Used Tools and Mechanisms in Open Source Projects (A School Seminar Work)
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GHC Reading Guide
GHC Reading Guide - Exploring entrances and mental models to the source code - Takenobu T. Rev. 0.01.1 WIP NOTE: - This is not an official document by the ghc development team. - Please refer to the official documents in detail. - Don't forget “semantics”. It's very important. - This is written for ghc 9.0. Contents Introduction 1. Compiler - Compilation pipeline - Each pipeline stages - Intermediate language syntax - Call graph 2. Runtime system 3. Core libraries Appendix References Introduction Introduction Official resources are here GHC source repository : The GHC Commentary (for developers) : https://gitlab.haskell.org/ghc/ghc https://gitlab.haskell.org/ghc/ghc/-/wikis/commentary GHC Documentation (for users) : * master HEAD https://ghc.gitlab.haskell.org/ghc/doc/ * latest major release https://downloads.haskell.org/~ghc/latest/docs/html/ * version specified https://downloads.haskell.org/~ghc/9.0.1/docs/html/ The User's Guide Core Libraries GHC API Introduction The GHC = Compiler + Runtime System (RTS) + Core Libraries Haskell source (.hs) GHC compiler RuntimeSystem Core Libraries object (.o) (libHsRts.o) (GHC.Base, ...) Linker Executable binary including the RTS (* static link case) Introduction Each division is located in the GHC source tree GHC source repository : https://gitlab.haskell.org/ghc/ghc compiler/ ... compiler sources rts/ ... runtime system sources libraries/ ... core library sources ghc/ ... compiler main includes/ ... include files testsuite/ ... test suites nofib/ ... performance tests mk/ ... build system hadrian/ ... hadrian build system docs/ ... documents : : 1. Compiler 1. Compiler Compilation pipeline 1. compiler The GHC compiler Haskell language GHC compiler Assembly language (native or llvm) 1. compiler GHC compiler comprises pipeline stages GHC compiler Haskell language Parser Renamer Type checker Desugarer Core to Core Core to STG STG to Cmm Assembly language Cmm to Asm (native or llvm) 1. -
Ethereal Developer's Guide Draft 0.0.2 (15684) for Ethereal 0.10.11
Ethereal Developer's Guide Draft 0.0.2 (15684) for Ethereal 0.10.11 Ulf Lamping, Ethereal Developer's Guide: Draft 0.0.2 (15684) for Ethere- al 0.10.11 by Ulf Lamping Copyright © 2004-2005 Ulf Lamping Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 or any later version published by the Free Software Foundation. All logos and trademarks in this document are property of their respective owner. Table of Contents Preface .............................................................................................................................. vii 1. Foreword ............................................................................................................... vii 2. Who should read this document? ............................................................................... viii 3. Acknowledgements ................................................................................................... ix 4. About this document .................................................................................................. x 5. Where to get the latest copy of this document? ............................................................... xi 6. Providing feedback about this document ...................................................................... xii I. Ethereal Build Environment ................................................................................................14 1. Introduction .............................................................................................................15 -
A.5.1. Linux Programming and the GNU Toolchain
Making the Transition to Linux A Guide to the Linux Command Line Interface for Students Joshua Glatt Making the Transition to Linux: A Guide to the Linux Command Line Interface for Students Joshua Glatt Copyright © 2008 Joshua Glatt Revision History Revision 1.31 14 Sept 2008 jg Various small but useful changes, preparing to revise section on vi Revision 1.30 10 Sept 2008 jg Revised further reading and suggestions, other revisions Revision 1.20 27 Aug 2008 jg Revised first chapter, other revisions Revision 1.10 20 Aug 2008 jg First major revision Revision 1.00 11 Aug 2008 jg First official release (w00t) Revision 0.95 06 Aug 2008 jg Second beta release Revision 0.90 01 Aug 2008 jg First beta release License This document is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License [http:// creativecommons.org/licenses/by-nc-sa/3.0/us/]. Legal Notice This document is distributed in the hope that it will be useful, but it is provided “as is” without express or implied warranty of any kind; without even the implied warranties of merchantability or fitness for a particular purpose. Although the author makes every effort to make this document as complete and as accurate as possible, the author assumes no responsibility for errors or omissions, nor does the author assume any liability whatsoever for incidental or consequential damages in connection with or arising out of the use of the information contained in this document. The author provides links to external websites for informational purposes only and is not responsible for the content of those websites. -
Dynamic Extension of Typed Functional Languages
Dynamic Extension of Typed Functional Languages Don Stewart PhD Dissertation School of Computer Science and Engineering University of New South Wales 2010 Supervisor: Assoc. Prof. Manuel M. T. Chakravarty Co-supervisor: Dr. Gabriele Keller Abstract We present a solution to the problem of dynamic extension in statically typed functional languages with type erasure. The presented solution re- tains the benefits of static checking, including type safety, aggressive op- timizations, and native code compilation of components, while allowing extensibility of programs at runtime. Our approach is based on a framework for dynamic extension in a stat- ically typed setting, combining dynamic linking, runtime type checking, first class modules and code hot swapping. We show that this framework is sufficient to allow a broad class of dynamic extension capabilities in any statically typed functional language with type erasure semantics. Uniquely, we employ the full compile-time type system to perform run- time type checking of dynamic components, and emphasize the use of na- tive code extension to ensure that the performance benefits of static typing are retained in a dynamic environment. We also develop the concept of fully dynamic software architectures, where the static core is minimal and all code is hot swappable. Benefits of the approach include hot swappable code and sophisticated application extension via embedded domain specific languages. We instantiate the concepts of the framework via a full implementation in the Haskell programming language: providing rich mechanisms for dy- namic linking, loading, hot swapping, and runtime type checking in Haskell for the first time. We demonstrate the feasibility of this architecture through a number of novel applications: an extensible text editor; a plugin-based network chat bot; a simulator for polymer chemistry; and xmonad, an ex- tensible window manager. -
What I Wish I Knew When Learning Haskell
What I Wish I Knew When Learning Haskell Stephen Diehl 2 Version This is the fifth major draft of this document since 2009. All versions of this text are freely available onmywebsite: 1. HTML Version http://dev.stephendiehl.com/hask/index.html 2. PDF Version http://dev.stephendiehl.com/hask/tutorial.pdf 3. EPUB Version http://dev.stephendiehl.com/hask/tutorial.epub 4. Kindle Version http://dev.stephendiehl.com/hask/tutorial.mobi Pull requests are always accepted for fixes and additional content. The only way this document will stayupto date and accurate through the kindness of readers like you and community patches and pull requests on Github. https://github.com/sdiehl/wiwinwlh Publish Date: March 3, 2020 Git Commit: 77482103ff953a8f189a050c4271919846a56612 Author This text is authored by Stephen Diehl. 1. Web: www.stephendiehl.com 2. Twitter: https://twitter.com/smdiehl 3. Github: https://github.com/sdiehl Special thanks to Erik Aker for copyediting assistance. Copyright © 20092020 Stephen Diehl This code included in the text is dedicated to the public domain. You can copy, modify, distribute and perform thecode, even for commercial purposes, all without asking permission. You may distribute this text in its full form freely, but may not reauthor or sublicense this work. Any reproductions of major portions of the text must include attribution. The software is provided ”as is”, without warranty of any kind, express or implied, including But not limitedtothe warranties of merchantability, fitness for a particular purpose and noninfringement. In no event shall the authorsor copyright holders be liable for any claim, damages or other liability, whether in an action of contract, tort or otherwise, Arising from, out of or in connection with the software or the use or other dealings in the software. -
Hands on #1 Overview
Hands On #1 ercises Overview See Wednesday’ s hands on Part Where1 : Starting is your andinstallation familiarizing ? Getting the example programs Running novice examples : N01, N03, N02 … Part Examine2 : Looking cross into sections Geant4, trying it out with ex Simulate depth dose curve Compute and plot Bragg curve Addenda : other examples, histogramming Your Geant4 installation VMware Player users under Windows or Mac OS all files downloaded from http://geant4.in2p3.fr/cenbg/vmware.html in principle, no installation needed all your peripherals should be operational (WiFi, disks,…) Installation from beginning CERN link http://geant4.web.cern.ch/geant4/support/download.shtml SLAC link http://geant4.slac.stanford.edu/installation/ User forum http://geant4-hn.slac.stanford.edu:5090/HyperNews/public/get/installconfig.html Installation guide http://geant4.web.cern.ch/geant4/UserDocumentation/UsersGuides/InstallationGuide/html/index.html This Hands On will help you check your installation of Geant4 is correct If not, we can try to help during this Hands On… Access your Geant4 installation for VMware users Start the VMware player software Start your VMware machine Log onto the VMware machine Username: local1 , password: local1 Open a terminal (right click on desktop with mouse) You are now working under Scientific Linux 4.2 with gcc 3.4.4 By default on your Windows PC, the directory /mnt/hgfs/echanges is a link to C:\ Tips for VMware users (1/2) Geant4 8.3 installation path : /usr/local/geant4 you need root privileges -
Source Level Debugging GDB: Gnu Debugger Starting/Exiting GDB Stopping and Continuing the Execution of Your Program In
Source Level Debugging GDB: Gnu DeBugger ● A source level debugger has a number of useful features that facilitates debugging problems ● GDB is a line oriented debugger where actions associated with executing your program. are issued by typing in commands. ● You have to create symbolic table information ● It can be invoked for executables compiled by within the executable by using the -g option when gcc or g++ with the -g option. compiling with gcc or g++. ● General capabilities: ● This symbolic table information includes the correspondances between – Starting/exiting your program from the debugger. – Stopping and continuing the execution of your – statements in the source code and locations of instructions program. in the executable – Examining the state of your program. – variables in the source code and locations in the data areas of the executable – Changing state in your program. Starting/Exiting GDB Stopping and Continuing the ● Bring up the gdb debugger by typing: Execution of Your Program in GDB gdb executable_name ● Setting and deleting breakpoints. ● Initiate your executable by using the command: run [command-line arguments] ● Execution stepping and continuing. – Command line arguments can include anything that would normally appear after the executable name on the command line. ● run-time options, filenames, I/O redirection, etc. – When no arguments are specified, then gdb uses the arguments specified for the previous run command during the current gdb session. ● Exit the gdb debugger by typing: quit Setting and Deleting Breakpoints Examples of Setting and Deleting Breakpoints ● Can set a breakpoint to stop: – at a particular source line number or function (gdb) break # sets breakpoint at current line # number – when a specified condition occurs (gdb) break 74 # sets breakpoint at line 74 in the # current file ● General form. -
Appendix B Development Tools
Appendix B Development Tools Problem Statement Although more proprietary packages are available, there are abundant open source packages, giving its users unprecedented flexibility and freedom of choice, that most users can find an application that exactly meets their needs. However, it is also this pool of choices that drive individuals to share a wide range of preferences and biases. As a result, Linux/Open source packages (and softeware in general) is flooded with religious wars over programming languages, editors, licences, etc. Some are worthwhile debates, others are meaningless flamewars. Throughout Appendix B and next chapter, Appendix C, we intend to summarize a few essential tools (from our point of view) that may help readers to know the aspects and how-to of (1) development tools including programming, debugging, and maintaining, and (2) network experiment tools including name-addressing, perimeter probing, traffic-monitoring, benchmarking, simulating/emulating, and finally hacking. Section B.1 guides readers to begin the developing journey with programming tools. A good first step would be writing the first piece of codes using a Visual Improved (vim) text editor. Then compiling it to binary executables with GNU C compiler (gcc), and furthermore offloading some repetitive compiling steps to the make utility. The old 80/20 rule still works on programming where 80% of your codes come from 20% of your efforts leaving 80% of your efforts go buggy about your program. Therefore you would need some debugging tools as dicussed in Section 1.2. including source-level debugging, GNU Debugger (gdb), or a GUI fasion approach, Data Display Debugger (ddd), and debug the kernel itself using remote Kernel GNU Debugger (kgdb). -
The Glasgow Haskell Compiler User's Guide, Version 4.08
The Glasgow Haskell Compiler User's Guide, Version 4.08 The GHC Team The Glasgow Haskell Compiler User's Guide, Version 4.08 by The GHC Team Table of Contents The Glasgow Haskell Compiler License ........................................................................................... 9 1. Introduction to GHC ....................................................................................................................10 1.1. The (batch) compilation system components.....................................................................10 1.2. What really happens when I “compile” a Haskell program? .............................................11 1.3. Meta-information: Web sites, mailing lists, etc. ................................................................11 1.4. GHC version numbering policy .........................................................................................12 1.5. Release notes for version 4.08 (July 2000) ........................................................................13 1.5.1. User-visible compiler changes...............................................................................13 1.5.2. User-visible library changes ..................................................................................14 1.5.3. Internal changes.....................................................................................................14 2. Installing from binary distributions............................................................................................16 2.1. Installing on Unix-a-likes...................................................................................................16 -
The Glorious Glasgow Haskell Compilation System User's Guide
The Glorious Glasgow Haskell Compilation System User’s Guide, Version 7.8.2 i The Glorious Glasgow Haskell Compilation System User’s Guide, Version 7.8.2 The Glorious Glasgow Haskell Compilation System User’s Guide, Version 7.8.2 ii COLLABORATORS TITLE : The Glorious Glasgow Haskell Compilation System User’s Guide, Version 7.8.2 ACTION NAME DATE SIGNATURE WRITTEN BY The GHC Team April 11, 2014 REVISION HISTORY NUMBER DATE DESCRIPTION NAME The Glorious Glasgow Haskell Compilation System User’s Guide, Version 7.8.2 iii Contents 1 Introduction to GHC 1 1.1 Obtaining GHC . .1 1.2 Meta-information: Web sites, mailing lists, etc. .1 1.3 Reporting bugs in GHC . .2 1.4 GHC version numbering policy . .2 1.5 Release notes for version 7.8.1 . .3 1.5.1 Highlights . .3 1.5.2 Full details . .5 1.5.2.1 Language . .5 1.5.2.2 Compiler . .5 1.5.2.3 GHCi . .6 1.5.2.4 Template Haskell . .6 1.5.2.5 Runtime system . .6 1.5.2.6 Build system . .6 1.5.3 Libraries . .6 1.5.3.1 array . .6 1.5.3.2 base . .7 1.5.3.3 bin-package-db . .7 1.5.3.4 binary . .7 1.5.3.5 bytestring . .7 1.5.3.6 Cabal . .8 1.5.3.7 containers . .8 1.5.3.8 deepseq . .8 1.5.3.9 directory . .8 1.5.3.10 filepath . .8 1.5.3.11 ghc-prim . .8 1.5.3.12 haskell98 . -
Freebsd Foundation February 2018 Update
FreeBSD Foundation February 2018 Update Upcoming Events Message from the Executive Director Dear FreeBSD Community Member, AsiaBSDCon 2018 Welcome to our February Newsletter! In this newsletter you’ll read about FreeBSD Developers Summit conferences we participated in to promote and teach about FreeBSD, March 8-9, 2018 software development projects we are working on, why we need Tokyo, Japan funding, upcoming events, a release engineering update, and more. AsiaBSDCon 2018 Enjoy! March 8-11, 2018 Tokyo, Japan Deb SCALE 16x March 8-11, 2018 Pasadena, CA February 2018 Development Projects FOSSASIA 2018 March 22-25, 2018 Update: The Modern FreeBSD Tool Chain: Singapore, Singapore LLVM's LLD Linker As with other BSD distributions, FreeBSD has a base system that FreeBSD Journal is developed, tested and released by a single team. Included in the base system is the tool chain, the set of programs used to build, debug and test software. FreeBSD has relied on the GNU tool chain suite for most of its history. This includes the GNU Compiler Collection (GCC) compiler, and GNU binutils which include the GNU "bfd" linker. These tools served the FreeBSD project well from 1993 until 2007, when the GNU project migrated to releasing its software under the General Public License, version 3 (GPLv3). A number of FreeBSD developers and users objected to new restrictions included in GPLv3, and the GNU tool chain became increasingly outdated. The January/February issue of the FreeBSD Journal is now available. Don't miss articles on The FreeBSD project migrated to Clang/LLVM for the compiler in Tracing ifconfig Commands, Storage FreeBSD 10, and most of GNU binutils were replaced with the ELF Tool Multipathing, and more. -
Hassling with the IDE - for Haskell
Hassling with the IDE - for Haskell This guide is for students that are new to the Haskell language and are in need for a proper Integrated Development Environment (IDE) to work on the projects of the course. This guide is intended for Windows users. It may work similarly on Linux and iOS. For more information, see: - https://www.haskell.org/platform/mac.html for iOS - https://www.haskell.org/downloads/linux/ for Linux For any errors, please contact me at [email protected]. Changelog 04/09/2019 Initial version 24/08/2020 Updated contents for the year 2020 / 2021, thanks to Bernadet for pointing it out 1. Installing Visual Studio Code Visual Studio Code (VSC) is a lightweight, but rather extensive, code editor. We’ll talk about its features throughout this guide. You can download VSC at: https://code.visualstudio.com/download Once installed, take note of the sidebar on the left. From top to bottom, it contains: - Explorer (Ctrl + Shift + E) - Search (Ctrl + Shift + F) - Source control (Ctrl + Shift + G) - Debug (Ctrl + Shift + D) - Extensions (Ctrl + Shift + X) The bold options are important to remember. They will be mentioned throughout this document. 2. Installing GHC (and stack / cabal) on Windows Download the Glasgow Haskell Compiler (GHC). This compiler is used throughout this course and any other course that uses Haskell. You can find its download instructions at: https://www.haskell.org/platform/windows.html The download link recommends you to use Chocolatey. Chocolatey is an open source project that provides developers and admins alike a better way to manage Windows software.