The Complete Chess Course
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Evans Gambit and Giuoco Piano
Chapter Three Evans Gambit and Giuoco Piano d Introduction d Evans Gambit d Giuoco Piano Evans Gambit and Giuoco Piano Introduction These two openings arise after Black develops his bishop to the active-looking c5- square. In both cases White challenges the bishop and aims to gain time to con- struct his centre and prepare an attack. In the Evans Gambit (Games 17-19) White does this directly with 4 b4, already bar- ing his teeth and announcing to his opponent that there won’t be a comfortable ride in the opening. In the Giuoco Piano (Games 20-24) White instead plays c2-c3 and d2-d4, creating tension in the central arena before the players have had time to castle. We will examine Black’s main options in the illustrative games that follow. My impression is that if Black is serious about challenging White’s central aspirations, then he has to be willing to enter complications. The other main option, 4 d3, leading to quieter play, was dealt with separately in Chapter One. Evans Gambit 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 b4 (Diagram 1) The Evans used to be considered as a swashbuckling attempt to attack at all costs. Nowadays this view has moderated, but few would argue with the premise that it is still a risky attempt to seize the initiative. Strategy White opens lines while gaining time against the c5-bishop and, as a result, is able to create some early threats with Black’s king still in the centre. Naturally there is a price to pay for all this action: a pawn or two for a start, plus a compromised queenside, so if Black survives the early assault he may obtain the advantage. -
1999/6 Layout
Virginia Chess Newsletter 1999 - #6 1 The Chesapeake Challenge Cup is a rotating club team trophy that grew out of an informal rivalry between two Maryland clubs a couple years ago. Since Chesapeake then the competition has opened up and the Arlington Chess Club captured the cup from the Fort Meade Chess Armory on October 15, 1999, defeating the 1 1 Challenge Cup erstwhile cup holders 6 ⁄2-5 ⁄2. The format for the Chesapeake Cup is still evolving but in principle the idea is that a defense should occur about once every six months, and any team from the “Chesapeake Bay drainage basin” is eligible to issue a challenge. “Choosing the challenger is a rather informal process,” explained Kurt Eschbach, one of the Chesapeake Cup's founding fathers. “Whoever speaks up first with a credible bid gets to challenge, except that we will give preference to a club that has never played for the Cup over one that has already played.” To further encourage broad participation, the match format calls for each team to field players of varying strength. The basic formula stipulates a 12-board match between teams composed of two Masters (no limit), two Expert, and two each from classes A, B, C & D. The defending team hosts the match and plays White on odd-numbered boards. It is possible that a particular challenge could include additional type boards (juniors, seniors, women, etc) by mutual agreement between the clubs. Clubs interested in coming to Arlington around April, 2000 to try to wrest away the Chesapeake Cup should call Dan Fuson at (703) 532-0192 or write him at 2834 Rosemary Ln, Falls Church VA 22042. -
Taming Wild Chess Openings
Taming Wild Chess Openings How to deal with the Good, the Bad, and the Ugly over the chess board By International Master John Watson & FIDE Master Eric Schiller New In Chess 2015 1 Contents Explanation of Symbols ���������������������������������������������������������������� 8 Icons ��������������������������������������������������������������������������������� 9 Introduction �������������������������������������������������������������������������� 10 BAD WHITE OPENINGS ��������������������������������������������������������������� 18 Halloween Gambit: 1.e4 e5 2.♘f3 ♘c6 3.♘c3 ♘f6 4.♘xe5 ♘xe5 5.d4 . 18 Grünfeld Defense: The Gibbon: 1.d4 ♘f6 2.c4 g6 3.♘c3 d5 4.g4 . 20 Grob Attack: 1.g4 . 21 English Wing Gambit: 1.c4 c5 2.b4 . 25 French Defense: Orthoschnapp Gambit: 1.e4 e6 2.c4 d5 3.cxd5 exd5 4.♕b3 . 27 Benko Gambit: The Mutkin: 1.d4 ♘f6 2.c4 c5 3.d5 b5 4.g4 . 28 Zilbermints - Benoni Gambit: 1.d4 c5 2.b4 . 29 Boden-Kieseritzky Gambit: 1.e4 e5 2.♘f3 ♘c6 3.♗c4 ♘f6 4.♘c3 ♘xe4 5.0-0 . 31 Drunken Hippo Formation: 1.a3 e5 2.b3 d5 3.c3 c5 4.d3 ♘c6 5.e3 ♘e7 6.f3 g6 7.g3 . 33 Kadas Opening: 1.h4 . 35 Cochrane Gambit 1: 5.♗c4 and 5.♘c3 . 37 Cochrane Gambit 2: 5.d4 Main Line: 1.e4 e5 2.♘f3 ♘f6 3.♘xe5 d6 4.♘xf7 ♔xf7 5.d4 . 40 Nimzowitsch Defense: Wheeler Gambit: 1.e4 ♘c6 2.b4 . 43 BAD BLACK OPENINGS ��������������������������������������������������������������� 44 Khan Gambit: 1.e4 e5 2.♗c4 d5 . 44 King’s Gambit: Nordwalde Variation: 1.e4 e5 2.f4 ♕f6 . 45 King’s Gambit: Sénéchaud Countergambit: 1.e4 e5 2.f4 ♗c5 3.♘f3 g5 . -
Ocm-2019-10-01
OCTOBER 2019 Chess News and Chess History for Oklahoma Jim Markley in 2012. In This Issue: • LAST ROUND • Center State “Oklahoma’s Official Chess Quads Bulletin Covering Oklahoma Chess • on a Regular Schedule Since 1982” IM John Donaldson http://ocfchess.org Review Oklahoma Chess • Foundation Plus Register Online for Free News Bites, Game of the Editor: Tom Braunlich Month, Asst. Ed. Rebecca Rutledge st Puzzles, Published the 1 of each month. Top 25 List, Send story submissions and Tournament tournament reports, etc., by the Reports, 15th of the previous month to and more. mailto:[email protected] ©2019 All rights reserved. 12 Dr. Kester Svendsen (the professor at OU from 1940-1959 who was featured last OCM) was inspired by chess to write the story Last Round, which is presented here in full. This brilliancy was not widely known to chess fans in 1947; it was printed only in old Eastern European magazines and in a book of Charousek’s games. It is an example of how well read Svendsen was as a chess player for him to even be aware of it. In the original story, Svendsen describes the moves of the game using only colorful explanatory words of narrative. Chess World magazine added three diagrams to help the reader. by Dr. Kester Svendsen The Old Master looked down at the board and The director's voice seeped into his reverie. chessmen again, although he had seen their stiff pattern times out of mind. While the "Final round. Rolavsky the Russian champion tournament director was speaking he could leading with seven points. -
Opening Moves - Player Facts
DVD Chess Rules Chess puzzles Classic games Extras - Opening moves - Player facts General Rules The aim in the game of chess is to win by trapping your opponent's king. White always moves first and players take turns moving one game piece at a time. Movement is required every turn. Each type of piece has its own method of movement. A piece may be moved to another position or may capture an opponent's piece. This is done by landing on the appropriate square with the moving piece and removing the defending piece from play. With the exception of the knight, a piece may not move over or through any of the other pieces. When the board is set up it should be positioned so that the letters A-H face both players. When setting up, make sure that the white queen is positioned on a light square and the black queen is situated on a dark square. The two armies should be mirror images of one another. Pawn Movement Each player has eight pawns. They are the least powerful piece on the chess board, but may become equal to the most powerful. Pawns always move straight ahead unless they are capturing another piece. Generally pawns move only one square at a time. The exception is the first time a pawn is moved, it may move forward two squares as long as there are no obstructing pieces. A pawn cannot capture a piece directly in front of him but only one at a forward angle. When a pawn captures another piece the pawn takes that piece’s place on the board, and the captured piece is removed from play If a pawn gets all the way across the board to the opponent’s edge, it is promoted. -
Beating Minor Openings
Grandmaster Repertoire 19 Beating Minor Openings By Victor Mikhalevski Quality Chess www.qualitychess.co.uk Preface Dear Chess Friend, I would like to begin by telling you a short story of how this book was born. Some time after my previous work, Grandmaster Repertoire 13 – The Open Spanish, was published, I was approached by Quality Chess about writing a repertoire book on the Slav Defence, while my friend Boris Avrukh was considering a book on the Anti-Grünfeld. However, after a discussion between Quality Chess, Boris and myself, we realized it would make much more sense if Boris wrote about the Slav, which is part of his opening repertoire, leaving me to cover the Anti-Grünfeld, which I have faced in many games. The readers have already received Avrukh’s great book on the Classical Slav; whereas my Anti-Grünfeld project expanded into the book you are now holding in your hands (or viewing on your electronic device). The Anti-Grünfeld is a serious subject requiring specialist knowledge, but the Quality Chess team and I agreed that it was too narrow a topic to fill an entire book. The subject matter was therefore widened into a complete repertoire against all “Minor Openings”. For the purposes of this book, a “Minor Opening” will be defined as any recognized opening that does not begin with 1.d4 or 1.e4 – notwithstanding the fact that many such openings which begin with 1.c4 or 1.¤f3 are not that minor at all. In order to satisfy the needs of a wider audience, I ended up covering three different systems against the chameleonic 1.¤f3. -
An Introduction to the Danish Gambit Accepted Richard Westbrook, 2006
An Introduction to the Danish Gambit Accepted Richard Westbrook, 2006 The Danish Gambit is a variation of the The popularity of the Danish fell after Center Game and begins with the moves Schlechter's defense was introduced because 1.e4 e5 2.d4 exd4 3.c3. The Danish is closely the resulting positions are not what White related to the Scotch and Goring Gambits, generally desires from a gambit opening. depending on the timing of the development Nevertheless, it is worth learning as a way to of White’s kingside pieces. (It was popular improve your tactical skills and to be aware of with masters of attack including Alekhine, what not to do defensively. Marshall, Blackburne, and Mieses, but when Black's defenses improved it lost favor.) 1.e4 e5 Today it is rarely played at the higher levels. 2.d4 exd4 3.c3 dxc3 White sacrifices one or two pawns for the sake of rapid development and attack. Black Or, 3... Qe7! can accept one or both pawns safely, or 4.Qxd4 Nc6 simply decline the gambit altogether with 1.e4 5.Qe3 Nf6 e5 2.d4 exd4 3.c3, by playing 3...d6!?, or 6.Bd3 Ne5 3...d5, but best is probably the awkward 7.Bc2 d5 =/+. looking 3…Qe7!. Or, 3... d5!? If Black enters the Danish Gambit Accepted 4.Qxd4 Qe7 =. with 3...dxc3, White offers a second pawn with 4.Bc4 which can be safely declined by 4.Bc4 … transposing into the Scotch Gambit. Accepting the pawn allows White's two Alekhine recommended a "half-Danish" bishops to rake the Black kingside after 4.Nxc3 which may transpose into the Scotch 4...cxb2 5.Bxb2. -
IVAN II Operating Manual Model 712
IVAN II Operating Manual Model 712 Congratulations on your purchase of Excalibur Electronics’ IVAN! You’ve purchased both your own personal chess trainer and a partner who’s always ready for a game—and who can improve as you do! Talking and audio sounds add anoth- Play a Game Right Away er dimension to your IVAN computer for After you have installed the batteries, the increased enjoyment and play value. display will show the chess board with all the pieces on their starting squares. Place Find the Pieces the plastic chess pieces on their start Turn Ivan over carefully with his chess- squares using the LCD screen as a guide. board facedown. Find the door marked The dot-matrix display will show “PIECE COMPARTMENT DOOR”. 01CHESS. This indicates you are at the Open it and remove the chess pieces. first move of the game and ready to play Replace the door and set the pieces aside chess. for now. Unless you instruct it otherwise, IVAN gives you the White pieces—the ones at Install the Batteries the bottom of the board. White always With Ivan facedown, find the door moves first. You’re ready to play! marked “BATTERY DOOR’. Open it and insert four (4) fresh, alkaline AA batteries Making your move in the battery holder. Note the arrange- Besides deciding on a good move, you ment of the batteries called for by the dia- have to move the piece in a way that Ivan gram in the holder. Make sure that the will recognize what's been played. Think positive tip of each battery matches up of communicating your move as a two- with the + sign in the battery compart- step process--registering the FROM ment so that polarity will be correct. -
Do First Mover Advantages Exist in Competitive Board Games: the Importance of Zugzwang
DO FIRST MOVER ADVANTAGES EXIST IN COMPETITIVE BOARD GAMES: THE IMPORTANCE OF ZUGZWANG Douglas L. Micklich Illinois State University [email protected] ABSTRACT to the other player(s) in the game (Zagal, et.al., 2006) Examples of such games are chess and Connect-Four. The players try to The ability to move first in competitive games is thought to be secure some sort of first-mover advantage in trying to attain the sole determinant on who wins the game. This study attempts some advantage of position from which a lethal attack can be to show other factors which contribute and have a non-linear mounted. The ability to move first in competitive board games effect on the game’s outcome. These factors, although shown to has thought to have resulted more often in a situation where that be not statistically significant, because of their non-linear player, the one moving first, being victorious. The person relationship have some positive correlations to helping moving first will normally try to take control from the outset and determine the winner of the game. force their opponent into making moves that they would not otherwise have made. This is a strategy which Allis refers to as “Zugzwang”, which is the principle of having to play a move INTRODUCTION one would rather not. To be able to ensure that victory through a gained advantage In Allis’s paper “A Knowledge-Based Approach of is attained, a position must first be determined. SunTzu in the Connect-Four: The Game is Solved: White Wins”, the author “Art of War” described position in this manner: “this position, a states that the player of the black pieces can follow strategic strategic position (hsing), is defined as ‘one that creates a rules by which they can at least draw the game provided that the situation where we can use ‘the individual whole to attack our player of the red pieces does not start in the middle column (the rival’s) one, and many to strike a few’ – that is, to win the (Allis, 1992). -
Chess Openings
Chess Openings PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Tue, 10 Jun 2014 09:50:30 UTC Contents Articles Overview 1 Chess opening 1 e4 Openings 25 King's Pawn Game 25 Open Game 29 Semi-Open Game 32 e4 Openings – King's Knight Openings 36 King's Knight Opening 36 Ruy Lopez 38 Ruy Lopez, Exchange Variation 57 Italian Game 60 Hungarian Defense 63 Two Knights Defense 65 Fried Liver Attack 71 Giuoco Piano 73 Evans Gambit 78 Italian Gambit 82 Irish Gambit 83 Jerome Gambit 85 Blackburne Shilling Gambit 88 Scotch Game 90 Ponziani Opening 96 Inverted Hungarian Opening 102 Konstantinopolsky Opening 104 Three Knights Opening 105 Four Knights Game 107 Halloween Gambit 111 Philidor Defence 115 Elephant Gambit 119 Damiano Defence 122 Greco Defence 125 Gunderam Defense 127 Latvian Gambit 129 Rousseau Gambit 133 Petrov's Defence 136 e4 Openings – Sicilian Defence 140 Sicilian Defence 140 Sicilian Defence, Alapin Variation 159 Sicilian Defence, Dragon Variation 163 Sicilian Defence, Accelerated Dragon 169 Sicilian, Dragon, Yugoslav attack, 9.Bc4 172 Sicilian Defence, Najdorf Variation 175 Sicilian Defence, Scheveningen Variation 181 Chekhover Sicilian 185 Wing Gambit 187 Smith-Morra Gambit 189 e4 Openings – Other variations 192 Bishop's Opening 192 Portuguese Opening 198 King's Gambit 200 Fischer Defense 206 Falkbeer Countergambit 208 Rice Gambit 210 Center Game 212 Danish Gambit 214 Lopez Opening 218 Napoleon Opening 219 Parham Attack 221 Vienna Game 224 Frankenstein-Dracula Variation 228 Alapin's Opening 231 French Defence 232 Caro-Kann Defence 245 Pirc Defence 256 Pirc Defence, Austrian Attack 261 Balogh Defense 263 Scandinavian Defense 265 Nimzowitsch Defence 269 Alekhine's Defence 271 Modern Defense 279 Monkey's Bum 282 Owen's Defence 285 St. -
My Best Games of Chess, 1908-1937, 1927, 552 Pages, Alexander Alekhine, 0486249417, 9780486249414, Dover Publications, 1927
My Best Games of Chess, 1908-1937, 1927, 552 pages, Alexander Alekhine, 0486249417, 9780486249414, Dover Publications, 1927 DOWNLOAD http://bit.ly/1OiqRxa http://goo.gl/RTzNX http://en.wikipedia.org/w/index.php?search=My+Best+Games+of+Chess%2C+1908-1937 One of chess's great inventive geniuses presents his 220 best games, with fascinating personal accounts of the dazzling victories that made him a legend. Includes historic matches against Capablanca, Euwe, and Bogoljubov. Alekhine's penetrating commentary on strategy, tactics, and more — and a revealing memoir. Numerous diagrams. DOWNLOAD http://t.co/6HPUQSukXD http://ebookbrowsee.net/bv/My-Best-Games-of-Chess-1908-1937 http://bit.ly/1haFYcA Games played in the world's Championship match between Alexander Alekhin (holder of the title) and E. D. Bogoljubow (challenger) , Frederick Dewhurst Yates, Alexander Alekhine, Efim Dmitrievich Bogoljubow, W. Winter, 1930, World Chess Championship, 48 pages. Championship chess , Philip Walsingham Sergeant, Jan 1, 1963, Games, 257 pages. Alexander Alekhine's Best Games , Alexander Alekhine, Conel Hugh O'Donel Alexander, John Nunn, 1996, Games, 302 pages. This guide features Alekhine's annotations of his own games. It examines games that span his career from his early encounters with Lasker, Tarrasch and Rubenstein, through his. From My Games, 1920-1937 , Max Euwe, 1939, Chess, 232 pages. Masters of the chess board , Richard Réti, 1958, Games, 211 pages. The book of the Nottingham International Chess Tournament 10th to 28th August, 1936. Containing all the games in the Master's Tournament and a small selection of games from the Minor Tournament with annotations and analysis by Dr. -
Other Chess Notations
. 8 White’s eighth rank C&O Family Chess Center www.chesscenter.net 7 6 Descriptive Chess Notation 5 Before there was “algebraic” notation (the 4 “standard” of today), using letter/number 3 coordinates, there was “descriptive” notation. This notation was in general use for many years 2 before algebraic notation became the standard. Many older books and some players still use this 1 White’s first rank notation and it is, therefore, still very useful to know. When a chessboard is initially set up it Black counts from his own side as seen below: looks like this (standard algebraic coordinates shown). 1 Black’s first rank XABCDEFGHY 2 8rsnlwqkvlntr( 3 7zppzppzppzpp' 4 6-+-+-+-+& 5 5+-+-+-+-% 6 4-+-+-+-+$ 7 3+-+-+-+-# 8 Black’s eighth rank 2PzPPzPPzPPzP" It is a little more complicated than the standard (algebraic) notation because every 1tRNvLQmKLsNR! square has two names. The symbols used are mostly the same with a xabcdefghy few exceptions. Pawn moves begin with P, and With descriptive notation the files are named a dash ( - ) means “moves to.” for the pieces which stand on them at the Here is a brief sample game: beginning of the game. The names of the pieces White Black are usually abbreviated like this: K = king; Q = queen; R = rook; B = bishop; and N (or Kt) = 1. P-K4 (e4) P-K4 (e5) knight (N replaced Kt to avoid confusion), and P 2. Kt-KB3 (Nf3) P-Q3 (d6) = pawn. i.e. the “a” file is the queen’s rook (QR) 3. Kt-B3 (Nc3) B-Kt5 (Bg4) file, “b” file is the queen’s knight (QN) file, and 4.