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Turbo Chameleon 64 Draft Version! (BETA-9)
Turbo Chameleon 64 VGA, turbo, freezer and memory expansion for the Commodore-64 The Programmers Manual Peter Wendrich [email protected] February 11, 2014 Draft version! (BETA-9) 1 Contents 1 Introducing the Chameleon core 5 1.1 Turbo Chameleon Cartridge for the C64 . .5 1.2 Standalone Mode . .5 1.3 Docking Station . .5 2 Configuration Mode 5 2.1 Detecting a Chameleon . .5 2.2 Activating Configuration Mode . .6 2.3 Reconfigure the FPGA core . .6 2.4 Force menu mode . .6 2.5 Force reset from software . .6 3 Core version information 6 3.1 Version Registers . .7 4 Memory 7 4.1 Allocated memory ranges . .7 4.1.1 32 MByte Layout . .7 4.2 MMU Registers . .8 4.3 Memory Overlays (6510 CPU) . 10 5 Buttons 10 5.1 Buttons Configuration Register . 11 5.2 Last Button Pressed . 11 6 VGA Output 11 6.1 VGA Sync . 11 6.2 Frame buffers . 12 6.3 Scaling modes . 12 6.4 Scanline emulation . 12 6.5 VGA Registers . 13 6.6 Palette Registers . 14 6.7 Fixed Palette Entries . 14 7 VGA Status Lines 14 7.1 VGA Status Configuration Register . 15 8 Cartridge Emulation 16 8.1 Freezer Logic . 16 8.2 Clock port . 16 8.3 Simple ROM cartridges . 16 8.4 MMC64 . 17 8.4.1 MMC64 additional SPI devices . 17 8.5 RAM expansions . 17 8.5.1 REU (Ram Expansion Unit) 1700, 1750, 1764 . 18 8.5.2 REU Emulated Quirks . 18 8.5.3 REU Registers . 19 8.5.4 GeoRAM registers . -
Basic: the Language That Started a Revolution
TUTORIAL BASIC BASIC: THE LANGUAGE THAT TUTORIAL STARTED A REVOLUTION Explore the language that powered the rise of the microcomputer – JULIET KEMP including the BBC Micro, the Sinclair ZX80, the Commodore 64 et al. ike many of my generation, BASIC was the first John Kemeny, who spent time working on the WHY DO THIS? computer language I ever wrote. In my case, it Manhattan Project during WWII, and was inspired by • Learn the Python of was on a Sharp MZ-700 (integral tape drive, John von Neumann (as seen in Linux Voice 004), was its day L very snazzy) hooked up to my grandma’s old black chair of the Dartmouth Mathematics Department • Gain common ground with children of the 80s and white telly. For other people it was on a BBC from 1955 to 1967 (he was later president of the • Realise how easy we’ve Micro, or a Spectrum, or a Commodore. BASIC, college). One of his chief interests was in pioneering got it nowadays explicitly designed to make computers more computer use for ‘ordinary people’ – not just accessible to general users, has been around since mathematicians and physicists. He argued that all 1964, but it was the microcomputer boom of the late liberal arts students should have access to computing 1970s and early 1980s that made it so hugely popular. facilities, allowing them to understand at least a little And in various dialects and BASIC-influenced about how a computer operated and what it would do; languages (such as Visual Basic), it’s still around and not computer specialists, but generalists with active today. -
John G. Kemeny Thomas E. Kurtz Bronze EDITION GUIDE for Windows and Macos BRONZE Edition Reference Manual
The Original from the Inventors of BASIC John G. Kemeny Thomas E. Kurtz bronze EDITION GUIDE for Windows and MacOS BRONZE Edition Reference Manual bronze Edition Guide for the True BASIC Language System Copyright © 2002 by True BASIC Incorporated ISBN: 0-939553-39-2 All rights reserved. No part of this manual may be reproduced by any means, electronic, mechanical, or photocopying, without the prior written permission of True BASIC, Inc. Address any request for reprinting portions of any material contained in this documentation, listing the purpose of the reprint or citation, and the expected edition size of the publication to True BASIC as the address listed below. Trademarks and their owners: True BASIC: True BASIC, Inc.; IBM: International Business Machines; Apple Macintosh, MacOS: Apple Computer; MS-DOS, Windows, Windows95, Windows98: Microsoft. Published by: True BASIC, Inc. 1523 Maple Street Hartford, VT 05047-0501 USA MANUAL NUMBER: 7222/M 1-800 436-2111 US & Canada Sales Department 1-802 296-2711 International Orders 1-802 296-2715 Fax (24-hour availability) [email protected] Customer Support http://www.truebasic.com Website. Printed in the United States of America. 01/2002 3 Contents 1. An Introduction to Programming .................................................................. 9 2. Why True BASIC? .............................................................................................. 11 3. Installing True BASIC and Running Demo Programs .............................. 13 Installing the BRONZE Edition on Windows -
"TO-ASIST " Customised Software Tool Developed for A
3 .A Theoretical Advance "TO-ASIST " It has been established that if new users to SIT are to feel comfortable and productive in their use of the technology, they require adequate training materials and user-. friendly software interfaces. It is proposed here that the concept of a TO-ASIST (Task Orientated - Application of a Spatial Information Systems Toolbox) is a possible vehicle by which both of these objectives may be met. A TO-ASIST may be defined as a: Customised software tool developed for a specific function using spatial information systems principles, presented in an environment that guides users through the application andfcicilitates learning of those principles. The TO-ASIST represents a re-assessment of how SIT is delivered to users from a non-technical background. An important feature of the TO-ASIST concept is its restriction to one function. Further, the TO-ASIST must undertake all of those tasks that are repetitive and require complex sequences of processing algorithms. The simplicity of use of the TO-ASIST is the key to its success. If a more complex TO- ASIST were developed, this would represent a return to a more generic interface menu, the very thing that should be avoided. The development of a TO-ASIST must be driven from the end-user rather than a SIT specialist attempting to predict what is needed. The development of useable software must be matched by an equal desire to provide linked, on-line instruction on the use of the software as well as linked, on-line reference to technical theory, should the analyst wish to pursue it. -
Tandy's Little Wonder the Color Computer 1979-1991
Tandy's Little Wonder The Color Computer 1979-1991 A complete history and reference guide to the CoCo and all related hardware, software, and support sources. by F.G. Swygert SECOND EDITION - UPDATED FEB 2006 Tandy's Little Wonder page 1 INSIDE FRONT COVER If printing to bind, print only page 1 (front cover) on card stock or heavy colored paper. page 2 Tandy's Little Wonder Tandy's Little Wonder the Color Computer: 1980-1991 (and still going strong into the next century!) Second Edition written & edited by F.G. Swygert The Original Tandy Color Computer First Edition Copyright 1993, Second Edition Copyright 2006 by F.G. Swygert. All rights reserved. Published by FARNA Systems 147 Tom Moore Road, Leesville, SC 29070 e-mail: [email protected] Tandy's Little Wonder page 3 Tandy's Little Wonder the Color Computer SPECIAL ACKNOWLEDGEMENTS: The following individuals have made contributions directly or indirectly to the content of this book : Frances Calcraft Lee Duell Thomas Fann Art Flexser Marty Goodman Frank Hogg Alan Huffman Don Hutchison Carmen Izzi Jr. M. David Johnson Bob Kemper Mark Marlette (Cloud-9) Nicholas Marentes Dave Myers Bob Montowski Alfredo Santos Kelly Thompson Jordan Tsvetkoff Rick Ulland Brian Wright Glenside Color Computer Club Mid-Iowa & Country CoCo Club Banner for the 15th "Last" CoCoFest annually hosted by Glenside Color Computer Club -- true stalwarts of the CoCo Community! This edition is dedicated to all those who continue to collect, use, and enjoy the Tandy Color Computer. All brand/trade names copyright their respective owners. No part of this publication may be reproduced or quoted without written permission from the publisher. -
Statements and Functions
Statements and Functions The following statments and functions are found in ALL versions of the True BASIC Programming Language: ORDINARY STATEMENTS AND STRUCTURES: PROGRAM END LET DO Loop Structure EXIT DO LOOP FOR Loop Structure EXIT FOR NEXT SELECT CASE Structure CASE IF IF Structure ELSEIF ELSE END IF END SELECT CASE ELSE OTHER STATEMENTS: ASK FREE MEMORY DIM PAUSE RANDOMIZE REM STOP FOR LINE-NUMBERED PROGRAMS: GOSUB ON GOSUB GOTO ON GOTO RETURN TO SET VARIOUS OPTIONS: OPTION ANGLE OPTION NOLET OPTION ARITHMETIC OPTION TYPO OPTION BASE OPTION USING OPTION COLLATE True BASIC Functions and Statements — 1 INPUT AND OUTPUT STATEMENTS: DATA INPUT LINE INPUT MAT INPUT MAT LINE INPUT MAT PRINT MAT READ PRINT READ RESTORE ASK MARGIN SET MARGIN ASK ZONEWIDTH SET ZONEWIDTH FILE STATEMENTS: CLOSE #n ERASE #n INPUT #n: LINE INPUT #n: OPEN #n: RESET #n: PRINT #n: FUNCTIONS AND SUBROUTINES: CALL DECLARE DEF (FUNCTION) DEF DEF Structure EXIT DEF END DEF EXTERNAL LIBRARY LOCAL SUB Structure EXIT SUB END SUB FUNCTION FUNCTION Structure EXIT FUNCTION END FUNCTION DECLARE NUMERIC DECLARE STRING DECLARE SUB CHAIN GRAPHICS AND SOUND STATEMENTS: BOX AREA BOX CIRCLE BOX CLEAR BOX DISK BOX ELLIPSE BOX KEEP BOX LINES True BASIC Functions and Statements — 2 BOX SHOW CLEAR DRAW SOUND FLOOD PICTURE Structure EXIT PICTURE END PICTURE PLAY PLOT PLOT AREA PLOT LINES PLOT POINTS PLOT TEXT SET WINDOW SET TEXT JUSTIFY ASK BACK ASK COLOR ASK COLOR MIX ASK CURSOR ASK DIRECTORY ASK MAX COLOR ASK MAX CURSOR ASK MODE ASK NAME ASK PIXELS ASK SCREEN ASK TEXT JUSTIFY ASK -
Building Object-Oriented Instrument Kits
FI.,.HEWLETT a:~ PACKARD Building Object-Oriented Instrument Kits Martin L. Griss, Robert R. Kessler* Software Technology Laboratory HPL-96-22 February, 1996 component, Quick development of related instrument applications requires a domain-specific new approach-eombine techniques of systematic software reuse kits, framework, and component-based software with object technology and RAD. object-oriented, Reusable domain-specific frameworks, components, glue 00 methods, languages, and tools must be designed to work together to simplify application construction. Previous papers define such software reuse, compatible workproducts as domain-specific kits and describe a WAVE framework for their analysis and comparison. Using this kit model, we analyze the Hewlett-Packard Visual Engineering Environment (VEE) as a domain-specific kit. Contrasting these analysis results with those for Microsoft's Visual Basic@ (VB), we can identify the key features required for an experimental next-generation version of such an instrument kit. We gain maximum benefit by integrating systematic 00 methods to develop reusable architecture, framework, and components with a flexible, domain-specific visual application assembly environment. Using ObjectoryTM as the design tool and VB as the implementation vehicle, we have prototyped an open, component-oriented VEE-like environment, the WAVE Engineering System. WAVE is a flexible kit that supports high levels of software reuse. We illustrate how object technology, reuse, and RAD methods are combined by applying WAVE to a simple LEGOTM instrumentation kit implemented in VB. We describe some results of our experiments and what we have learned about kit construction using 00 methods and VB implementation. This description will enable the reader to use the concept of kits to structure and package reuse deliverables, and also indicate how technologies such as VB can be used as a powerful starting point. -
Commodore Enters in the Play “Business Is War, I Don't Believe in Compromising, I Believe in Winning” - Jack Tramiel
Commodore enters in the play “Business is war, I don't believe in compromising, I believe in winning” - Jack_Tramiel Commodore_International Logo Commodore International was an American home computer and electronics manufacturer founded by Jack Tramiel. Commodore International (CI), along with its subsidiary Commodore Business Machines (CBM), participated in the development of the home personal computer industry in the 1970s and 1980s. CBM developed and marketed the world's best-selling desktop computer, the Commodore 64 (1982), and released its Amiga computer line in July 1985. With quarterly sales ending 1983 of $49 million (equivalent to $106 million in 2018), Commodore was one of the world's largest personal computer manufacturers. Commodore: the beginnings The company that would become Commodore Business Machines, Inc. was founded in 1954 in Toronto as the Commodore Portable Typewriter Company by Polish-Jewish immigrant and Auschwitz survivor Jack Tramiel. By the late 1950s a wave of Japanese machines forced most North American typewriter companies to cease business, but Tramiel instead turned to adding machines. In 1955, the company was formally incorporated as Commodore Business Machines, Inc. (CBM) in Canada. In 1962 Commodore went public on the New York Stock Exchange (NYSE), under the name of Commodore International Limited. Commodore soon had a profitable calculator line and was one of the more popular brands in the early 1970s, producing both consumer as well as scientific/programmable calculators. However, in 1975, Texas Instruments, the main supplier of calculator parts, entered the market directly and put out a line of machines priced at less than Commodore's cost for the parts. -
BASIC 64 Complete Compiler for the Commodore 64
BASIC 64 complete compiler for the Commodore 64 By T. Helbig 25933 A Data Becker product Published by: Abacus IIISoftware ~ ~~. " '~ COPYRIGHT NOTICE Abacus Software makes this package available for use on a single computer only. It is unlawful to copy any portion of this software package onto any medium for any purpose other than backup. It is unlawful to give away or resell copies of any part of this package. Any unauthorized distribution of this product deprives the authors of their deserved royalties. For use on multiple computers, please contact ABACUS Software to make such arrangements. WARRANTY Abacus Software makes no warranties, expressed or implied as to the fitness of this software product for any particular purpose. In no event will Abacus Software be liable for consequential damages. Abacus Software will replace any copy of the software which is unreadable if returned within 30 days of r). purchase. Thereafter, there will be a non;linal charge for replacement .' Third Printing, July 1985 Printed in U.S.A. Translated by Gene Traas, Heidi Sumner Copyright (C)1984 Data Becker, GmbH Merowingerstr. 30 4000 Dusseldorf, W.Germany Copyright (C)1984 Abacus Software, Inc. P.O. Box 7211 Grand Rapids, MI 49510 ISBN # 0·916439·17·8 TABLE OF CONTENTS o. IN1RODUCTION . • . • . • . • . • • . • . • . • 1 " 1. GETTINGSTARTED .•..•.....•••.•••..•.. 3 -....) 2. THECOMPllEWOPTIMUER ..•..••••.••..•.. 7 3. ADVANCED DEVELOPMENT FEATURES. • • • • . • • .11 4. THE OVERLAY FEATURE ..••.••....•..••.• 15 5. COMPll.ER DIRECTIVES. • . • . • . • • . • • • . • • . 17 6. HINTS FOR PROGRAMMING. • • . • . .21 PROGRAMMER'S APPENDIX COMPll.ER DETAll..S. • . • . • • • • • . • . • • • . 23 ARRAYS .•••.•••••.•.••••••••..••.• 25 INTEGER LOOPS. • . • . • . • . • . • • . • . .25 BASIC EXTENSIONS . • . • . • . • . • • • . • • . • • .26 SIMON'S BASIC. • . • . 28 BASIC 4.0. I • • • • • I • • • • • • • • • • 130 COMPILING BASIC EXTENSIONS. -
The Manual for True Basic Free Is Here
Introduction Your True BASIC Free is identical to our powerful full-featured Language System and will run programs of any size. It only has two major limitations: • New or modified programs are limited to 250 lines. • The utilities used to create free-standing, double-click applications are not included. Otherwise, your True BASIC Free is identical to our other Lan- guage System versions. You are able to run programs of any size, use libraries and modules, and invoke DO programs. All the True BASIC statements and functions are included for your use. The current True BASIC Language System series consists of: True BASIC Free - MacOS and DOS versions with line limit True BASIC Student - MacOS and DOS with no line limits True BASIC Standard - MacOS & DOS with developer tools True BASIC BRONZE - MacOS, OS/2 and Windows versions True BASIC SILVER - MacOS, OS/2 and Windows versions The www.truebasic.com website lists features, specifications, and prices of each of these editions. First release - January 1999. © True BASIC Inc. All rights reserved. 1 Many of the concepts and operations described in this guide will be new to you. To make it easier for you to understand, we use the following style conventions to make clear the many new concepts you will encounter: Important new terms: words in bold type Variable names: words in italic True BASIC keywords: ALL CAPS Program listings: Code font Items to be typed by user: Code font Important concepts: x Bold type within lines Menus & menu commands: MENU font Names of programs: ALL CAPS Names of built-in functions: ALL CAPS This guide frequently refers to the True BASIC Bible. -
You've Seen the Movie, Now Play The
“YOU’VE SEEN THE MOVIE, NOW PLAY THE VIDEO GAME”: RECODING THE CINEMATIC IN DIGITAL MEDIA AND VIRTUAL CULTURE Stefan Hall A Dissertation Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of DOCTOR OF PHILOSOPHY May 2011 Committee: Ronald Shields, Advisor Margaret M. Yacobucci Graduate Faculty Representative Donald Callen Lisa Alexander © 2011 Stefan Hall All Rights Reserved iii ABSTRACT Ronald Shields, Advisor Although seen as an emergent area of study, the history of video games shows that the medium has had a longevity that speaks to its status as a major cultural force, not only within American society but also globally. Much of video game production has been influenced by cinema, and perhaps nowhere is this seen more directly than in the topic of games based on movies. Functioning as franchise expansion, spaces for play, and story development, film-to-game translations have been a significant component of video game titles since the early days of the medium. As the technological possibilities of hardware development continued in both the film and video game industries, issues of media convergence and divergence between film and video games have grown in importance. This dissertation looks at the ways that this connection was established and has changed by looking at the relationship between film and video games in terms of economics, aesthetics, and narrative. Beginning in the 1970s, or roughly at the time of the second generation of home gaming consoles, and continuing to the release of the most recent consoles in 2005, it traces major areas of intersection between films and video games by identifying key titles and companies to consider both how and why the prevalence of video games has happened and continues to grow in power. -
A Merge Emerges 24 Routine to Merge Progs. in Basic 5 A
Title Page Description Issue Year Month A MERGE EMERGES 24 ROUTINE TO MERGE PROGS. IN BASIC 61 88 5 A SOUND START 20 Q+A.RE.SOUND AND PLAY COMMANDS THROUGH CASSETTE 52 87 8 ADDRESS LOADING 23 PUT ML PROGRAMS INTO MEMORY WHERE YOU WANT THEM 27 85 7 ADVENT.TRAIL (01) 15-8 MADNESS,"FRANKLIN","BONKA","DRONE" REVIEWED 4 83 8 ADVENT.TRAIL (01) 15-8 COLOSSAL CAVE,"CALIXTO","R.OF DARKNESS"REVWED 4 83 8 ADVENT.TRAIL (02) 41 PIMANIA,"RING OF DARKNESS","TOUCHSTONE" 16 84 8 ADVENT.TRAIL (03) 45 PETTIGREW'S DIARY,"OPERATION SAFRAS" 17 84 9 ADVENT.TRAIL (04) 45 INCREDIBLE HULK,"THE GOLDEN BATON" 18 84 10 ADVENT.TRAIL (05) 50 ARNOLD BLACKWOOD,"ARROW OF DEATH (PTS.1&2)" 20 84 12 ADVENT.TRAIL (05) 45 FEASIBILITY EXPERIMENT,"WAXWORKS","CALIXTO" 19 84 11 ADVENT.TRAIL (06) 43 REVIEWED-"TIME MACHINE" 21 85 1 ADVENT.TRAIL (07) 35 REVIEWED-"SHRUNKEN SCIENTIST","THE SKULL LORD" 23 85 3 ADVENT.TRAIL (08) 35 REVIEWS OF "CIRCUS"&"HORROR CASTLE" 24 85 4 ADVENT.TRAIL (09) 29 REVIEW OF "CAVERNS OF DOOM" 26 85 6 ADVENT.TRAIL (10) 36-7 COLOSSAL CAVE AND "ADVENTURELAND" REVIEWED 31 85 11 ADVENT.TRAIL (11) 35 PIRATE ADVENTURE AND "VOODOO CASTLE" REVIEWS 32 85 12 ADVENT.TRAIL (12) 26 SECRET MISSION,"SYZYGY"HELP+ADVENTURE CONTACT 33 86 1 ADVENT.TRAIL (13) 32-4 CASTLE BLACKSTAR&"SAM BUICK"REVD.+ADV.CONTACT 34 86 2 ADVENT.TRAIL (14) 29- HINTS ON "MADNESS/MINOTAUR","TRKBOER",LOINSPCE" 35 86 3 ADVENT.TRAIL (14) 29- HINTS ON "FRANKLINS","SEC.MISSION","WINGS/WAR" 35 86 3 ADVENT.TRAIL (14) 29- HINTS ON"SYZYGY","JUXTAPOSITION","ICE KINGDOM" 35 86 3 ADVENT.TRAIL (14) 29- HINTS ON