converts a chosen basic 2-turn Countdown tiles which Black tile into a 5-turn deal AoE damage plus Star Spangled Ave. - 11 Countdown tile that creates a damage to the target. Strike tile every turn, and Hits the target for damage deals damage when expires. and transforms a chosen Everyone With Me 0 basic tile into a Countdown Executive Decision 5 tile that returns Red AP. (PASSIVE) When the enemy uses a power, place a 3-turn Reduces a chosen friendly Countdown tile. While it is on Peacemaker - 12 Stuns Countdown tile to 0. the board, RYBG power costs the target and transforms a are reduced by 2. When the chosen basic tile into a (PASSIVE) When a friendly tile expires gain 2 random Countdown tile that returns Countdown expires, improve AP. Blue AP. 1 friendly tile.

Oldest Trick in Book 8 Energy Manipulation 0

Star-Lord deals damage. He (PASSIVE) When opponent deals an additional damage makes a match in their per friendly countdown tile strongest color, gain 2 AP in up to 6. your strongest color. If they are the same, deal damage to the enemy team. Kitty ★​ ★★★★​ 5/x/x R&G​ root ​★★★★​ 5/5/3 Nico ★​ ★★★​ 3/5/5

Phase and Conquer - 8 Rocket’s Pack 12 When Blood Is Shed /Freeze! 9 Create 3 Yellow Protect tiles If there’s not one already, with a strength of 316. creates a Blue CD that (PASSIVE) When Nico takes activates every turn, dealing damage, create 8-turn Blue (PASSIVE) At the start of her damage and creating a Black CD and replaces powers. turn, if there are 4 or more Attack tile. friendly tiles on the board, Removes 2 enemy CD and improve them. Welcome to the Team 0 stuns the target for 1 turn.

Circuit Breaker - 0 (PASSIVE) At the start of the Try Not to Die/Heal! 7 battle create 3 Strike tiles. If At the start of the turn, if one there is another member of Create 4 Protect Tiles. does not exist and enemy the Guardians of the Galaxy tiles are on the board, create on their team create stronger (PASSIVE) Friendly Protect a 1-turn Fortified Repeater tiles. tiles' strength is increased by that replaces enemy tiles. If 50%, but they have no effect on Nico (then restore health none, tile destroys itself and Don’t Push Button 10 deals 11,768 damage. for each friendly Protect I Aaaaaam Groooooot! (max. 6 tiles)). Practiced Offense - 6 Creates a 3-turn CD that Mystic Affiny/Trifecta! 8 Creates a 8-turn Red deals damage to the enemy Countdown tile. If anyone team. If matched, deals (PASSIVE) At start of turn, if takes damage from a power, damage to enemy team and you have more A/S/P than create 3 Attack tiles. less damage to your team. At the enemy, increase the the start of each turn, makes strength of those tiles. a match. Create a S/P/A tile. Patch ​★★★​ 5/5/3 Iron Fist ​★★★​ 3/5/5 Loki ​★★★​ 5/3/5 Berserker Rage 9 Shou-Lao Fang Strike - 8 Trickery 11 Deals damage to the target Transforms 3 enemy Strike and creates 6 Strike tiles for Deals damage and creates tile into a friendly Protect tile each team (Green for allies, Red Strike tiles. If the team and 3 enemy Protect tile into Purple for enemies). has enough Black AP, a friendly Strike tile. creates additional Strike tiles. Best There Is 14 Illusions 5 Changes the location of 32 Wolverine deals damage for Iron Fist of K'un-Lun - 5 colored tiles. each tile on the board that AP bears his icon. Create 2 Red Strike tiles for each team. If the team has less than 12 Mischief 0 Black AP, converts basic (PASSIVE) If the enemy team Healing Factor 0 tiles to Black. If the team has makes a Match-4 or more of 12 or more Black AP, deals any color, Loki converts 4 (PASSIVE) Every turn there damage instead. basic tiles of that color into are 10 or more Yellow tiles, 2-turn Countdown tiles which Wolverine's healing factor Exquisite Technique - steal 2 random AP. restores health. Passive

(PASSIVE) At the beginning of every turn, if there are no friendly Attack tiles, create a Green Attack tile. SamWilson ★​ ★★★​ 5/3/5 Deadpool ​ ★​ ★★​ 3/5/5 Scarlet Witch ★​ ★★​ 3/5/5 A Little Off the Top 6 Reality Crush - 14 AP Wings of Liberty - 9 I'll slice the enemy's health bar with my sweet Deals damage to the enemy Transforms all basic Yellow ninja-swords, dealing 65 team and stuns a random tiles on the board into Yellow % of their current enemy. Protect tile. health in damage (maximum 400 damage). Hex Bolt - 8 AP Aerial Avenger - 0 Select one basic tile to WHALES! 14 (PASSIVE) When his team destroy it and random basic dealing team damage, but if makes a Blue match, Sam tiles around it, generating you spend your Deadpool Wilson strengthens 1 friendly AP. Points (the Money With The special tile and reduces 1 CD Mouth) I'll hit 'em with every by 1. Arcane Incantation - whale I've got. I'm practically giving these whales away! Dive Bomb - 14 (PASSIVE) At the beginning of her turn, if one does not Deals damage, plus for every Life of the Party 0 exist, she creates a friendly Protect tile on the (PASSIVE) If a character with Countdown tile that transforms random adjacent board. less health than me would basic tiles to Purple. take 274 or more damage, I'll hop in, taking the attack. My Healing Factor then places a Black Countdown tile that'll restore health to me when it goes off.

America ★​ ★★★​ 5/3/5 Hulk MEH ★​ ★★★​ 5/5/3 Mockingbird ★​ ★★★​ 5/5/3

Punch Everyone 0 Grand Entrance 0 Bomb-shell 9 (PASSIVE) America's match (PASSIVE) At the start of Creates 2 2-turn Red damage is increased by 30% battle, destroy 7 random Fortified Countdown tiles. for each AP she has in that tiles. (Destroyed tiles do not When one expires, if another color. deal damage or gain AP.) exists, remove it and deal damage. If not, deal damage At the start of the turn, swap Ticket to Multiverse 0 to the target and less to 2 random pair of tiles. Mockingbird. (PASSIVE) When you make a Match-4 or greater, create 2 Gamma Powerbomb 14 Opportunist 0 Trap Tiles in that color. When America has Trap tiles Deals 611 damage and (PASSIVE) When the enemy in at least 3 colors, remove creates 5 random Critical makes a match-4 or greater, them all to deal damage and tiles. if you have at least 6 AP in generate 2 AP in those that color, fire a random colors. friendly power at no cost. If The Crowd Goes Wild 12 not, gain 3 AP in that color. Fear Not, Mi Gente! 0 Create 4 3-turn Fortified Countdown Tiles. When this Secret mission 8 (PASSIVE) At the start of the tile ticks down, either deal turn, if you have more AP damage to the enemy team, Destroys up to 5 AP of the than the enemy in at least 3 give the Hulk a burst of enemy’s strongest color and colors, create a Critical tile. health, or gain 2 random AP. generates 4 AP in your If you have more AP than the strongest color. (This enemy in at least 5 colors, power’s cost can’t be also deal damage. reduced.)

(PASSIVE) As long as you have at least 7 AP in your strongest color, friendly matches deal more damage. Thunder Cap ​★★★★​ 5/3/5 Valkyrie ★​ ★★★​ 5/5/3 Carol ​★★★★​ 5/5/3

Heavy Hitter 9 Dragonfang Fury 11 Photonic Barrage 8 Captain America deals Valkyrie lands 5 separate damage to the target and Converts a chosen basic blows, continuing her attack stuns them for 3 turns. For Black tile into a 5-turn even if she downs the target. every Charged tile on the Countdown tile that creates a board, he bashes the enemy Strike tile every turn, and for more damage (max 6). deals damage when expires. Bounty Hunter 0

The Wind Up 6 (PASSIVE) At the start of the Executive Decision 5 turn, create a 5-turn Black Creates a 3-turn Red Countdown tile targeting a Reduces a chosen friendly Countdown tile that creates random enemy. If that enemy 2 Charged tiles each turn and Countdown tile to 0. is Downed or takes X deals damage to the target. (PASSIVE) When a friendly damage, remove it to gain 3 (PASSIVE) Whenever the Countdown expires, improve AP in your strongest color enemy matches a Charged 1 friendly tile. and destroy 3 AP in the tile, Captain America deals enemy's strongest color. damage to the target. Energy Manipulation 0 The Best Defense... 0 American Hero 0 (PASSIVE) When opponent makes a match in their (PASSIVE) When an ally (PASSIVE) If Captain takes at least X damage, America's allies would take strongest color, gain 2 AP in create 2 Yellow Strike Tiles. damage, he jumps to the your strongest color. If they front and reduces the are the same, deal damage If enemy has less than 8 AP damage by 35%. If Captain to the enemy team. in a color, friendly matches America takes 1019 or more in that color deal extra damage from a single hit, damage. create 4 1-turn Countdown tiles that convert 1 Yellow basic tiles to Blue or Red.

Magneto ​★★★​ 3/5/5 Storm ★​ ★★​ 5/3/5 Loki ​★★★​ 3/5/5 Trickery 11 Coercive Field 9 Lightning Strike - 10 Transforms 3 enemy Strike tile into a friendly Protect tile Converts 8 random tiles into Shatters 8 tiles, doing and 3 enemy Protect tile into Protect tiles. damage and earning AP for a friendly Strike tile. each.

Polarizing Force 8 Illusions 5 Mistress of Elems - 9 Destroys all Team-Up tiles, Changes the location of 32 dealing damage per tile. Destroys up to 5 Team-Up colored tiles. Does not generate AP. tiles, generating Team-Up AP and dealing 38 damage Mischief 0 Magnetized Project. 10 per tile. (PASSIVE) If the enemy team makes a Match-4 or more of Swaps up to 7 random Blue Hailstorm - 9 any color, Loki converts 4 tiles with Red tiles. Does 713 basic tiles of that color into damage for each swap. Hailstones pelt the enemy, 2-turn Countdown tiles which converting 16 basic tiles to steal 2 random AP. Attack tiles.

Vulture ★​ ★★★​ (5/5/3) Cloak&Dag ★​ ★★★​ (5/5/3) Domino ​★★★★​ (3/5/5) Circling Prey 6 Light-Knives 8 Enter the Fray 7 Vulture goes Airborne for 2 Deals damage & removes 5 Destroys 9 random turns. enemy S/P/A tiles. If no tiles non-Black basic tiles. (Does exist, damage is AoE. not generate AP.) (PASSIVE) Start of the turn, if Airborne, gain 4 Green, 3 Child of Light 0 Blue, 2 Black, 1 Red. Restores health or converts Knock Them Down 9 up to tiles to Yellow. Destroys half of the Black One Fell Swoop 9 Creates tiles on the board, dealing a 3-turn Countdown tile that Darkness Hungers 8 damage for each tile deals 815 damage. Create a 7-turn Black destroyed. (Does not Countdown that targeted generate AP.) (PASSIVE) If it exists when enemy loses 4 levels in all

Vulture returns from being powers (min 1). Not Just Luck 0 Airborne, remove it deals Child of Darkness 0 (PASSIVE) Everything's AoE damage. At the start of the turn, if coming up Domino. While there are at least 9 Black Domino's in the fight, every Hybrid Tech Slicer 10 tiles on the board, creates a new tile dropped from the Red Attack tile. If not, top of the board during your Deals damage and destroys converts up to 4 basic tiles turn has a 100% higher up to 4 random enemy S/P/A to Black. tiles. chance of being a Black tile. Pocket Dimension 6 (PASSIVE) When Vulture Deals damage and replaces goes Airborne, the same Cloak & Daggers powers with effect, also targeting new powers. If there are at Invisibility and Countdown least 9 Black tiles on the tiles. board, this power costs less (min 3). Cyclops ​★★★​ 5/3/5 Iron fist ★​ ★★​ 5/5/3 Mystique ★​ ★★​ 5/5/3 Optic Blasts - 10 Shou-Lao Fang Strike - 8 Deals damage and creates Shapeshift - 8 Destroys a random row of Red Strike tiles. If the team Creates an 8 turn Countdown tiles and deals damage. Does has enough Black AP, tile. While shapeshifted, not generate AP. creates additional Strike whenever the enemy team tiles. Revolutionary 7 makes a match Mystique steals 1 AP of that color. Iron Fist of K'un-Lun - 5 He converts 6 random Team Also stuns the target for 2 AP Up tiles into basic Red tiles. turns. If the team has less than 12 Full Blast - 13 Black AP, converts basic Infiltration - 10 tiles to Black. If the team has Transforms 9 random basic Deals damage to the target 12 or more Black AP, deals enemy. If there are more damage instead. tiles that are into than 9 Red tiles on the board, or . deals additional damage but Exquisite Technique - stuns himself for 1 turn. Passive Masterstroke - 11

(PASSIVE) At the beginning Deals damage, and reduces of every turn, if there are no enemy teams' friendly Attack tiles, create a Green Attack tile. AP by 2. If Mystique is shapeshifted, she destroys her shapeshift tile and deals additional damage.

SamWilson ★​ ★★★​ 3/5/5 Hulkbuster ★​ ★★★​ 3/5/5 Teen Jean ★​ ★★★​ 5/3/5

Wings of Liberty - 9 Repulsor Punch - 9 Mind Over Matter - 10

Transforms all basic Yellow Depletes his teams Red AP, Deals damage to the enemy tiles on the board into Yellow dealing damage for each. team and converts up to 6 Protect tile. random enemy Strike, Overdrive - 11 Protect or Attack tiles to Aerial Avenger - 0 basic tiles. Deals damage to Iron Man, (PASSIVE) When his team but gains 9 Red AP and Psychic Feedback - 0 makes a Blue match, Sam creates 2 Yellow Strike tiles. Wilson strengthens 1 friendly (Passive) When opponent special tile and reduces 1 CD Hulk-Proof - 9 makes a Match 5, Jean by 1. destroys up to 3 AP in their Converts 7 basic Green tiles strongest color, stuns the Dive Bomb - 14 AP to Red and creates 3 blue enemy team for 2 turn and Protect tiles. deals damage to them. Deals damage, plus for every friendly Protect tile on the Full of Surprises - 12 board. Deals damage to the enemy team, then creates up to 4 random Strike, Attack or Protect tiles.

Kitty ★​ ★★★​ 5/5/3 Magik ​★★★★​ 3/5/5 (4/4/5) X-23 ★​ ★★★​ 5/5/3

Phase and Conquer - 8 Ruler of Limbo 9 Holding Back - 8 AP

Create 3 Yellow Protect tiles Create a 1-turn Purple Deals damage. If her team with a strength of 316. Repeater tile that converts 2 has 9 or more Red AP, basic tiles to Red. replace with #Berserker Fury (PASSIVE) At the start of her which creates Strikes. turn, if there are 4 or more ALT: The Return 0 friendly tiles on the board, Savage Healing 0 improve them. (PASSIVE) When Magik's Repeater tile is matched (PASSIVE) Every time x-23 Circuit Breaker - 0 away or destroyed, create 3 makes a Green, Red, or Strike tiles. Purple match, she heals. At the start of the turn, if one does not exist and enemy Sliced Sorcery 12 Tracking Prey 12 tiles are on the board, create a 1-turn Fortified Repeater Deal damage and remove up X-23 creates a Purple Trap that replaces enemy tiles. If to 2 enemy SAP or C tile. tile that deals damage when none, tile destroys itself and matched by the enemy. If deals 11,768 damage. Eldritch Armor 0 you match, deal damage and creates a Black Strike tile. Practiced Offense - 6 (PASSIVE) When a friendly Costs 1 less for every power is fired, create 2 friendly Strike tile on the Creates a 8-turn Red Protect and fortify 2 friendly board (Minimum 6). Countdown tile. If anyone SP or A and improve it. takes damage from a power, create 3 Attack tiles.

Hawkeye ★​ ★​ 3/5/5 Wolverine ​★★​ 5/5/3 Cap. Marvel ​★★​ 3/5/5

Electric Arrow - 9 Feral Claws - 6 Photonic Blasts - 7

Changes a chosen basic Blue Deals damage and places 1 Deals damage and destroys tile into a 3-turn Countdown Red Strike tile plus 1 for up to 3 protect tiles. Does tile. When it activates, stuns every 3 Red AP his team has. not generate AP. the target for 3 turns and reduces two enemy APs in a Adamantium Slash - 12 Sonic Boom - 9 random color by 4. Wolverine rips the enemy to Deals damage to all enemies, Blast Arrow - 9 shreds, dealing damage. reduces 1 random team color by 4 and places a 3 turn CD Changes a chosen basic Red Healing Factor - 0 that deals an additional tile into a 2-turn Countdown damage to all enemies. tile. When it activates, deals (PASSIVE) If Wolverine is 1335 damage to all enemies. below 50% health and his Strategic Command - 8 team makes a Yellow match, Speed Shot - 0 his healing factor activates, Changes 6 random tiles into restoring health. . (PASSIVE) Whenever you match 5 or more tiles, converts up to 4 Purple tiles to 2-turn Countdown tiles that deal 183 damage when activated. Iron Man 40 ​★★★​ 3/5/5 Sam Wilson ★​ ★★​ 3/5/5 Bullseye ​★★★​ 3/5/5

Unibeam - 13 Deals Inspiration 0 Lethal Improvisation 7 damage and drains some of (PASSIVE) When the team the team's Yellow, Purple Turns 2 selected Attack, makes a yellow match, and Black AP. Protect, or Strike tiles to Falcon improves the strength basic tiles and deals 246 of 2 friendly Protect, Strike, Ballistic Salvo - Blue 16 damage. or Attack tiles. Deals damage to the enemy team, destroys random basic Contract Killer 0 tiles and drains the team’s Redwing 0 Yellow, Purple and Black AP. (PASSIVE) If Bullseye downs (PASSIVE) If the team has at (Destroyed tiles do not an opponent, he cashes in least 8 Blue AP, Redwing generate AP.) and creates 5 Strike tiles of converts an Enemy Protect strength 20. or Strike tile into a 4 turn Recharge - Yellow 6 Countdown tile that signals Deadly Precision 11 Creates 3 2-Turn Countdown when Redwing will return. tiles that restore 4 Red, 4 Blue, 3 Green & 1 Purple AP Destroys 3 chosen basic tiles Bird Strike 12 each, but stun Iron Man for 2 and deals 77 damage. Destroyed tiles don't deal turns Creates 6 Protect tiles with damage or generate AP. strength of X and deals X damage to the enemy team.

Carnage ★​ ★★★ 5​ /3/5 Kraven ★​ ★★★ (​ 5/5/3), Venom ​★★★★​ (5/3/5)

Symbiote Scythes - 7 Wounded Pride - 10 Symbiotic Fury - 13

Deals damage to the target Creates a 1-turn Black Deals damage, destroys a and less damage to all other Countdown tile that destroys random tile for each enemy allies and enemies. 3 AP in the enemy and ally special tile on the board. teams' strongest colors, Costs 1 less for each enemy dealing damage for each Alien Instincts - special tile (min 7). point of AP (PASSIVE) Each round Give and Take - Passive creates 2 friendly Think Like the Enemy - Attack tiles and 2 enemy (PASSIVE) At the beginning (PASSIVE) Enemy Protects Attack tiles. of the turn, if there are at are reduced by 3​ 5%​ and least 5 enemy Strike, Attack, enemy Attacks are increased Carnage Rules - 11 or Protect tiles on the board, by ​20%.​ Kraven reduces their Destroys 6 random tiles and strength and deal damage. Lethal Protector - 9 deals additional damage for every special tile destroyed. Most Dangerous Game -10 Deals damage and creates 2 Does not generate AP. Yellow enemy Protect tiles.

Kraven places 1 Trap tiles. When present, Kraven steals 1 AP in a random color each turn. When trap matched, converts 3 basic tiles to his team's strongest color and deals damage. Vulture ★​ ★★★​ (5/3/5) Icem4n ​★★★★​ (5/5/3) Clo&Dag ★​ ★★★​ (5/5/3) Circling Prey 6 Whiteout - 12 Light-Knives 8 Vulture goes Airborne for 2 Deals AoE damage, plus Deals damage & removes 5 turns. damage for every Blue tile on enemy S/P/A tiles. If no tiles the board (max 15). exist, damage is AoE. (PASSIVE) Start of the turn, Child of Light 0 if Airborne, gain 4 Green, 3 Uncanny Snowman - 6 Blue, 2 Black, 1 Red. Restores health or converts up to tiles to Yellow. One Fell Swoop 9 Creates (Build a Snowman) Bobby a 3-turn Countdown tile that stuns the target for 4 turns deals 815 damage. and places a 4-turn Child of Darkness 0 Countdown tile. Change to At the start of the turn, if (PASSIVE) If it exists when Punch a Snowman there are at least 9 Black Vulture returns from being tiles on the board, creates a Airborne, remove it deals (Punch a Snowman) Iceman Red Attack tile. If not, AoE damage. deals damage. Destroys all converts up to 4 basic tiles of Iceman's Countdown tiles. to Black. Hybrid Tech Slicer 10 Level Upgrades Darkness Hungers 8 Create a 7-turn Black Deals damage and destroys Countdown that targeted Cold As Ice - 8 AP up to 4 random enemy S/P/A enemy loses 4 levels in all tiles. Transforms 5 Red tiles into powers (min 1). (PASSIVE) When Vulture Blue tiles, then drains the Pocket Dimension 6 goes Airborne, the same enemy team of 3 Red AP. Deals damage and replaces effect, also targeting Cloak & Daggers powers with Invisibility and Countdown new powers. If there are at tiles. least 9 Black tiles on the board, this power costs less (min 3).

God of Thunder - 12 Wakanda Forever! - 0 You Shoulda Run - 0 Friendly power damage is Whenever you match an Thor deals AOE damage. increased by 1321 for each enemy Strike tile, destroy a Team-Up AP. Okoye's random 3x3 block. (PASSIVE) At the beginning Team-Up match damage is of each turn, if Thor is below +30%. At the start of the turn, 50% health, destroys 5 basic Happy Birthday, Runt - 7 if Okoye is not in front, lose 1 Red, Green or Yellow tiles. Creates 3 enemy Strike tiles, Team-Up AP. then does damage per

enemy Strike tile, up to 9. Asgardian Tactics 9

Thor deals damage, ignoring Indomitable Spirit - 7 Protect tiles + for each Tooth & Nail - 6 friendly Special tile up to 10. Restores 1765 health for Creed slashes 4 times for each Team-Up on the board, 1903 damage each time, ignoring friendly Strike tiles Smoldering Fire 9 then converts 4 random and continuing even if he Creates a Repeater tile that basic tiles to Team-Up tiles. downs the target. generates 1 Yellow Protect tile each turn. This power becomes Raging Fire. Piercing Throw - 11

Deals 12k damage and Raging Fire 12 destroys a chosen row, Remove Repeater tile to deal dealing damage for each tile damage to the target. destroyed in the enemy's

strongest color. Does not (PASSIVE) When repeater is generate AP. gone, Protects convert to Strikes and this power becomes Smoldering Fire. Iron fist ​★★★​ 5/5/3 Black Panther ​ ★​ ★★​ 5/3/5 Dr. Strange​ ★​ ★★​ 5/3/5 Shou-Lao Fang Strike - 8 Battleplan - 9 Crimson Bands of Cyttorak 9 Deals damage and creates Red Strike tiles. If the team Converts 3 basic Yellow tiles has enough Black AP, to Strike tiles. If the team Converts a chosen basic tile creates additional Strike has 12 or more Team-Up AP, into a 2-turn Countdown tile, tiles. converts 3 basic Yellow tiles then stuns the target for 2 to batter Strike tiles instead. turns. The tile destroys 2 Iron Fist of K'un-Lun - 5 enemy AP of its color and deals 45 damage each turn. AP Defense Grid - 8

If the team has less than 12 Places a Blue Countdown tile Eye of Agamotto 11 Black AP, converts basic that converts a basic color tiles to Black. If the team has tile to a Protect tile every 2 Remove up to 2 random 12 or more Black AP, deals turns. If 3 or more Protect enemy Attack tiles and gain damage instead. tiles are in play, conversion 2 purple AP. is suspended. Exquisite Technique - Flames of the Faltine 0 Passive Rage o’ the Panther - 12 (PASSIVE) Whenever an (PASSIVE) At the beginning Deals damage to each enemy fires a power, deal of every turn, if there are no enemy, but the enemy team damage to the target and friendly Attack tiles, create a gains AP in their strongest gives a burst of health to the Green Attack tile. color. If there are more than players team. one color of the same power damage, the enemy will gain 5 AP for that one as well.

Storm ​★★★​ 5/5/3 Kamala Khan ★​ ★★​ 5/5/3 Hulk ★​ ★★​ 3/5/5 Lightning Strike - 10 Bring Out The Best - 0 Thunderous Clap - 10 Shatters 8 tiles, doing (PASSIVE) Whenever an ally damage and earning AP for Does 118 damage to the fires an ability, Ms. Marvel each. target and destroys 3 tiles gives the team a burst of plus one for every two Green health. AP the team has. Does not Mistress of Elems - 9 generate AP. Inhuman Stretchiness 8 Destroys up to 5 Team-Up tiles, generating Team-Up Smash - Red 14 Converts a chosen basic tile AP and dealing 38 damage and random basic tiles of the per tile. Consumes up to 10 of the same color to Green. team's Green AP and damaging the target for 284 Hailstorm - Black 9 AP Embiggened Bash - 12 plus 19 for each Green AP Deals damage to the enemy Hailstones pelt the enemy, remaining. Does 30% of the team. converting 16 basic tiles to damage to allies if there are Attack tiles. more than 10 Green tiles on the board.

Anger - 0

When damaged for over 5% of his health, a random basic Black tile becomes a 1 turn Countdown that changes 1 basic tile(s) to Green. Kamala Khan ★​ ★★​ 3/5/5 Black Panther ​ ★​ ★★ Vision ​ ★​ ★★ Battleplan - 9 Bring Out The Best - 0 Density: Heavy - 5 Converts 3 basic Yellow tiles (PASSIVE) Whenever an ally to Strike tiles. If the team Creates a Density: Heavy fires an ability, Ms. Marvel has 12 or more Team-Up AP, Blue 4-turn Countdown Tile. gives the team a burst of converts 3 basic Yellow tiles While this tile is on the health. to batter Strike tiles instead. board, Vision deals more damage and his Red power Inhuman Stretchiness 8 Defense Grid - 8 becomes Heavy Strike.

Converts a chosen basic tile Places a Blue Countdown tile Attack Protocol - 10 and random basic tiles of the that converts a basic color same color to Green. tile to a Protect tile every 2 Heavy Strike - Deals 274 turns. If 3 or more Protect damage to the enemy team. Embiggened Bash - 12 tiles are in play, conversion Deals damage to the enemy is suspended. Density: Light - 5 team. Rage o’ the Panther - 12 Creates a Density: Light Yellow 4-turn Countdown Deals damage to each Tile. While this tile is on the enemy, but the enemy team board, Vision reduces gains AP in their strongest damage to himself by 88 and color. If there are more than his Red power becomes one color of the same power Light Disruption. damage, the enemy will gain 5 AP for that one as well. 5/3/5 5/5/3 5/5/3

Sleight of Hand 10 Photonic Barrage 8 Call the Cavalry 12 Turn selected tiles into Converts a chosen basic Create 4 Countdown tiles. 2-turn Countdown tiles which Black tile into a 5-turn (PASSIVE) When a friendly deal AoE damage plus Countdown tile that creates a Countdown reaches 0, gain 2 damage to the target. Strike tile every turn, and random AP. deals damage when expires. Everyone With Me 0 Best Laid Plans 8 Executive Decision 5 (PASSIVE) When the enemy Choose 2 tiles to Charge and uses a power, place a 3-turn Reduces a chosen friendly swap and damage. Countdown tile. While it is on Countdown tile to 0. the board, RYBG power costs (PASSIVE) When you make a (PASSIVE) When a friendly are reduced by 2. When the match if you have 6+ Countdown expires, improve tile expires gain 2 random Team-Up AP, spend 2 to 1 friendly tile. AP. reduce 1 friendly Countdown timer by 2. Energy Manipulation 0 Oldest Trick in Book 8

(PASSIVE) When opponent Super Secret Tech 11 Star-Lord deals damage. He makes a match in their deals an additional damage Steal 2-3 random AP for strongest color, gain 2 AP in per friendly countdown tile each friendly Countdown tile your strongest color. If they up to 6. (up to 5 tiles). are the same, deal damage to the enemy team. (PASSIVE) When an ally fires a power, create 1 Countdown tile that deals damage.

Medusa 5/3/5 Carnage 5/3/5

The Resolute Queen 0 Scythes - 7

(PASSIVE) Whenever an Deals damage to the target Attack, Protect or Strike tile and less damage to all other is matched, if it was a allies and enemies. friendly tile, give a burst of 190 health to the team. If it Alien Instincts - was an enemy tile, gain 1 AP in Purple, Blue or Green. (PASSIVE) Each round Carnage creates 2 friendly Entangled 0 Attack tiles and 2 enemy Attack tiles. (PASSIVE) Every turn, if one does not exist, create a Carnage Rules - 11 2-turn Countdown tile that deals 83 damage every turn. Destroys 6 random tiles and If this tile gets destroyed, deals additional damage for create 2 strength 40 Attack every special tile destroyed. tiles. Does not generate AP.

Hair Meddle 10

Swaps 16 pairs of random tiles, stealing any swapped enemy strike tiles.

Captain America ★​ ★★ Kamala Khan ★​ ★★​ 3/5/5 Iron Man 40 ★​ ★★​ 3/5/5 3/5/5 Bring Out The Best - Passive Unibeam - 13 Deals Sentinel of Liberty - 19 damage and drains some of Transforms chosen basic the team's Yellow, Purple tiles into Yellow Protect tiles. (PASSIVE) Whenever an ally and Black AP. fires an ability, Ms. Marvel gives the team a burst of Star Spangled Avenger - 11 Ballistic Salvo - Blue 16 health. Deals damage to the enemy team, destroys random basic Hits the target for damage Inhuman Stretchiness - 8 tiles and drains the team’s and transforms a chosen Yellow, Purple and Black AP. Converts a chosen basic tile basic tile into a Countdown (Destroyed tiles do not and random basic tiles of the tile that returns Red AP. generate AP.) same color to Green.

Peacemaker - 12 Stuns Recharge - Yellow 6 Embiggened Bash - 12 the target and transforms a Creates 3 2-Turn Countdown Deals damage to the enemy chosen basic tile into a tiles that restore 4 Red, 4 team. Countdown tile that returns Blue, 3 Green & 1 Purple AP Blue AP. each, but stun Iron Man for 2

turns

Iron Man ★​ ​ 5/5/3 Storm ★​ ​ 5/3/5 Black Widow ​★​ 5/5 Repulsor Blast - 10 ​ A high-impact kinetic blast Lightning Strike - 10 Aggressive Recon - 16 from Iron Man's hand deals Storm calls a blinding bolt of Natasha goes undercover to damage to the target. electricity from the heavens, find her opponent’s secrets, shattering tiles, doing Steals 4 AP of each color. Armored Assault -8 ​ Iron damage and earning AP for Man charges to the fore and each. Widow’s Sting - 9 positions his armor to shield his allies, creating Protect Mistress of the Elements - 9 A dart from Black Widow's tiles. From there he bracelets strikes the target unleashes his weaponry, and releases an electrical dealing damage. Deals damage for each charge. Stuns for 5 turns. Environment tile, then Also stuns other enemies for Ultra-Freon Beam - 19 shatters them. 1 turn. The World's Greatest Engineer freezes the target, Hailstorm - 9 stunning them and dealing damage. Hailstones pelt the enemy, converting basic tiles to Attack tiles. Magneto ​★★​ 3/5/5 Storm ★​ ★​ 5/5/3 Captain Marvel ​★★​ 5/5/3

Iron Hammer - 6 Lightning Storm - 12 Photonic Blasts - 7 Deals Converts a random Blue tile Destroys random tiles, damage and destroys protect into a turn Countdown tile dealing damage and tiles. Does not generate AP. that destroys surrounding generating AP. tiles. Sonic Boom- 9 Wind Storm - Blue 11 Polarity Shift - 11 Damages the enemy team Deals damage to all enemies, Changes 3 selected basic for and stuns the target. reduces random team color color tiles to Blue. And AP and places a countdown that deals additional damage others to red. Raging Tempest - Pass to all enemies. (PASSIVE) If a team member Magnetic Flux - 8 Turns is damaged for 20% of their random basic Red tiles into max health, it deals damage Strategic Command - 8 Countdown tiles that deals to all enemies. If every team Changes random tiles into damage to the current target. member is below 50% health, damage increases. .

Scarlet Witch ★​ ★★​ 3/5/5 Professor-X ​★★★★ 5​ /3/5 Black Widow ​★★★​ 5/3/5 Reality Crush - 14 AP Master Plan - Passive Sniper Rifle - Green 15 Black Widow shoots a (PASSIVE) Whenever Deals damage to the enemy location on the board, Professor X's team makes a clearing a reticle shaped team and stuns a random Match-5 or greater, it pattern. Deals damage for enemy. generates AP in the team's each tile destroyed and strongest color and deals additional damage to the Hex Bolt - 8 AP additional damage. current target.

Select one basic tile to Blind Spot - 7 AP Pistol - Red 12 destroy it and random basic tiles around it, generating Professor X creates an Black Widow fires, clearing a AP. invisibility tile that targets block of tiles, dealing him, if one does not exist. damage for each tile and Arcane Incantation - additional damage to the Psychic Convergence - current target. Does not (PASSIVE) At the beginning generate AP. Passive of her turn, if one does not Deceptive Tactics - Purple exist, she creates a (PASSIVE) Whenever an ally Countdown tile that of Professor X fires a power, 11 transforms random adjacent it also creates a Protect tile. basic tiles to Purple. Converts basic color tiles ______(except for Green) into Green ______tiles. Passive damage if Wanda ______Blue makes purple and makes a 5-match, special maybe a 5-match for the tiles are nice. Invis to survive Use that purple to make Prof. if needed. green 5-matches for Chuck’s brain pain, and blast anyone left with your green AoE. Iron fist ​★★★​ 5/5/3 ​★★★​ 3/5/5 Scarlet Witch ★​ ★★​ 3/5/5 Shou-Lao Fang Strike - 8 Righteous Uppercut - 13 Reality Crush - 14 AP

Deals damage and creates Luke deals damage, plus Deals damage to the enemy Red Strike tiles. If the team damage for each ally still in team and stuns a random has enough Black AP, the fight. enemy. creates additional Strike tiles. Unbreakable - PASSIVE Hex Bolt - 8 AP

Iron Fist of K'un-Lun - 5 At the beginning of every Select one basic tile to turn, if there are no friendly destroy it and random basic AP Protect tiles on the board, tiles around it, generating If the team has less than 12 Luke creates a red Protect AP. Black AP, converts basic tile. Arcane Incantation - Passive tiles to Black. If the team has 12 or more Black AP, deals Jab, Jab, Cross - 6 damage instead. Luke deals damage and places a Countdown tile. (PASSIVE) At the beginning Exquisite Technique - While active, Jab, Jab, Cross of her turn, if one does not exist, she creates a Passive deals more damage instead. Countdown tile that (PASSIVE) At the beginning transforms random adjacent of every turn, if there are no basic tiles to Purple. friendly Attack tiles, create a

Green Attack tile.

______Blue makes purple and green Build purple until over 12, BLACK! Build some up, and can target purple, but use green kick to get strikes out, click, click BOOM. Stuns too! Danny’s purple, not Wanda’s. then punch purple, then switch to Luke’s black. Red is nice.