Orson Scott Card: an Approach to Mythopoeic Fiction
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Mythlore Index Plus
MYTHLORE INDEX PLUS MYTHLORE ISSUES 1–137 with Tolkien Journal Mythcon Conference Proceedings Mythopoeic Press Publications Compiled by Janet Brennan Croft and Edith Crowe 2020. This work, exclusive of the illustrations, is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/us/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA. Tim Kirk’s illustrations are reproduced from early issues of Mythlore with his kind permission. Sarah Beach’s illustrations are reproduced from early issues of Mythlore with her kind permission. Copyright Sarah L. Beach 2007. MYTHLORE INDEX PLUS An Index to Selected Publications of The Mythopoeic Society MYTHLORE, ISSUES 1–137 TOLKIEN JOURNAL, ISSUES 1–18 MYTHOPOEIC PRESS PUBLICATIONS AND MYTHCON CONFERENCE PROCEEDINGS COMPILED BY JANET BRENNAN CROFT AND EDITH CROWE Mythlore, January 1969 through Fall/Winter 2020, Issues 1–137, Volume 1.1 through 39.1 Tolkien Journal, Spring 1965 through 1976, Issues 1–18, Volume 1.1 through 5.4 Chad Walsh Reviews C.S. Lewis, The Masques of Amen House, Sayers on Holmes, The Pedant and the Shuffly, Tolkien on Film, The Travelling Rug, Past Watchful Dragons, The Intersection of Fantasy and Native America, Perilous and Fair, and Baptism of Fire Narnia Conference; Mythcon I, II, III, XVI, XXIII, and XXIX Table of Contents INTRODUCTION Janet Brennan Croft .....................................................................................................................................1 -
Print Game Notes
No. 22 All-Time Victories NCAA Division I • 2 National Titles (NIT 1951, 1966) • 26 Conference Titles • 21 NCAA Tournaments • 30 Postseason Invitations 1 National Player of the Year • 2 Basketball Hall of Fame Inductees • 40 All-America Citations • 43 NBA Draft Selections • 98 All-Conference Citations BYU COUGAR BASKETBALL Game 10 — BYU vs. Eastern Washington BYU HOSTS EASTERN WASHINGTON TUESDAY 2005-06 BYU SCHEDULE/RESULTS BYU (6-3, 0-0 MWC) hosts two games in the Marriott Center this week, facing Eastern Washington (5-5, 0-0 Big Sky) Tuesday and Tulsa (4-6, 0-0 C-USA) Friday. Both games start at 7 p.m. Eastern Washington is coming of home NOVEMBER win over Cal Poly (76-62) after a loss at nationally ranked Gonzaga (75-65). The radio broadcast can be heard on 4 (Fri.) Victoria (exhibition) 81-54 W KSL Newsradio (102.7 FM/1160 AM) and the Cougar Sports Network with Greg Wrubell and Mark Durrant calling 10 (Thu.) Seattle Pacific (exhibition) 86-72 W the action. 18 (Fri.) Loyola Marymount 71-83 L 22 (Tue.) vs. Washington State (Spokane) 76-68 W TUESDAY IS FAMILY NIGHT 26 (Sat.) Southern Utah 86-61 W Tuesday’s BYU-Eastern Washington game includes a family night discount. A family of 5 can attend for $15, with a 30 (Wed.) vs. Lamar (Delta Center, SLC) 97-74 W $3 charge for each additional person. DECEMBER UP NEXT 3 (Sat.) @USC 68-74 L BYU hosts the Tulsa Golden Hurricanes (4-6, 0-0 C-USA) Friday at 7:05 p.m. -
Sacred Sci-Fi Orson Scott Card As Mormon Mythmaker
52-59_smith_card:a_chandler_kafka 2/13/2011 8:57 pm page 52 SUNSTONE I, Ender, being born of goodly parents . SACRED SCI-FI ORSON SCOTT CARD AS MORMON MYTHMAKER By Christopher C. Smith LMOST EVERY CULTURE HAS TRADITIONAL new myths are less vulnerable than the old mythologies be - mythologie s— usually stories set in a primordial cause they make no claim to be literally, historically true. A time of gods and heroes. Although in popular dis - Their claim to truth is at a deeper, more visceral level. course the term “myth” typically refers only to fiction, lit - Fantasy and science fiction can be used either to chal - erary critics and theologians use it to refer to any “existen - lenge and replace or to support and complement traditional tial” stor y— even a historical one. Myths explain how the religious mythologies. One author who has adopted the world came to be, why it is the way it is, and toward what latter strategy is Mormon novelist Orson Scott Card. end it is headed. They explore the meaning of life and pro - Literary critic Marek Oziewicz has found in Card’s fiction all vide role models for people to imitate. They express deep the earmarks of a modern mythology. It has universal scope, psychological archetypes and instill a sense of wonder. In creates continuity between past, present, and future, inte - short, they answer the Big Questions of life and teach us grates emotion and morality with technology, and posits the how to live. interrelatedness of all existence. 2 Indeed, few science fiction Due to modernization in recent centuries, the world has and fantasy authors’ narratives feel as mythic as Card’s. -
Readercon 14
readercon 14 program guide The conference on imaginative literature, fourteenth edition readercon 14 The Boston Marriott Burlington Burlington, Massachusetts 12th-14th July 2002 Guests of Honor: Octavia E. Butler Gwyneth Jones Memorial GoH: John Brunner program guide Practical Information......................................................................................... 1 Readercon 14 Committee................................................................................... 2 Hotel Map.......................................................................................................... 4 Bookshop Dealers...............................................................................................5 Readercon 14 Guests..........................................................................................6 Readercon 14: The Program.............................................................................. 7 Friday..................................................................................................... 8 Saturday................................................................................................14 Sunday................................................................................................. 21 Readercon 15 Advertisement.......................................................................... 26 About the Program Participants......................................................................27 Program Grids...........................................Back Cover and Inside Back Cover Cover -
Child Abuse Reflected in the Ender's Game Novel by Orson Scott Card (1985): a Sociological Approach Department of English Educ
CHILD ABUSE REFLECTED IN THE ENDER’S GAME NOVEL BY ORSON SCOTT CARD (1985): A SOCIOLOGICAL APPROACH Arranged as one of the conditions for completing the Strata I Study Program at Department of English Language Education, Faculty of Teacher Training and Education By: DYAH FITRIA HASTUTI A 320 140 210 DEPARTMENT OF ENGLISH EDUCATION SCHOOL OF TEACHER TRAINING AND EDUCATION UNIVERSITAS MUHAMMADIYAH SURAKARTA 2019 APPROVAL CHILD ABUSE REFLECTED IN THE ENDER’S GAME NOVEL BY ORSON SCOTT CARD (1985): A SOCIOLOGICAL APPROACH PUBLICATION ARTICLE by: Dyah Fitria Hastuti A320140210 Approved to be Examined by the Consultant School of Teacher Training and Education Muhammadiyah University of Surakarta 2019 Consultant Yeny Prastiwi, Ph.D. NIDN. 0609017703 i ACCEPTANCE CHILD ABUSE REFLECTED IN THE ENDER’S GAME NOVEL BY ORSON SCOTT CARD (1985): A SOCIOLOGICAL APPROACH by: DYAH FITRIA HASTUTI A320140210 Accepted and Approved by Board of Examiners School of Teacher Training an Education Muhammadiyah University of Surakarta March 2019 Team of Examiners: 1. Yeny Prastiwi, Ph.D. ( ) (Chair Person) 2. Dr. M. Thoyibi, M.S. ( ) (Member I) 3. Dr. Abdillah Nugroho, M.Hum. ( ) (Member II) Dean, Prof. Dr. Harun Joko Prayitno, M. Hum. NIDN. 0028046501 ii PRONOUNCEMENT I truthfully testify that there is no plagiarism of literary work in this publication article which I submitted and it is really a work of mine, except the written references which are mentioned in bibliography. Later, if it is proved that there is any plagiarism in this publication articles, I will be responsible. Surakarta, The Researcher iii CHILD ABUSE REFLECTED IN THE ENDER’S GAME NOVEL BY ORSON SCOTT CARD (1985): A SOCIOLOGICAL APPROACH Abstrak Penelitian ini bertujuan: untuk menemukan indicator penganiayaan anak dalam novel The Ender’s Game, menemukan gambaran penganiayaan anak dalam novel The Ender’s Game dan menemukan alasan Orson Scott Card mengangkat isu penganiayaan anak dalam novel The Ender’s Game. -
ENDER's GAME by Orson Scott Card Chapter 1 -- Third
ENDER'S GAME by Orson Scott Card Chapter 1 -- Third "I've watched through his eyes, I've listened through his ears, and tell you he's the one. Or at least as close as we're going to get." "That's what you said about the brother." "The brother tested out impossible. For other reasons. Nothing to do with his ability." "Same with the sister. And there are doubts about him. He's too malleable. Too willing to submerge himself in someone else's will." "Not if the other person is his enemy." "So what do we do? Surround him with enemies all the time?" "If we have to." "I thought you said you liked this kid." "If the buggers get him, they'll make me look like his favorite uncle." "All right. We're saving the world, after all. Take him." *** The monitor lady smiled very nicely and tousled his hair and said, "Andrew, I suppose by now you're just absolutely sick of having that horrid monitor. Well, I have good news for you. That monitor is going to come out today. We're going to just take it right out, and it won't hurt a bit." Ender nodded. It was a lie, of course, that it wouldn't hurt a bit. But since adults always said it when it was going to hurt, he could count on that statement as an accurate prediction of the future. Sometimes lies were more dependable than the truth. "So if you'll just come over here, Andrew, just sit right up here on the examining table. -
Popular Fiction 1814-1939: Selections from the Anthony Tino Collection
POPULAR FICTION, 1814-1939 SELECTIONS FROM THE ANTHONY TINO COLLECTION L.W. Currey, Inc. John W. Knott, Jr., Bookseller POPULAR FICTION, 1814-1939 SELECTIONS FROM THE THE ANTHONY TINO COLLECTION WINTER - SPRING 2017 TERMS OF SALE & PAYMENT: ALL ITEMS subject to prior sale, reservations accepted, items held seven days pending payment or credit card details. Prices are net to all with the exception of booksellers with have previous reciprocal arrangements or are members of the ABAA/ILAB. (1). Checks and money orders drawn on U.S. banks in U.S. dollars. (2). Paypal (3). Credit Card: Mastercard, VISA and American Express. For credit cards please provide: (1) the name of the cardholder exactly as it appears on your card, (2) the billing address of your card, (3) your card number, (4) the expiration date of your card and (5) for MC and Visa the three digit code on the rear, for Amex the for digit code on the front. SALES TAX: Appropriate sales tax for NY and MD added. SHIPPING: Shipment cost additional on all orders. All shipments via U.S. Postal service. UNITED STATES: Priority mail, $12.00 first item, $8.00 each additional or Media mail (book rate) at $4.00 for the first item, $2.00 each additional. (Heavy or oversized books may incur additional charges). CANADA: (1) Priority Mail International (boxed) $36.00, each additional item $8.00 (Rates based on a books approximately 2 lb., heavier books will be price adjusted) or (2) First Class International $16.00, each additional item $10.00. (This rate is good up to 4 lb., over that amount must be shipped Priority Mail International). -
Religion As a Role: Decoding Performances of Mormonism in the Contemporary United States
RELIGION AS A ROLE: DECODING PERFORMANCES OF MORMONISM IN THE CONTEMPORARY UNITED STATES Lauren Zawistowski McCool A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS August 2012 Committee: Dr. Scott Magelssen, Advisor Dr. Jonathan Chambers Dr. Lesa Lockford © 2012 Lauren Zawistowski McCool All Rights Reserved iii ABSTRACT Dr. Scott Magelssen, Advisor Although Mormons have been featured as characters in American media since the nineteenth century, the study of the performance of the Mormon religion has received limited attention. As Mormonism (The Church of Jesus Christ of Latter-day Saints) continues to appear as an ever-growing topic of interest in American media, there is a gap in discourse that addresses the implications of performances of Mormon beliefs and lifestyles as performed by both members of the Church and non-believers. In this thesis, I closely examine HBO’s Big Love television series, the LDS Church’s “I Am a Mormon” media campaign, Mormon “Mommy Blogs” and the personal performance of Mormons in everyday life. By analyzing these performances through the lenses of Stuart Hall’s theories of encoding/decoding, Benedict Anderson’s writings on imagined communities, and H. L. Goodall’s methodology for the new ethnography the aim of this thesis is to fill in some small way this discursive and scholarly gap. The analysis of performances of the Mormon belief system through these lenses provides an insight into how the media teaches and shapes its audience’s ideologies through performance. iv For Caity and Emily. -
Orson Scott Card's <I>Ender's Game</I>
Cedarville University DigitalCommons@Cedarville Department of English, Literature, and Modern English Seminar Capstone Research Papers Languages 4-15-2013 The eH roic Fallacy: Orson Scott aC rd’s Ender’s Game and the Young Adult Reader Shawn L. Buice Cedarville University, [email protected] Follow this and additional works at: http://digitalcommons.cedarville.edu/ english_seminar_capstone Part of the English Language and Literature Commons Recommended Citation Buice, Shawn L., "The eH roic Fallacy: Orson Scott aC rd’s Ender’s Game and the Young Adult Reader" (2013). English Seminar Capstone Research Papers. 17. http://digitalcommons.cedarville.edu/english_seminar_capstone/17 This Capstone Project is brought to you for free and open access by DigitalCommons@Cedarville, a service of the Centennial Library. It has been accepted for inclusion in English Seminar Capstone Research Papers by an authorized administrator of DigitalCommons@Cedarville. For more information, please contact [email protected]. Shawn Buice Dr. Deardorff Senior Seminar 15 April 2013 The Heroic Fallacy: Orson Scott Card’s Ender’s Game and the Young Adult Reader Buice 1 This paper was an opportunity to connect my education as a student of literature with my past experience as a reader. I was always more comfortable reading young adult, science fiction or fantasy novels, perhaps because this is what I read growing up. Interestingly, a trend of the past decade in British literary criticism has been to study crossover literature. This includes books that have been widely read by both adults and children. The case for studying adolescent fiction intersects with studies of crossover fiction. Individuals for whom reading was a formative part of their upbringing, by taking a closer look at adolescent fiction can peer into the past and try to understand the events and experiences that shaped the yet unmolded identity. -
VI Conclusion
Chapter - VI Conclusion Chapter VI Conclusion Crowley's earliest books—The Deep, Beasts, and Engine Summer (collected as Three Novels)-visit imaginary planets and the far future. In them he comes across as an ambitious author who would merely overheard rumours about science fiction, then decided to put theory into practice. These stories, clever and precious, read like gauzy pencil sketches for his immensely more densely painted large canvases. It seems to be Crowley has used Heroic fantasy in his two novels ‘THE DEEP ’ and ‘ENGINE SUMMER ’ while science fantasy in ‘BEASTS’. ‘The Deep’ and ‘Engine summer’ are based on the heroic characters that work in different way for society. ‘The Deep’ is about the journey of the Visitor from the Sky to the Deep. Visitor, who is a person with fantasy characters, lives with Reds-one of the societies from the plot of ‘The Deep’. On the other hand ‘Engine Summer’ is about a boy namely Rush that speaks who first goes in search of his love-Onee A Day, but finally wanted to become a saint. During his journey he becomes fond of truthful speaking and hence is a hero of society. However, ‘Beasts' is about the genetically engineered animals lion-headed man Painter and fox-headed man Reynard who are trying to survive against hunting and elimination measures of Political forces. The landscape of The Deep is an interesting one. Two societies Reds and Blacks are fighting for the crown while the Just are the criminals and Grays are wise men with justice. The novel shows some sort of war happening between Reds and Black where the hero of the Novel-Visitor tries to solve the problem of crown with the help of Grays. -
A Collision of Cultures in Starship Troopers and Ender's Game
University of New Orleans ScholarWorks@UNO University of New Orleans Theses and Dissertations Dissertations and Theses 5-20-2011 Shifting Understandings of Imperialism: A Collision of Cultures in Starship Troopers and Ender's Game Leon Perniciaro University of New Orleans Follow this and additional works at: https://scholarworks.uno.edu/td Recommended Citation Perniciaro, Leon, "Shifting Understandings of Imperialism: A Collision of Cultures in Starship Troopers and Ender's Game" (2011). University of New Orleans Theses and Dissertations. 1338. https://scholarworks.uno.edu/td/1338 This Thesis is protected by copyright and/or related rights. It has been brought to you by ScholarWorks@UNO with permission from the rights-holder(s). You are free to use this Thesis in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses you need to obtain permission from the rights- holder(s) directly, unless additional rights are indicated by a Creative Commons license in the record and/or on the work itself. This Thesis has been accepted for inclusion in University of New Orleans Theses and Dissertations by an authorized administrator of ScholarWorks@UNO. For more information, please contact [email protected]. Shifting Understandings of Imperialism: A Collision of Cultures in Starship Troopers and Ender’s Game A Thesis Submitted to the Graduate Faculty of the University of New Orleans in partial fulfillment of the requirements for the degree of Master of Arts In English American Literature by Leon Perniciaro B.S. Loyola University New Orleans, 2007 May, 2011 Table of Contents Abstract ............................................................................................................................ -
NVS 3-1-5 M-Perschon
Steam Wars Mike Perschon (Grant MacEwan University/University of Alberta, Canada) Abstract: While steampunk continues to defy definition, this article seeks to identify a coherent understanding of steampunk as an aesthetic. By comparing and contrasting well-known cultural icons of George Lucas’s Star Wars with their steampunk counterparts, insightful features of the steampunk aesthetic are suggested. This article engages in a close reading of individual artworks by digital artists who took part in a challenge issued on the forums of CGSociety (Computer Graphics Society) to apply a steampunk style to the Star Wars universe. The article focuses on three aspects of the steampunk aesthetic as revealed by this evidentiary approach: technofantasy, a nostalgic interpretation of imagined history, and a willingness to break nineteenth century gender roles and allow women to act as steampunk heroes. Keywords: CGSociety (Computer Graphics Society), digital art, gender roles, George Lucas, Orientalism, Star Wars , steampunk, technofantasy, visual aesthetic ***** It has been over twenty years since K.W. Jeter inadvertently coined the term ‘steampunk’ in a letter to Locus magazine in 1987. Jeter jokingly qualified the neo-Victorian writings he, James P. Blaylock, and Tim Powers were producing with the ‘-punk’ appendix, playing off the 1980s popularity of cyberpunk. Ironically the term stuck, both as descriptor for nearly every neo-Victorian work of speculative fiction since Jeter’s Infernal Devices (1987), while retroactively subsuming works such as Keith Roberts’s Pavane (1968), Michael Moorcock’s The Warlord of the Air (1971) , the 1960s television series Wild, Wild West (1965-1969, created by Michael Garrison), and even the writings of H.G.