Chapter 13: Game Theory and Competitive Strategy CHAPTER 13 GAME THEORY and COMPETITIVE STRATEGY
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PDL As a Multi-Agent Strategy Logic
PDL as a Multi-Agent Strategy Logic ∗ Extended Abstract Jan van Eijck CWI and ILLC Science Park 123 1098 XG Amsterdam, The Netherlands [email protected] ABSTRACT The logic we propose follows a suggestion made in Van Propositional Dynamic Logic or PDL was invented as a logic Benthem [4] (in [11]) to apply the general perspective of ac- for reasoning about regular programming constructs. We tion logic to reasoning about strategies in games, and links propose a new perspective on PDL as a multi-agent strategic up to propositional dynamic logic (PDL), viewed as a gen- logic (MASL). This logic for strategic reasoning has group eral logic of action [29, 19]. Van Benthem takes individual strategies as first class citizens, and brings game logic closer strategies as basic actions and proposes to view group strate- to standard modal logic. We demonstrate that MASL can gies as intersections of individual strategies (compare also express key notions of game theory, social choice theory and [1] for this perspective). We will turn this around: we take voting theory in a natural way, we give a sound and complete the full group strategies (or: full strategy profiles) as basic, proof system for MASL, and we show that MASL encodes and construct individual strategies from these by means of coalition logic. Next, we extend the language to epistemic strategy union. multi-agent strategic logic (EMASL), we give examples of A fragment of the logic we analyze in this paper was pro- what it can express, we propose to use it for posing new posed in [10] as a logic for strategic reasoning in voting (the questions in epistemic social choice theory, and we give a cal- system in [10] does not have current strategies). -
Essays on Equilibrium Asset Pricing and Investments
Institute of Fisher Center for Business and Real Estate and Economic Research Urban Economics PROGRAM ON HOUSING AND URBAN POLICY DISSERTATION AND THESIS SERIES DISSERTATION NO. D07-001 ESSAYS ON EQUILIBRIUM ASSET PRICING AND INVESTMENTS By Jiro Yoshida Spring 2007 These papers are preliminary in nature: their purpose is to stimulate discussion and comment. Therefore, they are not to be cited or quoted in any publication without the express permission of the author. UNIVERSITY OF CALIFORNIA, BERKELEY Essays on Equilibrium Asset Pricing and Investments by Jiro Yoshida B.Eng. (The University of Tokyo) 1992 M.S. (Massachusetts Institute of Technology) 1999 M.S. (University of California, Berkeley) 2005 A dissertation submitted in partial satisfaction of the requirements for the degree of Doctor of Philosophy in Business Administration in the GRADUATE DIVISION of the UNIVERSITY OF CALIFORNIA, BERKELEY Committee in charge: Professor John Quigley, Chair Professor Dwight Ja¤ee Professor Richard Stanton Professor Adam Szeidl Spring 2007 The dissertation of Jiro Yoshida is approved: Chair Date Date Date Date University of California, Berkeley Spring 2007 Essays on Equilibrium Asset Pricing and Investments Copyright 2007 by Jiro Yoshida 1 Abstract Essays on Equilibrium Asset Pricing and Investments by Jiro Yoshida Doctor of Philosophy in Business Administration University of California, Berkeley Professor John Quigley, Chair Asset prices have tremendous impacts on economic decision-making. While substantial progress has been made in research on …nancial asset prices, we have a quite limited un- derstanding of the equilibrium prices of broader asset classes. This dissertation contributes to the understanding of properties of asset prices for broad asset classes, with particular attention on asset supply. -
Norms, Repeated Games, and the Role of Law
Norms, Repeated Games, and the Role of Law Paul G. Mahoneyt & Chris William Sanchiricot TABLE OF CONTENTS Introduction ............................................................................................ 1283 I. Repeated Games, Norms, and the Third-Party Enforcement P rob lem ........................................................................................... 12 88 II. B eyond T it-for-Tat .......................................................................... 1291 A. Tit-for-Tat for More Than Two ................................................ 1291 B. The Trouble with Tit-for-Tat, However Defined ...................... 1292 1. Tw o-Player Tit-for-Tat ....................................................... 1293 2. M any-Player Tit-for-Tat ..................................................... 1294 III. An Improved Model of Third-Party Enforcement: "D ef-for-D ev". ................................................................................ 1295 A . D ef-for-D ev's Sim plicity .......................................................... 1297 B. Def-for-Dev's Credible Enforceability ..................................... 1297 C. Other Attractive Properties of Def-for-Dev .............................. 1298 IV. The Self-Contradictory Nature of Self-Enforcement ....................... 1299 A. The Counterfactual Problem ..................................................... 1300 B. Implications for the Self-Enforceability of Norms ................... 1301 C. Game-Theoretic Workarounds ................................................ -
Experimental Game Theory and Its Application in Sociology and Political Science
Journal of Applied Mathematics Experimental Game Theory and Its Application in Sociology and Political Science Guest Editors: Arthur Schram, Vincent Buskens, Klarita Gërxhani, and Jens Großer Experimental Game Theory and Its Application in Sociology and Political Science Journal of Applied Mathematics Experimental Game Theory and Its Application in Sociology and Political Science Guest Editors: Arthur Schram, Vincent Buskens, Klarita Gërxhani, and Jens Großer Copyright © òýÔ Hindawi Publishing Corporation. All rights reserved. is is a special issue published in “Journal of Applied Mathematics.” All articles are open access articles distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. Editorial Board Saeid Abbasbandy, Iran Song Cen, China Urmila Diwekar, USA Mina B. Abd-El-Malek, Egypt Tai-Ping Chang, Taiwan Vit Dolejsi, Czech Republic Mohamed A. Abdou, Egypt Shih-sen Chang, China BoQing Dong, China Subhas Abel, India Wei-Der Chang, Taiwan Rodrigo W. dos Santos, Brazil Janos Abonyi, Hungary Shuenn-Yih Chang, Taiwan Wenbin Dou, China Sergei Alexandrov, Russia Kripasindhu Chaudhuri, India Rafael Escarela-Perez, Mexico M. Montaz Ali, South Africa Yuming Chen, Canada Magdy A. Ezzat, Egypt Mohammad R, Aliha, Iran Jianbing Chen, China Meng Fan, China Carlos J. S. Alves, Portugal Xinkai Chen, Japan Ya Ping Fang, China Mohamad Alwash, USA Rushan Chen, China István Faragó, Hungary Gholam R. Amin, Oman Ke Chen, UK Didier Felbacq, France Igor Andrianov, Germany Zhang Chen, China Ricardo Femat, Mexico Boris Andrievsky, Russia Zhi-Zhong Chen, Japan Antonio J. M. Ferreira, Portugal Whye-Teong Ang, Singapore Ru-Dong Chen, China George Fikioris, Greece Abul-Fazal M. -
Coalitional Stochastic Stability in Games, Networks and Markets
Coalitional stochastic stability in games, networks and markets Ryoji Sawa∗ Department of Economics, University of Wisconsin-Madison November 24, 2011 Abstract This paper examines a dynamic process of unilateral and joint deviations of agents and the resulting stochastic evolution of social conventions in a class of interactions that includes normal form games, network formation games, and simple exchange economies. Over time agents unilater- ally and jointly revise their strategies based on the improvements that the new strategy profile offers them. In addition to the optimization process, there are persistent random shocks on agents utility that potentially lead to switching to suboptimal strategies. Under a logit specification of choice prob- abilities, we characterize the set of states that will be observed in the long-run as noise vanishes. We apply these results to examples including certain potential games and network formation games, as well as to the formation of free trade agreements across countries. Keywords: Logit-response dynamics; Coalitions; Stochastic stability; Network formation. JEL Classification Numbers: C72, C73. ∗Address: 1180 Observatory Drive, Madison, WI 53706-1393, United States., telephone: 1-608-262-0200, e-mail: [email protected]. The author is grateful to William Sandholm, Marzena Rostek and Marek Weretka for their advice and sugges- tions. The author also thanks seminar participants at University of Wisconsin-Madison for their comments and suggestions. 1 1 Introduction Our economic and social life is often conducted within a group of agents, such as people, firms or countries. For example, firms may form an R & D alliances and found a joint research venture rather than independently conducting R & D. -
Lecture Notes
Chapter 12 Repeated Games In real life, most games are played within a larger context, and actions in a given situation affect not only the present situation but also the future situations that may arise. When a player acts in a given situation, he takes into account not only the implications of his actions for the current situation but also their implications for the future. If the players arepatient andthe current actionshavesignificant implications for the future, then the considerations about the future may take over. This may lead to a rich set of behavior that may seem to be irrational when one considers the current situation alone. Such ideas are captured in the repeated games, in which a "stage game" is played repeatedly. The stage game is repeated regardless of what has been played in the previous games. This chapter explores the basic ideas in the theory of repeated games and applies them in a variety of economic problems. As it turns out, it is important whether the game is repeated finitely or infinitely many times. 12.1 Finitely-repeated games Let = 0 1 be the set of all possible dates. Consider a game in which at each { } players play a "stage game" , knowing what each player has played in the past. ∈ Assume that the payoff of each player in this larger game is the sum of the payoffsthat he obtains in the stage games. Denote the larger game by . Note that a player simply cares about the sum of his payoffs at the stage games. Most importantly, at the beginning of each repetition each player recalls what each player has 199 200 CHAPTER 12. -
Econstor Wirtschaft Leibniz Information Centre Make Your Publications Visible
A Service of Leibniz-Informationszentrum econstor Wirtschaft Leibniz Information Centre Make Your Publications Visible. zbw for Economics Stör, Lorenz Working Paper Conceptualizing power in the context of climate change: A multi-theoretical perspective on structure, agency & power relations VÖÖ Discussion Paper, No. 5/2017 Provided in Cooperation with: Vereinigung für Ökologische Ökonomie e.V. (VÖÖ), Heidelberg Suggested Citation: Stör, Lorenz (2017) : Conceptualizing power in the context of climate change: A multi-theoretical perspective on structure, agency & power relations, VÖÖ Discussion Paper, No. 5/2017, Vereinigung für Ökologische Ökonomie (VÖÖ), Heidelberg This Version is available at: http://hdl.handle.net/10419/150540 Standard-Nutzungsbedingungen: Terms of use: Die Dokumente auf EconStor dürfen zu eigenen wissenschaftlichen Documents in EconStor may be saved and copied for your Zwecken und zum Privatgebrauch gespeichert und kopiert werden. personal and scholarly purposes. Sie dürfen die Dokumente nicht für öffentliche oder kommerzielle You are not to copy documents for public or commercial Zwecke vervielfältigen, öffentlich ausstellen, öffentlich zugänglich purposes, to exhibit the documents publicly, to make them machen, vertreiben oder anderweitig nutzen. publicly available on the internet, or to distribute or otherwise use the documents in public. Sofern die Verfasser die Dokumente unter Open-Content-Lizenzen (insbesondere CC-Lizenzen) zur Verfügung gestellt haben sollten, If the documents have been made available under an Open gelten abweichend von diesen Nutzungsbedingungen die in der dort Content Licence (especially Creative Commons Licences), you genannten Lizenz gewährten Nutzungsrechte. may exercise further usage rights as specified in the indicated licence. https://creativecommons.org/licenses/by-nc-nd/4.0/ www.econstor.eu VÖÖ Discussion Papers VÖÖ Discussion Papers · ISSN 2366-7753 No. -
Prisoner's Dilemma: Pavlov Versus Generous Tit-For-Tat
Proc. Natl. Acad. Sci. USA Vol. 93, pp. 2686-2689, April 1996 Evolution Human cooperation in the simultaneous and the alternating Prisoner's Dilemma: Pavlov versus Generous Tit-for-Tat CLAUS WEDEKIND AND MANFRED MILINSKI Abteilung Verhaltensokologie, Zoologisches Institut, Universitat Bern, CH-3032 Hinterkappelen, Switzerland Communicated by Robert M. May, University of Oxford, Oxford, United Kingdom, November 9, 1995 (received for review August 7, 1995) ABSTRACT The iterated Prisoner's Dilemma has become Opponent the paradigm for the evolution of cooperation among egoists. Since Axelrod's classic computer tournaments and Nowak and C D Sigmund's extensive simulations of evolution, we know that natural selection can favor cooperative strategies in the C 3 0 Prisoner's Dilemma. According to recent developments of Player theory the last champion strategy of "win-stay, lose-shift" D 4 1 ("Pavlov") is the winner only ifthe players act simultaneously. In the more natural situation of the roles players alternating FIG. 1. Payoff matrix of the game showing the payoffs to the player. of donor and recipient a strategy of "Generous Tit-for-Tat" Each player can either cooperate (C) or defect (D). In the simulta- wins computer simulations of short-term memory strategies. neous game this payoff matrix could be used directly; in the alternating We show here by experiments with humans that cooperation game it had to be translated: if a player plays C, she gets 4 and the dominated in both the simultaneous and the alternating opponent 3 points. If she plays D, she gets 5 points and the opponent Prisoner's Dilemma. -
Transferable Strategic Meta-Reasoning Models
TRANSFERABLE STRATEGIC META-REASONING MODELS BY MICHAEL WUNDER Written under the direction of Matthew Stone New Brunswick, New Jersey October, 2013 ABSTRACT OF THE DISSERTATION TRANSFERABLE STRATEGIC META-REASONING MODELS by MICHAEL WUNDER Dissertation Director: Matthew Stone How do strategic agents make decisions? For the first time, a confluence of advances in agent design, formation of massive online data sets of social behavior, and computational techniques have allowed for researchers to con- struct and learn much richer models than before. My central thesis is that, when agents engaged in repeated strategic interaction undertake a reasoning or learning process, the behavior resulting from this process can be charac- terized by two factors: depth of reasoning over base rules and time-horizon of planning. Values for these factors can be learned effectively from interac- tion and are transferable to new games, producing highly effective strategic responses. The dissertation formally presents a framework for addressing the problem of predicting a population’s behavior using a meta-reasoning model containing these strategic components. To evaluate this model, I explore sev- eral experimental case studies that show how to use the framework to predict ii and respond to behavior using observed data, covering settings ranging from a small number of computer agents to a larger number of human participants. iii Preface Captain Amazing: I knew you couldn’t change. Casanova Frankenstein: I knew you’d know that. Captain Amazing: Oh, I know that. AND I knew you’d know I’d know you knew. Casanova Frankenstein: But I didn’t. I only knew that you’d know that I knew. -
Introduction to Game Theory: a Discovery Approach
Linfield University DigitalCommons@Linfield Linfield Authors Book Gallery Faculty Scholarship & Creative Works 2020 Introduction to Game Theory: A Discovery Approach Jennifer Firkins Nordstrom Linfield College Follow this and additional works at: https://digitalcommons.linfield.edu/linfauth Part of the Logic and Foundations Commons, Set Theory Commons, and the Statistics and Probability Commons Recommended Citation Nordstrom, Jennifer Firkins, "Introduction to Game Theory: A Discovery Approach" (2020). Linfield Authors Book Gallery. 83. https://digitalcommons.linfield.edu/linfauth/83 This Book is protected by copyright and/or related rights. It is brought to you for free via open access, courtesy of DigitalCommons@Linfield, with permission from the rights-holder(s). Your use of this Book must comply with the Terms of Use for material posted in DigitalCommons@Linfield, or with other stated terms (such as a Creative Commons license) indicated in the record and/or on the work itself. For more information, or if you have questions about permitted uses, please contact [email protected]. Introduction to Game Theory a Discovery Approach Jennifer Firkins Nordstrom Linfield College McMinnville, OR January 4, 2020 Version 4, January 2020 ©2020 Jennifer Firkins Nordstrom This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. Preface Many colleges and universities are offering courses in quantitative reasoning for all students. One model for a quantitative reasoning course is to provide students with a single cohesive topic. Ideally, such a topic can pique the curios- ity of students with wide ranging academic interests and limited mathematical background. This text is intended for use in such a course. -
From Incan Gold to Dominion: Unraveling Optimal Strategies in Unsolved Games
From Incan Gold to Dominion: Unraveling Optimal Strategies in Unsolved Games A Senior Comprehensive Paper presented to the Faculty of Carleton College Department of Mathematics Tommy Occhipinti, Advisor by Grace Jaffe Tyler Mahony Lucinda Robinson March 5, 2014 Acknowledgments We would like to thank our advisor, Tommy Occhipinti, for constant technical help, brainstorming, and moral support. We would also like to thank Tristan Occhipinti for providing the software that allowed us to run our simulations, Miles Ott for helping us with statistics, Mike Tie for continual technical support, Andrew Gainer-Dewar for providing the LaTeX templates, and Harold Jaffe for proofreading. Finally, we would like to express our gratitude to the entire math department for everything they have done for us over the past four years. iii Abstract While some games have inherent optimal strategies, strategies that will win no matter how the opponent plays, perhaps more interesting are those that do not possess an objective best strategy. In this paper, we examine three such games: the iterated prisoner’s dilemma, Incan Gold, and Dominion. Through computer simulations, we attempted to develop strategies for each game that could win most of the time, though not necessarily all of the time. We strived to create strategies that had a large breadth of success; that is, facing most common strategies of each game, ours would emerge on top. We begin with an analysis of the iterated prisoner’s dilemma, running an Axelrod-style tournament to determine the balance of characteristics of winning strategies. Next, we turn our attention to Incan Gold, where we examine the ramifications of different styles of decision making, hoping to enhance an already powerful strategy. -
Bittorrent Is an Auction: Analyzing and Improving Bittorrent’S Incentives
BitTorrent is an Auction: Analyzing and Improving BitTorrent’s Incentives Dave Levin Katrina LaCurts Neil Spring Bobby Bhattacharjee University of Maryland University of Maryland University of Maryland University of Maryland [email protected] [email protected] [email protected] [email protected] ABSTRACT 1. INTRODUCTION Incentives play a crucial role in BitTorrent, motivating users to up- BitTorrent [2] is a remarkably successful decentralized system load to others to achieve fast download times for all peers. Though that allows many users to download a file from an otherwise under- long believed to be robust to strategic manipulation, recent work provisioned server. To ensure quick download times and scalabil- has empirically shown that BitTorrent does not provide its users ity, BitTorrent relies upon those downloading a file to cooperatively incentive to follow the protocol. We propose an auction-based trade portions, or pieces, of the file with one another [5]. Incentives model to study and improve upon BitTorrent’s incentives. The play an inherently crucial role in such a system; users generally insight behind our model is that BitTorrent uses, not tit-for-tat as wish to download their files as quickly as possible, and since Bit- widely believed, but an auction to decide which peers to serve. Our Torrent is decentralized, there is no global “BitTorrent police” to model not only captures known, performance-improving strategies, govern their actions. Users are therefore free to attempt to strate- it shapes our thinking toward new, effective strategies. For exam- gically manipulate others into helping them download faster. The ple, our analysis demonstrates, counter-intuitively, that BitTorrent role of incentives in BitTorrent is to motivate users to contribute peers have incentive to intelligently under-report what pieces of their resources to others so as to achieve desirable global system the file they have to their neighbors.