Printing Guide PREFACE Every Effort Has Been Made to Ensure That the Information in This Document Is Complete, Accurate, and Up-To-Date
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In Concert with Teaching Strategies That Have a Solid Theoretical Basis
1 www.onlineeducation.bharatsevaksamaj.net www.bssskillmission.in “Teaching and Learning Technology”. In Section 1 of this course you will cover these topics: Learning And Instruction Computer Applications In Education The Impact Of The Computer On Education Topic : Learning And Instruction Topic Objective: At the end of this topic student would be able to understand: Computer's Role In Instruction Instructional Technology Early Applications The Internet Era Outcomes Research Social Context Gagne's Nine Events of Instruction Definition/Overview: The first topic establishes a framework for looking at the computer's role in instruction and examines its role in student learning. A brief review of behaviorist and constructivist theories of instruction and learning is presented. The intent is to demonstrate that the computer can be a practical tool usedWWW.BSSVE.IN in concert with teaching strategies that have a solid theoretical basis. We recognize that thinking patterns and learning styles vary and that many different cognitive processes and intelligences should be valued. This topic presents a brief overview of types of intelligences, perception and motivation in order to emphasize the importance of analyzing student populations and matching instructional materials to student needs. Recognizing the important role that software plays in instruction and learning, a good deal of discussion takes place on the selection and evaluation of effective software. www.bsscommunitycollege.in www.bssnewgeneration.in www.bsslifeskillscollege.in 2 www.onlineeducation.bharatsevaksamaj.net www.bssskillmission.in Key Points: 1.Computer's Role in Instruction American education has long incorporated technology in K-12 classrooms tape recorders, televisions, calculators, computers, and many others. -
A Method of Content-Based Image Retrieval for the Generation of Image Mosaics
University of Central Florida STARS Electronic Theses and Dissertations, 2004-2019 2007 A Method Of Content-based Image Retrieval For The Generation Of Image Mosaics Michael Snead University of Central Florida Part of the Computer Engineering Commons Find similar works at: https://stars.library.ucf.edu/etd University of Central Florida Libraries http://library.ucf.edu This Masters Thesis (Open Access) is brought to you for free and open access by STARS. It has been accepted for inclusion in Electronic Theses and Dissertations, 2004-2019 by an authorized administrator of STARS. For more information, please contact [email protected]. STARS Citation Snead, Michael, "A Method Of Content-based Image Retrieval For The Generation Of Image Mosaics" (2007). Electronic Theses and Dissertations, 2004-2019. 3358. https://stars.library.ucf.edu/etd/3358 A METHOD OF CONTENT-BASED IMAGE RETRIEVAL FOR THE GENERATION OF IMAGE MOSAICS by MICHAEL CHRISTOPHER SNEAD B.S. University of Central Florida, 2005 A thesis submitted in partial fulfillment of the requirements for the degree of Master of Science in the School of Electrical Engineering and Computer Science in the College of Engineering & Computer Science at the University of Central Florida Orlando, Florida Spring Term 2007 © 2007 Michael Christopher Snead ii ABSTRACT An image mosaic is an artistic work that uses a number of smaller images creatively combined together to form another larger image. Each building block image, or tessera, has its own distinctive and meaningful content, but when viewed from a distance the tesserae come together to form an aesthetically pleasing montage. This work presents the design and implementation of MosaiX, a computer software system that generates these image mosaics automatically. -
First Semester
NATIONAL UNIVERSITY F o u r t h Y e a r S y l l a b u s D e p a r t m e n t of Computer Science and Engineering Four Year B.Sc. Honours Course Effective from the Session: 2017–2018 National University Subject: Computer Science and Engineering Syllabus for Four Year B.Sc. Honours Course Effective from the Session: 2017-2018 Year wise courses and marks distribution FOURTH YEAR Semester VII Course Code Course Title Credit Hours 540201 Artificial Intelligence 3.0 540202 Artificial Intelligence Lab 1.5 540203 Compiler Design and Construction 3.0 540204 Compiler Design Lab 1.5 540205 Computer Graphics 3.0 540206 Computer Graphics Lab 1.5 540207 E-Commerce and Web Engineering 3.0 540208 E-Commerce and Web Engineering Lab 1.5 Total Credits in 7th Semester 18.0 Semester VIII Course Code Course Title Credit Hours Major Theory Courses 540209 Network and Information Security 3.0 540210 Network and Information Security Lab 1.5 540211 Information System Management 3.0 Project/Industry Attachment 540240 Project/Industry Attachment 6.0 Optional Course (any one) 3.0 540212 Simulation and Modeling 540214 Parallel and Distributed Systems 540216 Digital Signal Processing 540218 Digital Image Processing 540220 Multimedia 540222 Pattern Recognition 540224 Design and Analysis of VLSI Systems 540226 Micro-controller and Embedded System 540228 Cyber Law and Computer Forensic 540230 Natural Language Processing 540232 System Analysis and Design 540234 Optical Fiber Communication 540236 Human Computer Interaction 540238 Graph Theory Page 2 of 18 Optional Course -
Working with Colors
Working With Colors INK: The physical form of color; Ink is how color is applied to paper There are two different types of inks: • TRANSPARENT INKS are commonly used in printing • OPAQUE INKS are considered a specialty ink and generally cost more COLOR: in printing, there are two types of color modes: • SPOT COLOR; aka: Match color, PMS color, Solid color • 4-COLOR PRocESS; aka: Process, CMYK Working With Colors With Working SPot COLOR • A pre-mixed color; a color mixed prior to the printing press PMS : PANtoNE MAtcHING SYSTEM • Color system that has several color libraries for reference in reproducing color • Popular PMS color libraries: • Spot color Formula guide (coated, uncoated, and matte versions) solid color guide that identifies specific colors • 4-Color Process Guide (coated and uncoated versions) identifies colors using CMYK inks • Color Bridge (coated and uncoated versions) using the colors from the spot color Formula guide this book shows the difference Working With Colors With Working between a spot color and the same color when converted to CMYK • Metallic Inks • Pastels • Tints • www.pantone.com COATED: Paper stock that has been treated with a special coating in order to have a glossy appearance. • Ink sits on this type of paper stock as a result of the glossy coating • Colors appear to be brighter compared to uncoated paper Matte: coated paper stock that has been dulled UNcoATED : Paper stock that has not been treated; it has no coating. • Ink is absorbed into this type of paper stock • Ink color appears darker and duller Working With Colors With Working BENEFit OF USING SPot coLOR: • consistent color within a print job. -
Chapter 2 Fundamentals of Digital Imaging
Chapter 2 Fundamentals of Digital Imaging Part 4 Color Representation © 2016 Pearson Education, Inc., Hoboken, 1 NJ. All rights reserved. In this lecture, you will find answers to these questions • What is RGB color model and how does it represent colors? • What is CMY color model and how does it represent colors? • What is HSB color model and how does it represent colors? • What is color gamut? What does out-of-gamut mean? • Why can't the colors on a printout match exactly what you see on screen? © 2016 Pearson Education, Inc., Hoboken, 2 NJ. All rights reserved. Color Models • Used to describe colors numerically, usually in terms of varying amounts of primary colors. • Common color models: – RGB – CMYK – HSB – CIE and their variants. © 2016 Pearson Education, Inc., Hoboken, 3 NJ. All rights reserved. RGB Color Model • Primary colors: – red – green – blue • Additive Color System © 2016 Pearson Education, Inc., Hoboken, 4 NJ. All rights reserved. Additive Color System © 2016 Pearson Education, Inc., Hoboken, 5 NJ. All rights reserved. Additive Color System of RGB • Full intensities of red + green + blue = white • Full intensities of red + green = yellow • Full intensities of green + blue = cyan • Full intensities of red + blue = magenta • Zero intensities of red , green , and blue = black • Same intensities of red , green , and blue = some kind of gray © 2016 Pearson Education, Inc., Hoboken, 6 NJ. All rights reserved. Color Display From a standard CRT monitor screen © 2016 Pearson Education, Inc., Hoboken, 7 NJ. All rights reserved. Color Display From a SONY Trinitron monitor screen © 2016 Pearson Education, Inc., Hoboken, 8 NJ. -
Computational RYB Color Model and Its Applications
IIEEJ Transactions on Image Electronics and Visual Computing Vol.5 No.2 (2017) -- Special Issue on Application-Based Image Processing Technologies -- Computational RYB Color Model and its Applications Junichi SUGITA† (Member), Tokiichiro TAKAHASHI†† (Member) †Tokyo Healthcare University, ††Tokyo Denki University/UEI Research <Summary> The red-yellow-blue (RYB) color model is a subtractive model based on pigment color mixing and is widely used in art education. In the RYB color model, red, yellow, and blue are defined as the primary colors. In this study, we apply this model to computers by formulating a conversion between the red-green-blue (RGB) and RYB color spaces. In addition, we present a class of compositing methods in the RYB color space. Moreover, we prescribe the appropriate uses of these compo- siting methods in different situations. By using RYB color compositing, paint-like compositing can be easily achieved. We also verified the effectiveness of our proposed method by using several experiments and demonstrated its application on the basis of RYB color compositing. Keywords: RYB, RGB, CMY(K), color model, color space, color compositing man perception system and computer displays, most com- 1. Introduction puter applications use the red-green-blue (RGB) color mod- Most people have had the experience of creating an arbi- el3); however, this model is not comprehensible for many trary color by mixing different color pigments on a palette or people who not trained in the RGB color model because of a canvas. The red-yellow-blue (RYB) color model proposed its use of additive color mixing. As shown in Fig. -
C9600 Printing Guide V1.0
Copyright Information Copyright © 2007 by Oki Data. All Rights Reserved Document Information ________________________________ C9600 Printing Guide P/N 59373001 Revision 3.0 February, 2007 Disclaimer__________________________________________ Every effort has been made to ensure that the information in this document is complete, accurate, and up-to-date. The manufacturer assumes no responsibility for the results of errors beyond its control. The manufacturer also cannot guarantee that changes in software and equipment made by other manufacturers and referred to in this guide will not affect the applicability of the information in it. Mention of software products manufactured by other companies does not necessarily constitute endorsement by the manufacturer . While all reasonable efforts have been made to make this document as accurate and helpful as possible, we make no warranty of any kind, expressed or implied, as to the accuracy or completeness of the information contained herein. The most up-to-date drivers and manuals are available from the web site: http://www.okiprintingsolutions.com Trademark Information _______________________________ Oki and Oki Printing Solutions are registered trademarks of Oki Electric Industry Company Ltd. Adobe and PostScript are registered trademarks of Adobe Systems. Apple, Macintosh, Mac, and Mac OS are registered trademarks of Apple Computers Inc. Hewlett-Packard, HP, and LaserJet are registered trademarks of Hewlett-Packard Company. Microsoft, MS-DOS and Windows are either registered trademarks or trademarks -
Basics of Color Management
Application Notes Basics of Color Management Basics of Color Management ErgoSoft AG Moosgrabenstr. 13 CH-8595 Altnau, Switzerland © 2010 ErgoSoft AG, All rights reserved. The information contained in this manual is based on information available at the time of publication and is sub- ject to change without notice. Accuracy and completeness are not warranted or guaranteed. No part of this manual may be reproduced or transmitted in any form or by any means, including electronic me- dium or machine-readable form, without the expressed written permission of ErgoSoft AG. Brand or product names are trademarks of their respective holders. The ErgoSoft RIP is available in different editions. Therefore the description of available features in this document does not necessarily reflect the license details of your edition of the ErgoSoft RIP. For information on the features included in your edition of the ErgoSoft RIPs refer to the ErgoSoft homepage or contact your dealer. Rev. 1.1 Basics of Color Management i Contents Introduction ................................................................................................................................................................. 1 Color Spaces ................................................................................................................................................................ 1 Basics ........................................................................................................................................................................ 1 CMYK ....................................................................................................................................................................... -
Fabrication of Rainbow Holograms Using SEM Based E-Beam Lithography
Fabrication of digital rainbow holograms and 3- D imaging using SEM based e-beam lithography An. Firsov,1,2,* A. Firsov,2 B. Loechel,1 A. Erko,1 A. Svintsov2 and S. Zaitsev2 1Helmholtz-Zentrum Berlin für Materialien und Energie (HZB), Albert-Einstein-Str. 15, 12489 Berlin, Germany 2Institute of Microelectronics Technology and High Purity Materials RAS, 142432 Chernogolovka, Moscow region, Russia * [email protected] Abstract: Here we present an approach for creating full-color digital rainbow holograms based on mixing three basic colors. Much like in a color TV with three luminescent points per single screen pixel, each color pixel of initial image is presented by three (R, G, B) distinct diffractive gratings in a hologram structure. Change of either duty cycle or area of the gratings are used to provide proper R, G, B intensities. Special algorithms allow one to design rather complicated 3D images (that might even be replacing each other with hologram rotation). The software developed (“RainBow”) provides stability of colorization of rotated image by means of equalizing of angular blur from gratings responsible for R, G, B basic colors. The approach based on R, G, B color synthesis allows one to fabricate gray-tone rainbow hologram containing white color what is hardly possible in traditional dot-matrix technology. Budgetary electron beam lithography based on SEM column was used to fabricate practical examples of digital rainbow hologram. The results of fabrication of large rainbow holograms from design to imprinting are presented. Advantages of the EBL in comparison to traditional optical (dot-matrix) technology is considered. -
12. Optical Data Storage
12. Optical data storage 12.1 Theory of color RGB additive color model B B Blue Magenta (0.6, 0.2, 1) (0,0,1) (1,0,1) Gray shades Cyan (g,g,g) (0,1,1) White (1,1,1) (0.6, 1, 0.7) R R Black Red (0,0,0) (1,0,0) G Green (0,1,0) (1, 0.7, 0.1) Yellow (1,1,0) G The RGB color model converts the additive color mixing system into a digital system, in which any color is represented by a point in a color tridimensional space and thus by a three coordinates vector. The coordinates are composed of the respective proportions of the primary light colors (Red, Green, Blue). The RGB model is often used by software as it requires no conversion in order to display colors on a computer screen. 169 CMY subtractive color model Y Y Yellow Green (0, 0.3, 0.9) (0,0,1) (1,0,1) Gray shades Red (g,g,g) (0,1,1) Black (1,1,1) C (0.4, 0, 0.3) C White Cyan (0,0,0) (1,0,0) M Magenta (0,1,0) (0.4, 0.8, 0) Blue (1,1,0) M The CMY color model corresponds to the subtractive color mixing system. The coordinates of a point in this color space are composed of the respective proportions of the primary filter colors (Cyan, Magenta, Yellow). The CMY model is used whenever a colored document is printed. The conversion RGB and CMY models can be written as follows: For the orange point, for example: 170 HSV color model V Green Yellow 120° 60° (37°, 0.9, 1) White H 1.0 S Cyan Red 180° 0° V Blue Magenta 240° 300° Hue is given in polar coordinate. -
Fiery Color Reference C9800 OKI Americas Inc
2Copyright Copyright Sharp AR-C360P EFI Color Reference Guide P/N 59379101, Revision 1.1 September, 2005 Every effort has been made to ensure that the information in this document is complete, accurate, and up-to-date. The manufacturer assumes no responsibility for the results of errors beyond its control. The manufacturer also cannot guarantee that changes in software and equipment made by other manufacturers and referred to in this guide will not affect the applicability of the information in it. Mention of software products manufactured by other companies does not necessarily constitute endorsement by the manufacturer. While all reasonable efforts have been made to make this document as accurate and helpful as possible, we make no warranty of any kind, expressed or implied, as to the accuracy or completeness of the information contained herein. The most up-to-date drivers and manuals are available from the web site: http://www.sharpusa.com Copyright © 2005 Sharp Electronics Corporation and its suppliers and Electronics for Imaging, Inc. All rights reserved. This publication is protected by copyright, and all rights are reserved. No part of it may be reproduced or transmitted in any form or by any means for any purpose without express prior written consent from Electronics for Imaging, Inc. Information in this document is subject to change without notice and does not represent a commitment on the part of Electronics for Imaging, Inc. This publication is provided in conjunction with an EFI product (the “Product”) which contains EFI software (the “Software”). The Software is furnished under license and may only be used or copied in accordance with the terms of the Software license set forth below. -
14. Color Mapping
14. Color Mapping Jacobs University Visualization and Computer Graphics Lab Recall: RGB color model Jacobs University Visualization and Computer Graphics Lab Data Analytics 691 CMY color model • The CMY color model is related to the RGB color model. •Itsbasecolorsare –cyan(C) –magenta(M) –yellow(Y) • They are arranged in a 3D Cartesian coordinate system. • The scheme is subtractive. Jacobs University Visualization and Computer Graphics Lab Data Analytics 692 Subtractive color scheme • CMY color model is subtractive, i.e., adding colors makes the resulting color darker. • Application: color printers. • As it only works perfectly in theory, typically a black cartridge is added in practice (CMYK color model). Jacobs University Visualization and Computer Graphics Lab Data Analytics 693 CMY color cube • All colors c that can be generated are represented by the unit cube in the 3D Cartesian coordinate system. magenta blue red black grey white cyan yellow green Jacobs University Visualization and Computer Graphics Lab Data Analytics 694 CMY color cube Jacobs University Visualization and Computer Graphics Lab Data Analytics 695 CMY color model Jacobs University Visualization and Computer Graphics Lab Data Analytics 696 CMYK color model Jacobs University Visualization and Computer Graphics Lab Data Analytics 697 Conversion • RGB -> CMY: • CMY -> RGB: Jacobs University Visualization and Computer Graphics Lab Data Analytics 698 Conversion • CMY -> CMYK: • CMYK -> CMY: Jacobs University Visualization and Computer Graphics Lab Data Analytics 699 HSV color model • While RGB and CMY color models have their application in hardware implementations, the HSV color model is based on properties of human perception. • Its application is for human interfaces. Jacobs University Visualization and Computer Graphics Lab Data Analytics 700 HSV color model The HSV color model also consists of 3 channels: • H: When perceiving a color, we perceive the dominant wavelength.