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A Beginner's Guide to Freebasic
A Beginner’s Guide to FreeBasic Richard D. Clark Ebben Feagan A Clark Productions / HMCsoft Book Copyright (c) Ebben Feagan and Richard Clark. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License". The source code was compiled under version .17b of the FreeBasic compiler and tested under Windows 2000 Professional and Ubuntu Linux 6.06. Later compiler versions may require changes to the source code to compile successfully and results may differ under different operating systems. All source code is released under version 2 of the Gnu Public License (http://www.gnu.org/copyleft/gpl.html). The source code is provided AS IS, WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Microsoft Windows®, Visual Basic® and QuickBasic® are registered trademarks and are copyright © Microsoft Corporation. Ubuntu is a registered trademark of Canonical Limited. 2 To all the members of the FreeBasic community, especially the developers. 3 Acknowledgments Writing a book is difficult business, especially a book on programming. It is impossible to know how to do everything in a particular language, and everyone learns something from the programming community. I have learned a multitude of things from the FreeBasic community and I want to send my thanks to all of those who have taken the time to post answers and examples to questions. -
Charles Munson
Charles Munson Current Address Permanent Address France [email protected] Florida, USA http://www.JetWhiz.com OBJECTIVE To obtain a software development or web programming position that utilizes a wide range of computer languages. EDUCATION Georgia Institute of Technology GPA 3.8 Doctor of Philosophy in Electrical & Computer Engineering (Ph.D. in progress) The University of Florida – Gainesville, Florida GPA 3.8, w/ honors Bachelor of Science in Computer Engineering RELEVANT Environments: KNOWLEDGE Experienced in Linux, BSD and Windows environments Knowledgeable with Macintosh-based systems Programming: Expert experience with Perl (14 years), PHP (14 years), JavaScript (15 years), C/C++ (11 years) and SQL Skilled with C# (7 years), Java (10 years), JSON/AJAX (Web 2.0 design), shell scripting (*Nix and Windows) and mobile application development Experience with assembly programming for various processors and microcontrollers (such as the MSP430 and 68HC12), including SPI communication Knowledge with Python, VBScript, QBasic, Pascal, ABAP (SAP), ASP.NET, Haskell Graphical interface (GUI) and user interface design using Java AWT and Swing, and also in C with the GTK+ toolkit and Win32 API Markup Languages: Expert knowledge of HTML5, (X)HTML, DHTML and XML (incl. Atom and RSS) Highly experienced with document formatting and transformations using XSL/XSLT and CSS Hardware: Reconfigurable computing with FPGA and CPLD devices in conjunction with VHDL and schematic design (Quartus) Circuit board (PCB) layout using Altium Designer -
BASIC CODE 2010 Edition by the League of Minnesota Cities Duke Addicks, Special Counsel Rachel Carlson, Staff Attorney
THE MINNESOTA BASIC CODE 2010 Edition By The League of Minnesota Cities Duke Addicks, Special Counsel Rachel Carlson, Staff Attorney Published by American Legal Publishing Corporation 432 Walnut Street, 12th Floor Cincinnati, Ohio 45202 Tel: (800) 445-5588 Fax: (513) 763-3562 E-Mail: [email protected] Internet: http://www.amlegal.com PREFACE TO THE MINNESOTA BASIC CODE, 2010 EDITION The Minnesota Basic Code This League of Minnesota Cities/American Legal Publishing (LMC/ALP) Minnesota Basic Code (MBC) is an effort to provide a modern and comprehensive code of ordinances for smaller Minnesota cities without the expense of a customized code of ordinances. Its provisions are also useful to all Minnesota cities that wish to have models for the basic city ordinances on the subjects contained in the code. The code reflects current state statutes, case law and rules through January, 2010. The MBC will be supplemented periodically to reflect legislative enactments and new case law and rules. The supplements will consist of new pages which will replace or be in addition to the pages contained in this edition. In addition, the supplements will contain new model ordinances that will be included into the MBC unless the city decides not to incorporate them into their code. Authors and Editors This Minnesota Basic Code is partly based on the Model Ordinance Code for Minnesota Cities, Revised Edition 1980, prepared by Orville C. Peterson, former Executive Director of the League of Minnesota Cities, and the 1989 Model Ordinance Code prepared by Thomas L. Grundhoefer, then Staff Attorney and now General Counsel for the League. -
10 Minutes of Code TI-BASIC
10 Minutes of Code TI-BASIC Unit 1: Program Basics and Displaying on Screen Skill Builder 1: Using program editor and syntax This is the first of three ‘Skill Builders’ in Unit 1. At the end Objectives: of this unit, you will use the skills you have learned in these Use the TI Basic Program Editor to create and run Skill Builders to create a more complex program. This is a simple program. your first lesson in learning to code with TI Basic. Use the program menus to select and paste TI Basic is a programming language that can be used to commands into a program. program on the TI calculators. While the structure and Run a program. syntax (grammar) of TI Basic is simpler than other modern languages, it provides a great starting point for learning the basics of coding. Let’s get started! Teacher Tip: B.A.S.I.C. is one of the original programming languages that was designed for teaching and learning programming. It is an acronym of Beginners’ All-purpose Symbolic Instruction Code. TI Basic is based upon this language. Turn on your TI-84 Plus CE and press the p key. Select NEW using the arrow keys. Select Create New by pressing e. Name your program. Our program name will be HELLOXY. It can be any legal name*. Press e after typing the name. You are now in the Program Editor. Each line begins with the colon character ( : ). *A legal name must: be up to 8 characters long, start with a letter, include only uppercase letters and numbers, with no spaces; and be unique. -
Liste Von Programmiersprachen
www.sf-ag.com Liste von Programmiersprachen A (1) A (21) AMOS BASIC (2) A# (22) AMPL (3) A+ (23) Angel Script (4) ABAP (24) ANSYS Parametric Design Language (5) Action (25) APL (6) Action Script (26) App Inventor (7) Action Oberon (27) Applied Type System (8) ACUCOBOL (28) Apple Script (9) Ada (29) Arden-Syntax (10) ADbasic (30) ARLA (11) Adenine (31) ASIC (12) Agilent VEE (32) Atlas Transformatikon Language (13) AIMMS (33) Autocoder (14) Aldor (34) Auto Hotkey (15) Alef (35) Autolt (16) Aleph (36) AutoLISP (17) ALGOL (ALGOL 60, ALGOL W, ALGOL 68) (37) Automatically Programmed Tools (APT) (18) Alice (38) Avenue (19) AML (39) awk (awk, gawk, mawk, nawk) (20) Amiga BASIC B (1) B (9) Bean Shell (2) B-0 (10) Befunge (3) BANCStar (11) Beta (Programmiersprache) (4) BASIC, siehe auch Liste der BASIC-Dialekte (12) BLISS (Programmiersprache) (5) Basic Calculator (13) Blitz Basic (6) Batch (14) Boo (7) Bash (15) Brainfuck, Branfuck2D (8) Basic Combined Programming Language (BCPL) Stichworte: Hochsprachenliste Letzte Änderung: 27.07.2016 / TS C:\Users\Goose\Downloads\Softwareentwicklung\Hochsprachenliste.doc Seite 1 von 7 www.sf-ag.com C (1) C (20) Cluster (2) C++ (21) Co-array Fortran (3) C-- (22) COBOL (4) C# (23) Cobra (5) C/AL (24) Coffee Script (6) Caml, siehe Objective CAML (25) COMAL (7) Ceylon (26) Cω (8) C for graphics (27) COMIT (9) Chef (28) Common Lisp (10) CHILL (29) Component Pascal (11) Chuck (Programmiersprache) (30) Comskee (12) CL (31) CONZEPT 16 (13) Clarion (32) CPL (14) Clean (33) CURL (15) Clipper (34) Curry (16) CLIPS (35) -
Lindoo2019 Miami Xojo Presentation
Back to the Basics, in an Two Effort to Improve Student distinct retention in Intro to schools Programming Classes CS Dr. Ed Lindoo Associate Professor Computer Information Systems (CC&IS) 3 year average CS and CIS Drop/Fail rate • 3 year average • 50+ percent drop/fail rate in intro to programming class Two CIS classes taught by CS • Specifically CC&IS students were failing at a 62% rate! • Big problem! • If they fail this course, they don’t continue in the program • Represents a huge loss of revenue to the school • Intro to programming class taught by CS department • I was asked by our Dean to “Fix it” • Computer Science students and Information Systems students • Performed extensive research on why students fail. (business students) took the class together. • After sifting through all the research, I decided to go back to • Business students don’t have the strong technical skills to the basics, BASIC programing that is. jump into a Java or C++ course • I started thinking back to my days of BASIC and QBASIC • Certainly not as an intro class • Remember BASIC? • But that’s what was happening • Well that wasn’t going to cut it! • Further research found a common theme • Visual Programming Environments • Easier to understand languages. DON’T START WITH C++ • I thought long and hard about it • Re-wrote the entire course, Intro to Programming based on Xojo • Even though I had done a lot of work in VB.net, I felt like that was too heavy for this course • Ahh, but there’s a catch…………………isn’t there always? • Then I remembered back to my days of using Real Basic, so I • Must pass a Java course once they pass this class. -
Screenshot Showcase 1
Volume 125 June, 2017 VirtualBox: Going Retro On PCLinuxOS Inkscape Tutorial: Creating Tiled Clones, Part Three An Un-feh-gettable Image Viewer Game Zone: Sunless Sea PCLinuxOS Family Member Spotlight: arjaybe GOG's Gems: Star Trek 25th Anniversary Tip Top Tips: HDMI Sound On Encrypt VirtualBox Virtual Machines PCLinuxOS Recipe Corner PCLinuxOS Magazine And more inside ... Page 1 In This Issue... 3 From The Chief Editor's Desk... Disclaimer 4 Screenshot Showcase 1. All the contents of The PCLinuxOS Magazine are only for general information and/or use. Such contents do not constitute advice 5 An Un-feh-gettable Image Viewer and should not be relied upon in making (or refraining from making) any decision. Any specific advice or replies to queries in any part of the magazine is/are the person opinion of such 8 Screenshot Showcase experts/consultants/persons and are not subscribed to by The PCLinuxOS Magazine. 9 Inkscape Tutorial: Create Tiled Clones, Part Three 2. The information in The PCLinuxOS Magazine is provided on an "AS IS" basis, and all warranties, expressed or implied of any kind, regarding any matter pertaining to any information, advice 11 ms_meme's Nook: Root By Our Side or replies are disclaimed and excluded. 3. The PCLinuxOS Magazine and its associates shall not be liable, 12 PCLinuxOS Recipe Corner: Skillet Chicken With Orzo & Olives at any time, for damages (including, but not limited to, without limitation, damages of any kind) arising in contract, rot or otherwise, from the use of or inability to use the magazine, or any 13 VirtualBox: Going Retro On PCLinuxOS of its contents, or from any action taken (or refrained from being taken) as a result of using the magazine or any such contents or for any failure of performance, error, omission, interruption, 30 Screenshot Showcase deletion, defect, delay in operation or transmission, computer virus, communications line failure, theft or destruction or unauthorized access to, alteration of, or use of information 31 Tip Top Tips: HDMI Sound On contained on the magazine. -
Metadefender Core V4.13.1
MetaDefender Core v4.13.1 © 2018 OPSWAT, Inc. All rights reserved. OPSWAT®, MetadefenderTM and the OPSWAT logo are trademarks of OPSWAT, Inc. All other trademarks, trade names, service marks, service names, and images mentioned and/or used herein belong to their respective owners. Table of Contents About This Guide 13 Key Features of Metadefender Core 14 1. Quick Start with Metadefender Core 15 1.1. Installation 15 Operating system invariant initial steps 15 Basic setup 16 1.1.1. Configuration wizard 16 1.2. License Activation 21 1.3. Scan Files with Metadefender Core 21 2. Installing or Upgrading Metadefender Core 22 2.1. Recommended System Requirements 22 System Requirements For Server 22 Browser Requirements for the Metadefender Core Management Console 24 2.2. Installing Metadefender 25 Installation 25 Installation notes 25 2.2.1. Installing Metadefender Core using command line 26 2.2.2. Installing Metadefender Core using the Install Wizard 27 2.3. Upgrading MetaDefender Core 27 Upgrading from MetaDefender Core 3.x 27 Upgrading from MetaDefender Core 4.x 28 2.4. Metadefender Core Licensing 28 2.4.1. Activating Metadefender Licenses 28 2.4.2. Checking Your Metadefender Core License 35 2.5. Performance and Load Estimation 36 What to know before reading the results: Some factors that affect performance 36 How test results are calculated 37 Test Reports 37 Performance Report - Multi-Scanning On Linux 37 Performance Report - Multi-Scanning On Windows 41 2.6. Special installation options 46 Use RAMDISK for the tempdirectory 46 3. Configuring Metadefender Core 50 3.1. Management Console 50 3.2. -
Blue, Bluej and Greenfoot
Kent Academic Repository Full text document (pdf) Citation for published version Kölling, Michael (2016) Lessons from the Design of Three Educational Programming Environments: Blue, BlueJ and Greenfoot. International Journal of People-Oriented Programming, 4 (1). pp. 5-32. ISSN 2156-1796. DOI https://doi.org/10.4018/IJPOP.2015010102 Link to record in KAR http://kar.kent.ac.uk/56662/ Document Version Publisher pdf Copyright & reuse Content in the Kent Academic Repository is made available for research purposes. Unless otherwise stated all content is protected by copyright and in the absence of an open licence (eg Creative Commons), permissions for further reuse of content should be sought from the publisher, author or other copyright holder. Versions of research The version in the Kent Academic Repository may differ from the final published version. Users are advised to check http://kar.kent.ac.uk for the status of the paper. Users should always cite the published version of record. Enquiries For any further enquiries regarding the licence status of this document, please contact: [email protected] If you believe this document infringes copyright then please contact the KAR admin team with the take-down information provided at http://kar.kent.ac.uk/contact.html International Journal of People-Oriented Programming January-June 2015, Vol. 4, No. 1 Table of Contents SIKONL C I T L V PF EP iv Steve Goschnick, Swinburne University of Technology, Melbourne, Australia Leon Sterling, Swinburne University of Technology, Melbourne, Australia -
Scanned Document
OJ )> Vl () 0 ,0 ,m' I 1-V II&JS mm&Radio4 I nederlandse ornroep stichting I THE CHIP SHOP BASICODE2 mmmRadio4 - Broadcasting Support Services CONTENTS ©NOS nederlandse omroep stichting, Hilversum, Netherland 1. INTRODUCTION 5 ISBN 0-906965-14-4 2. HOW TO USE BASICODE-2 7 This edition first published by Broadcasting Support Services January 1984 3. BASICODE- THE SPECIFICATIONS 9 THE CHIP SHOP BBC Radio4 4. BASICODE-2 PROTOCOL 12 British Broadcasting Corporation Portland Place 5. APPLE II & lie 26 London W1A 1AA 6. BBC (A& B) 29 All rights reserved. This handbook and the accompanying computer programs are copyright. No part of this handbook or 7. COMMODORE COMPUTERS 31 the accompanying computer programs may be reproduced, 8. SHARP MZSOA 36 translated, copied or transmitted by any means whatsoever without the prior written permission of the copyright owners. 9. SINCLAIR ZX81 37 The publisher assumes no responsibility for errors, nor liability 10. TANDY TRS-80 & VIDEOGENIE 41 for loss or damage, however caused, arising from the use of the Basicode 2 kit. 11. THE FUTURE 47 The BASICODE-2 kit is available for £3.95 frorr:: Broadcasting Support Services P.O. Box? London W3 6XJ Please make cheques or postal orders payable to Broadcasting Support Services. Published for The Chip Shop, Radio 4, by Broadcasting Support Services- an independent educational charity providing follow up services for viewers and listeners. Introduction Chapter One BASICODE-2 INTRODUCTION BASICODE has been developed by the radio programme Hobbyscoop This book and the accompanying cassette contain the details of NOS which is broadcast weekly by Nederlanse Omroep Stichting (NOS), BASICODE. -
4. the BBC BASIC Assembler
ARM Assembly Language Programming - Chapter 4 - The BBC BASIC Assembler 4. The BBC BASIC Assembler There are two main ways of writing ARM assembly language programs. One is to use a dedicated assembler. Such a program takes a text file containing ARM assembly language instructions, assembles it, and produces another file containing the equivalent machine code. These two files are called the source files and object files respectively. An alternative approach is to use the assembler built-in to BBC BASIC. The ability to mix assembler with BASIC is a very useful feature of the language, and one that is relatively straightforward to use. For this reason, and because of the widespread availability of BBC BASIC, we describe how to use its built-in assembler. The examples of the next two chapters are also in the format expected by the BASIC assembler. 4.1 First principles Two special 'statements' are used to enter and exit from the assembler. The open square bracket character, [, marks the start of assembly language source. Whenever this character is encountered where BASIC expects to see a statement like PRINT or an assignment, BASIC stops executing the program and starts to assemble ARM instructions into machine code. The end of the source is marked by the close square bracket, ]. If this is read where BASIC is expecting to see an instruction to be assembled, it leaves assembler mode and starts executing the (BASIC) program again. To see the effect of entering and leaving the assembler, type in this short program: 10 PRINT "Outside the assembler" 20 [ ;In the assembler 30 ] 40 PRINT "Outside the assembler" If you RUN this, you should see something like the following: Outside the assembler 00000000 ;In the assembler Outside the assembler Between the two lines produced by the PRINT statements is one which the assembler printed. -
The Journal of Computing Sciences in Colleges
The Journal of Computing Sciences in Colleges Papers of the 29th Annual CCSC Rocky Mountain Conference October 9th-10th, 2020 Front Range Community College Westminster, CO Baochuan Lu, Editor Bin Peng, Associate Editor Southwest Baptist University Park University Pam Smallwood, Regional Editor Regis University Volume 36, Number 2 October 2020 The Journal of Computing Sciences in Colleges (ISSN 1937-4771 print, 1937- 4763 digital) is published at least six times per year and constitutes the refereed papers of regional conferences sponsored by the Consortium for Computing Sciences in Colleges. Copyright ©2020 by the Consortium for Computing Sciences in Colleges. Per- mission to copy without fee all or part of this material is granted provided that the copies are not made or distributed for direct commercial advantage, the CCSC copyright notice and the title of the publication and its date appear, and notice is given that copying is by permission of the Consortium for Computing Sciences in Colleges. To copy otherwise, or to republish, requires a fee and/or specific permission. 2 Table of Contents The Consortium for Computing Sciences in Colleges Board of Directors 5 CCSC National Partners & Foreword 7 Welcome to the 2020 CCSC Rocky Mountain Conference 8 Regional Committees — 2020 CCSC Rocky Mountain Region 9 Reviewers — 2020 CCSC Rocky Mountain Conference 10 Integrating Cloud-based File Storage and NoSQL Databases with Mobile App SQLite — Conference Tutorial 11 Robert Sjodin, Mohamed Lotfy, Regis University What I Have Learned About Teaching