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THE NEED for SPEED by RON HRANAC
Originally appeared in the July 2007 issue of Communications Technology. THE NEED FOR SPEED By RON HRANAC In the 1970s I teamed up with a friend to campaign a 1969 big block Chevy Camaro in what is known as ET bracket racing. This is old-fashioned quarter-mile drag racing, based on handicapped starts. Here's how it works: Each driver makes several practice runs down the strip to determine a consistent elapsed time (ET) that the car can do through the quarter mile - for instance, 14 seconds. Others do the same, and the chosen "dial-in" ET is painted on the car's windows using white shoe polish or similar. When it comes time for the actual competition runs, a 10-second car can race against the 14-second car. How? The 14-second car gets a 4-second head start. In theory, if both cars are running optimally, the drivers have identical reaction times at the starting line, and a host of other factors come into play, the two cars will cross the finish line at the same time. This rarely happens, so most of the time the first car to cross the line wins the drag race. However, if one of the cars goes quicker than its chosen dial-in time (this is called breaking out), that car loses. If both cars break out, the car that breaks out the least is the winner. If a car leaves the starting line too early, it's an instant disqualification. Believe me, ET bracket racing is harder than it sounds. -
Katalog "Games / Spiele"
Katalog: Games / Spiele www.roteerdbeere.com Einloggen Titel (Auktion-Nr) Kategorie Zustand Preis $$$ ZOMBIE SHOOTER + MEDAL OF HONOR - PEGI $$$ (2992469) X-BOX 360 Siehe Beschreibung 27,00 Euro Indizierter Artikel - Jugendschutzgesetz! Nur für ID-Mitglieder! Playstation 3 Neu und ungebraucht 12,00 Euro Indizierter Artikel - Jugendschutzgesetz! Nur für ID-Mitglieder! Playstation 3 Neu und ungebraucht 35,00 Euro * SPLINTER CELL * Sonderedition+Mission Pack neu ! (1536096) PC Siehe Beschreibung ab 2,50 Euro ** DER PATE ** (2110627) Playstation 2 Siehe Beschreibung ab 12,00 Euro ** RAINBOW SIX ** LOCKDOWN (2110570) Playstation 2 Siehe Beschreibung ab 10,00 Euro ** RAINBOW SIX 3 ** (2110567) Playstation 2 Siehe Beschreibung ab 10,00 Euro ** SPLINTER CELL ** (2110537) Playstation 2 Siehe Beschreibung ab 10,00 Euro ** SPLINTER CELL ** PANDORA TOMORROW (2110543) Playstation 2 Siehe Beschreibung ab 10,00 Euro Indizierter Artikel - Jugendschutzgesetz! Nur für ID-Mitglieder! X-BOX 360 Siehe Beschreibung 5,00 Euro Indizierter Artikel - Jugendschutzgesetz! Nur für ID-Mitglieder! PC Neu und ungebraucht 34,99 Euro *** Gears of War *** (3720557) X-BOX 360 Siehe Beschreibung 5,00 Euro *** Gears of War 2 *** (3720558) X-BOX 360 Bestzustand 5,00 Euro *** Gears of War 3 *** (3720559) X-BOX 360 Bestzustand 5,50 Euro *** GTA - Episodes from Liberty City *** (3720561) X-BOX 360 Bestzustand 5,00 Euro *** GTA 4 *** (3720560) X-BOX 360 Bestzustand 5,00 Euro *** PC* NINJA BLADE*** (3088429) PC Gebrauchsspuren 5,00 Euro *** PC* Resident Evil 3* Nemesis* UK UNCUT*RAR* -
Name That! 90S Toy Answers – Adder Apps Level 1 1. Talkboy 2. Bop It 3
5. Spice Girls Dolls Level 6 Level 9 6. Tamagotchi 1. Jenga 1. Puffkins 7. Laser Challenge 2. Weebles 2. Brain Warp 8. Super Soaker 3. He-Man 3. Snardvark 9. Creepy Crawlers 4. Snoopy Sno Cone 4. Chatter Ring Name That! 90s Toy Answers 10. Talkback Dear diary Machine 5. Dragon Flyz – Adder Apps 11. Nerf Guns 5. Dungeons and Dragons 6. Tazos 12. Don’t Wake Daddy* 6. Risk 7. Doodle Bears Level 1 7. Captain Action 8. Neopets 1. Talkboy Level 4 8. Pogo Stick 9. Quints 2. Bop It 1. Jibba Jabba 9. Barrel of Monkeys 10. Vortex Football 3. Buzz Lightyear 2. Hit Clips 10. Koosh Balls 11. Party Mania 4. Crocodile Dentist 3. Bumble Ball 11. BB Gun 12. Zbots 5. Woody 4. Moon Shoes 12. Ker Plunk 6. Pogs 5. Sega Genesis Level 10 7. Nintendo 64 6. Beanie Babies Level 7 1. Fantastic Flowers 8. Furby 7. Mr Potato Head 1. Pretty Pretty Princess 2. Zoids 9. Playstation 8. Polly Pocket 2. Power Rangers 3. Ouija Boards 10. Power Wheels 9. Silly Putty 3. Spin Art 4. Magna Doodle 11. Game Boy 10. Mighty Max 4. Tonka Truck 5. Sticky Hands 12. Easy Bake Oven 11. Sock Em Boppers 5. Wonderful Waterful 6. Boggle 12. Mr Bucket 6. Slip n Slide 7. Lite Brite Level 2 7. Baby Sinclair 8. Cootie 1. Uno Level 5 8. Roller Blades 9. Fashion Plates 2. Barbie 1. Glitter Magic Wand 9. Laser Pointer 10. Hypercolor T-Shirt 3. Tiddlywinks 2. Stretch Armstrong 10. Slap Bracelet 11. -
Master Thesis
Faculty of Computer Science and Management Field of study: COMPUTER SCIENCE Specialty: Information Systems Design Master Thesis Multithreaded game engine architecture Adrian Szczerbiński keywords: game engine multithreading DirectX 12 short summary: Project, implementation and research of a multithreaded 3D game engine architecture using DirectX 12. The goal is to create a layered architecture, parallelize it and compare the results in order to state the usefulness of multithreading in game engines. Supervisor ...................................................... ............................ ……………………. Title/ degree/ name and surname grade signature The final evaluation of the thesis Przewodniczący Komisji egzaminu ...................................................... ............................ ……………………. dyplomowego Title/ degree/ name and surname grade signature For the purposes of archival thesis qualified to: * a) Category A (perpetual files) b) Category BE 50 (subject to expertise after 50 years) * Delete as appropriate stamp of the faculty Wrocław 2019 1 Streszczenie W dzisiejszych czasach, gdy społeczność graczy staje się coraz większa i stawia coraz większe wymagania, jak lepsza grafika, czy ogólnie wydajność gry, pojawia się potrzeba szybszych i lepszych silników gier, ponieważ większość z obecnych jest albo stara, albo korzysta ze starych rozwiązań. Wielowątkowość jest postrzegana jako trudne zadanie do wdrożenia i nie jest w pełni rozwinięta. Programiści często unikają jej, ponieważ do prawidłowego wdrożenia wymaga wiele pracy. Według mnie wynikający z tego wzrost wydajności jest warty tych kosztów. Ponieważ nie ma wielu silników gier, które w pełni wykorzystują wielowątkowość, celem tej pracy jest zaprojektowanie i zaproponowanie wielowątkowej architektury silnika gry 3D, a także przedstawienie głównych systemów używanych do stworzenia takiego silnika gry 3D. Praca skupia się na technologii i architekturze silnika gry i jego podsystemach wraz ze strukturami danych i algorytmami wykorzystywanymi do ich stworzenia. -
Driver Riva Tnt2 64
Driver riva tnt2 64 click here to download The following products are supported by the drivers: TNT2 TNT2 Pro TNT2 Ultra TNT2 Model 64 (M64) TNT2 Model 64 (M64) Pro Vanta Vanta LT GeForce. The NVIDIA TNT2™ was the first chipset to offer a bit frame buffer for better quality visuals at higher resolutions, bit color for TNT2 M64 Memory Speed. NVIDIA no longer provides hardware or software support for the NVIDIA Riva TNT GPU. The last Forceware unified display driver which. version now. NVIDIA RIVA TNT2 Model 64/Model 64 Pro is the first family of high performance. Drivers > Video & Graphic Cards. Feedback. NVIDIA RIVA TNT2 Model 64/Model 64 Pro: The first chipset to offer a bit frame buffer for better quality visuals Subcategory, Video Drivers. Update your computer's drivers using DriverMax, the free driver update tool - Display Adapters - NVIDIA - NVIDIA RIVA TNT2 Model 64/Model 64 Pro Computer. (In Windows 7 RC1 there was the build in TNT2 drivers). http://kemovitra. www.doorway.ru Use the links on this page to download the latest version of NVIDIA RIVA TNT2 Model 64/Model 64 Pro (Microsoft Corporation) drivers. All drivers available for. NVIDIA RIVA TNT2 Model 64/Model 64 Pro - Driver Download. Updating your drivers with Driver Alert can help your computer in a number of ways. From adding. Nvidia RIVA TNT2 M64 specs and specifications. Price comparisons for the Nvidia RIVA TNT2 M64 and also where to download RIVA TNT2 M64 drivers. Windows 7 and Windows Vista both fail to recognize the Nvidia Riva TNT2 ( Model64/Model 64 Pro) which means you are restricted to a low. -
Tech Note\Technical Requirements Checklist
Technical Requirements Checklist for PlayStation® Software Standard Software Development Rules for SCEI/SCEA/SCEE territories Version 1.3 Document Release Date SCEI Territory: July 1, 1998 SCEA/SCEE Territories: June 1, 1998 Effective Date for Publishers SCEI Territory: Must be used for products released after October 1, 1998. SCEA/SCEE Territories: Must be used for submissions after August 1, 1998. © 1996, 1997, 1998 Sony Computer Entertainment Inc. Document Version: 1.3, June 1998 The Technical Requirements Checklist for PlayStation Software is supplied pursuant to and subject to the terms of the Sony Computer Entertainment PlayStation publisher and developer Agreements. The content of this book is Confidential Information of Sony Computer Entertainment. PlayStation and PlayStation logos are trademarks of Sony Computer Entertainment Inc. All other trademarks are property of their respective owners and/or their licensors. HYPER BLASTER® is a registered trademark of Konami Co., Ltd. Guncon™, G-Con 45™ are trademarks of NAMCO LTD. neGcon® is registered trademark of NAMCO LTD. The information in the Technical Requirements Checklist for PlayStation Software is subject to change without notice. Table of Contents ABOUT THESE REQUIREMENTS Changes Since Last Release iv When to Use these Requirements iv Completing the Checklist iv Master Disc Version Numbering System v PUBLISHER AND SOFTWARE INFORMATION FORM 1 MASTERING CHECKLIST 1.0 Basic Mastering Rules 2 2.0 CD-ROM Regulation 3 3.0 IDs for Master Disc Input on CD-ROM Generator 4 4.0 Special -
Games / Spiele, PC
Katalog: Games / Spiele www.roteerdbeere.com Einloggen Titel (Auktion-Nr) Zustand Preis $$$ ZOMBIE SHOOTER + MEDAL OF HONOR - PEGI $$$ (2992469) Siehe Beschreibung 27,00 Euro Indizierter Artikel - Jugendschutzgesetz! Nur für ID-Mitglieder! Neu und ungebraucht 12,00 Euro Indizierter Artikel - Jugendschutzgesetz! Nur für ID-Mitglieder! Neu und ungebraucht 35,00 Euro * SPLINTER CELL * Sonderedition+Mission Pack neu ! (1536096) Siehe Beschreibung ab 2,50 Euro ** DER PATE ** (2110627) Siehe Beschreibung ab 12,00 Euro ** RAINBOW SIX ** LOCKDOWN (2110570) Siehe Beschreibung ab 10,00 Euro ** RAINBOW SIX 3 ** (2110567) Siehe Beschreibung ab 10,00 Euro ** SPLINTER CELL ** (2110537) Siehe Beschreibung ab 10,00 Euro ** SPLINTER CELL ** PANDORA TOMORROW (2110543) Siehe Beschreibung ab 10,00 Euro *** PINBALL *** (1534819) Siehe Beschreibung ab 2,50 Euro *** PINBALL GAMES *** Volume 2 (1534820) Siehe Beschreibung ab 2,50 Euro *** PS 2 SLIM komplett in OVP+ 15 org.Spiele *** (942939) Bestzustand ab 175,00 Euro *** RAINBOW SIX ROGUE SPEAR *** (1269936) Neuwertig ab 2,00 Euro *** SERIOUS SAM The First Encounter *** (1389193) Bestzustand ab 2,50 Euro ***CURSED MOUNTAIN*** Neu !! (2828571) Neu und ungebraucht 15,00 Euro ***DESTROY ALL HUMANS*** (2828546) Neu und ungebraucht 15,00 Euro ***DRAGON BLADE*** Neu !! (2828563) Neu und ungebraucht 15,00 Euro ***METROID PRIME 3*** Neu !! (2828568) Neu und ungebraucht 15,00 Euro ***REDSTEEL*** Neu !! (2828569) Neu und ungebraucht 15,00 Euro **ADVENT**Rising (2765106) Neuwertig ab 4,50 Euro **ALIEN SYNDROME** Neu !! -
Development of Synthetic Cameras for Virtual Commissioning
DEVELOPMENT OF SYNTHETHIC CAMERAS FOR VIRTUAL COMMISSIONING Bachelor Degree Project in Automation Engineer 2020 DEVELOPMENT OF SYNTHETIC CAMERAS FOR VIRTUAL COMMISSIONING Bachelor Degree Project in Automation Engineering Bachelor Level 30 ECTS Spring term 2020 Francisco Vico Arjona Daniel Pérez Torregrosa Company supervisor: Mikel Ayani University supervisor: Wei Wang Examiner: Stefan Ericson 1 DEVELOPMENT OF SYNTHETHIC CAMERAS FOR VIRTUAL COMMISSIONING Bachelor Degree Project in Automation Engineer 2020 Abstract Nowadays, virtual commissioning has become an incredibly useful technology which has raised its importance hugely in the latest years. Creating virtual automated systems, as similar to reality as possible, to test their behaviour has become into a great tool for avoiding waste of time and cost in the real commissioning stage of any manufacturing system. Currently, lots of virtual automated systems are controlled by different vision tools, however, these tools are not integrated in most of emulation platforms, so it precludes testing the performance of numerous virtual systems. This thesis intends to give a solution to this limitation that nowadays exists for virtual commissioning. The main goal is the creation of a synthetic camera that allows to obtain different types of images inside any virtual automated system in the same way it would have been obtained in a real system. Subsequently, a virtual demonstrator of a robotic cell controlled by computer vision is developed to show the immense opportunities that synthetic camera can open for testing vision systems. 2 DEVELOPMENT OF SYNTHETIC CAMERAS FOR VIRTUAL COMMISSIONING Bachelor Degree Project in Automation Engineering 2020 Certify of Authenticity This thesis has been submitted by Francisco Vico Arjona and Daniel Pérez Torregrosa to the University of Skövde as a requirement for the degree of Bachelor of Science in Production Engineering. -
Video Game Trader Magazine & Price Guide
Winter 2009/2010 Issue #14 4 Trading Thoughts 20 Hidden Gems Blue‘s Journey (Neo Geo) Video Game Flashback Dragon‘s Lair (NES) Hidden Gems 8 NES Archives p. 20 19 Page Turners Wrecking Crew Vintage Games 9 Retro Reviews 40 Made in Japan Coin-Op.TV Volume 2 (DVD) Twinkle Star Sprites Alf (Sega Master System) VectrexMad! AutoFire Dongle (Vectrex) 41 Video Game Programming ROM Hacking Part 2 11Homebrew Reviews Ultimate Frogger Championship (NES) 42 Six Feet Under Phantasm (Atari 2600) Accessories Mad Bodies (Atari Jaguar) 44 Just 4 Qix Qix 46 Press Start Comic Michael Thomasson’s Just 4 Qix 5 Bubsy: What Could Possibly Go Wrong? p. 44 6 Spike: Alive and Well in the land of Vectors 14 Special Book Preview: Classic Home Video Games (1985-1988) 43 Token Appreciation Altered Beast 22 Prices for popular consoles from the Atari 2600 Six Feet Under to Sony PlayStation. Now includes 3DO & Complete p. 42 Game Lists! Advertise with Video Game Trader! Multiple run discounts of up to 25% apply THIS ISSUES CONTRIBUTORS: when you run your ad for consecutive Dustin Gulley Brett Weiss Ad Deadlines are 12 Noon Eastern months. Email for full details or visit our ad- Jim Combs Pat “Coldguy” December 1, 2009 (for Issue #15 Spring vertising page on videogametrader.com. Kevin H Gerard Buchko 2010) Agents J & K Dick Ward February 1, 2009(for Issue #16 Summer Video Game Trader can help create your ad- Michael Thomasson John Hancock 2010) vertisement. Email us with your requirements for a price quote. P. Ian Nicholson Peter G NEW!! Low, Full Color, Advertising Rates! -
Arcade Guns User Manual
User Manual (v2.5) Table of Contents Recommended Links ..................................................................................................................................... 2 Supported Operating Systems ...................................................................................................................... 3 Quick Start Guide .......................................................................................................................................... 3 Default Light Gun Settings ............................................................................................................................ 4 Positioning the IR Sensor Bar ........................................................................................................................ 5 Light Gun Calibration .................................................................................................................................... 6 MAME (Multiple Arcade Machine Emulator) Setup ..................................................................................... 7 PlayStation 2 Console Games Setup ............................................................................................................. 9 Congratulations on your new Arcade Guns™ light guns purchase! We know you will enjoy them as much as we do! Recommended Links 2 Arcade Guns™ User Manual © Copyright 2019. Harbo Entertainment LLC. All rights reserved. Arcade Guns Home Page http://www.arcadeguns.com Arcade Guns Pro Utility Software (Windows XP, Vista, -
Maxi Gamer Phoenixtm И Guillemottm Являются Торговыми Марками Компании Guillemot Corporation
L]\_ Zdb Maxi Gamer PhoenixTM и GuillemotTM являются торговыми марками компании Guillemot Corporation. Pentium является зарегистрированной торговой маркой компании Intel Corporation. Microsoft and Windows являются зарегистрированными торговыми марками компании Microsoft Corporation; Windows 95TM, Windows 98TM, DirectXTM, Direct3DTM, DirectSoundTM, DirectPlayTM, DirectInputTM, DirectDrawTM, DirectMusicTM являются торговыми марками компании Microsoft Corporation. 3Dfx Interactive, VoodooTM, Voodoo Graphics, Voodoo RushTM, Voodoo2TM, Voodoo BansheeTM и GlideTM являются торговыми марками и/или зарегистрированными торговыми марками компании 3Dfx Interactive. OpenGL является зарегистрированной торговой маркой компании Silicon Graphics. IBM и VGA являются зарегистрированными торговыми марками компании International Business Machines Corporation. AdobeTM и AcrobatTM являются торговыми марками компании Adobe Systems Inc. :\db_ Z\Z Copyright Guillemot Corporation 1998. Все права защищены. Никакая часть настоящего руководства ни в каких целях не может быть воспроизведена или передана в какой бы то ни было форме и какими бы то ни было средствами, будь то электронные или механические, включая фотокопирование и запись на магнитный носитель, если на то нет письменного разрешения корпорации Guillemot. MS-DOS и Windows являются зарегистрированными торговыми марками Microsoft, Inc. I__\^ ^Z] d\^\Zb _]ba^Zb_ _\_ A:H «F_]Z_c^F b_]Za__bGuillemot Corporation. Guillemot Corporation 1998 ] Maxi Gamer Phoenix - User Manual 1 KH>?J@:GB? I. 'NMGDPBB0$;,*$0(53+2(1,;........................................................ -
Observational Study of Physician Driving Behaviors
RESEARCH The need for speed: observational study of physician driving BMJ: first published as 10.1136/bmj.l6354 on 18 December 2019. Downloaded from behaviors André Zimerman,1 Christopher Worsham,1,2,3 Jaemin Woo,1 Anupam B Jena1,2,4 1Department of Health Care ABSTRACT 40.9%, 95% confidence interval 35.9% to 45.9%) Policy, Harvard Medical School, OBJECTIVE and least common among physicians in emergency Boston, MA 02115, USA To determine whether fast driving, luxury car medicine, family practice, pediatrics, general surgery, 2 Department of Medicine, ownership, and leniency by police officers differ and psychiatry (eg, adjusted proportion of luxury car Massachusetts General Hospital, Boston, MA, USA across medical specialties. ownership among family practice physicians 20.6%, 3Division of Pulmonary DESIGN 95% confidence interval 18.2% to 23.0%). Speed and Critical Care Medicine, Observational study. discounting, a marker of leniency by police officers Massachusetts General in which ticketed speed is recorded at just below the SETTING Hospital, Boston, MA, USA threshold at which a larger fine would otherwise be 4 Florida, USA. National Bureau of Economic imposed, was common, but rates did not differ by Research, Cambridge, MA, USA PARTICIPANTS specialty and did not differ between physicians and a Correspondence to: A B Jena 5372 physicians and a sample of 19 639 non- [email protected] sample of non-physicians. physicians issued a ticket for speeding during 2004-17. (@anupambjena on Twitter CONCLUSIONS ORCID 0000-0002-9734-5122) MAIN OUTCOME MEASURES Rates of extreme speeding were highest among Additional material is published Observed rates of extreme speeding (defined as online only.