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Photo Journalism, Film and Animation
Syllabus – Photo Journalism, Films and Animation Photo Journalism: Photojournalism is a particular form of journalism (the collecting, editing, and presenting of news material for publication or broadcast) that employs images in order to tell a news story. It is now usually understood to refer only to still images, but in some cases the term also refers to video used in broadcast journalism. Photojournalism is distinguished from other close branches of photography (e.g., documentary photography, social documentary photography, street photography or celebrity photography) by complying with a rigid ethical framework which demands that the work be both honest and impartial whilst telling the story in strictly journalistic terms. Photojournalists create pictures that contribute to the news media, and help communities connect with one other. Photojournalists must be well informed and knowledgeable about events happening right outside their door. They deliver news in a creative format that is not only informative, but also entertaining. Need and importance, Timeliness The images have meaning in the context of a recently published record of events. Objectivity The situation implied by the images is a fair and accurate representation of the events they depict in both content and tone. Narrative The images combine with other news elements to make facts relatable to audiences. Like a writer, a photojournalist is a reporter, but he or she must often make decisions instantly and carry photographic equipment, often while exposed to significant obstacles (e.g., physical danger, weather, crowds, physical access). subject of photo picture sources, Photojournalists are able to enjoy a working environment that gets them out from behind a desk and into the world. -
Russell-Mills-Credits1
Russell Mills 1) Bob Marley: Dreams of Freedom (Ambient Dub translations of Bob Marley in Dub) by Bill Laswell 1997 Island Records Art and design: Russell Mills (shed) Design assistance, image melts: Michael Webster (storm) Paintings: Russell Mills 2) The Cocteau Twins: BBC Sessions 1999 Bella Union Records Art and design: Russell Mills (shed) Design assistance and image melts: Michael Webster (storm) 3) Gavin Bryars: The Sinking Of The Titanic / Jesus' Blood Never Failed Me Yet 1998 Virgin Records Art and design: Russell Mills Design assistance and image melts: Michael Webster (storm) Paintings and assemblages: Russell Mills 4) Gigi: Illuminated Audio 2003 Palm Pictures Art and design: Russell Mills (shed) Design assistance: Michael Webster (storm) Photography: Jean Baptiste Mondino 5) Pharoah Sanders and Graham Haynes: With a Heartbeat - full digipak 2003 Gravity Art and design: Russell Mills (shed) Design assistance: Michael Webster (storm) Paintings and assemblages: Russell Mills 6) Hector Zazou: Songs From The Cold Seas 1995 Sony/Columbia Art and design: Russell Mills and Dave Coppenhall (mc2) Design assistance: Maggi Smith and Michael Webster 7) Hugo Largo: Mettle 1989 Land Records Art and design: Russell Mills Design assistance: Dave Coppenhall Photography: Adam Peacock 8) Lori Carson: The Finest Thing - digipak front and back 2004 Meta Records Art and design: Russell Mills (shed) Design assistance: Michael Webster (storm) Photography: Lori Carson 9) Toru Takemitsu: Riverrun 1991 Virgin Classics Art & design: Russell Mills Cover -
Dr. Katie Bird Curriculum Vitae, Sept 2019
Dr. Katie Bird Curriculum Vitae, Sept 2019 Department of Communication University of Texas – El Paso 301 Cotton Memorial El Paso, TX 79968 kebird[at]utep.edu EDUCATION Ph.D. Film and Media Studies, Department of English. University of Pittsburgh. August, 2018 Dissertation: “‘Quiet on Set!: Craft Discourse and Below-the-Line Labor in Hollywood, 1919- 1985” Committee: Mark Lynn Anderson (chair), Adam Lowenstein, Neepa Majumdar, Randall Halle, Daniel Morgan (University of Chicago), Dana Polan (New York University) Fields: Filmmaking, Media Industries, Technology, American Film Industry History, Studio System, Below-the-Line Production Culture, Cultural Studies, Exhibition/Institutional History, Labor History, Film Theory M.A. Literary and Cultural Studies, Department of English, Carnegie Mellon University, 2010 Thesis length project: “Postwar Movie Advertising in Exhibitor Niche Markets: Pittsburgh’s Art House Theaters, 1948-1968” B.A. Film Production, School of Film and Television, Loyola Marymount University, 2007 B.A. Creative Writing, English Department, Loyola Marymount University, 2007 PROFESSIONAL APPOINTMENTS 2019 TT Assistant Professor, Film Studies and Digital Media Production. Department of Communication. University of Texas, El Paso (UTEP) 2018 Visiting Lecturer, Film and Media Studies/Filmmaking. Department of English. University of Pittsburgh 2017 Digital Media Learning Coordinator, Visiting Instructor. Department of English. University of Pittsburgh PUBLICATIONS 2021 Forthcoming. “Sporting Sensations: Béla Balázs and the Bergfilm Camera Operator.” Bird 1 Journal of Cinema and Media Studies/Cinema Journal. Spring 2021. 2020 Forthcoming. “Steadicam Style, 1972-1985” [In]Transition. Spring 2020. 2018 “The Editor’s Face on the Cutting Room Floor: Fredrick Y. Smith’s Precarious Promotion of the American Cinema Editors, 1942-1977.” The Spectator (special issue: “System Beyond the Studios,” guest edited by Luci Marzola) 38, no. -
Art/Production Design Department Application Requirements
Art/Production Design Department Thank you for your interest in the Art Department of I.A.T.S.E. Local 212. Please take a few moments to read the following information, which outlines department specific requirements necessary when applying to the Art Department. The different positions within the Art/Production Department include: o Production Designer o Art Director (Head of Department) o Assistant Art Director o Draftsperson/Set Designer o Graphic Artist/Illustrator o Art Department Coordinator and o Trainee Application Requirements For Permittee Status In addition to completing the “Permit Information Package” you must meet the following requirement(s): o A valid Alberta driver’s license, o Have a strong working knowledge of drafting & ability to read drawings, o Have three years professional Design training or work experience, o Strong research abilities, o Freehand drawing ability and o Computer skills in Accounting and/or CADD and or Graphic Computer programs. APPLICANTS ARE STRONGLY RECOMMENDED TO HAVE EXPERIENCE IN ONE OR MORE OF THE FOLLOWING AREAS: o Art Departments in Film, Theatre, and Video Production o Design and Design related fields: o Video/Film and Television Art Direction & Staging o Theatrical Stage Design & Technical Direction o Architectural Design & Technology o Interior Design o Industrial Design o Graphic Design o Other film departments with proven technical skills beneficial to the needs of the Art Department. Your training and experience will help the Head of the Department (HOD) determine which position you are best suited for. Be sure to clearly indicate how you satisfy the above requirements. For example, on your resume provide detailed information about any previous training/experience (list supervisor names, responsibilities etc.) Additionally, please provide copies of any relevant licenses, tickets and/or certificates etc. -
TFM 321/621 – Sound Design Fall 2016 Instructor
TFM 321/621 – Sound Design Fall 2016 Instructor: Greg Penetrante • [email protected] • Phone: 619-594-6090 Office: Com-154 Hours: Afternoons between classes Course Description: This is a project-based course-focusing intended to provide the student with a command of production audio and postproduction sound design for motion picture production. Through exercises and projects, students will gain a familiarity with the terminology, facilities, and processes of audio, including recording, location recording, sound editing, sound processing, overall sound design, and mixing. Through hands-on practice, students will also gain a clear understanding of audio production workflow from preproduction, to production, and postproduction. The course assumes you have acquired a foundation in audio from TFM 314 or equivalent. It also requires moderate competency with: computers, navigating the Internet, and especially teamwork. It also calls for good time management skills. Objectives: 1. To become well versed in audio production technology and the terminology associated with the technology and practices of sound design of media production, particularly independent film production. 2. To apply the conceptual understanding of sound design you gain in this class to the actual production of films. This implies learning the operation of recording equipment, the mastery of relevant software, and the set-up of equipment for various production situations such as sound editing, ADR, Foley and mix down. Course Format: This course will consist of one (1) hour of lecture and 2-3 hours of laboratory work each week. Individual projects will require additional work outside of the scheduled course time. You should be prepared to allocate approximately two (2) hours outside of scheduled course times for each class or laboratory hour. -
Costume Design: Key Questions
Costume Design: Key Questions Costume designer and architect Gabriela Yiaxis worked with Whitechapel Gallery Children's Commission 2015 artist Rivane Neuenschwander on the exhibition The Name of Fear. Gabriela is an experienced freelance costume designer who works worldwide on feature films, advertisements, TV, fashion and music. In this resource she shares key questions and the process of taking a costume from script to screen. Rivane Neuenschwander: The Name of Fear 2015 Costume Design: Key Questions Costume designer Gabriela Yiaxis shares some of her key considerations when developing costumes for feature films. Think about how all of these questions effect what you see on screen, some of these questions can also be applied to developing costume for theatre, advertising campaigns and catwalk collections. Setting What is the story about? Is the film contemporary, futuristic, epic, period? Which exactly era? Does the storyline have a fantasy or realistic approach? How does the director wants to tell the story? Funny, realistic, surreal? Will the film be shot in black and white, sepia, colour? Who is the audience for the finished product? Costume Design: Key Questions Building a character Examples of questions you should ask yourself when they are not on a script . How old are they? Is the character rich or poor? What is their social status? Aristocracy, working class, middle class? What is the characters family background? Are they from a traditional family background, alternative family background, single parent household, grew up in care? What is the characters role in the story? Banker, waitress, doctor, athlete, writer, homeless, musician, salesman, criminal? Consider how the characters personality affects the costume. -
Richard M. Hoover Biography
Richard M. Hoover Biography Richard M. Hoover, - Class of 1965 - 1947 - is an American scenic designer, production designer, and art director for theater, television, and film. The collection represents Hoover's professional work as a scenic designer for theater and as a production designer and art director for television and film. It contains designs, production binders, photographs, sketches, and video recordings related to his career from 1970 to 2011. BIOGRAPHICAL/HISTORICAL INFORMATION Richard Hoover (b. 1947) is an American scenic designer, production designer, and art director for theater, television, and film. He won a Tony Award for scenic design for the Broadway production of Not About Nightingales (1999), and is known for his work on the television show Twin Peaks. Hoover received his undergraduate degree at Knox College, and his graduate degree from the University of Minnesota, where he was a McKnight fellow. While in Minnesota, Hoover apprenticed in set design at the Tyrone Guthrie Theater and began designing sets for various theater companies. In addition to the Guthrie Theater, Hoover has designed sets for The Actors' Gang, the Geva Theater, and the Mark Taper Forum. His other Broadway credit includes After the Fall (2004). In 1982, Hoover began working on films, first as an art director and then later as a production director. His film credits include It Takes Two (1988); Prime Target (1989); Ed Wood (1994); Apt Pupil (1998); Girl, Interrupted (1999); Payback (1999); and The Mothman Prophesies (2002). Hoover developed a long-standing working relationship with actor and director Tim Robbins and was the production director for films Robbins directed including Bob Roberts (1992), Dead Man Walking (1995), and Cradle Will Rock (1999). -
L'effet Steadicam
NEWS FOR OPERATORS AND OWNERS ~ \ Pour En Finir Avec "L'effet Report from Steadicam" South Africa - - - -------- - -------------- ------ by Jean Marc Bringuier to the already abundant range of Chris faces many of the same devices aimed at gliding a camera in problems we all do, plus a few that The complete article originally space. are unique to his troubled land. appeared in Cahiers Du Cinema . The only va lid use offilm We've talked many times over the last In this excerpt , Jean Mar c has equipment, ho wever sophisticated or f ew years , including last spring when exci ting, is to help tell a story or instill [ was in South Africa. -Ed. given us a Gallic feast ofideas a visual atmosphere. It does requ ire _. _- . ~ ----- that are useful f or discussions with individuals to stru ggle with it. I'm not operators, novices, and producers. ju st hinting at the sweat dripping from Ch r is Haarhoff: I recently -Ed . the operator's face (nor at the produ c alam agated my Stead icam with a great tion manager's pallor. ..) for Cinem a rental house down here, the Movie Panaglide and Steadicam are will always be a team sport. It was Camera Company. They were unable tools a filmmaker may use to stabilize certainly not the dollies used by to resurect their own Steadicam, a some of his views of the world. They Hitchcock which created the well Mod el II, and so I joined forces with are expected to free the creators' known suspense, through some hidd en their ow n in house ope rator, Gi lbert minds of several old constraints of the secret of their technology, but indeed Reed , thus reinforcin g the we ll held traditional and subtle art of dealin g the inimitable style of this Aristoc rat Stead icarn notion that unity is with the logistics of moving a film of Vision. -
A Guide to Working Effectively on the Set for Each Classification in the Cinematographers Guild
The International Cinematographers Guild IATSE Local 600 Setiquette A Guide to Working Effectively on the Set for Each Classification in The Cinematographers Guild Including definitions of the job requirements and appropriate protocols for each member of the camera crew and for publicists 2011 The International Cinematographers Guild IATSE Local 600 Setiquette A Guide to Working Effectively on the Set for each Classification in The Cinematographers Guild CONTENTS Rules of Professional Conduct by Bill Hines (page 2) Practices to be encouraged, practices to be avoided Directors of Photography compiled by Charles L. Barbee (page 5) Responsibilities of the Cinematographer (page 7) (adapted from the American Society of Cinematographers) Camera Operators compiled by Bill Hines (page 11) Pedestal Camera Operators by Paul Basta (page 12) Still/Portrait Photographers compiled by Kim Gottlieb-Walker (page 13) With the assistance of Doug Hyun, Ralph Nelson, David James, Melinda Sue Gordon and Byron Cohen 1st and 2 nd Camera Assistants complied by Mitch Block (page 17) Loaders compiled by Rudy Pahoyo (page 18) Digital Classifications Preview Technicians by Tony Rivetti (page 24) News Photojournalists compiled by Gary Brainard (page 24 ) EPK Crews by Charles L. Barbee (page 26) Publicists by Leonard Morpurgo (page 27) (Unit, Studio, Agency and Photo Editor) Edited by Kim Gottlieb-Walker Third Edition, 2011 (rev. 5/11) RULES OF PROFESSIONAL CONDUCT by Bill Hines, S.O.C. The following are well-established production practices and are presented as guidelines in order to aid members of the International Cinematographers Guild, Local 600, IATSE, function more efficiently, effectively, productively and safely performing their crafts, during the collaborative process of film and video cinematic production. -
The Hollywood Art Director
The Museum of Modern Art 11 West 53 Street, New York, N.Y. 10019 Tel. 956-6100 Cable: Modernart NO. 36 FOR IMMEDIATE RELEASE MUSEUM EXHIBITION SPOTLIGHTS ART DIRECTORS Kane's Xanadu, Scarlett's Tara, Rebecca's Manderly, Dr. Franken stein's laboratory—these and many other indelible images sprang from the drawing board of the Hollywood art director. Since the birth of the art form some sixty years ago, the art director has been the archi tect of our movie dreams--and, ironically, the most anonymous of all the craftsmen who have contributed crucially to film art. Now, in an exhibition entitled DESIGNED FOR FILM: THE HOLLYWOOD ART DIRECTOR, The Museum of Modern Art is spotlighting the art director's achievement through more than 100 sketches, matte paintings, storyboards, and film stills. The exhibition, which is on view in the Auditorium Gallery from May 11 through September 26, was directed by Mary Corliss, Curatorial Assistant, Department of Film; and designed by Kathleen Haven. Carlos Clarens acted as Consultant. The source of much of Hollywood's spectacular glamour will be on display in this exhibition—from an early sketch for the Babylonian sequence from D.W. Griffith's "Intolerance," through designer William Cameron Menzies' continuity sketches for "Gone With the Wind," to a six-foot panorama of Imperial Rome made by art director John de Cuir for "Cleopatra." Design styles range from the super-realistic (George Jenkins' meticulous plan for the Washington Post newsroom in "All the President's Men") to the surrealistic (Salvador Dali's design of the dream sequence in Hitchcock's "Spellbound"). -
School of Filmmaking Courses Animation
School of Filmmaking Courses Animation FAN 1101: Introduction to Animation I (1 credit) This course will introduce the student to the history, accomplishments, and potential of the field of animation, as well as to animation as an art form and unique storytelling device. Hand-drawn, stop-motion, and computer-generated animation will be explored, as well as the role and tasks involved in using each. Students will learn the Twelve Principles of Animation and put them into practice through three simple hand-drawn animation projects that will be spaced throughout the semester. A weekly series of animation screenings will acquaint the student with the art form as well. FAN 1102: Introduction to Animation II (1 credit) This course will continue the student's introduction to the field of animation through exercises and screenings. Students will continue to hone their animation skills via three slightly more advanced hand-drawn animation projects that will be spaced throughout the semester. Students will also learn about the set up of current animation production facilities and how they are run. Prerequisite(s): FAN 1101 FAN 2100: Animation Lab (1 credit) This elective will serve as a forum for the exploration of the basic principles and various forms of traditional animation (cut-out, 2-D, stop-motion, or puppetry). Available to students outside the animation concentration. Course work will culminate in a final animated project. Graded Pass/Fail. FAN 2101: Animation Foundations I (3 credits) This two-semester series of courses provides an introduction to the fundamentals of animation utilizing traditional 2D and 3D animation techniques. -
FILM 5 Budget Example
TFC Production Budget-DETAIL Title: My FILM 5 Movie Budget Dated: 22-Aug-18 Series: Medium/Format: Prodco: Length: 5 mins Location/Studio: Halifax 01.00 STORY RIGHTS/ACQUISITIONS Acct Description CASH 01.01 Story Rights/Acquisitions (0) 01.95 Other (0) TOTAL STORY 01.00 (0) RIGHTS/ACQUISITIONS 02.00 SCENARIO Acct Description # # Units Unit Rate/Amt CASH 02.01 Writer(s) 1 1 --- 0.00 (0) 02.05 Consultant(s) 1 1 --- 0.00 (0) 02.15 Storyboard 1 1 --- 0.00 (0) 02.20 Script Editor(s) 1 1 --- 0.00 (0) 02.25 Research 1 1 --- 0.00 (0) 02.27 Clearances/Searches 1 1 --- 0.00 (0) 02.30 Secretary 1 1 --- 0.00 (0) 02.35 Script Reproduction 1 1 --- 0.00 (0) 02.60 Travel Expenses 1 1 --- 0.00 (0) 02.65 Living Expenses 1 1 --- 0.00 (0) 02.90 Fringe Benefits 0.00 % 0 (0) 02.95 Other 1 1 --- 0.00 (0) 02.00 TOTAL SCENARIO (0) 03.00 DEVELOPMENT COSTS Acct Description CASH 03.01 Preliminary Breakdown/Budget (0) 03.05 Consultant Expenses (0) 03.25 Office Expenses (0) 03.50 Survey/Scouting (0) 03.60 Travel Expenses (0) 03.65 Living Expenses (0) 03.70 Promotion (0) TFC0208-0612 Page 1 of TFC Production Budget-DETAIL 03.95 Other (0) 03.00 TOTAL DEVELOPMENT COSTS (0) 04.00 PRODUCER Acct Description # # Units Unit Rate/Amt CASH 04.01 Executive Producer(s) 1 1 --- 0.00 (0) 04.05 Producer(s) 1 1 --- 0.00 (0) 04.07 Line Producer(s) / Supervising Prod.(s) 1 1 --- 0.00 (0) 04.10 Co-Producer(s) 1 1 --- 0.00 (0) 04.15 Associate Producer(s) 1 1 --- 0.00 (0) 04.25 Producer's Assistant 1 1 --- 0.00 (0) 04.60 Travel Expenses 1 1 --- 0.00 (0) 04.65 Living Expenses 1 1 --- 0.00