TEI 2011 Work in Progress
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Proceedings Editors: Ellen Yi-Luen Do (Georgia Tech, USA) Mark D. Gross (Carnegie Mellon University, USA) Ian Oakley (University of Madeira, Portugal) Cover Design: Mayur Karnik (University of Madeira, Portugal) Back Cover Photo: Antonio Gomes (Carnegie Mellon University, USA / University of Madeira, Portugal) TEI ʻ11 Work-in-Progress Table of Contents • Introduction: Work-in-Progress – Tangible, Embedded and Embodied Interaction ..............................................i • In Transit: Roam and Apparent Wind interaction design concepts..............................................................................1 Teresa Almeida (LASALLE College of the Arts) • The Milkscanner.................................................................................................................................................................................7 Friedrich Kirschner (Independent Researcher) • Ambient Storytelling: The Million Story Building...............................................................................................................13 Jennifer Stein, Scott S. Fisher (USC School of Cinematic Arts) • Interactive Blossoms......................................................................................................................................................................19 Shani Sharif, Martin L. Demaine (Massachusetts Institute of Technology) • “Assertive” Haptics for Music....................................................................................................................................................25 Bill Verplank, Edgar Berdahl (Stanford University) • Pleistocene interactive painting................................................................................................................................................31 Koji Pereira (Federal University of Minas Gerais), Vivian Teixeira Fraiha, Fabiane Niemeyer Esposel de Mello, Thássia Fátima Lara (PUC Minas Museum of Natural Sciences), André Veloso Junqueira (Interaction Source), Marcos Paulo Machado (Pontifical Catholic University of Minas Gerais) • Delicate Interpretation, Illusion and Feedforward: Three Key Concepts toward Designing Multimodal Interaction...........................................................................................................................................................................................37 Kumiyo Nakakoji (Software Research Associates, Inc.), Yasuhiro Yamamoto (Tokyo Institute of Technology), Nobuto Matsubara (Software Research Associates, Inc.) • Developing a Tangible Interface for Storytelling................................................................................................................43 Cristina Sylla, Pedro Branco, Clara Coutinho (University of Minho) • BulletiNet: Mediated Social Touch Interface for Community Awareness and Social Intimacy.......................49 Szu-Chia Lu (Georgia Tech), Andrea Kavanaugh (Virginia Tech) • A framework for designing and enhancing serendipitous encounters.....................................................................55 Ken Keane, Jos P. van Leeuwen, Valentina Nisi (University of Madeira) • Marking the moment: Coupling NOOT to the situated practice of creative sessions.........................................61 Jelle van Dijk (Eindhoven University of Technology & Utrecht University of Applied Sciences), Remko van der Lugt, (Utrecht University of Applied Sciences), Kees Overbeeke (Eindhoven University of Technology) • DUL Radio: A light-weight, wireless toolkit for sketching in hardware.....................................................................67 Martin Brynskov, Rasmus B. Lunding, Lasse Steenbock Vestergaard (Aarhus University) • Towards Collaborative System Based on Tiled Multi-Touch Screens.......................................................................73 Vít Rusňák, Lukáš Ručka (Masaryk University) • Distributed Group Collaboration in Interactive Applications........................................................................................79 Serge Gebhardt, Christine Meixner (ETH Zurich) Remo Aslak Burkhard (vasp datatecture GmbH) • Toward Toolkit Support for Integration of Distributed Heterogeneous Resources for Tangible Interaction...........................................................................................................................................................................................85 Cornelius Toole, Jr., Brygg Ullmer, Kexi Liu, Rajesh Sankaran, Christian Dell, Christopher Branton (Louisiana State University) • Designer driven interaction toolkits.........................................................................................................................................91 Walter A. Aprile, Aadjan van der Helm (Delft University of Technology) • Tangibles attached to mobile phones? Exploring Mobile ActDresses......................................................................97 Mattias Jacobsson, Ylva Fernaeus (SICS) • Touchless Multipoint-Interaction on Large Planar Surfaces.......................................................................................103 Dionysios Marinos, Patrick Pogscheba, Björn Wöldecke, Chris Geiger (University of Applied Sciences Düsseldorf), Tobias Schwirten (Lang AG, Lindlar) • Performative Gestures for Mobile Augmented Reality Interaction...........................................................................109 Roger Moret Gabarro (Interactive Institute), Annika Waern (Stockholm University) • TEI 2011 Bodies, boogies, bugs & buddies: Shall we play? .......................................................................................115 Elena Màrquez Segura, Carolina Johansson (Interactive Institute), Jin Moen (Movinto Fun), Annika Waern (Stockholm University) • MagInput: Realization of the Fantasy of Writing in the Air...........................................................................................121 Hamed Ketabdar (Deutsche Telekom Laboratories, TU Berlin), Amin Haji Abolhassani (McGill University), AmirHossein JahanBekam (Deutsche Telekom Laboratories), Kamer Ali Yüksel (Sabancy University) • 2D Tangible Code for the Social Enhancement of Media Space................................................................................127 Seung-Chan Kim, Andrea Bianchi, Soo-Chul Lim, Dong-Soo Kwon (KAIST) • One-Way Pseudo Transparent Display ................................................................................................................................133 Andy Wu, Ali Mazalek (Georgia Tech) • Eco Planner: A Tabletop System for Scheduling Sustainable Routines................................................................139 Augusto Esteves, Ian Oakley (University of Madeira) • Virtual Mouse: A Low Cost Proximity-based Gestural Pointing Device.................................................................145 Sheng-Kai Tang, Wen Chieh Tseng, Kuo Chung Chiu, Wei Wen Luo, Sheng Ta Lin, Yen Ping Liu (ASUS Design Center) • Entangling Ambient Information with Peripheral Interaction......................................................................................151 Doris Hausen, Andreas Butz (University of Munich) • Tangible User Interface for Architectural Modeling and Analyses...........................................................................157 Chih-Pin Hsiao, Ellen Yi-Luen Do (Georgia Tech), Brian R. Johnson (University of Washington) • Laser Cooking: an Automated Cooking Technique using Laser Cutter.................................................................163 Kentaro Fukuchi (Meiji University), Kazuhiro Jo (Tokyo University of the Arts) • Design factors which enhance user perception within simple Lego®- driven kinetic devices.....................169 Emmanouil Vermisso (Florida Atlantic University) • Augmented Mobile Technology to Enhance Employee's Health and Improve Social Welfare through Win-Win Strategy...........................................................................................................................................................................175 Hyungsin Kim (Georgia Tech), Hakkyun Kim (Concordia University), Ellen Yi-Luen Do (Georgia Tech) • Rotoscopy-Handwriting Prototypes for Children with Dyspraxia.............................................................................181 Muhammad Fakri Othman, Wendy Keay-Bright, Stephen Thompson, Clive Cazeaux (Cardiff School of Art & Design, Univ. of Wales Institute, Cardiff) • A Savvy Robot Standup Comic: Online Learning through Audience Tracking...................................................187 Heather Knight, Scott Satkin, Varun Ramakrishna, Santosh Divvala (Carnegie Mellon University) • Energy Conservation and Interaction Design……….........................................................................................................193 Keyur Sorathia (IIT Guwahati) Work-in-Progress — Tangible, Embedded and Embodied Interaction The Work-in-Progress (WiP) workshop at the 2011 Tangible Embedded, Embodied Interaction (TEI) conference provided an opportunity for practitioners and researchers to present concise reports of new findings or other types of innovative or thought-provoking work relevant to the TEI community. The WiP workshop received submissions about designing, making, studying, exploring and experiencing of projects on tangible, embedded and embodied interaction. It provided a venue to elicit feedback and foster discussions and collaborations among TEI colleagues. Papers were reviewed and selected for presentation at the Work-in-Progress workshop