Magic: the Gathering Comprehensive Rules
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MTG-Pl Documentation Release 0.10.1B
MTG-pl Documentation Release 0.10.1b Dominik Kozaczko & strefa-gry.pl Nov 12, 2018 Contents 1 Instrukcje 1 2 Tłumaczenie dodatków 3 2.1 Standard...............................................3 2.2 Modern................................................3 2.3 Pozostałe...............................................4 2.4 Specjalne karty............................................4 3 Warto przeczytac´ 5 4 Ostatnie zmiany 7 5 Ekipa 9 5.1 Origins................................................9 5.2 Battle for Zendikar.......................................... 25 5.3 Dragons of Tarkir........................................... 41 5.4 Uzasadnienie tłumaczen´....................................... 57 5.5 Innistrad............................................... 58 5.6 Dark Ascension........................................... 73 5.7 Avacyn Restored........................................... 83 5.8 Magic the Gathering - Basic Rulebook............................... 95 5.9 Return to Ravnica.......................................... 122 5.10 Gatecrash............................................... 136 5.11 Dragon’s Maze............................................ 150 5.12 Magic 2014 Core Set......................................... 159 5.13 Theros................................................ 171 5.14 Heroes of Theros........................................... 185 5.15 Face the Hydra!........................................... 187 5.16 Commander 2013.......................................... 188 5.17 Battle the Horde!.......................................... -
Magic the Gathering® DCI™ Floor Rules
® MAGIC: THE GATHERING DCI FLOOR RULES Effective December 20, 2005 Introduction The Magic: The Gathering DCI® Floor Rules work in conjunction with the DCI Universal Tournament Rules (UTR), the DCI Penalty Guidelines, and the Magic game rules. Players, spectators, and tournament officials must follow these documents while involved with DCI-sanctioned Magic tournaments. Individuals who violate provisions of these documents will be subject to the appropriate provisions of the DCI Penalty Guidelines. See Appendix A for a list of the changes from previous versions of this document. See Appendix B of the DCI Universal Tournament Rules for definitions of terms in this document. This document is published in multiple languages. If a discrepancy exists between the English version and a non-English version of this document, tournament participants must refer to the English version to settle disputes concerning floor rule interpretations. This document is updated regularly. Please visit thedci.com/docs for the most current version. 100. GENERAL MAGIC: THE GATHERING TOURNAMENT RULES 101. Format and Ratings Categories The DCI sanctions the following formats as individual, two-person team, or three-person team tournaments: Constructed Formats • Standard • Extended • Block Eternal Formats • Vintage • Legacy Limited Formats • Sealed Deck • Booster Draft (individual only) • Rochester Draft (individual and three-person team only) The DCI produces the following ratings categories: • Constructed (includes all Standard, Extended, and Block individual matches) • Eternal (includes all Vintage and Legacy individual matches) • Limited (includes all Limited individual matches) • Team Constructed (includes all Constructed team matches) • Team Limited (includes all Limited team matches) • Multiplayer (see below) In the team tournaments listed above, each team member plays a one-on-one match against a member of the other team, and the results comprise the teams’ match result. -
MAGIC: the GATHERING® TOURNAMENT RULES Effective January 24, 2020
MAGIC: THE GATHERING® TOURNAMENT RULES Effective January 24, 2020 Introduction ................................................................................................................................................................4 1. Tournament Fundamentals ....................................................................................................................................5 1.1 Tournament Types ........................................................................................................................................5 1.2 Publishing Tournament Information .............................................................................................................5 1.3 Tournament Roles .........................................................................................................................................5 1.4 Participation Eligibility .................................................................................................................................5 1.5 DCI Numbers ................................................................................................................................................6 1.6 Tournament Organizer ..................................................................................................................................7 1.7 Head Judge ....................................................................................................................................................7 1.8 Floor Judges ..................................................................................................................................................7 -
Gathering of Card Players and Subcultural Expression
THE MAGIC OF COMMUNITY: GATHERING OF CARD PLAYERS AND SUBCULTURAL EXPRESSION Travis J. Limbert A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS August 2012 Committee: Dr. Marilyn Motz, Advisor Dr. Esther Clinton © 2012 Travis Limbert All Rights Reserved iii ABSTRACT Marilyn Motz, Advisor When Magic: the Gathering was released in 1993, it was the first trading card game. It paved the way for the trading card game subculture and market that exists today. This thesis explores the implications of this subculture and the ways it can be thought of as an urban leisure subculture. This thesis also discusses Magic’s unique community, which has been instrumental in the game’s success over the last two decades. Magic’s community is created symbiotically, through official support by Wizards of the Coast, and the parent company Hasbro, as well as the usage and interaction by the fans and players. It is this interaction that creates a unique community for Magic, which leads to the game’s global popularity, including its tremendous growth since 2010. This thesis looks at trade publications, articles written about Magic, player responses collected through online surveys, and other works to create an extensive work on Magic and its community. This thesis focuses on how the community is important to the consumption of copyrighted cultural texts and how this creates of meaning in players’ lives. iv To my parents, James and Jona, who always encouraged me. v ACKNOWLEDGMENTS I would like to thank my thesis committee, Dr. -
2000-06-15 Magic Tournament Rules (PDF)
MAGIC: THE GATHERI NG MAGIC: THE GATHERING® DCI™ Floor Rules 1999–2000 Tournament Season Effective June 1, 2000 Introduction The Magic: The Gathering DCI Floor Rules work in conjunction with the DCI Universal Tournament Rules, DCI Penalty Guidelines, and Magic® game rules. Players, spectators, and tournament officials must follow these documents while involved with DCI-sanctioned Magic tournaments. Individuals who violate sections of these documents will be subject to the appropriate provisions DCI Penalty Guidelines. Note: Please see appendix B of the DCI Universal Tournament Rules for definitions of terms in this document. 100. GENERAL Magic TOURNAMENT RULES 101. Format and Rating Categories The DCI sanctions the following formats. They may be sanctioned as single, two-person team, or three-person team events. Constructed Formats: The DCI produces the following ratings categories. • Standard • Standard (includes Standard and Block Constructed formats) • Extended • Extended (includes the Extended format) • Block Constructed • Vintage (includes the Type 1 and Type 1.5 formats) • Type 1 • Limited (includes all Limited formats) • Type 1.5 • Team Constructed (includes all Constructed team formats) • Team Limited (includes all Limited team formats) Limited Formats: • Sealed Deck • Booster Draft • Rochester Draft 102. Authorized Cards Alpha cards (cards from the first print run of the basic set) may be used in decks containing non-Alpha cards only if all cards are placed in opaque sleeves, and only if the sleeves could not be considered marked. If sleeves are not used, Alpha cards may only be used in decks that consist of Alpha cards exclusively. Participants may not use cards from any special-edition sets or supplements, such as Collector’s Edition, International Collector’s Edition, Pro Tour Collector Set, World Championship decks, or Unglued™ cards. -
MAGIC: the GATHERING® TOURNAMENT RULES Effective October 1, 2011
MAGIC: THE GATHERING® TOURNAMENT RULES Effective October 1, 2011 Introduction ................................................................................................................................................................4 1. Tournament Fundamentals ....................................................................................................................................5 1.1 Tournament Types ......................................................................................................................................5 1.2 Publishing Tournament Information ..........................................................................................................5 1.3 Tournament Roles ......................................................................................................................................5 1.4 Participation Eligibility ..............................................................................................................................5 1.5 DCI Membership Number ..........................................................................................................................7 1.6 Tournament Organizer ................................................................................................................................7 1.7 Head Judge .................................................................................................................................................7 1.8 Floor Judges................................................................................................................................................7 -
MAGIC: the GATHERING® TOURNAMENT RULES Effective July 1, 2011
MAGIC: THE GATHERING® TOURNAMENT RULES Effective July 1, 2011 Introduction ................................................................................................................................................................4 1. Tournament Fundamentals ....................................................................................................................................5 1.1 Tournament Types ......................................................................................................................................5 1.2 Publishing Tournament Information ..........................................................................................................5 1.3 Tournament Roles ......................................................................................................................................5 1.4 Participation Eligibility ..............................................................................................................................5 1.5 DCI Membership Number ..........................................................................................................................7 1.6 Tournament Organizer ................................................................................................................................7 1.7 Head Judge .................................................................................................................................................7 1.8 Floor Judges................................................................................................................................................7 -
I. Změny V Pravidlech S Novou Sadou Jak Je Zvykem, Nový Core Set Se Obešel Bez Přidávání Nových Schopností
Srpen 2019 Vítejte u třetího dílu Czech Judge News (CJN)! Původně měl tento díl vyjít již před měsícem, avšak letní dovolené a ohlášené zemětřesení v Judge Programu nás přinutily ještě s vydáním počkat. Takže směle do toho! Obsahem tohoto vydání jsou následující body: I. Změny v pravidlech - londýnský mulligan II. Změny v policy s novou sadou III. Komunitní novinky a drby IV. Bonus na konec - představení nové posily Tomáše Ramerta I. Změny v pravidlech s novou sadou Jak je zvykem, nový Core Set se obešel bez přidávání nových schopností. Aktuálně nejzásadnější změnou v Comprehensive Rules se tak stává změna pravidla o mulliganu. 103.4. Each player draws a number of cards equal to their starting hand size, which is normally seven. (Some effects can modify a player’s starting hand size.) A player who is dissatisfied with their initial hand may take a mulligan. First, the starting player declares whether they will take a mulligan. Then each other player in turn order does the same. Once each player has made a declaration, all players who decided to take mulligans do so at the same time. To take a mulligan, a player shuffles the cards in their hand back into their library, draws a new hand of cards equal to their starting hand size, then puts a number of those cards equal to the number of times that player has taken a mulligan on the bottom of their library in any order. Once a player chooses not to take a mulligan, the remaining cards become that player’s opening hand, and that player may not take any further mulligans. -
2009-01-01 Magic Tournament Rules (PDF)
® MAGIC: THE GATHERING DCI FLOOR RULES Effective January 1, 2009 Introduction The Magic: The Gathering DCI® Floor Rules work in conjunction with the DCI Universal Tournament Rules (UTR), the DCI Penalty Guidelines, and the Magic™ game rules. Players, spectators, and tournament officials must follow these documents while involved with DCI-sanctioned Magic tournaments. Individuals who violate provisions of these documents will be subject to the appropriate provisions of the DCI Penalty Guidelines. See Appendix A for a list of the changes from previous versions of this document. See Appendix B of the DCI Universal Tournament Rules for definitions of terms in this document. This document is published in multiple languages. If a discrepancy exists between the English version and a non-English version of this document, tournament participants must refer to the English version to settle disputes concerning floor rule interpretations. This document is updated regularly. Please visit thedci.com/docs for the most current version. 100. GENERAL MAGIC: THE GATHERING TOURNAMENT RULES 101. Format and Ratings Categories The DCI sanctions the following formats as individual, two-person team, three-person team, or multiplayer tournaments: Constructed Formats • Standard • Extended • Block Eternal Formats • Vintage • Legacy Limited Formats • Sealed Deck • Booster Draft (individual and multiplayer only) • Rochester Draft (individual and three-person team only) The DCI produces the following ratings categories: • Constructed (includes all Standard, Extended, -
2009-04-01 Magic Tournament Rules (PDF)
® MAGIC: THE GATHERING DCI FLOOR RULES Effective April 1, 2009 Introduction The Magic: The Gathering DCI® Floor Rules work in conjunction with the DCI Universal Tournament Rules (UTR), the DCI Penalty Guidelines, and the Magic™ game rules. Players, spectators, and tournament officials must follow these documents while involved with DCI-sanctioned Magic tournaments. Individuals who violate provisions of these documents will be subject to the appropriate provisions of the DCI Penalty Guidelines. See Appendix A for a list of the changes from previous versions of this document. See Appendix B of the DCI Universal Tournament Rules for definitions of terms in this document. This document is published in multiple languages. If a discrepancy exists between the English version and a non-English version of this document, tournament participants must refer to the English version to settle disputes concerning floor rule interpretations. This document is updated regularly. Please visit thedci.com/docs for the most current version. 100. GENERAL MAGIC: THE GATHERING TOURNAMENT RULES 101. Format and Ratings Categories The DCI sanctions the following formats as individual, two-person team, three-person team, or multiplayer tournaments: Constructed Formats • Standard • Extended • Block Eternal Formats • Vintage • Legacy Limited Formats • Sealed Deck • Booster Draft (individual and multiplayer only) • Rochester Draft (individual and three-person team only) The DCI produces the following ratings categories: • Constructed (includes all Standard, Extended, -
Perpetual Magic Sealed Deck League
MAGIC: THE GATHERING (TM) “P Magic” -PERPETUAL MAGIC SEALED DECK LEAGUE - Perpetual Magic creates a continually evolving Magic environment. The limited format allows effective use of cards and combos that wouldn't be possible in a constructed format. Playing for ante adds zest, keeping play fresh, while the rules allow for the protection of a mage's most prized cards. With no ending date, P Magic has a role playing flavor, allowing mages to develop over an extended time. There are no final winners or prizes, cards exchanged are almost always common or uncommon. All participants are honor-bound to observe the rules of the league. The goal is HAVING FUN, while honing and demonstrating your skill in deck-construction, play, and card-evaluation. Invite your friends to join the league and create your own Perpetual play group, more people means more fun! (See page bottom for P Magic internet resources) A. Deck construction - The league began waaay back in 1997, the era of the 60-card starter deck, since then the packaging of product has gone through various changes which has necessitated some tweaks to maintain clarity and a rough fairness among mages created over the years. The essential idea is to generate a group of 68 random cards containing no basic lands, examine them, then add 27 basic lands in a 6,6,5,5,5 type distribution of your choice to yield 95 total cards. This is your mage's collection. From this, build a 40-card minimum deck, and keep the remaining cards as your sideboard. -
Magic the Gathering® DCI™ Floor Rules
® MAGIC: THE GATHERING DCI FLOOR RULES Effective June 20, 2007 Introduction The Magic: The Gathering DCI® Floor Rules work in conjunction with the DCI Universal Tournament Rules (UTR), the DCI Penalty Guidelines, and the Magic™ game rules. Players, spectators, and tournament officials must follow these documents while involved with DCI-sanctioned Magic tournaments. Individuals who violate provisions of these documents will be subject to the appropriate provisions of the DCI Penalty Guidelines. See Appendix A for a list of the changes from previous versions of this document. See Appendix B of the DCI Universal Tournament Rules for definitions of terms in this document. This document is published in multiple languages. If a discrepancy exists between the English version and a non-English version of this document, tournament participants must refer to the English version to settle disputes concerning floor rule interpretations. This document is updated regularly. Please visit thedci.com/docs for the most current version. 100. GENERAL MAGIC: THE GATHERING TOURNAMENT RULES 101. Format and Ratings Categories The DCI sanctions the following formats as individual, two-person team, three-person team, or multiplayer tournaments: Constructed Formats • Standard • Extended • Block Eternal Formats • Vintage • Legacy Limited Formats • Sealed Deck • Booster Draft (individual and multiplayer only) • Rochester Draft (individual and three-person team only) The DCI produces the following ratings categories: • Constructed (includes all Standard, Extended, and Block individual matches) • Eternal (includes all Vintage and Legacy individual matches) • Limited (includes all Limited individual matches) • Team Constructed (includes all Constructed team matches) • Team Limited (includes all Limited team matches) • Multiplayer (see below) In the team tournaments listed above, each team member plays a one-on-one match against a member of the other team, and the results comprise the teams’ match result.