Rendering UML Activity Diagrams As Human-Readable Text
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Activity Diagram Inheritance1
Activity Diagram Inheritance1 Arnd Schnieders, Frank Puhlmann Hasso-Plattner-Institute for IT Systems Engineering at the University of Potsdam {schnieders, puhlmann}@hpi.uni-potsdam.de Abstract This paper outlines the ongoing work on the realization of a flexible inheritance mechanism for Activity Diagrams that assures the maintenance of syntactical correctness for the derived Activity Diagrams. The objective is to support the reuse of process models especially by applying Activity Diagram inheritance as a variability mechanism in the context of product line oriented software development. Keywords: Activity Diagrams, domain engineering, process inheritance, variability mechanism 1. Introduction In industry similar products are frequently developed and produced as product lines. One of the main advantages is a gain of efficiency in development and production since parts, which are common for several product line members, can be reused optimally. This approach has been transferred successfully to software development and is also known by the name domain engineering. Variability mechanisms are thereby important for the effectiveness of domain engineering. A great number of variability mechanisms has already been published [5, 9, 11, 13, 18]. Unfortunately, existing variability mechanisms only refer to the static aspects of a software system’s design while the impact of variability mechanisms on the process view on the system has been strongly neglected. Therefore, the first contribution of this paper is to contribute to closing this gap by making the important variability mechanism inheritance available for process design models in order to derive process model variants. The second contribution of this paper is to show how the defined process inheritance mechanism is realized concretely for UML 2.0 Activity Diagrams. -
Uml.Sty, a Package for Writing UML Diagrams in LATEX
uml.sty, a package for writing UML diagrams in LATEX Ellef Fange Gjelstad March 17, 2010 Contents 1 Syntax for all the commands 5 1.1 Lengths ........................................ 5 1.2 Angles......................................... 5 1.3 Nodenames...................................... 6 1.4 Referencepoints ................................. 6 1.5 Colors ......................................... 6 1.6 Linestyles...................................... 6 2 uml.sty options 6 2.1 debug ......................................... 6 2.2 index.......................................... 6 3 Object-oriented approach 7 3.1 Colors ......................................... 10 3.2 Positions....................................... 10 4 Drawable 12 4.1 Namedoptions .................................... 12 4.1.1 import..................................... 12 5 Element 12 5.1 Namedoptions .................................... 12 5.1.1 Reference ................................... 12 5.1.2 Stereotype................................... 12 5.1.3 Subof ..................................... 13 5.1.4 ImportedFrom ................................ 13 5.1.5 Comment ................................... 13 6 Box 13 6.1 Namedoptionsconcerninglocation . ....... 13 6.2 Boxesintext ..................................... 14 6.3 Named options concerning visual appearance . ......... 14 6.3.1 grayness.................................... 14 6.3.2 border..................................... 14 1 6.3.3 borderLine .................................. 14 6.3.4 innerBorder................................. -
OMG Systems Modeling Language (OMG Sysml™) Tutorial 25 June 2007
OMG Systems Modeling Language (OMG SysML™) Tutorial 25 June 2007 Sanford Friedenthal Alan Moore Rick Steiner (emails included in references at end) Copyright © 2006, 2007 by Object Management Group. Published and used by INCOSE and affiliated societies with permission. Status • Specification status – Adopted by OMG in May ’06 – Finalization Task Force Report in March ’07 – Available Specification v1.0 expected June ‘07 – Revision task force chartered for SysML v1.1 in March ‘07 • This tutorial is based on the OMG SysML adopted specification (ad-06-03-01) and changes proposed by the Finalization Task Force (ptc/07-03-03) • This tutorial, the specifications, papers, and vendor info can be found on the OMG SysML Website at http://www.omgsysml.org/ 7/26/2007 Copyright © 2006,2007 by Object Management Group. 2 Objectives & Intended Audience At the end of this tutorial, you should have an awareness of: • Benefits of model driven approaches for systems engineering • SysML diagrams and language concepts • How to apply SysML as part of a model based SE process • Basic considerations for transitioning to SysML This course is not intended to make you a systems modeler! You must use the language. Intended Audience: • Practicing Systems Engineers interested in system modeling • Software Engineers who want to better understand how to integrate software and system models • Familiarity with UML is not required, but it helps 7/26/2007 Copyright © 2006,2007 by Object Management Group. 3 Topics • Motivation & Background • Diagram Overview and Language Concepts • SysML Modeling as Part of SE Process – Structured Analysis – Distiller Example – OOSEM – Enhanced Security System Example • SysML in a Standards Framework • Transitioning to SysML • Summary 7/26/2007 Copyright © 2006,2007 by Object Management Group. -
Rational Unified Process - an Overview Uppsala, 2009-02-10
Rational Unified Process - an overview Uppsala, 2009-02-10 Mikael Broomé Consultant M.Sc. LTH 10 years in Software Development 4 different RUP implementations Project Manager Mentor for Project Managers Applying more and more of agile mindset and techniques E-Mail: [email protected] 2 1 Agenda Why a process for developing software? What is RUP? What is the “RUP-way” of developing software? How is RUP packaged? Advantages by using RUP? Challenges when using RUP? Relation to other processes? 3 A good project delivers the right solution: satisified Users satisfied Sponsor delivers in time delivers on budget 4 2 Challenges Common challenges in software development projects: Capture the “right” requirements. Requirement changes. Different parts of the system do not fit together. Small changes causes big problems. Low quality and poor performance. Major problems identified late in projects. Lack of communication. Difficult to estimate time and cost. Management of environment, platforms and tools. 5 It’s all about (lack of) communication 6 3 Agenda Why a process for developing software? What is RUP? What is the “RUP-way” of developing software? How is RUP packaged? Advantages by using RUP? Challenges when using RUP? Relation to other processes? 7 What is RUP and UML? RUP is a process for development of software that describes what should be performed (activities) who should do it (roles) what the result should be (artifacts). UML is a notation with defined symbols that is worked out by OMG (Object Management Group) is used to make drawings (for example in software development). 8 4 Agenda Why a process for developing software? What is RUP? What is the “RUP-way” of developing software? How is RUP packaged? Advantages by using RUP? Challenges when using RUP? Relation to other processes? 9 JW2 RUP’s Six Best practices 1. -
Network Visualization with R Katherine Ognyanova, POLNET 2015 Workshop, Portland OR
Network visualization with R Katherine Ognyanova, www.kateto.net POLNET 2015 Workshop, Portland OR Contents Introduction: Network Visualization2 Data format, size, and preparation4 DATASET 1: edgelist ......................................4 DATASET 2: matrix .......................................5 Network visualization: first steps with igraph 5 A brief detour I: Colors in R plots8 A brief detour II: Fonts in R plots 11 Back to our main plot line: plotting networks 12 Plotting parameters ........................................ 12 Network Layouts ......................................... 17 Highlighting aspects of the network ............................... 24 Highlighting specific nodes or links ............................... 27 Interactive plotting with tkplot ................................. 29 Other ways to represent a network ............................... 30 Plotting two-mode networks with igraph ............................ 31 Quick example using the network package 35 Interactive and animated network visualizations 37 Interactive D3 Networks in R .................................. 37 Simple Plot Animations in R .................................. 38 Interactive networks with ndtv-d3 ................................ 39 Interactive plots of static networks............................ 39 Network evolution animations............................... 40 1 Introduction: Network Visualization The main concern in designing a network visualization is the purpose it has to serve. What are the structural properties that we want to highlight? -
Plantuml Language Reference Guide (Version 1.2021.2)
Drawing UML with PlantUML PlantUML Language Reference Guide (Version 1.2021.2) PlantUML is a component that allows to quickly write : • Sequence diagram • Usecase diagram • Class diagram • Object diagram • Activity diagram • Component diagram • Deployment diagram • State diagram • Timing diagram The following non-UML diagrams are also supported: • JSON Data • YAML Data • Network diagram (nwdiag) • Wireframe graphical interface • Archimate diagram • Specification and Description Language (SDL) • Ditaa diagram • Gantt diagram • MindMap diagram • Work Breakdown Structure diagram • Mathematic with AsciiMath or JLaTeXMath notation • Entity Relationship diagram Diagrams are defined using a simple and intuitive language. 1 SEQUENCE DIAGRAM 1 Sequence Diagram 1.1 Basic examples The sequence -> is used to draw a message between two participants. Participants do not have to be explicitly declared. To have a dotted arrow, you use --> It is also possible to use <- and <--. That does not change the drawing, but may improve readability. Note that this is only true for sequence diagrams, rules are different for the other diagrams. @startuml Alice -> Bob: Authentication Request Bob --> Alice: Authentication Response Alice -> Bob: Another authentication Request Alice <-- Bob: Another authentication Response @enduml 1.2 Declaring participant If the keyword participant is used to declare a participant, more control on that participant is possible. The order of declaration will be the (default) order of display. Using these other keywords to declare participants -
Sysml Distilled: a Brief Guide to the Systems Modeling Language
ptg11539604 Praise for SysML Distilled “In keeping with the outstanding tradition of Addison-Wesley’s techni- cal publications, Lenny Delligatti’s SysML Distilled does not disappoint. Lenny has done a masterful job of capturing the spirit of OMG SysML as a practical, standards-based modeling language to help systems engi- neers address growing system complexity. This book is loaded with matter-of-fact insights, starting with basic MBSE concepts to distin- guishing the subtle differences between use cases and scenarios to illu- mination on namespaces and SysML packages, and even speaks to some of the more esoteric SysML semantics such as token flows.” — Jeff Estefan, Principal Engineer, NASA’s Jet Propulsion Laboratory “The power of a modeling language, such as SysML, is that it facilitates communication not only within systems engineering but across disci- plines and across the development life cycle. Many languages have the ptg11539604 potential to increase communication, but without an effective guide, they can fall short of that objective. In SysML Distilled, Lenny Delligatti combines just the right amount of technology with a common-sense approach to utilizing SysML toward achieving that communication. Having worked in systems and software engineering across many do- mains for the last 30 years, and having taught computer languages, UML, and SysML to many organizations and within the college setting, I find Lenny’s book an invaluable resource. He presents the concepts clearly and provides useful and pragmatic examples to get you off the ground quickly and enables you to be an effective modeler.” — Thomas W. Fargnoli, Lead Member of the Engineering Staff, Lockheed Martin “This book provides an excellent introduction to SysML. -
UML 2 Activity and Action Models
JOURNAL OF OBJECT TECHNOLOGY Online at www.jot.fm. Published by ETH Zurich, Chair of Software Engineering ©JOT, 2003 Vol. 2, No. 4, July-August 2003 UML 2 Activity and Action Models Conrad Bock, National Institute of Standards and Technology This is the first in a series introducing the activity model in the Unified Modeling Language, version 2 (UML 2), and how it integrates with the action model [1]. The series is a companion to the standard, providing additional background, rationale, examples, and introducing concepts in a logical order. This article covers motivation and architecture for the new models, basic aspects of UML 2 activities and actions, and introduces the general notion of behavior in UML 2. 1 BACKGROUND A focus of recent developments in UML has been on procedures and processes. UML 1.5 introduced a model for parameterized procedures defined by control and data flow to complement the existing state and interaction models [2]. For the first time UML supports first-class procedures that can be used as methods on objects or independently of objects, as occurs when modeling, for example, function libraries with popular programming languages. It also facilitates application of UML by modelers who do not use object-orientation (OO) routinely, such as system engineers and enterprise modelers, and provides them a path to incrementally adopt OO as needed [3]. The flexibility to combine OO with functional approaches considerably widens and integrates the potential applications of UML. UML 1.1 UML 1.3 UML 1.5 UML 2.0 1997 1999 2001 2003 Figure 1: UML Timeline UML 1.5 also inherited from earlier versions a form of state machine that was notationally modified to appear as a flow diagram, called the activity diagram. -
Introduction OMG Systems Modeling Language (OMG Sysml™) and OOSEM Tutorial by Abe Meilich, Ph.D
Introduction OMG Systems Modeling Language (OMG SysML™) and OOSEM Tutorial By Abe Meilich, Ph.D. [email protected] Acknowledged National Defense Industrial Association Original Authors: 9th Annual Systems Engineering Conference Sanford Friedenthal San Diego, CA Alan Moore October 23, 2006 Rick Steiner Copyright © 2006 by Object Management Group. Published and used by INCOSE and affiliated societies with permission. Caveat • These materials have been modified slightly from the original Tutorial given at INCOSE 2006 – Softcopy of Full Tutorial available at : http://www.omgsysml.org/SysML-Tutorial-Baseline-to-INCOSE- 060524-low_res.pdf • This material is based on version 1.0 of the SysML specification (ad-06-03-01) – Adopted by OMG in May ’06 – Going through finalization process • OMG SysML Website – http://www.omgsysml.org/ 11 July 2006 Copyright © 2006 by Object Management Group. 2 Objectives & Intended Audience At the end of this tutorial, you should understand the: • Benefits of model driven approaches to systems engineering • Types of SysML diagrams and their basic constructs • Cross-cutting principles for relating elements across diagrams • Relationship between SysML and other Standards • Introduction to principles of a OO System Engineering Method This course is not intended to make you a systems modeler! You must use the language. Intended Audience: • Practicing Systems Engineers interested in system modeling – Already familiar with system modeling & tools, or – Want to learn about systems modeling • Software Engineers who want to express systems concepts • Familiarity with UML is not required, but it will help 11 July 2006 Copyright © 2006 by Object Management Group. 3 Topics • Motivation & Background • Diagram Overview • SysML Modeling as Part of SE Process • OOSEM – Enhanced Security System Example • SysML in a Standards Framework • Transitioning to SysML • Summary 11 July 2006 Copyright © 2006 by Object Management Group. -
Sysml Activity Diagram Some Basic Semantics [email protected]
SysML Activity Diagram Some Basic Semantics [email protected] 1. Does this diagram follow all SysML rules, is it semantically correct? 2. If it is correct, is it good SysML, is the modeler’s intent clear? 3. What is the modeler’s intent? The semantics discussed are not comprehensive; rather, they are meant to cover only some of the most common usages. Readers are encouraged to consult additional documentation to obtain a fuller understanding of the SysML grammar. Activity Edges Control and Object Flows Control Flow Object Flow The most basic function of Activity Diagrams is the Object flow Pin. Control flow activity edge, commutation of information activity edge, solid line. among Actions. This is dashed line. accomplished by using either or both types of activity edges, as required: Best Practices 1. Use Object Flows whenever possible as they explicitly specify what is being communicated between Actions. 2. The two object flow constructs on the right are semantically identical. In general, the use of pins is preferred as it is more concise and allows for typecasting, should that be required. Activity Edge Semantics 1. An Action cannot start until all Control and Object tokens are received at the Action edge. 2. When an Action finishes, it provides all Control and Object tokens to their respective flows. Diagram Flow Discussion 1. When A finishes, it provides The Activity Diagram on the Control tokens to B and C at the left is grammatically correct. same time. However, the Control Flow 2. B then starts. When B finishes, it between A and B is provides a Control token to C. -
The Validation Possibility of Topological Functioning Model Using the Cameo Simulation Toolkit
The Validation Possibility of Topological Functioning Model using the Cameo Simulation Toolkit Viktoria Ovchinnikova and Erika Nazaruka Department of Applied Computer Science, Riga Technical University, Setas Street 1, Riga, Latvia Keywords: Topological Functioning Model, Execution Model, Foundational UML, UML Activity Diagram. Abstract: According to requirements provided by customers, the description of to-be functionality of software systems needs to be provided at the beginning of the software development process. Documentation and functionality of this system can be displayed as the Topological Functioning Model (TFM) in the form of a graph. The TFM must be correctly and traceably validated, according to customer’s requirements and verified, according to TFM construction rules. It is necessary for avoidance of mistakes in the early stage of development. Mistakes are a risk that can bring losses of resources or financial problems. The hypothesis of this research is that the TFM can be validated during this simulation of execution of the UML activity diagram. Cameo Simulation Toolkit from NoMagic is used to supplement UML activity diagram with execution and allows to simulate this execution, providing validation and verification of the diagram. In this research an example of TFM is created from the software system description. The obtained TFM is manually transformed to the UML activity diagram. The execution of actions of UML activity diagrams was manually implemented which allows the automatic simulation of the model. It helps to follow the traceability of objects and check the correctness of relationships between actions. 1 INTRODUCTION It represents the full scenario of system functionality and its relationships. Development of the software system is a complex The simulation of models can help to see some and stepwise process. -
UML Notation Guide
UML Notation Guide version 1.1 1 September 1997 Rational Software ■ Microsoft ■ Hewlett-Packard ■ Oracle Sterling Software ■ MCI Systemhouse ■ Unisys ■ ICON Computing IntelliCorp ■ i-Logix ■ IBM ■ ObjecTime ■ Platinum Technology ■ Ptech Taskon ■ Reich Technologies ■ Softeam ad/97-08-05 Copyright © 1997 Rational Software Corporation Copyright © 1997 Microsoft Corporation Copyright © 1997 Hewlett-Packard Company. Copyright © 1997 Oracle Corporation. Copyright © 1997 Sterling Software. Copyright © 1997 MCI Systemhouse Corporation. Copyright © 1997 Unisys Corporation. Copyright © 1997 ICON Computing. Copyright © 1997 IntelliCorp. Copyright © 1997 i-Logix. Copyright © 1997 IBM Corporation. Copyright © 1997 ObjecTime Limited. Copyright © 1997 Platinum Technology Inc. Copyright © 1997 Ptech Inc. Copyright © 1997 Taskon A/S. Copyright © 1997 Reich Technologies Copyright © 1997 Softeam Photocopying, electronic distribution, or foreign-language translation of this document is permitted, provided this document is reproduced in its entirety and accompanied with this entire notice, including the following statement: The most recent updates on the Unified Modeling Language are available via the worldwide web: http://www.rational.com/uml The UML logo is a trademark of Rational Software Corporation. Contents 1. DOCUMENT OVERVIEW 1 2. DIAGRAM ELEMENTS 3 2.1 Graphs and their Contents . 3 2.2 Drawing paths . 4 2.3 Invisible Hyperlinks And The Role Of Tools . 4 2.4 Background information . 4 2.5 String . 5 2.6 Name . 6 2.7 Label . 7 2.8 Keywords. 8 2.9 Expression . 8 2.10 Note . 10 2.11 Type-Instance Correspondence . 11 3. MODEL MANAGEMENT 13 3.1 Packages and Model Organization . 13 4. GENERAL EXTENSION MECHANISMS 16 4.1 Constraint and Comment . 16 4.2 Element Properties.