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"Electrafied" GSX
Buick Gran Sport Club of America Richard Lassiter An affiliated 625 Pine Point Circle 912-244-0577 Chapter of: Valdosta, GA 31602 http://www.buickgsca.com/ Volume 5 Issue 4 Winter 1999 "Electrafied" GSX The roots of Michael Thurman's interest in Buicks dates back to 1972, when his grandfather purchased a 1972 Buick Electra 225 2-door new off the showroom floor. The Electra had a big block Buick 455 4bbl engine with power everything all wrapped up in Cortez Gold with a brown vinyl top and a brown interior. Mike's grandfather drove the Electra for 10 years and in 1982 sold the car to Mike's parents. They in turn drove the Buick until 1988 and after 110,000 miles the Electra was about to go to the scrap yard. The engine ran great, but the body was in bad shape. At the age of 15 Mike stepped in due to his interest in cars and started a project. After a year had passed and lots of new metal, paint, tires, and some new interior, he had not only his first car, but his first Buick. The engine was basically untouched with some bolt on items like a starter, alternator, and a carb rebuild. Mike drove the Electra for seven years and added another 100,000 miles. During those seven years, he owned two other Electras, a 1969 LeSabre, and two Skyhawks, not to mention many other "project" cars. Mike was sure hooked on Buicks! While enjoying the Electras, one of the Buicks Mike had always wanted was a Skylark or a GS. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
[Japan] SALA GIOCHI ARCADE 1000 Miglia
SCHEDA NEW PLATINUM PI4 EDITION La seguente lista elenca la maggior parte dei titoli emulati dalla scheda NEW PLATINUM Pi4 (20.000). - I giochi per computer (Amiga, Commodore, Pc, etc) richiedono una tastiera per computer e talvolta un mouse USB da collegare alla console (in quanto tali sistemi funzionavano con mouse e tastiera). - I giochi che richiedono spinner (es. Arkanoid), volanti (giochi di corse), pistole (es. Duck Hunt) potrebbero non essere controllabili con joystick, ma richiedono periferiche ad hoc, al momento non configurabili. - I giochi che richiedono controller analogici (Playstation, Nintendo 64, etc etc) potrebbero non essere controllabili con plance a levetta singola, ma richiedono, appunto, un joypad con analogici (venduto separatamente). - Questo elenco è relativo alla scheda NEW PLATINUM EDITION basata su Raspberry Pi4. - Gli emulatori di sistemi 3D (Playstation, Nintendo64, Dreamcast) e PC (Amiga, Commodore) sono presenti SOLO nella NEW PLATINUM Pi4 e non sulle versioni Pi3 Plus e Gold. - Gli emulatori Atomiswave, Sega Naomi (Virtua Tennis, Virtua Striker, etc.) sono presenti SOLO nelle schede Pi4. - La versione PLUS Pi3B+ emula solo 550 titoli ARCADE, generati casualmente al momento dell'acquisto e non modificabile. Ultimo aggiornamento 2 Settembre 2020 NOME GIOCO EMULATORE 005 SALA GIOCHI ARCADE 1 On 1 Government [Japan] SALA GIOCHI ARCADE 1000 Miglia: Great 1000 Miles Rally SALA GIOCHI ARCADE 10-Yard Fight SALA GIOCHI ARCADE 18 Holes Pro Golf SALA GIOCHI ARCADE 1941: Counter Attack SALA GIOCHI ARCADE 1942 SALA GIOCHI ARCADE 1943 Kai: Midway Kaisen SALA GIOCHI ARCADE 1943: The Battle of Midway [Europe] SALA GIOCHI ARCADE 1944 : The Loop Master [USA] SALA GIOCHI ARCADE 1945k III SALA GIOCHI ARCADE 19XX : The War Against Destiny [USA] SALA GIOCHI ARCADE 2 On 2 Open Ice Challenge SALA GIOCHI ARCADE 4-D Warriors SALA GIOCHI ARCADE 64th. -
Mm8ps2-Manual
7:t"C~:J::Jt-C-5 (DUALSHOCK 2) l 1 ;f(:S>:J -l2;f(9:J ll+l2;f(9:J uun· _______ Rl;f(:S>:J il:llt~· R2;ff1':1 lll~im:I:~ Ll. ;!(:$1;.I 0 ;1(9::1 x;f(:S>:J ;Jv::1-:1 ~10:1t?1i.. O ;ff:S>:J ;<:;H-tuMIVfi Ll.;!(:$1;.I jljll,,T;J:IJl51WJ'f--tt, ti<'.'f-1'7?$'--ll 7'-17.t.~IJll':7-1:11'':7<D!<ffi jljlt,,ta:1Jt5151c.J'f--.t, l'CfiUa~A'f-:i::t 'l;f(:S>:J ;f(:S>:J 11Pl..a1:tQc.i<=1-?-<::;11'?tllU1 START;t(:$>::1 -(/:$>-/I-1'A':7-1/1'':7a:>ON/ OFF X;f(:$>;.I SELECTill:S>:J :;TIJ/t-EP• LEDftffi 7-<-IVl'311Jq,1;:, D ill:S>/~!flll.,l!l:tQL:cc, ;<=1-':7-1/l'o:71Jt.,.ffi<rtlll:l"• .i<=1-':7-f/I' ?10:•1J1n n \QJJl13 a:>q,1J1s , ~Bl..tt~ 111;;rr1o:tJ-'.I 1v~311J<rtt<: D ;t::S>::;1~•l" c~iE<rn ll:l". 3111 i\fllHlt~·~IEJ tJ-'.IJva.>311J •JU$ia:>~1''5?1'-~•IJ'tt<:!J>~-r.>l"(l,,il:l" . - tJ-'.llv<DA tJ-'.llv<DA fil!fi'iJli!ilJ~1''5?9-0)fillJ~-IEJ I (A <rttll:l". -~-- I (-7-< .)(/I (-O)A7-1'Aii!!im~5if.<rttll:l" . ':7-1/l'?U!!ffil., <:IJ1 lRfi~li:lt!Ltli:liff 51111--:tt~ \JJll3 li:ilibtt<:O;t(9/c§JJll31JttlllJll..ll:l". 9-::1 / '.Jr lv9-< 'f:-l'<Di;JJ!JU~ .t. -
(CECH-ZDC1U) English/French/Spanish Instruction Manual
Charging Ce produit a été testé et il a été déterminé qu’il se conforme aux normes stipulées par l’article 15 des règlements Specifications de la FCC pour un appareil numérique de catégorie B. Ces normes sont établies afin d’offrir une protection raisonnable contre toute possibilité de brouillage préjudiciable dans une installation résidentielle. Cet appareil 1 Insert the charging adaptor into the USB connector on the DUALSHOCK®3/SIXAXIS® Input Charging station: DC 5 V produit, utilise et peut émettre une énergie radiofréquence, et s’il n’est pas installé et utilisé conformément aux wireless controller (both sold separately). AC adaptor: AC 100-240 V, 0.2 A, 50/60 Hz instructions, pourrait causer un brouillage préjudiciable à la radiocommunication. Il est toutefois impossible de garantir qu’il n’y aura pas de brouillage préjudiciable dans une installation donnée. Si cette unité cause un Output AC adaptor: DC 5 V, 1500 mA Charging adaptor brouillage préjudiciable à la réception radio ou télévisuelle, ce qui peut être déterminé en activant ou désactivant External dimensions (w × h × d) Charging station: l’appareil, l’utilisateur est encouragé à tenter de corriger le brouillage en prenant l’une ou plusieurs des mesures Approx. 111.0 × 81.0 × 151.5 mm (4.4 × 3.2 × 6.0 in.) proposées suivantes : Charging adaptor: Réorienter ou déplacer l’antenne de réception. DUALSHOCK 3 Charging Station / Approx. 62.5 × 24.0 × 21.5 mm (2.5 × 1.0 × 0.9 in.) Éloigner l’unité du récepteur. ® Mass Charging station: Approx. 221 g (7.8 oz) Connecter l’appareil à une prise sur un autre circuit que celui auquel le récepteur est connecté. -
Playstation®4 (Ps4™) Design and Price Unveiled, Available at $ 399 in U.S. and at € 399 in Europe
PLAYSTATION®4 (PS4™) DESIGN AND PRICE UNVEILED, AVAILABLE AT $ 399 IN U.S. AND AT € 399 IN EUROPE PS4™’s Striking, Modern Design Unveiled at E3 Press Conference, Along with Extensive Lineup of Innovative Software Titles That Deliver Gaming Experiences Never Before Possible Tokyo, June 11, 2013 –Sony Computer Entertainment Inc. (SCEI) today announced that the PlayStation®4 (PS4™) (CUH-1000A series) computer entertainment system will come in “Jet Black” color and will be available this holiday season in the United States and Europe at a recommended retail price (RRP) of US$ 399, Canada$ 399, € 399, and £ 349. The design of PS4 made its public debut at the PlayStation® press conference on June 10, 2013, which kicked off the Electronic Entertainment Expo (E3) in Los Angeles. PS4 will also be displayed this week at the Sony Computer Entertainment America booth at E3, one of the world's largest video game exhibitions. The internal design architecture of the PS4 system, from the optical drive and power supply unit to the cooling mechanism, has been pursed to keep the body as slim and light as possible to dramatically enhance the flexibility of the design. The PS4 features a simple but modern design accentuated by its linear flat form factors. The surface of the PS4 body is subdivided into four sections, as if four blocks are stacked together making one figure, with disc slot, buttons, power indicator and vent placed within the 2-2-2-2 PS4™ DESIGN AND PRICE UNVEILED slim interspace created between the sections. The power indicator designed atop the body will glow in a PlayStation blue color when the power button is turned on. -
DUALSHOCK™4 Wireless Controller
DUALSHOCK™4 wireless controller Here is some basic information about use of the controller. For more details about use of the controller, see "Using the wireless controller". Front A ) Directional buttons B ) SHARE button C ) Touch pad/Touch pad button Press the touch pad to use the touch pad button. D ) Speaker E ) OPTIONS button F ) button/ button/ button/ button G ) Right stick/R3 button Press down on the stick to use it as the R3 button. H ) PS button I ) Stereo headset jack J ) Extension port K ) Left stick/L3 button Press down on the stick to use it as the L3 button. Top A ) R1 button B ) R2 button C ) Light bar The light bar on the touch pad does not glow on the CUH-ZCT1 series. D ) L1 button E ) L2 button F ) USB port Mono headset Plug the mono headset into the stereo headset jack on the controller. A ) Earpiece B ) Microphone C ) MIC switch D ) Clip When you're using the microphone, you should attach the clip to your clothing. PlayStation®Camera Use the PlayStation®Camera to play camera-enabled games. You can also log in to your PS4™ system using face recognition. CUH-ZEY2 series A ) Microphone array B ) AUX connector C ) Dual lenses D ) Status indicator E ) Stand CUH-ZEY1 series A ) Microphone array B ) AUX connector C ) Dual lenses D ) Status indicator The camera might not be included with your system, depending on country, region, and model. Connect and install the camera as described in the instruction manual for the camera. To configure camera and microphone settings, select (Settings) > [Devices] > [PlayStation Camera]. -
Shadow 6 Wireless CUSTOM ANALOG STICKS Wireless Controller with Rumble and Sixaxis™ Compatibility ITEM No
Shadow 6 Wireless CUSTOM ANALOG STICKS Wireless controller with rumble and Sixaxis™ compatibility ITEM No. - DGPS3-1370 UPC - 8 45620 01370 8 COLOR - Camouflage PRODUCT DESCRIPTION The Shadow 6 Wireless Controller sets a new standard for PS3 gaming. The customized layout of the analog sticks delivers more comfort and precision to PS3 gamers. It features enhanced L2 and R2 triggers that help prevent your fingers from slipping during game play. Shadow 6 is also compatible with SIXAXIS™ motion sensing technology and includes 2.4 GHz latency free wireless technology, dual rumble motors, a built-in rechargeable battery, mini USB charge cable and rubberized grips. PRODUCT FEATURES • Custom Analog Stick Positioning TouchSense® Technology When we designed the Shadow Wireless, we swapped the locations of Licensed from the left analog stick and directional pad while fine-tuning their location for Immersion Corporation ultimate comfort and precision. This arrangement is similar to that of XBOX 360 controllers, and is the preferred layout of serious gamers everywhere. The Shadow Wireless is the first PS3 controller of its kind, and is sure to set a new standard for controllers of the future. • Compatible with Sixaxis™ Motion Technology The Shadow 6 Wireless is fully compatible with Sixaxis compatible games and touts a highly sensitive motion technology. • Dual rumble motors The Shadow Wireless is an Officially Licensed Immersion Corporation product, and is built with TouchSense®, Immersion’s next-generation rumble technology. TouchSense® provides gamers with the strongest, most detailed rumble feedback on the market. • Built-in rechargeable battery The Shadow Wireless features a rechargeable, 3.7V Li-ion battery for hours of uninterrupted gameplay and excellent charging time. -
Handling Science the Playstation® Way
Handling science the PlayStation® way Gamers are not the only ones who find the DUALSHOCK®2 controller for the PlayStation®2 easy to use and accurately reactive. German company Kleindiek Nanotechnik uses the DUALSHOCK 2 as the controller for its latest in micromanipulation technology – a device that moves in one nanometre increments! Kleindiek Nanotechnik is a high tech company that develops and manufactures nano-motors. The company’s latest technology, the new Micromanipulator MM3A (MM3A) has been developed for use by scientific researchers, surgeons or computer engineers – anyone that needs to handle miniscule particles through the precise positioning techniques of a microscopic needle. The MM3A’s needle is so small it cannot be seen with the naked eye. It moves in nanometre-steps, that is moving the needle from one atom to another for uses as varied as minimal invasive surgery such as eye and ear operations, brain research in the field of life science or even working on micro computer chips or semiconductors. With an extensive operating range, the MM3A can approach its target with a high degree of flexibility along the X, Y and Z axes within a 100cm3 operating area. Such precise movements need to be made by a controller that is accurately reactive, and which is easy and comfortable to handle particularly over a long period of time. In order to meet these specific requirements, Kleindiek Nanotechnik’s MM3A uses the DUALSHOCK 2 controller for the PlayStation 2. “The DUALSHOCK 2 is the only controller on the market with symmetrical multi-axis analog sticks that can manipulate the device’s extensive operating range and flexibility,” said Dr Stephan Kleindiek, Founder of Kleindiek Nanotechnik. -
Read Before Using Your Playstation®2 Computer Entertainment System
TNBCps2MANmech09c 9/7/05 5:43 PM Page 2 WARNING: READ BEFORE USING YOUR PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game — dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions — IMMEDIATELY discontinue use and consult your physician before resuming play. Getting Started ..................................................................................................2 WARNING TO OWNERS OF PROJECTION TELEVISIONS: Controls ..........................................................................................................................2 Do not connect your PlayStation 2 console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Game Details...........................................................................................................6 Otherwise, it -
New Slimmer and Lighter Playstation®3
FOR IMMEDIATE RELEASE NEW SLIMMER AND LIGHTER PLAYSTATION®3 TO HIT WORLDWIDE MARKET THIS SEPTEMBER Lower Price to Further Accelerate Expansion of the PlayStation®3 Platform Along with Extensive Software Title Line-up for Upcoming Holiday Season Tokyo, August 18, 2009 – Sony Computer Entertainment Inc. (SCE) today unveiled the new PlayStation®3 (CECH-2000A) (body color: charcoal black) computer entertainment system, featuring an extremely streamlined form factor with a 120GB Hard Disk Drive (HDD). The new PlayStation®3 (PS3®) system will become available in stores from September 1, 2009, in North America, Europe/ PAL territories and Asian countries and regions at a very attractive recommended retail price (RRP) of US$299 and €299, respectively. The system will become available in Japan on September 3, 2009, at a RRP of 29,980 yen (including tax). With the introduction of the new PS3 system, SCE will also reduce the price of the current PS3 with 80GB HDD to a RRP of US$299 from August 18 and €299 from August 19. Also in North America, the price of PS3 with 160GB HDD will be reduced to a RRP of US$399 from August 18. By launching a vast library of exciting and attractive software titles for PS3 this holiday season and offering customers a line-up of hardware models and pricing to match their preference, SCE will build on the momentum and further accelerate the expansion of the PS3 platform. The internal design architecture of the new PS3 system, from the main semiconductors and power supply unit to the cooling mechanism, has been completely redesigned, achieving a much slimmer and lighter body. -
The Common Forms of Contemporary Videogames: a Proposed Content Analysis Model
1 The Common Forms of Contemporary Videogames: A Proposed Content Analysis Model STEVEN ALLICK A thesis submitted in partial fulfilment of the requirements of Teesside University for the degree of Doctor of Philosophy Teesside University School of Computing April 2012 2 Contents Acknowledgements 5 Declaration 9 Abstract 10 1. Introduction 11 1.1. Background 11 1.2. Motivation 12 1.3. Understanding Tropes 14 1.4. Thesis Statement 15 1.4.1 Aims 15 1.4.2 Thesis 16 1.5 Approach 17 1.6 Methods Used 19 1.6.1 Analysis and Data Gathering 19 1.6.2 Sampling Criterion 20 1.6.3 Scales and Measures 23 1.7 Thesis Organisation 23 2. Literature Review 28 2.1. Semiotics Literature 28 2.1.1 Semiotic Principles 28 2.1.2 Computing Semiotics 31 2.1.3 Artistic and Media Semiotics 33 2.1.4 General Semiotic Research Critique 33 2.2 Rhetoric and Tropes Literature 34 2.2.1 Principles of Tropes 34 2.2.2 Metaphor and Myth 35 2.2.3 Metonym, Synecdoche and Irony 36 2.2.4 Aporia and Epiphany 37 2.2.5 Tropical Research Critique 38 3 2.3 Genre Theory Literature 39 2.3.1 Background and Origin 39 2.3.2 Videogame Genres 40 2.3.3 Genre Theory Critique 41 2.4 Development Models and Methods 43 2.4.1 Perceptual Opportunities 43 2.4.2 Qualitative Design Models 44 2.4.3 Quantitative Design Models 45 2.4.4 Heuristic / Rule Models 45 2.4.5 Development Model Critique 46 2.5 Emotion, Enjoyment and Immersion Models 47 2.5.1 Emotion and Enjoyment 47 2.5.2 Immersion 49 2.5.3 Frustration 50 2.5.4 Player Centric Model Critique 50 2.6 Time 52 2.7 Representational Dimensions 53 2.8 Observations and Conclusions 55 3.