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Holy Avengers

Unique Paladin Blades Holy Avengers

Unique Paladin Blades

When a proves himself worthy the gods grant him many gifts. For the holy warriors of the Paladin class these gifts may take a particular and legendary form; the Holy Avenger. There are many tales of these great and powerful weapons, now discover their power for yourself.

An invaluable resource for paladins of any variety.

Dedicated to my wife, Jenny. I love you.

by A.D. Feltham Art by Patrick E. Pullen Sample file

DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast.

©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK.

Not for resale. Permission granted to print or photocopy this document for personal use only. TITLE 1 What is a Holy Avenger?

Holy avengers are powerful swords that are Always a sword? wielded only by paladins. Each and every one is a mighty enemy of evil, and a powerful symbol of Although Holy Avengers are referred to in this hope in dark places. booklet as blades, and usually take a bladed form, there is no hard and fast rule to dictate the form Holy avengers are not created in a forge and that a Holy Avenger must take. These weapons enchanted by a wizard or priest, as other magical are earned by all sorts of paladins. One example weapons might be. Instead, they come into being of a non-bladed Holy Avenger might be Mjolnir, the spontaneously as the power of a god rushes in to mighty Warhammer of the Norse thunder god, fill whatever weapon a paladin happens to be Thor. This legendary weapon can only be used by holding when he fulfils a truly heroic prophecy in its specified wielder or by an individual that has the service of his god. proven himself worthy to wield it through This weapon is useable only by the paladin that it completion of a series of tasks and challenges. was created for, in the hands of all other creatures Holy Avengers in your campaign could take any it is a normal sword. When a paladin dies his Holy form. Remember that when spontaneous creation Avenger is buried along with him, or it evaporates occurs, the power of the god manifests in whatever in the heat of his funeral pyre. If the paladin is not weapon a character is using at the time. buried or cremated the blade simply disappears. It is bound so strongly to the life of the paladin that it does not exist without him. Generating a Holy Avenger All Holy Avengers are powerful, but some are more powerful than others. In this booklet you will find Discovering a blade rules and ideas for generating Holy Avenger Sometimes an unsuspecting adventurer may weapons of varying power from +1 to +3. You will discover a Holy Avenger sword during the course also find ways of generating the prophecies linked of his adventures. This sword will not have beenSample tofile these weapons, and their unique names. made for him, and will not have its full abilities as In order to use this book, the DM should roll (or the adventurer has not completed the spiritual ask the paladin player to roll) 4 d10 as indicated in journey and fulfilled the prophecies that unlock the charts on the following pages, These charts such features in the blade. Nevertheless, these will give DMs the prophecy line which triggers the discovered weapons have been given to the spontaneous creation of a holy avenger. In character for a reason; no Holy Avenger is ever left addition, these charts will generate three syllables as loot in a dungeon. This is a clear challenge to create a unique name, a sentence for a visual from the gods (and the DM) prove yourself worthy effect and a game-statistic power for the weapon to wield this weapon. when it is wielded in the hand of the chosen paladin. Spontaneous Creation A more usual way for a Holy Avenger sword to Spontaneous creation vs pre- come into the hands of an adventurer is through existing magical weapons… spontaneous creation. This only occurs when the character has completed a momentous task and If a paladin wields a magical weapon at the proven himself worthy of wielding the blade. moment his Holy Avenger sword is spontaneously created following the completion of a prophecy, the DM should determine if any features of the weapon’s magic remain after the sword becomes a Holy Avenger. There is no guarantee that the sword will not be utterly changed.

Not for resale. Permission granted to print or photocopy this document for personal use only. TITLE 2 First Rank Holy Avenger (+1 weapon)

Roll 1d10 four times, use the result from each column to create a prophecy, name description and power.

1 You will find the lord of the great tower

AND OR YN +1 AC

Glowing with white flame 2 You will heal the people of the lonely pit

TRY AN ON +1 Strength

Humming with golden energy 3 You will liberate the ghost of the silent dragon

DOR UN AST +1 Dexterity

Frosted with silver ice 4 You will redeem the child of the ancient river

CON IN DAR +1 Constitution

Burning with blue shadows

5 You will recover the queen of the new forest

DAN OS SEL +5 Perception

Crackling with red light 6 You will defeat the blade of the dead sun CAR SampleIS file AR +1d10 fire damage Pulsing with bolts of lightning 7 You will destroy the soul of the shining moon EN MAC RYN Resistance: Cold

Scintillating with sparks of positive energy 8 You will discover the home of the holy flower

TUL ED OR Resistance: Fire

Vibrating with flames of radiance

9 You will rescue the temple of the unholy Mind

VAN OD IL Immunity: Charm

Rippling with black frost 10 You will defend the crown of the black heart

FEL UTH TAR Critical on 19-20

Dripping with rays of power Second Rank Holy Avenger (+2 weapon)

Roll 1d10 four times and consult the table below to generate the second prophesy of the Holy Avenger. The advanced powers generated on this table stack with the powers from the previous table. 1 You will find the lord of the great tower

+2 AC 2 You will heal the people of the lonely pit

+2 Strength 3 You will liberate the ghost of the silent dragon

+2 Dexterity

4 You will redeem the child of the ancient river

+2 Constitution 5 You will recover the queen of the new forest

+5 Perception and +5 Initiative 6 You will defeat the blade of the dead sun

+1d10 fire damage +1d10 cold damage 7 You will destroy the soul of the shining moon

Immunity: Cold Immunity: Fire 8 You will discover the Samplehome of file the holy flower

Regenerate 1hp every turn 9 You will rescue the temple of the unholy Mind

Immunity: Charm Immunity: Sleep Immunity: Frightened 10 You will defend the crown of the black heart

Critical on 19-20 +1d10 Force damage Third Rank Holy Avenger (+3 weapon)

Roll 1d10 four times and consult the table below to generate the final prophesy of the Holy Avenger. The advanced powers generated on this table stack with the powers from the previous table. 1 You will find the lord of the great tower

+3 AC 2 You will heal the people of the lonely pit

+3 Strength 3 You will liberate the master of the silent dragon

+3 Dexterity

4 You will redeem the god of the ancient river

+3 Constitution 5 You will recover the queen of the new forest

+5 Perception +5 Initiative Advantage on these rolls

6 You will defeat the creator of the dead sun

+1d10 fire damage +1d10 cold damage +1d10 radiant damage

7 You will destroy the soul of the shining moon

Sample file Immunity: Cold Immunity: Fire Immunity: Necrotic

8 You will discover the home of the holy flower

Regenerate 3 hp every turn 9 You will rescue the temple of the unholy Mind

Immunity: Charm Immunity: Sleep Immunity: Frightened Immunity: Petrified Immunity: Paralysis

10 You will defend the crown of the black heart

Critical on 19-20 +1d10 Force damage +1 AC Also Available from A.D. Feltham

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