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Lege nd LEGEND SYSTEM rule of cool 1 2 RULE OF COOL Gaming presents Legend Jacob KURZER creative lead Chris CAMPBELL design & testing lead Pavel SAMSONOV art direction & layout © 2013, Rule of Cool Gaming LEGEND Elements of Chapters 2, 4, 5, 7, and 8 are Open Gaming Content SYSTEM under the Open Gaming License, © 2000 Wizards of the Coast rule of cool 3 Open Game License Version 1.0a modifying or distributing, and You must add the title, the copyright The following text is the property of Wizards of the Coast, Inc. and date, and the copyright holder’s name to the COPYRIGHT NOTICE is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights of any original Open Game Content you Distribute. Reserved. 7. Use of Product Identity: You agree not to Use any Product Identity, 1. Definitions: including as an indication as to compatibility, except as expressly li- (a) “Contributors” means the copyright and/or trademark owners who censed in another, independent Agreement with the owner of each have contributed Open Game Content; element of that Product Identity. You agree not to indicate compati- (b) “Derivative Material” means copyrighted material including deriva- bility or co-adaptability with any Trademark or Registered Trademark tive works and translations (including into other computer languages), in conjunction with a work containing Open Game Content except as potation, modification, correction, addition, extension, upgrade, im- expressly licensed in another, independent Agreement with the owner provement, compilation, abridgment or other form in which an existing of such Trademark or Registered Trademark. The use of any Product work may be recast, transformed or adapted; Identity in Open Game Content does not constitute a challenge to the (c) “Distribute” means to reproduce, license, rent, lease, sell, broadcast, ownership of that Product Identity. The owner of any Product Identity publicly display, transmit or otherwise distribute; used in Open Game Content shall retain all rights, title and interest in (d) “Open Game Content” means the game mechanic and includes and to that Product Identity. the methods, procedures, processes and routines to the extent such 8. Identification: If you distribute Open Game Content You must clearly content does not embody the Product Identity and is an enhancement indicate which portions of the work that you are distributing are Open over the prior art and any additional content clearly identified as Open Game Content. Game Content by the Contributor, and means any work covered by this 9. Updating the License: Wizards or its designated Agents may publish License, including translations and derivative works under copyright updated versions of this License. You may use any authorized version law, but specifically excludes Product Identity. of this License to copy, modify and distribute any Open Game Content (e) “Product Identity” means product and product line names, logos originally distributed under any version of this License. and identifying marks including trade dress; artifacts, creatures, char- 10. Copy of this License: You MUST include a copy of this License with acters, stories, storylines, plots, thematic elements, dialogue, incidents, every copy of the Open Game Content You distribute. language, artwork, symbols, designs, depictions, likenesses, formats, 11. Use of Contributor Credits: You may not market or advertise the poses, concepts, themes and graphic, photographic and other visual Open Game Content using the name of any Contributor unless You or audio representations; names and descriptions of characters, spells, have written permission from the Contributor to do so. enchantments, personalities, teams, personas, likenesses and special 12. Inability to Comply: If it is impossible for You to comply with any of abilities; places, locations, environments, creatures, equipment, magical the terms of this License with respect to some or all of the Open Game or supernatural abilities or effects, logos, symbols, or graphic designs; Content due to statute, judicial order, or governmental regulation then and any other trademark or registered trademark clearly identified as You may not Use any Open Game Material so affected. Product identity by the owner of the Product Identity, and which spe- 13. Termination: This License will terminate automatically if You fail cifically excludes the Open Game Content; to comply with all terms herein and fail to cure such breach within 30 (f) “Trademark” means the logos, names, mark, sign, motto, designs days of becoming aware of the breach. All sublicenses shall survive the that are used by a Contributor to identify itself or its products or the termination of this License. associated products contributed to the Open Game License by the 14. Reformation: If any provision of this License is held to be unen- Contributor forceable, such provision shall be reformed only to the extent necessary (g) “Use”, “Used” or “Using” means to use, Distribute, copy, edit, for- to make it enforceable. mat, modify, translate and otherwise create Derivative Material of 15. Copyright Notice: Open Game Content. Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. (h) “You” or “Your” means the licensee in terms of this agreement. System Reference Document Copyright 2000-2003, Wizards of the 2. The License: This License applies to any Open Game Content that Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich contains a notice indicating that the Open Game Content may only be Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, Used under and in terms of this License. You must affix such a notice John D. Rateliff, Thomas Reid, James Wyatt, based on original material to any Open Game Content that you Use. No terms may be added to by E. Gary Gygax and Dave Arneson. or subtracted from this License except as described by the License it- Creature Collection Volume 1 Copyright 2000, Clark Peterson. self. No other terms or conditions may be applied to any Open Game Modern System Reference Document Copyright 2002, Wizards of Content distributed using this License. the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, 3. Offer and Acceptance: By Using the Open Game Content You indi- Charles Ryan, based on material by Jonathan Tweet, Monte Cook, Skip cate Your acceptance of the terms of this License. Williams, Richard Baker,Peter Adkison, Bruce R. Cordell, John Tynes, 4. Grant and Consideration: In consideration for agreeing to use this Andy Collins, and JD Wiker License, the Contributors grant You a perpetual, worldwide, royaltyfree, Monster Manual II Copyright 2002, Wizards of the Coast, Inc. non-exclusive license with the exact terms of this License to Use, the Swords of Our Fathers Copyright 2003, The Game Mechanics. Open Game Content. Mutants & Masterminds Copyright 2002, Green Ronin Publishing. 5. Representation of Authority to Contribute: If You are contributing Unearthed Arcana Copyright 2004, Wizards of the Coast, Inc.; Andy original material as Open Game Content, You represent that Your Collins, Jesse Decker, David Noonan, Rich Redman. Contributions are Your original creation and/or You have sufficient The Hypertext d20 SRD Copyright 2004, Jans W Carton. rights to grant the rights conveyed by this License. Legend Copyright 2010, Rule of Cool Gaming. 6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the This sentence and all following text is the property of Rule of Cool COPYRIGHT NOTICE of any Open Game Content You are copying, Gaming. 4 Credits Art Direction Pavel Samsonov Creative Lead Jake Kurzer Cover Artist Jessica Muraca Design and Testing Lead Chris Campbell Illustrators Remy Cambridge Development Leads Charles Liu Gordon Kagan Jessica Muraca Samuel Won Additional Illustration Designers Dan Morison Matthew Barkey Christopher Criner Graphic Design/Typesetting Glen Nelson Pavel Samsonov Kevin Ryan W. Hank West Additional Typesetting Jessica Muraca Developers Ben Haser Playtesting Coordinator Steven Nagy Steven Coyne John Watters Publicity and Promotion Chief Editor Laird Smith Tyson Monagle Special Thanks To Editors Ben Challingsworth Heather Campbell Ben Forde Timothy Collett Bucky Steven Coyne Caphi Kieran Easter Timeless Error Tao Sun 5 Contributors The following is a list of Kickstarter backers who contributed to the Illustrating Legend Kickstarter. We are grateful to each and every one of you, and hope you enjoy playing this game as much as (or, ideally, more than) we enjoyed making it. aareth Benabik Christopher Stewart Deudanann Aaron Brigati Benjamin Challingsworth Andrew Harvey Devin Ireson Adam Rajski Billy Barnes Cody James Christopher Dinnsdale Piranha Adam Simmons Bradley Osburn Cole Ferrier DMofDarkness Ainsley Yeager Brian Bergdall Colt Buhr DocteurHalf Airen Brian Bess cptbumble doorknobdeity AK Brian Gorski Craig Lewin drmozh Alessandro Ussia brynna Curt Meyer Ed Kowalczewski Alex Higdon C-0nline Cyrillus Eevil Alex Lapin Calvin Chou Dalton Tindall Elliott Alexandre Cathala Carl Self Dan Eric Jenkins Allen Boston Carlton Dan Daniarty Shaffer Eric Phillips Amine Hsu Carter Lockhart Daniel Glass Evan Burkey Anders Casey Johnson Daniel Santos Ferreira Gahrer Andrew Charles Myers Alves Gary Green Andrew Bassett Chris Best Daniel Siegmann Gayle McDermott Andrew Riley Chris Clary Darius George D. Stefanowich Ann Marie Brown Chris Daniels David Dunklee Greg Hallenbeck Antifnity Chris Hildebrand David Harriss Guillem Cazorla