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IVAN II Operating Manual Model 712

Congratulations on your purchase of Excalibur Electronics’ IVAN! You’ve purchased both your own personal trainer and a partner who’s always ready for a game—and who can improve as you do! Talking and audio sounds add anoth- Play a Game Right Away er dimension to your IVAN computer for After you have installed the batteries, the increased enjoyment and play value. display will show the chess board with all the pieces on their starting squares. Place Find the Pieces the plastic chess pieces on their start Turn Ivan over carefully with his chess- squares using the LCD screen as a guide. board facedown. Find the door marked The dot-matrix display will show “PIECE COMPARTMENT DOOR”. 01CHESS. This indicates you are at the Open it and remove the chess pieces. first move of the game and ready to play Replace the door and set the pieces aside chess. for now. Unless you instruct it otherwise, IVAN gives you the White pieces—the ones at Install the Batteries the bottom of the board. White always With Ivan facedown, find the door moves first. You’re ready to play! marked “ DOOR’. Open it and insert four (4) fresh, alkaline AA batteries Making your move in the battery holder. Note the arrange- Besides deciding on a good move, you ment of the batteries called for by the dia- have to move the piece in a way that Ivan gram in the holder. Make sure that the will recognize what's been played. Think positive tip of each battery matches up of communicating your move as a two- with the + sign in the battery compart- step process--registering the FROM ment so that polarity will be correct. square and then registering the TO When the batteries are properly installed, square. Ivan automatically turns himself on and Lift the piece or you want to move. starts talking letting you know he's ready Press the edge of the piece's base down for action. If Ivan does not start talking, gently on the center of its FROM square. use a thin pointed object and press the Ivan will say and display the coordinates ACL button. Replace the battery com- of the FROM square-for example "E2." partment panel, and turn Ivan over. stop playing for a while, just press the After pressing a FROM square, OFF/SAVE key. IVAN will switch off press the square again to FROM and go into a sleep mode. He will remem- select a different FROM square. ber the last position, including the Then press the edge of the piece down elapsed time, as long as you do not inter- gently on the square you want to move it rupt the power supply-for example, by to-for example, "E4." Ivan will say the removing the batteries. To resume play, TO square, confirming that he has regis- just press the ON/CLEAR key. tered your move. Place the piece gently Function Keys on its new square. (Some players like to and Special Features push the squares with their forefinger while holding the piece in the rest of the NEW GAME KEY fingers of the same hand.) Use this key to start a new game.

OFF/SAVE KEY This key turns the unit off, automatically saving a game in progress. NOTE: If it is not "thinking," IVAN will automatically turn off after a period of time, saving your game position. Use the ON key to resume the game. ON/CLEAR KEY If off, this key turns IVAN on. Also use this key to exit any of the special modes like OPTIONS, SETUP, and LEVEL. This key may be used during move entry Moving Ivan’s Piece to clear your FROM square. You'll notice that Ivan almost immediate- o/n KEY (CONTRAST) ly displays his response to your move. Press this key then the t or the u key to Ivan decides on his own move, of course, adjust the display contrast to one of six and lets you know what it is on the dis- settings. This allows you to compensate play below the LCD board. For example, for differences in lighting and viewing if you play 1. E2-E4, he may respond E7- position. Also use this key in SETUP E5. But you need to move the piece on mode to change the color to move. the board for him. Follow the same two- KEY step procedure you did while registering HINT Press this key if you want to get hints your own move-gently pushing on the from IVAN. It displays and flash- FROM and TO squares. You're already HinT es a recommended move on the screen. playing a game! Enjoy the contest. If the hint is a book move or a replay Putting a game “on hold” move, OPEN or RPLAY will be shown Any time it's your move and you wish to instead of HINT . 2 TAKEBACK KEY ly by pressing the MOVE key (also turn This key lets you take back a move or TOUCH option on, see page 4). You may moves you’ve decided against. Press this press AUTO to stop auto play. key repeatedly to continue taking back moves. After you take back a move, you REPEAT KEY can use the MOVE key to replay the If you didn’t see where IVAN moved, use taken-back move or moves. this key (before any other) to hear the move announcement. Also this key usu- MOVE KEY ally repeats the last phrase said. When it is your move, press this key to switch sides (colors) with IVAN. While RATING KEY IVAN is thinking, press the MOVE key to IVAN rates your play! Use this key to force IVAN to stop thinking. Also use view your current rating. You must turn MOVE to replay moves in the takeback the RATE Option On, and play a move mode (see "TAKEBACK,” above). Tournament or Sudden Death level to have your rating change. SETUP KEY Press this key to set up special positions t/NO KEY (see page 9.) You can also use this key to Use this key to decrease a setting or to promote a pawn that reaches your oppo- answer a question like “Are you SURE?”. nent’s back rank to a piece other than a u/YES KEY . (The to a queen is the Use this key to increase a setting or to most common, so it is automatic.) answer a question like “Are you SURE?”. LEVEL KEY OPTIONS KEY Press this key to the level of play . Pressing the OPTIONS key displays the Use the t or the u key to change the last changed option. To select or change level. Repeatedly press the LEVEL key an option, use thet or the u key. To to change the level type (for more infor- view a different option, repeatedly press mation, see “Levels of Play,” page 5). the OPTIONS or the RATING key. MULTI-MOVE KEY Press this key to toggle between Options Before the Game Starts and . While in 2 2PLAYR 1PLAYR OPEN: Select one of 32 book opening player mode the symbol “=” will be lines of play (See page 7.) diplayed. Use 2 player mode to play another person, or to enter a favorite TRAIN: Select one of eight training opening (see page 7). positions. Positions with the Black in the middle give you practice in check- AUTO KEY mating the Black king (See page 8.) Press this key to toggle between Options Before and During the Game 0PLAYR and 1PLAYR. While in 0 player mode the symbol “#” will be dis- SCORE: Your display normally shows played. When in 0 player mode, have the number of the current move. If IVAN finish a game for you automatical- instead you want to see the piece-score of 3 your current position, turn this option on. SNDEF: Use this option to turn the The scoring totals the following values: sound effects off. Pawns—1, Knights—3, Bishops—3, : Use this option to turn the move Rooks—5, and Queen—9. ANNC announcements off. : When turned on, all legal moves HELP : Turn this option on to hear a for the FROM square piece will be shown COACH warning message if one of your pieces is at one time. under attack. The threat warning ‘!’ will INFO: When turned on, this option will be enabled when COACH option is On. display the score, depth of search (num- : Use this option to turn the ber of moves IVAN is "thinking ahead"), SOUND sound ON or off. and best move it is considering playing. These will be displayed while the com- SLEEP: Adjust the automatic shut off puter is thinking at its higher levels. time with this option. Setting it to ‘0’ will disable auto shut-off altogether. RATE: Turning this option ON will enable your rating to be updated if you TOUCH: Use this option to play without select a tournament or a sudden death the plastic pieces, viewing only the dis- type level to play against. Turn this play. When you play with this option ON, option off, when you want to practice on the display will show you IVAN's move, those levels. During a rated game the ‘O’ signaling the FROM and TO squares sev- symbol will appear as a reminder. When eral times to make it clear, but you will the ‘O’ symbol is on, you will hear an not have to register his move. In this “ARE YOU SURE” warning if you try to mode, the large playing board acts as a TAKEBACK mistakes, adding pieces in touch screen so that you can input your Setup mode, ask for a Hint, or try to start moves by pressing FROM and TO a NEW GAME before the game is com- squares with your finger. pleted. If the score is greater than 9.0, you SPEED: Adjust the dot-matrix scroll can claim a victory with the NEW speed with this option. Setting it to ‘0’ GAME key. will disable scrolling altogether. CLRBR: Use this option to clear the Special Displays chess board for easier problem setup. Messages Pressing the SETUP key now, will enter setup mode with the chess board cleared During the game, IVAN will display the of all pieces. You must place a White word DRAW if a three-time repetition of king and a Black king on the board to exit position occurs, or if there has been no setup mode. pawn moved and no exchanges for 50 moves. When either of these situation IVAN: Use this option to turn most of takes place, the state that a the speech off. Some warnings such as player can claim a draw. If you wish, you Check and Are You Sure, will still be can ignore the message and continue the heard however. game. When a is reached, the display will read STALE. 4 Game-ending Messages maneuvers after the king is moved two IVAN will announce mate in two squares. He then reminds you to complete (MATE2) and mate in three (MATE3). by moving the . Move the It will also display +MATE when exe- rook in the routine manner, pushing on its cuting a or when you check- FROM and TO squares normally. mate IVAN. When you want to claim a Promoting Pawns win, draw, or want to resign—press the When your pawn reaches the other end of key. NEW GAME the board, IVAN will automatically pro- Screen Symbols mote the pawn to a queen, since this is the When a ‘+’ appears on the screen, it is best choice in nearly every case. In the a reminder that you are in check. When unlikely event you want to promote your an ‘O’ appears on the screen, the game pawn to a piece other than a queen, take- you are playing can be rated. When an ‘=’ back IVAN’s move, next use IVAN's SET appears, it indicates you are in two UP feature, then press MOVE. human player mode. When an ‘#’ When IVAN pushes a pawn to your back appears, it indicates you are in zero row, it will always promote to a queen. human player mode. And lastly when an Remember to change the piece on the ‘!’ appears on the screen, you are being board after either side promotes a pawn. warned that one of your pieces is threat- En Passent - taking a pawn in passing ened with capture. (This is similar to the For an capture, press the friendly "en garde" warning sometimes FROM and TO squares of the capturing used by human players when they are pawn. The square of the pawn being cap- attacking an opponent’s queen.) tured will then appear on the display. This Special Situations is to remind you to remove the captured Starting Play with the Black Pieces pawn. You must press down on the cap- tured pawn before removing it from the When you want to play the Black pieces board. (to let IVAN move first) press the MOVE key before you make your first move as Taking Back a Capture White. You’ll see the White and Black After you take back a capture, the square pieces switch places immediately! If of the captured piece will then appear on you're using the playing board with the the display. This is to remind you to put plastic pieces, set the Black pieces up at back the captured piece. You must press your end, close to the LCD. on the square of the captured piece. Use Castling the LCD , to see what was captured. Remember, you must always move the King first when castling! First press your Levels of Play king down on its FROM square (if castling, E1). Then move and press your IVAN has six level types. Two of the king down on its TO square (if castling level types (PLY and MATE) are for kingside, G1). IVAN recognizes castling analysis. The other four level types are 5 for play. FH045 FH100 FH130 FH200 Press LEVEL to see the current level. FH230 FH300 FH500 FHinF Press LEVEL repeatedly to change to a Sudden Death Level Type different level type. Press the t or the u key to select the Press to return to normal play. CLEAR amount of time in minutes for the entire Level types Beginner, Fixed, Sudden, and game. If you run out of time you lose or Tournament can be adjusted for three dif- forfeit, FORFT will be shown on the ferent strengths. While viewing the level, display. use the OPTIONS key to select 'E' for SE 05 SE 10 SE 15 SE 20 Easy, 'A' for Average, and 'H' for Hard. SE 30 SE 45 SE 60 SE 90 Beginner Level Type SA 05 SA 10 SA 15 SA 20 Press the t or the u key to select 1, 2, 3, SA 30 SA 45 SA 60 SA 90 4, 5, 7, 10, or 15 seconds per move. SH 05 SH 10 SH 15 SH 20 BE001 BE002 BE003 BE004 SH 30 SH 45 SH 60 SH 90 BE005 BE007 BE010 BE015 Tournament Level Type BA001 BA002 BA003 BA004 BA005 BA007 BA010 BA015 Press the t or the u key to select the the amount of time in HOURS MINUTES BH001 BH002 BH003 BH004 format to play the number of moves BH005 BH007 BH010 BH015 shown on the left side of the display. If Fixed Time Level Type you run out of time before you play the indicated number of moves, you lose or Press the t or the u key to select 1, 2, 3, forfeit, will be shown on the 5, 10, 15, 20, 30, 45 seconds, and 1:00, FORFT display. 1:30, 2:00, 2:30, 3:00, 5:00 minutes per move. Fixed Time Level "inf" is infinite 40 TE030 45 TE045 40 TE100 40 TE130 time, and IVAN will only stop thinking 35 TE130 45 TE155 40 TE200 45 TE225 when the MOVE key is pressed, or a 40 TA030 45 TA045 40 TA100 40 TA130 mate is found. 35 TA130 45 TA155 40 TA200 45 TA225 FE001 FE002 FE003 FE005 40 TH030 45 TH045 40 TH100 40 TH130 FE010 FE015 FE020 FE030 35 TH130 45 TH155 40 TH200 45 TH225 FE045 FE100 FE130 FE200 Ply Level Type FE230 FE300 FE500 FEinF Press the t or the u key to select the FA001 FA002 FA003 FA005 depth of search from 1 to 8 ply. A ply is FA010 FA015 FA020 FA030 one half move. FA045 FA100 FA130 FA200 PLY 1 PLY 2 PLY 3 PLY 4 FA230 FA300 FA500 FAinF PLY 5 PLY 6 PLY 7 PLY 8 FH001 FH002 FH003 FH005 MAtE Solver Level Type FH010 FH015 FH020 FH030 Press the t or the u key to select the 6 number of moves to mate the program 1. , Open Defense will search. NONE will appear if no mate 2. Ruy Lopez, Zaitsev Defense is found. 3. Ruy Lopez, 4. MATE 1 MATE 2 MATE 3 MATE 4 5. Scotch Four Knights MATE 5 MATE 6 MATE 7 MATE 8 6. Note: You can only change the level 7. 8. Four Knights while it is your turn to play. 9. Petroff’s Defense 10. Sicilian Alapin Variation Computers can sometimes 11. Sicilian, Najdorf Variation "lockup" due to static discharge 12. Sicilian, Dragon Variation or other electrical disturbances. 13. Sicilian, Keres Attack If this should happen, use a slim, 14. Caro-Kann Defense pointed object to press the 15. Panov-Botvinnik Attack 16. Caro-Kann Excahnge Variation button marked “ACL.” 17. Queen’s Declined 18. Lasker Defense, Queen Gambit Declind Book Opening Trainer 19. Queen Gambit Declined Exchange Var. 20. IVAN makes it easy for you to learn the 21. Queen’s Gambit Accepted same openings that world chess champi- 22. Nimzo-Indian Defense, Classical Var. ons play! At the beginning of a game, you 23. Nimzo-Indian Defense, Rubinstein Var. may choose to learn one of 32 popular 24. Semi-Slav Defense book openings—ways to begin the 25. Queen’s Indian Defense game—used by chess masters. Press 26. Queen’s Indian Defense, Petrosian Var. OPTIONS repeatedly to display OPEN, 27. Bogolubow Indian Defense and then press the t or the u key to 28. Catalan select the number of the opening you 29. Gruenfeld Defense want to learn. (See list on right.) Press the 30. King’s Indian Defense CLEAR key to return to normal play. 31. Defense 32. Now play a move. Ivan will tell you if The moves and explanations of these famous your move is not the correct opening openings are given in many books on chess. move. To learn the correct move press CLEAR and then press HINT. When the Entering Your Own Opening computer comes back with its move, you IVAN also allows you to set up any book will briefly see the word OPEN on the opening you want—or even an opening screen if you have another opening move you invent—to practice. Press MULTI- to make. If the word OPEN does not MOVE, then make moves for both sides appear, you may continue normal play. until the opening position you want to You have completed the training for that practice is reached. Now press MULT- opening line. MOVE again. Press CLEAR and play The names of the openings are: against the computer in this position. 7 Piece Training Mating-practice positions You can practice in eight different train- To win at chess, you have to know how to ing positions. There are five special mini- checkmate! Just knowing that you have games and three mating-practice posi- enough material to mate doesn't earn you tions. the point. IVAN's mating-practice exer- Mini-game positions cises will make sure you know the tech- niques. The most famous and successful chess teachers in the world take their beginning After pressing OPTIONS until TRAIN students from the simple to the complex appears, again press the u key until you by having them play "mini-games" of come to positions without pawns and chess that concentrate on just one or more with the Black king in the middle of the types of pieces. Even advanced players board. These are the mate-training posi- practice these basics, just as a concert tions. The three different mate-training pianist continues to practice the scales so positions give White, besides his king, that they remain second nature. Like any either two bishops, two rooks, or the great trainer, IVAN will play you these queen. These are excellent exercises, special practice games. used by the greatest chess teachers in the world. In all three positions you can force First make sure you are at the start of a mate in a number of ways. Work on these game by pressing . Now NEW GAME mate-training exercises until you can press OPTIONS until TRAIN is dis- mate Black efficiently. played. Then press the u key. Look at the LCD to see which of the mini-games are Ratings displayed. You'll see that the mini-games To view your rating, press the RATING always include the king and pawns for key. Your current rating appears on the both sides. In fact, one mini-game con- display. tains just this material. The other four mini-games use kings and pawns, but add To have your rating change, you must a different single piece to the exercise- complete a rated game on a tournament , , rook, and then queen. or sudden death level. Start with the basic king and pawns mini- When you are ready to play a rated game, game. select the RATE option. Make your first move. Your object, as in 1. Press the OPTIONS key repeatedly regular chess, is to checkmate the king. until you see RATE appear. Normally, this means both sides will try 2. Press the t or the u key to turn the to force a pawn through to the other side option On. of the board safely to promote it to a queen. You'll learn lots of principles, 3. Press CLEAR. tricks, and traps in this training mode that Finally select the Tournament Level or will win you many full-fledged chess Sudden Death Level you wish to play games! against. 8 When an ‘O’ appears on the display, the Adding or Changing a Piece game you are playing can be rated. Since Press the SETUP key. Next press the key the game you are playing is rated, you that indictaes the type of piece you want cannot ask for a HINT, nor TAKEBACK to place on the board. Then on the large a bad move, nor use SETUP to improve sensory board, press the square on the your position. You also cannot use the sensory board until the piece appears as NEW GAME key to start over during a the correct color on your display board. rated game. Press CLEAR to continue the game. These conditions attempt to allow you to Setting Up Special Positions experience what it is like to play a game This is another terrific feature that allows against an opponent in a rated tourna- you to solve problems that you see in ment. In rated tournaments a magazines or newspapers, or that you is always used, so that you play your make up yourself. It also allows you to moves within agreed upon time limits. enter game positions you want to play, or IVAN has the chess clock built in to it. that you want IVAN to look at, perhaps If you attempt to use the HINT, SETUP, using the Infinite Search level. TAKEBACK, or NEW GAME keys dur- Normally, it is easier to start from an ing your rated game, IVAN will ask empty board to set up such problems. So "ARE YOU SURE", and say what result first, press the OPTIONS key repeatedly (draw, win, or loss) will be scored if you until CLRBR (clear board) is displayed. press the YES key. Now press the SETUP key. You’ll see that your display board is automatically During a rated game if you are winning cleared. by 9.0 or more points and want LCD On the large sensory board, press the Chess to resign, press MODE then NEW square the White king is on. Next press GAME. IVAN will say "ARE YOU SURE I LOSE". IVAN will then wait for the square the Black king is on once to place a White king there, and then again you to press YES. to change the White king to a Black king. Using Setup Mode Next, pick out another piece in the prob- lem or position you want to set up, and At any time during a game when it is your press the appropriate piece key to the left move, you may change the position on of the display. Then press the square on the board by adding a piece, removing a the sensory board where this piece should piece, or changing any of the pieces—for stand. Press the square repeatedly until example, from a queen to a knight. the piece appears in the right color on Removing A Piece your display. Press the SETUP key. Then on the large Follow this procedure until all the pieces sensory board, press the square the piece in the problem or position are completely is on until the square on your display is set up. empty. Press CLEAR to continue the Make sure that IVAN knows which color game. is to move. You may change the color of 9 the side to move by pressing the q /n from one square to another square which key. is vacant or occupied by an enemy piece. Finally, press CLEAR to play or to have 3. No piece, except the Knight may cross IVAN analyze the position. a square occupied by another piece. 4. A piece moved to a square occupied by an enemy piece captures it as part of the Remarks about IVAN same move. The captured piece must be IVAN says things based on a number of immediately removed from the chess- board by the player making the capture. factors. Some factors are time, a winning or losing score, a training position, or 5. When one player moves into a position whereby he can attack the King, the King level setting to name a few. Try removing IVAN’s queen from the chess board by is in “Check”. His opponent must either a) move the King using the procedure on page 9 for Removing A Piece as an example. b) the path of the attacking piece with another piece, or If IVAN gives you a hard time when you c) capture the attacking piece. ask for a hint or try to change sides, press 6. The game is over when there is no the key again, and IVAN will comply. escape for the King from an attacking If you can’t wait to experience his com- piece. This is known as “Checkmate”. ments in across the board play, IVAN can 7. The game is over when the king of the be coerced into letting you hear a number player whose turn it is to move is not in of them. The method to enter his special check and the player cannot make any DEMO mode is to first press the LEVEL legal moves. This is known as key. Now press the TAKEBACK key, and “Stalemate” and is considered a drawn game. IVAN will display DEMO, and say a phrase. Finally press the OPTIONS key Individual Moves to hear IVAN at his talkative best. Press Turn on the HELP feature (see page 4.) CLEAR when you have tired of his end- All legal moves for each selected piece less chatter. will be shown at one time. You will quickly “learn by doing” the movements Don’t forget you can always turn IVAN’s of all pieces. character mode off by using the 1. The Queen can move to any square OPTIONS key. However if you do, be along the same row, column, or diaganols prepared for one last word from IVAN. on which it stands, but cannot pass over an enemy piece. General Rules of Chess 2. The Rook can move to any square 1. The two players must alternate in mak- along the same row or column on which ing one move at a time. The player with it stands, but cannot pass over an enemy the white pieces moves first to start the piece. See also Castling (on right.) game. 3. The Bishop can move to any square 2. With the exception of castling (see along the diaganols on which it stands, below), a move is the transfer of a piece but cannot pass over an enemy piece. 10 4. The Knight move is in the shape of an 3. A Pawn can be promoted if it advances “L”, moving two squares up or down, and all the way to the far side of the board. It then one square over. Or it can be one is immediately promoted, as part of the square up or down, and then two over. same move, into a Queen, Rook, Bishop, 5. The Pawn can move one square for- or Knight, whichever its owner chooses. ward. On it’s first move it may move two Since a Queen is the most powerful piece, squares forward. When capturing, it it is nearly always chosen as the promo- moves diaganolly (forward) one square. tion piece. Through the promotion See also en passent (below.) process, there may be more than one 6. The King can move one square in any Queen on the board at the same time. direction, as long as it is not attacked by an enemy piece. See also Castling(below) AC Operation (Optional) Special Moves We recommend using a DC adapter with 1. Castling is a move of both the King a voltage between 6-8 VDC and 50 - 100 and either Rook which counts as a single milliamps. The inside tip of the connector move (of the King) and is executed as MUST be positive. If you have difficulty diagrammed below: locating an adapter contact Excalibur. A phone number and web site are printed on the back cover of this manual. Special Care • Avoid rough handling such as bumping or Castling cannot occur if: dropping. a) the King has already been moved. • Avoid moisture and extreme temperatures. b) the Rook has already been moved. For best results, use between the temperatures of 39ºF and 100ºF (4ºC and 38ºC). c) there is any piece between the King • Clean using only a slightly damp cloth. and the Rook. Do not use cleaners with chemical agents. d) the King’s original square, or the square which the King must cross, or the Battery Information one which it is to occupy is attacked by • Your IVAN uses 4 “AA” batteries. an enemy piece. • Do not mix old and new batteries. 2. A Pawn may make an en passent cap- • Do not mix alkaline & standard or ture if it is a reply move to a double pawn rechargeable batteries. move, and it is a Pawn which is side-by- • Install batteries so that the polarity side with the Pawn which made the dou- (+ and -) matches the diagrams in the battery ble pawn move. The capture of a white compartment. • Use only batteries of the same type and Pawn is diagrammed below: equivalency. • Remove exhausted batteries from the unit. • Do not short circuit battery terminals. Excalibur Electronics reserves the right to make technical changes without notice in the interest of progress. 11 Limited One-Year Warranty EXCALIBUR ELECTRONICS, INC., war- The only authorized service center in the rants to the original consumer that its products United States is: are free from any electrical or mechanical Excalibur Electronics, Inc. defects for a period of ONE YEAR from the 13755 SW 119th Ave date of purchase. If any such defect is dis- Miami, Florida 33186 U.S.A. covered within the warranty period, EXCAL- Phone: 305.477.8080 IBUR ELECTRONICS, INC., will repair or Fax: 305.477.9516 replace the unit free of charge upon receipt of www.ExcaliburElectronics.com the unit, shipped postage prepaid and insured to the factory address shown at right. Ship the unit carefully packed, preferably in the original carton, and send it prepaid, and The warranty covers normal consumer use and does not adequately insured. Include a letter, detailing cover damage that occurs in shipment or failure that results the complaint and including your daytime from alterations, accident, misuse, abuse, neglect, wear and telephone number, inside the shipping carton. tear, inadequate maintenance, commercial use, or unreason- If your warranty has expired and you want an able use of the unit. Removal of the top panel voids all war- estimated fee for service, write to the above ranties. This warranty does not cover cost of repairs made or address, specifying the model and the prob- attempted outside of the factory. lem. DO NOT SEND YOUR UNIT WITHOUT Any applicable implied warranties, including warranties of RECEIVING merchantability and fitness, are hereby limited to ONE AN ESTIMATE FOR SERVICING. YEAR from the date of purchase. Consequential or inciden- WE CANNOT STORE YOUR UNIT! tal damages resulting from a breach of any applicable express or implied warranties are hereby excluded. Some states do not allow limitations on the duration of implied warranties and do not allow exclusion of incidental or consequential damages, so the above limitations and exclusions in these instances may not apply.

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