DECEMBER 1999 GAME DEVELOPER MAGAZINE ON THE FRONT LINE OF GAME INNOVATION GAME PLAN DEVELOPER 600 Harrison Street, San Francisco, CA 94107 t: 415.905.2200 f: 415.905.2228 w: www.gdmag.com Publisher Down With Global Cynthia A. Blair cblair@mfi.com EDITORIAL Editorial Director Alex Dunne
[email protected] Homogenization! Managing Editor Kimberley Van Hooser
[email protected] think most of us in this industry As an American, however, I must Departments Editor are pretty happy about the fact admit to having reservations about an Jennifer Olsen
[email protected] Art Director that interactive electronic enter- influx of foreign talent. It’s not that I Laura Pool lpool@mfi.com tainment has rapidly become a think American jobs will be stolen by Editor-At-Large I Chris Hecker
[email protected] widespread form of entertainment immigrants, nor that I adhere to isola- Contributing Editors around the world. And in case you tionist beliefs. On the contrary, I say Jeff Lander
[email protected] didn’t notice, game development itself the more the merrier here in the U.S. Paul Steed
[email protected] has spread around the globe with simi- What I fear is the result of a slow, Omid Rahmat
[email protected] Advisory Board lar speed. This fact was made abundant- steady exodus of game developers from Hal Barwood LucasArts ly clear to me last year when entries for countries whose game industries are Noah Falstein The Inspiracy the GDC’s Independent Games Festival just beginning to form. I don’t think Brian Hook Verant Interactive Susan Lee-Merrow Lucas Learning poured in from far-flung countries like that’s good for the countries in ques- Mark Miller Harmonix 4 Poland and Pakistan.