USAFL Development Handbook
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TUESDAY, SEPTEMBER 2, 2014 SPORTS Baylor opens stadium with 45-0 win over SMU WACO: Bryce Petty took a bruising shot to his lower Bears really didn’t need that much offense anyway. Griffin was on hand for the Bears’ first game on again when Matt Davis, after scrambling out of the back on No. 10 Baylor’s first offensive drive in its new SMU’s three quarterbacks were sacked a combined campus since 1935. The Washington Redskins quar- grasp of a defender, tried to throw across the field riverfront stadium. eight times. The Mustangs (0-1) were held to 67 total terback and Baylor’s only Heisman Trophy winner took while running away from another one. He threw into a The reigning Big 12 offensive player of the year then yards, their fewest since coach June Jones took over in part in the statue dedication more than three hours crowd and was intercepted by Xavien Howard. moved gingerly at times, often grabbing at his back and 2008, and shut out for the second time in their last three before kickoff and was also on the field before the Petty then had completions of 15 and 13 yards to side between plays the rest of the first half. games. game, giving the invocation and taking part in the Jay Lee before his 5-yard TD run made it 31-0. Petty Petty still managed to have a big impact in the “What allowed the game to be won tonight, the way opening coin toss with former President George W. got hit again in the side going into the end zone and impressive debut of McLane Stadium, accounting for we dominated defensively,” Briles said. -
Sevens Game Management Guidelines 2015
SEVENS GAME MANAGEMENT GUIDELINES 2015 2 015 SEVENS GAME MANAGEMENT GUIDELINES © 2015 USA Rugby Content by Richard Every Edited / Reviewed by Tom Lyons, Nick Ricono, Peter Watson, Brad Kleiner, Peter Simpson, Jerry McLemore and Brittany Jacobs. For more information visit www.USARugby.org SEVENS GAME MANAGEMENT GUIDELINES 2015 INTRODUCTION USA Rugby Referees’ management has established guidelines to refereeing at all Sevens levels in USA Rugby. These guidelines enable players and referees to have a clearer approach to the game and to be more consistent in Law application throughout the country. They also reflect directives from World Rugby Sevens. These guidelines are to be distributed and applied nationally everyone involved in Sevens for 2015. Richard Every Brittany Jacobs High Performance Referee Manager Referee Manager INTRODUCTION : CONTENTS USA Rugby USA Rugby CONTENTS PAGE The Principles of the Game 2 Referee Abuse 2 Sevens Laws Variations Overview 3 The Breakdown 3 Maul 7 Scrum 8 Lineout 9 Advantage 10 General Play 10 Foul Play 11 Contacts 13 1 SEVENS GAME MANAGEMENT GUIDELINES 2015 PRINCIPLES OF THE GAME “It is through discipline, control and mutual respect that the spirit of the game flourishes and, in the context of a game as physically challenging as rugby, these are the qualities which forge the fellowship and sense of fair play so essential to the game’s ongoing success and survival.” - World Rugby: Laws of the Game 2015 It is essential that we, as a community, stand together and work together to develop rugby in the United States. It will be through mutual respect and support that we grow the game. -
Football Officiating Manual
FOOTBALL OFFICIATING MANUAL 2020 HIGH SCHOOL SEASON TABLE OF CONTENTS PART ONE: OFFICIATING OVERVIEW .............................................................................. 1 INTRODUCTION ........................................................................................................................ 2 NATIONAL FEDERATION OFFICIALS CODE OF ETHICS ........................................... 3 PREREQUISITES AND PRINCIPLES OF GOOD OFFICIATING ................................. 4 PART TWO: OFFICIATING PHILOSOPHY ......................................................................... 6 WHEN IN QUESTION ............................................................................................................... 7 PHILOSOPHIES AND GUIDANCE ........................................................................................ 8 BLOCKING .................................................................................................................................... 8 A. Holding (OH / DH) ............................................................................................................. 8 B. Blocking Below the Waist (BBW) ..................................................................................... 8 CATCH / RECOVERY ................................................................................................................... 9 CLOCK MANAGEMENT ............................................................................................................. 9 A. Heat and Humidity Timeout ............................................................................................ -
2019 VAFA Laws of the Game
2019 VAFA LAWS OF THE GAME UMPIRING OPERATIONS MANAGER • Haydn O’Connor • [email protected] • 0427 333 729 (Monday to Friday) • Umpire Feedback Form (VAFA Portal) ORDER OF EVENTS • Existing VAFA Laws to be changed in 2019 • New VAFA Laws & Interpretations to be introduced in 2019 • Laws not introduced in 2019 • Feedback/Questions EXISTING VAFA LAWS TO BE CHANGED IN 2019 50 METRE PENALTIES The VAFA will now impose 50 metre penalties in all sections in 2019 where a 25 metre penalty has been awarded previously. As per the VAFA Umpiring philosophy only MAJOR and OBVIOUS infringements will result in 50 metre penalties with examples in the interpretations video. HEAD COUNT – PLAYERS EXCEEDING PERMITTED NUMBER • Where a team has more than the permitted number of Players on the playing surface, the following shall apply; (a) A Field Umpire shall award a Free Kick to the captain or acting captain of the opposing Team, which shall be taken at the Centre Circle or where play was stopped, whichever is the greater penalty against the offending Team; (b) a 50 Metre Penalty shall then be imposed from the position where the Free Kick was awarded HEAD COUNT – CORRECT NUMBER • Where a count reveals that the opposing Team has the permitted number of Players on the Playing Surface, the following shall apply; (a) A field Umpire shall award a Free Kick to the captain or acting captain of the opposing Team, which shall be taken at the Centre Circle or where play was stopped, whichever is the greater penalty against the offending team; (b) a 50 Metre Penalty shall then be imposed from the position where the Free Kick was awarded. -
Lexique Anglais-Français Des Expressions Pratiques De Rugby À XIII
Lexique Anglais-Français des expressions pratiques de Rugby à XIII A ACCIDENTAL STRIKE : CONTACT INVOLONTAIRE ACTING HALF BACK : DEMI DE TENU ADVANTAGE : AVANTAGE ARE YOU READY : ETES VOUS PRET ATTACKING TEAM : EQUIPE ATTAQUANTE A SUB : UN REMPLACANT B BACK : JOUEUR DES LIGNES ARRIERES BACK TO ME, DAVID! : RECULEZ A MA HAUTEUR, DAVID (à 10 m sur tenu) BACK-ROW/BACK-ROWER/BACK-ROW FORWARD/LOCK : 3EME LIGNE BALL BACK : MELEE SUITE A UN COUP DE PIED EN TOUCHE DIRECTE BEHIND THE LINE : DERRIERE LA LIGNE BENCH : BANC DE TOUCHE BLEEDING PLAYER : JOUEUR QUI SAIGNE BLIND SIDE : COTE FERME SOME BLOOD : DU SANG BLOOD-BIN : JOUEUR SORTANT POUR SAIGNEMENT C CHARGING-DOWN : CONTRER CHICKEN WING : TORSION DU BRAS DERRIERE LE DOS CLEAR! : BOTTEUR OK (sur coup de pied à suivre, pas de plaquage à retardement sur botteur) COME HERE : VENEZ ICI COMMISSIONER : DELEGUE (du match) CONVERTING A TRY/CONVERT A TRY : TRANSFORMER UN ESSAI CORNER POST : POTEAU DE COIN (LIGNE D'EN-BUT) (CORNER) FLAG : DRAPEAU (d'en-but) CROSS BAR : BARRE TRANSVERSALE CRUSHER TACKLE : PLAQUAGE EN ETAU D DEAD BALL : BALLON MORT DEFENDING TEAM : EQUIPE DEFANDANTE DIFFERENTIAL PENALTY : PENALITE DIFFERENTIELLE DIVE : PLONGER DOCTOR : DOCTEUR DOMINANT : (PLAQUAGE) DOMINANT DO NOT ENTER YET : N’ENTREZ PAS ENCORE DOUBLE MOUVEMENT : SECOND MOUVEMENT DOWNTOWN : JOUEUR EN DEHORS DU JEU DROP GOAL/FIELD GOAL : DROP DROP KICK : COUP DE PIED DROP DROP-OUT : RENVOI SOUS LES POTEAUX OU AUX 20M EN COUP DE PIED TOMBE. DUG-OUT : BANC DES REMPLACANTS DUMMY: FEINTE (de passe) DUMMY-HALF : DEMI DE TENU -
Field Umpire Coaching – 30 July
th Field Umpire Coaching – 30 July 1. Communication Before the Game - Speak on the player and team in the game, players to be aware of, possible match ups - How you will work together as a team – hand overs, back each other up, field/boundary/goal issues that may arise During the Game - Communicate with players only when necessary, do not make sarcastic or disrespectful comments at any stage - Communicate clearly with the players during the game - Only explain decisions to players who ask respectfully - Do not get engaged in conversations with players on the umpiring After the Game/Quarter - Discuss with other umpires issues that may have experienced during the game/quarter - Discuss where the games at and whether need to change in the next quarter - Discuss players that are performing well for votes 2. Our Limits Comments by Players - Penalise any comment that is clearly dissent or abusive towards an umpire with a free kick or 50m penalty - Allow players to question respectfully and offer an appropriate response as necessary Comments by Officials (runners, trainers, water carriers, etc) - Any comment you feel that the runner needs to be warned, this needs to be a free kick or 50m penalty. We will not accept any abusive or a comment where the dispute the decision from any of these officials and should be penalised on the first occasion. Comments from Other Club Officials - Make a note of these on the match report for the league to follow up as required Other Security Issues - Make a note on the match report, eg umpire escorts not able to rectify an issue that has occurred. -
Rule Changes / Adjustments
2019 Rule & Interpretation changes © Australian Football League 2014. This document is confidential and intended solely for the use and information of the addressee. 1 In 2018 a review of the laws of the game was undertaken The objectives of the review were: ✓ How do we highlight the instinctive nature of players ✓ How do we create an environment that allows coaches to create strategic tension ✓ How do we advance “The Game” for our fans 2 Summary - Rule/Interpretation Changes Rule/interpretation Details Type of change change 1. Traditional Centre • Implementation of a traditional set up at centre bounces – Clubs must have Laws of the game change Bounce Set Up (6,6,6) six Players inside both 50-Metre arcs, with one Player required to be inside the Goal Square. Four Midfield Players are positioned inside the Centre Square with the Wingmen required to be placed somewhere along the Wing 2. Kick-Ins • For Kick-Ins from a Behind, a Player will no longer need to kick to himself to Laws of the game change Play On out of the Goal Square. • Following a Behind, the man on The Mark will be positioned 10 metres from the top of the Goal Square (currently 5 metres). 3. Marks / Free Kicks • For all Defenders who take a Mark or gain a Free Kick within 9 metres of their Laws of the game change Deep Inside Defensive own Goal, the man on The Mark for the attacking team will be brought in line 50 with the top of the Goal Square. 4. Marking Contest • ‘Hands in the Back’ rule interpretation to be repealed, allowing a Player to Interpretation change Hands in the back place his hands on the back of his opponent to protect his position in a Marking contest but not to push the Player in the back. -
Velocity and Acceleration Before Contact in the Tackle
Velocity and Acceleration before contact in the Tackle Sharief Hendricksa, David Karpula, Fred Nicollsb and Michael Lamberta aMRC/UCT Research Unit for Exercise Science and Sports Medicine, Department of Human Biology, Faculty of Health Sciences, the University of Cape Town and the Sports Science Institute of South Africa, Cape Town, South Africa bDepartment of Electrical Engineering, University of Cape Town, Rondebosch, Cape Town 7701, South Africa . Correspondence to: Sharief Hendricks MRC/UCT Research Unit for Exercise Science and Sports Medicine, Department of Human Biology, Faculty of Health Sciences, the University of Cape Town and the Sports Science Institute of South Africa, Cape Town, South Africa PO Box 115 Newlands 7725 Tel: + 27-21-650-4572 Fax: +27-21-686-7530 Email: [email protected] 1. Introduction A major characteristic of Rugby Union is frequent bodily collisions between two or more players. These physical collisions are generally referred to as the tackle (Hendricks & Lambert, 2010; Gabbett & Ryan, 2009; Gabbett & Kelly, 2007).The tackle contest can be identified when an opposing player, not in possession of the ball (tackler), contacts a player in possession of the ball (ball-carrier) in an attempt to prevent further progression of the ball towards the tackler’s try-line. The tackle places a range of physiological, and to an extent, psychological demands on players (Takarada, 2003; Deutsch, Kearney, & Rehrer, 2007; Passos et al., 2009; Passos et al., 2008; Brault, Bideau, Craig, & Kulpa, 2010; Passos, Araujo, Davids, & Shuttleworth, 2011). Players’ are expected to meet these demands on average about 10 to 25 times per a match depending on playing position (Deutsch et al., 2007; Quarrie & Hopkins, 2008). -
The Citadel 2021-2022 Intramural Handbook
The Citadel Intramural Athletics 2020 - 2021 Mr. Henry Bouton Associate Director Intramural, Club & Recreational Athletics Deas Hall 209 843-953-7946 [email protected] www.citadel.edu/root/intramurals updated 08/04/2021 Table of Contents Event Scoring for BOV Standings ---2 Sportsmanship --------------------------4 Officiating Guidelines -----------------5 3-on-3 Basketball -----------------------6 Women’s 3-on-3 Basketball ----------7 5-on-5 Basketball -----------------------8 Air Pistol -----------------------------------9 Athletic Achievement --------------- 10 Athletic Participation ---------------- 11 Badminton ----------------------------- 12 Billiards ---------------------------------- 13 The Citadel Records Challenge --- 14 CPFT Excellence ----------------------- 16 Darts ------------------------------------- 17 Dodgeball ------------------------------ 18 Flag Football --------------------------- 19 Indoor Soccer -------------------------- 21 Indoor Triathlon ----------------------- 22 Inner Tube Water Polo --------------- 23 Intramural Sigma Delta Psi --------- 24 KanJam ---------------------------------- 25 Kickball ---------------------------------- 26 Pickleball -------------------------------- 27 Soccer ------------------------------------ 28 Softball ---------------------------------- 29 Spikeball -------------------------------- 30 Swim Meet ----------------------------- 31 Table Tennis ---------------------------- 33 Team Handball ------------------------ 34 Team Quadathlon -------------------- 36 Volleyball ------------------------------- -
Unforgettable Characters in Football a Series of Articles Written by H.A.De Lacy During the 1941 VFL Football Season and Published in the Sporting Globe
Unforgettable Characters in Football A series of articles written by H.A.de Lacy during the 1941 VFL football season and published in The Sporting Globe. Peter Burns Henry “Tracker” Young Albert Thurgood Henry “Ivo” Crapp Dick Lee Syd and Gordon Coventry Roy Park Jack Worrall Ivor Warne-Smith Hughie James Percy Parratt & Jimmy Freake Horrie Clover Roy Cazaly Alan and Vic Belcher Vic Cumberland Tom Fitzmaurice Rod McGregor Dave McNamara Albert Chadwick PETER BURNS Greatest Player Game Has Produced May 3, 1941 – https://trove.nla.gov.au/newspaper/article/180297522 When I walked into the South Melbourne training room on Thursday night and asked a group of old timers, "Did any of YOU fellows play with Peter Burns when he was here?'' work stopped. Billy Windley left off lacing a football. "Joker" Hall allowed the compress on Eric Huxtables ankle to go cold, and Jim O'Meara walked across the room with a pencil sticking out of the side of his mouth, while one of the present-day Southern stalwarts stood half naked Waiting for the guernsey that Jim carried away in his hand. I had struck a magic chord collectively and individually all three said play with Peter — he was the greatest player the game has produced and a gentleman in all things." Well it was certainly nice to have them unanimous about It. and so definite too. I wanted Information and I got it in one hot blast of enthusiasm. Peter Burns — what a man; what a footballer, they all agreed. Today in the South Melbourne room working side by side at the moulding of a younger side. -
Game Management Guidelines : 2018-2019
GAME MANAGEMENT GUIDELINES : 2018-2019 2018-2019 GAME MANAGEMENT GUIDELINES FIFTEENS HIGH SCHOOL SEVENS © 2018 USA Rugby Content by Richard Every Edited by Peter Watson Assited by John Clavin, Nick Ricono For more information visit www.USARugby.org GAME MANAGEMENT GUIDELINES : 2018-2019 INTRODUCTION USA Rugby Referees have established guidelines to refereeing at all levels in USA Rugby. These guidelines enable players and referees to have a clearer approach to the game and to be more aligned in Law application throughout the country. They also reflect directives from World Rugby. These guidelines are to be distributed and applied nationally to all referees, referee coaches, players/teams, coaches and administrators. Richard Every High Performance Referee Manager USA Rugby INTRODUCTION : CONTENTS CONTENTS PAGE FIFTEENS GUIDELINES & HIGH SCHOOL GUIDELINES in GREEN The Principles of the Game 2 Referee Abuse 3 The Breakdown 4 Scrum 9 Lineout 12 Ball in Touch 14 Maul 14 Advantage 15 General Play 16 Time at the End of Either Half 17 Foul Play 17 Restarts & Open Play 19 Ball Out 20 Kick at Goal 20 Penalty Try 21 Penalty Kicks & Free Kicks 21 SEVENS GUIDELINES 22 CONTACTS 26 NEW ADDITIONS ARE IN BLUE 1 GAME MANAGEMENT GUIDELINES : 2018-2019 PRINCIPLES OF THE GAME “It is through discipline, control and mutual respect that the spirit of the game flourishes and, in the context of a game as physically challenging as rugby, these are the qualities which forge the fellowship and sense of fair play so essential to the game’s ongoing success and survival.” - World Rugby: Laws of the Game 2015 It is essential that we, as a community, stand together and work together to develop rugby in the United States. -
Appendix 2: Youth Girls Rules 13-15 Year Olds
APPENDIX 2: YOUTH GIRLS RULES 13-15 YEAR OLDS 12-A-SIDE OR 15-A-SIDE: AT AFL AUSKICK PROGRAM OR IN CLUB/SCHOOL COMPETITION PURPOSE To provide youth girl’s with a fun, safe and positive experience through a well structured match program that considers the level of maturation in motor, cognitive, psychosocial and emotional skill 2of adolescents in this age group. The consolidation of basic game specific skills is still the focus at this age level rather than competition and winning, while further developing technical and tactical concepts1. These concepts include position specific, and basic performance capacities – e.g. warm up, cool down, nutrition, hydration, recovery and goal-setting. SPIRIT OF THE GAME Prior to the commencement of play: • all players, coaches and umpires should gather on the ground and shake hands • the umpire and coaches should ensure that players are aware of the rules and procedures to be followed in the conduct of the game The spirit of the game is to give all available players a game of football. Therefore: • where difficulty occurs fielding full numbers, both coaches must agree to even up player numbers. • excess players should be given to the opposition team if they are unable to field the required numbers. • coaches should consider modifying the numbers per side to ensure all players participate (for instance, if planning 9-a-side but only 12 players in total are available: play 6-a-side. Or if 30 players are available, simultaneously play two games of 6-a-side, or one 9-a-side game with one 6-a-side game) The umpire should at all times: • endeavour to apply the rules of the games whilst preferring to award kicks to players in preference to calling for “ball-ups” • understand that the spirit of the AFL junior match rules for this age group is to enable all players to gather possession and that “The player in possession of the ball should be given every opportunity to kick or handball”.