PRO 2.0 AND GELATO 2.0 GPU-ACCELERATED FINAL-FRAME RENDERER

NVIDIA Sorbetto™ is a feature set Speed Without Gelato / Gelato Pro Sacrificing Quality that allows you to change any lighting parameter you wish and re-render the Selected Feature Comparison ® Gelato® is built on the principle frame in record time. Best of all, Sorbetto Gelato of never compromising on the quality of performs this relighting on the final pixels. Features Gelato Pro the rendered image. Gelato uses NVIDIA The image you work with in Sorbetto is GPU acceleration graphics processing units (GPUs) as always identical to the final rendered image a general purpose GPU and not just and you do not need to alter or specially Highest quality images as a way to fill pixels on the display. It prepare your scene to use Sorbetto. renders images quickly and is robust Raytracing, incl. global Sorbetto uses the same geometry, and powerful enough to render the most illumination and ambient , procedurals, and hardware complex scenes while avoiding the quality occlusion as a regular Gelato render. Sorbetto limitations of hardware-generated images. functionality is exposed in the Maya plug- High-order geometry support Gelato seamlessly leverages the advances in (and soon in the 3ds Max plug-in) and found in the latest GPU hardware while in the C++ API, so it can be used with any Fully programmable shading protecting your investment in production existing lighting tool in your pipeline. Sorbetto interactive tools and digital assets by insulating them Best of all, Gelato Pro is backed by the relighting from hardware changes. top rendering engineers in the industry. DSO shadeops Gelato is designed for easy integration NVIDIA’s High-Quality Rendering Team into any workflow and production pipeline has decades of experience in film Multithreading and can be used by both the technically production and in developing renderers sophisticated and by the artistically inclined. used to create stunning images for movies Network parallel rendering It ships with simple, yet powerful, C++ and and TV. Gelato Pro comes with a support Python APIs, as well as with the plug-ins for package that includes all product updates Native 64-bit support Autodesk® Maya® and 3ds Max®. and upgrades. Comprehensive support package Render Everywhere NVIDIA Gelato is available in two versions, NVIDIA Gelato and NVIDIA Gelato Pro. NVIDIA Gelato 2.0 is available at no charge. Simply download the software and you will have one of the most high-powered and sophisticated renderers available. Geared for the professionals with larger- scale pipelines or projects, Gelato Pro 2.0 is available for purchase. It includes the core Gelato renderer, plus Sorbetto™ interactive relighting, DSO shadeops, multithreading, and network parallel rendering.

NVIDIA GELATO PRO | PRODUCT OVERVIEW | APRIL06 NVIDIA Gelato 2.0 Features and Specifications Superb Image Quality • Antialiased texture, environment, Components • Unlimited image resolution and shadow maps • Gelato rendering engine • Unlimited antialiasing • Atmospheric effects • C++ API • Volume shadows • Unlimited number of lights • Plug-ins for scene file formats: • High-quality motion blur • Global illumination ° Python scene description • Depth of field • Ambient occlusion ° Gelato byte-stream scene description • Automatic adaptive tessellation • Ray-traced reflections, refractions, ° RIB scene file I/O plug-in • Fast, high-quality raytracing shadows (available as 3rd party freeware) • Image output: 8-bit, 16-bit, and float • Average-Z shadow maps • Mango™ plug-in for Autodesk Maya • Output image channels for any value • Cube-face shadow maps • Frantic Films’ Amaretto™ plug-in for computed in • Sample shaders and shader function Autodesk 3ds Max library Geometry Support • Wide variety of image and texture I/O plug-ins • NURBS, bicubic, and bilinear patches High Performance • Tools: • Polygon meshes • GPU-accelerated Image viewer • Subdivision surfaces • Efficient handling of complex scenes ° Shader compiler • Curves (hair) • Efficient memory use ° Image files to textures converter • Wide curves (feathers and ribbons) ° Production-ready ° Shader developer libraries • Particles • Fully selective lighting • Procedural geometry plug-ins System Requirements • Preview mode • NVIDIA GPU, one of the following: • Arbitrary user-specified vertex variables • Holdout matte objects Programmable Shading and Lighting ° NVIDIA FX • Fast stereo rendering NVIDIA GeForce® 5200 or higher • Caustics ° • No eyesplits • Microsoft® Windows® XP or • Subsurface scattering • User-priority bucket order (spiral/crop 2.4 kernel or later • True displacement on all primitive types window) • 1 GB RAM (recommended) • Layered surface and light shaders • Interleave utility (field rendering) • Open, documented, royalty-free formats

NVIDIA Gelato Pro 2.0 Features and Specifications All Gelato 2.0 Features and Specifications, Plus: Programmable Shading and Lighting • Adjust lighting Production-ready • DSO Shadeops ° Add/delete lights • Network parallel rendering ° Move/reorient lights • Floating or node-locked licenses NVIDIA Sorbetto Interactive Relighting ° Change any light shader parameter • Cross-platform licensing • Rapidly recompute changes to lighting ° Change light linking • Unparalleled support from NVIDIA’s • All Sorbetto functions exposed in the • Recompute reflections and shadows High-Quality Rendering Team Gelato API; not dependent on any automatically High Performance particular modeling or animation software • Selective relighting: recompute lighting • Multithreaded • Relighting on “final pixels,” including for a crop window or specified object • Native 64-bit support full antialiasing, motion blur, for even faster results transparency, displacement, and • Interruptible—make changes on the fly System Requirements production shaders. Always identical to before the last render is finished • NVIDIA Quadro FX graphics board the final rendered image. • Supported by Mango™ plug-in for Maya • 2 GB RAM (recommended) and soon by Amaretto™ plug-in for 3ds Max

To inquire about Gelato Pro 2.0 or download Gelato 2.0 at no charge, Where to buy NVIDIA Gelato please visit www.nvidia.com/get_gelato

NVIDIA Corporation | www.nvidia.com © 2006 NVIDIA Corporation. NVIDIA, the NVIDIA logo, NVIDIA Quadro, Gelato, GeForce, Sorbetto, and Mango are trademarks and/ or registered trademarks of NVIDIA All rights reserved. All company and product names are trademarks or registered trademarks of the respective owners with which they are associated. Features, pricing, availability, and specifications are all subject to change without notice.