<<

AGES 8+ A QUICKER GAME ®BRAND

If you’re familiar with MONOPOLY and 3. As soon as a second player goes want to play a quicker game: bankrupt, the game ends. The banker 1. To start, the banker shuffles the Title uses the banker unit to add together: Deed cards and deals two to each u Money left on their bank card player. Players immediately pay the u Owned sites, utilities and transports banker the price for the properties at the price printed on the board they receive. Play then continues u Any mortgaged property at half as normal. the price printed on the board 2. You only need to build up three EDITION u Houses, valued at purchase price houses on each site of a color group u before buying a hotel (instead of four). Hotels, valued at the purchase When selling hotels, the value is half price including the value of its purchase price. three houses. The richest player wins the game!

SPEEDY MONOPOLY

Alternatively, agree on a definite time to finish the game. Whoever is the richest player at this time wins!

AIM OF THE GAME To be the only player left in the game after everyone else has gone bankrupt.

CONTENTS ™ & © 2008 Twentieth Century Fox Film Corporation. All rights reserved. We will be happy to hear your questions or comments about this game. Please write to: Games, 1 gameboard, 1 banker unit, 6 Simpsons movers, 28 Title Deed cards, 16 Chance Consumer Affairs Dept., P.O. Box 200, Pawtucket, RI 02862. Tel: 888-836-7025 (toll free). J4G 1G2. cards, 16 Community Chest cards, 6 MONOPOLY bank cards, 32 houses, www.monopoly.com 12 hotels and 2 dice. The HASBRO, and MONOPOLY names and logos, as well as the distinctive design of the gameboard, the four corner squares, the MR. MONOPOLY name and character, and each of the distinctive elements of the board and playing pieces are trademarks of Hasbro for its property trading game and game equipment. ©1935,2008 Hasbro, Pawtucket, RI 02862. ® All Rights Reserved. TM and ® denote U.S. Trademarks. 40048 I 7674004800 TM Family 2-6 PLAYERS The Game INDEX HERE’S HOW TO PLAY Mortgage Pick up a Community Pay rent on other a property. Chest card. players’ properties. THE BANKER...... 4 See pages 9/10. See page 10. See page 8. PLAYING...... 4 BANKER UNIT...... 5-7

® Go to jail. THE FINER POINTS See page 11. BUYING PROPERTY...... 8 Build on your AUCTIONS...... 8 properties. PAYING RENT...... 8 See page 9. UTILITIES ...... 8 RAILROADS...... 8 BUILDING HOUSES...... 9 BUILDING HOTELS ...... 9 RUNNING OUT OF BUILDINGS ...... 9 RUNNING OUT OF MONEY...... 9 SELLING PROPERTY...... 9 MORTGAGES...... 9/10 BANKRUPTCY...... 10 CHANCE AND Pick up a COMMUNITY CHEST...... 10 Chance card. FREE PARKING ...... 10 See page 10. PASSING GO TWICE IN ONE TURN ...... 10/11 Join and JAIL ...... 11 his family, along with other residents of Springfield, in this BATTERY INFORMATION ...... 11 special electronic edition of the Banker unit, deal Collect a2M as you A QUICKER GAME ...... 12 classic MONOPOLY game. button and cards. pass GO. SPEEDY MONOPOLY...... 12 Race to build up your empire and See pages 5 to 7. See pages 5/10. become the richest player in town! 2 3 HERE’S HOW TO PLAY!

THE BANKER BANKER UNIT Choose one player to be the banker. If there are more than five players, the banker may THE BANKER UNIT CAN ONLY FIT 5 NUMBERS ON ITS a a choose to take on this role only. The banker is in charge of: SCREEN SO, FOR EXAMPLE, IT SHOWS 100,000 AS 100k AND a1,000,000 AS a1m. BECAUSE OF THIS YOU NEED TO

TITLE DEED INPUT FIGURES EXACTLY AS SHOWN ON THE TITLE DEED, DUFF GARDENS CHANCE AND COMMUNITY CHEST CARDS. K RENT b260 a1.3M a M With 1 House 3.9 a M With 2 Houses 9 a M With 3 Houses 11 M With 4 Houses a12.75 With HOTEL M alue $1.5 Mortgage V M each a Houses cost M2 each Hotels, a2 plus 4 houses

If a player owns all the sites of any color group, the rent is doubled on unimproved sites in that group. X. Game: © 1935, 2009 HASBRO. TM & © 2009 FO Million

The banker unit Title Deed cards Houses and Hotels Auctions Passing GO: The banker inserts your card into the unit’s PLAYING a Each choose a mover and place it on the 4. If you run out of money, mortgage or left slot and presses this button to add 2m. GO space. sell property to pay off your creditors. If you cannot raise enough money to 1. Roll both dice, the highest roller starts. Thousand Play continues clockwise. pay rent, tax or a bill, you are declared bankrupt and are out of the game. 2. On your turn, roll the dice and move To play a new game, press and hold until that number of squares clockwise 5. No player may borrow money from, Cancel/clear: you hear a beep. All the balances will be reset to the around the board. Two or more movers or lend money to, another player. starting sum of a15m. may rest on the same space at the same However, a player may choose to time. According to the space you land accept any of your property instead Decimal point/volume adjustor: to adjust the volume, on either: of money that is owed to them. remove all cards before pressing the decimal point button. ◆ Buy the property for the asking price 6. If you roll a double, take your turn as (if it isn’t owned by another player). normal and roll again. Roll three doubles Insert the cards in the direction shown. See page 8. in one turn and you go to jail! ◆ Get the banker to auction the 7. Continue until only one player is left in property (if you don’t want to buy the game. This player is the winner! the property for the asking price). See page 8. ◆ Pay rent (if the property is owned by another player). See page 8. Receiving Money Paying Money ◆ Pay taxes. Batteries ◆ Draw a Chance or Community To insert and remove batteries, see page 11. Chest card. See page 10. Starting ◆ Go to jail. See page 11. Press any key or insert a card. Each player’s starting balance is a15m. When 3. Once you own a color group, build a card is entered into the unit, the card number will be shown, followed by houses or hotels on those sites. that player’s current balance. 4 5 RECEIVING MONEY PAYING MONEY TRANSACTIONS BETWEEN PLAYERS

Finishing The unit turns off automatically after 1 minute of inactivity. Press any key to start it up again. All the balances will still be stored in the unit. This means you can take a break from playing and continue later, with your money exactly where you left it!

Banker’s Tips 1. If the unit does not beep when you insert a card, check it’s inserted the Receiving money from the banker: Paying money to the banker: Paying money to / Receiving money right way up. ◆ ◆ from another player for: Chance and Community Chest cards Chance and Community Chest cards 2. If you enter the wrong amount, press ◆ ◆ Passing GO ◆ Buying properties, houses and hotels Rent “C” and enter the correct amount. You ◆ Selling houses and hotels ◆ Paying taxes ◆ Bankruptcy can only correct a mistake if the card is ◆ Mortgage loans. ◆ Repaying a mortgage ◆ Selling property. still in the unit. The banker inserts your card into the unit’s ◆ Getting out of jail. The banker inserts the card making the 3. The maximum amount that can payment in the unit’s right hand slot and the be entered at one time is a20m, and left hand slot. Your balance will be displayed. The banker inserts your card into the unit’s card receiving the payment in the left hand the minimum amount is a10k. He will then enter the amount you are to right hand slot. He will then enter the slot. The payer’s balance is displayed. He receive. Once your balance goes up, amount you are to pay. Once your balance then enters the amount to be paid. The remove your card. goes down, remove your card. payer’s balance will go down. When the money has been transferred, the recipient’s balance will go up. Banker, remove both cards. BUILDING HOUSES SELLING PROPERTY Once you own all sites of a You may sell undeveloped sites, transports color group, you can buy and utilities to another player for a mutually THE FINER POINTS houses to put on any of those agreed price. You cannot sell a site if there spaces. The price of a house is shown on are any buildings on any of the sites in that BUYING PROPERTY PAYING RENT the Title Deed card. color group. You must first sell all the There are three types of property: If your roll ends on a site that is owned by You can buy any house (or hotel) on your buildings on those sites to the banker. another player, you must pay rent (unless turn or in between other players’ turns but Houses and hotels are sold to the banker SPRINGFIELD the site is mortgaged). The player who owns STATION SPRINGFIELD DAM you must build evenly: you cannot build a at half their original purchase price, stated HYDROELECTRIC the site must ask you for rent before the next COMPANY second house on a site until you have built on the Title Deed card. You can sell on your DUFF GARDENS player rolls the dice. The amount payable a house on every site in that group. You may turn or in between other players’ turns. is shown on the Title Deed card and varies buy as many buildings as you wish, as long according to the number of buildings on as you can afford them! Houses may not be Selling houses a a M 2M a .5M the site. You must sell houses evenly, in the same way 3 1 built if any site of the same color group is If you own a whole color group, the rent mortgaged. as they were bought. 1. Sites 2. Stations 3. Utilities is doubled on any undeveloped site of that Selling hotels group (i.e. a site without houses or hotels). BUILDING HOTELS If you land on an unowned property, you The banker will pay half the price of the You can still collect double rent for the sites To buy a hotel, you must have the first choice to buy it. If you decide hotel plus half the price of the four houses without a mortgage. first have four houses on to buy, pay the banker the price stated on each site of a complete that were exchanged for the purchase of that space. You will receive that property’s UTILITIES SPRINGFIELD DAM the hotel. SPRINGFIELD HYDROELECTRIC color group. Exchange the Title Deed card as proof of ownership. Utilities are NUCLEAR COMPANY Hotels can also be broken back down into POWER PLANT four houses for a hotel and pay the Keep it faceup in front of you. If you bought and banker the price shown on the Title Deed houses to raise money. To do this, sell a hotel decide not to buy, it is up for grabs! auctioned in card. Only one hotel may be built on any for half its cost and receive in exchange See Auctions, below. the same one site. four houses. a Owning a property entitles you to collect way as a .5M 1.5M 1 RUNNING OUT OF BUILDINGS MORTGAGES rent from any players who land on that properties. If the banker has no houses left, you must Mortgaging property space. Once you own all the sites in one If you land on an owned utility, pay rent to wait for other players to return theirs before First sell any buildings, then turn the site’s color group, i.e. you own a monopoly, the owner according to the dice you rolled you can buy any. Title Deed card facedown and collect your you can build houses and hotels on sites to get there. If the owner has one utility, mortgage amount shown on the back of in that group and collect more rent! If a limited number of houses or hotels the rent will be four times your dice roll, the card. multiplied by 10,000. If the owner has both are left and two or more players wish to AUCTIONS utilities, you must pay ten times the amount buy more than the banker has, the banker If you decide not to buy a site TITLE DEED of your dice roll, multiplied by 10,000. auctions them off individually to the highest after landing on it, the banker bidder. (see Auctions on page 8). DUFF GARDENS DUFF GARDENS K RENT b260 must immediately auction it RAILROADS a1.3M a M RUNNING OUT OF MONEY With 1 House 3.9 to the highest bidder, starting a M Railroads are bought and With 2 Houses 9 MORTGAGED a M If you are low on funds, you can raise With 3 Houses 11 FOR b1.5 at any price another player is willing to pay. M SPRINGFIELD auctioned in the same a12.75 M STATION more money by: With 4 Houses With HOTEL M Even though you declined the option of way as properties. alue $1.5 u Mortgage V buying at the original price, you may join Selling buildings M each Card must be turned this side up a if property is mortgaged. If you land on an owned Houses cost M2 each in the bidding too. u Mortgaging property Hotels, a2 railroad, pay the amount plus 4 houses u Selling property, utilities or transports If a player owns all the sites of any color group, the rent is doubled on unimproved sites in that group. stated on the Title Deed X. Game: © 1935, 2009 HASBRO. TM & © 2009 FO a2M card to the owner. The to another player for any agreed sum amount payable is shown on the (even if the property is mortgaged). Title Deed card and depends on the number of other railroads owned by that player. 8 9 You keep all mortgaged property and no CHANCE AND COMMUNITY CHEST immediately after passing GO and picking a IMPORTANT: BATTERY INFORMATION other player can pay off your mortgage When you land on one of these spaces, card that tells you to “Advance to GO”. The to secure the property. Rent cannot be take the top card from the relevant pile. banker will need to remove and reinsert x2 BATTERIES REQUIRED 1.5V AAA or R03 size Alkaline batteries recommended. Phillips/cross head collected on mortgaged property although Follow the instructions on the card before your bank card into the banker unit before NOT INCLUDED screwdriver (not included) needed to insert batteries. it can be collected for other properties in returning the card, facedown, to the bottom pressing T for the second time. that color group. of the deck. If you pick a “Get out of jail CAUTION: free” card, you can keep it until you wish JAIL 1. As with all small batteries, the batteries used with this product Repaying a mortgage Going to jail should be kept away from small children who still put things in to use it or sell it to another player for a GO TO their mouths. If they are swallowed, promptly see a doctor and You must pay the original mortgage mutually agreeable sum. You will be sent have the doctor phone (202) 625-3333 collect. If you reside amount plus 10% interest (rounded up to jail if: outside the United States, have the doctor call your local poison to the nearest 10,000). Once repaid, turn control center. 2. Always follow the instructions carefully. Use u You land on the only batteries specified and be sure to insert item correctly by the Title Deed card faceup. “Go to jail” space. matching the + and – polarity markings. 3. Do not mix old JAIL batteries and new batteries or standard (carbon-zinc) with alkaline Selling mortgaged property u You pick a Chance or batteries. 4. Remove exhausted or dead batteries from the product. You can sell mortgaged property to other Community Chest card 5. Remove batteries if product is not to be played with for a long which tells you to “Go time. 6. Do not short-circuit the supply terminals. 7. Should this players at any agreed price. The buyer can product cause, or be affected by, local electrical interference, move then either immediately repay the mortgage directly to jail”. it away from other electrical equipment. Reset (switching off and or pay 10% interest (rounded up to the u You roll a double three times in a row back on again or removing and re-inserting batteries) if necessary. 8.RECHARGEABLE BATTERIES: Do not mix these with any other nearest 10,000) but retain the mortgage. on your turn. types of batteries. Always remove from the product before The mortgage can be repaid as normal Your turn ends when you are sent to jail. recharging. Recharge batteries under adult supervision. DO NOT RECHARGE OTHER TYPES OF BATTERIES. later in the game. Move onto the jail space and do not collect When all sites in a color group are a2m, regardless of where you were on mortgage-free, the owner may begin to the board. buy back houses and hotels at full price. If a card instructs you to move to another While in jail you can collect rent on properties LR03 BANKRUPTCY space, move there in the direction of the provided they are not mortgaged. If you owe more money than you can raise arrow. If you pass GO on the way, collect Getting out of jail from your assets, you are declared bankrupt a 2m. You do not pass GO if a card sends You can get out of jail by: and are out of the game. you to jail, or sends you back. LR03 u Paying a a500k fine and continuing on Owing the banker FREE PARKING your next turn. Return your Title Deed cards to the There is no penalty for FREE u Using a “Get out of jail free” card. This equipment has been tested and found to comply with the banker who will individually auction off landing here and you u Rolling a double. limits for a Class B digital device, pursuant to part 15 of the FCC each property to the highest bidder. may still undertake Rules. These limits are designed to provide reasonable protection If you haven’t rolled a double after three against harmful interference in a residential installation. This Return any “Get out of jail free” cards transactions as usual equipment generates, uses, and can radiate radio frequency turns, pay the banker a500k before to the bottom of the relevant pile. (collecting rent, PARKING energy and, if not installed and used in accordance with the moving according to your third dice roll. building on sites you own, instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference Owing another player etc.). The other player receives any money left on “Just visiting” jail will not occur in a particular installation. If this equipment does If you are not sent to cause harmful interference to radio or television reception, which your bank card, your Title Deed cards and PASSING GO TWICE can be determined by turning the equipment off and on, the user is jail but land on the any “Get out of jail free” cards you own. IN encouraged to try to correct the interference by one or more of the COLLECT IN ONE TURN a jail space, you are “Just following measures: 2M SALARY You can collect a2m AS YOU PASS visiting” and incur no • Reorient or relocate the receiving antenna. twice in one turn. • Increase the separation between the equipment and receiver. penalty. For example, if you CAUTION: Changes or modifications not expressly approved by JUST JAIL the party responsible for compliance could void the user’s land on a Chance or VISITING authority to operate the equipment. Community Chest space This Class B digital apparatus complies with Canadian ICES-003. Cet appareil numérique de la classe B est conforme à la norme NMB-003 du Canada. 10 11