Visualisation : Lecture 4
Data Representation in Visualisation
Visualisation – Lecture 4 Taku Komura
Institute for Perception, Action & Behaviour School of Informatics
Taku Komura Data Representation 1 Visualisation : Lecture 4 Data Representation
● We have a system architecture for visualisation – the visualisation pipeline – rendering techniques ● Data is ......
– discrete (in representation) – structured / unstructured (e.g. grid / cloud) – of a specific dimension D (e.g. 2D / 3D)
Taku Komura Data Representation 2 Visualisation : Lecture 4 Discrete vs. Continuous
● Real World is continuous ● Data is discrete – Computers are good in handling discrete data – discrete representation of a real world (of abstract) concept
● Difficult to visualise continuous shape from raw discrete sampling?
– we need topology and interpolation
Taku Komura Data Representation 3 Visualisation : Lecture 4 Interpolation & Topology
● If we introduce topology our visualisation of discrete data improves
– The topology helps the visual system to do the interpolation
Taku Komura Data Representation 4 Visualisation : Lecture 4 Topology
● Topology : relationships within the data invariant under geometric transformation (i.e. Orientation, translation)
i.e. the information which vertex is connected to which edge, which face is composed of which edges , etc.
Taku Komura Data Representation 5 Visualisation : Lecture 4 Interpolation & Topology
● What if these colour represented spatial temperature at these 8 discrete points?
– e.g. colour scale blue(=cold)→green→red( = hot)
– How easy is it to visualise the temperature field over the whole cube?
Taku Komura Data Representation 6 Visualisation : Lecture 4 Interpolation & Topology
● Use interpolation to shade whole cube:
– Interpolation: increasing resolution of a discrete representation by producing intermediate samples
— in example: producing intermediate colour pixels over cube topology from discrete vertex samples
Taku Komura Data Representation 7 Visualisation : Lecture 4 How to interpolate over a rectangle?
● Will the red color dot on the right lower corner affect the color of the point near the left top?
Taku Komura Data Representation 8 Visualisation : Lecture 4 Importance of representation
● What happens if we change the representation?
● Discrete data samples remain the same – topology has changed ⇒ effects interpolation ⇒ effects visualisation
Taku Komura Data Representation 9 Visualisation : Lecture 4 How to interpolate in this case?
● Will the red color dot on the right lower corner affect the color of point near the left top?
Taku Komura Data Representation 10 Visualisation : Lecture 4 Interpolation in digital images ● Some digital cameras use interpolation to produce a larger image than the sensor captured or to create digital zoom. ● Also using the topology data
No interpolation
Taku Komura With interpolation Data Representation 11 Visualisation : Lecture 4 Topological Dimension
• Data has an inherent topological dimension – I.e minimum number of independent continuous variables needed to specify the location inside the data – Points : 0D, – curves : 1D, – surfaces : 2D, – volumes : 3D – Time dependent volumes : 4D
Taku Komura Data Representation 12 Visualisation : Lecture 4 Data Representation
● Data objects : structure + value – referred to as datasets
Abstract
Concrete (e.g. VTK) Structure - Topology Consists of - Geometry Cells, points (grid) ————————— ————————— Data Attributes Scalars, vectors Normals, texture coordinates, tensors etc
Taku Komura Data Representation 13 Visualisation : Lecture 4 What is a dataset?
● Dataset consists of 2 main components – structure of the data – value – attributes associated to particular parts of the structure – structure gives spatial meaning to the attributes
values = { blue, green, green, green, green, green, turquoise, red}
–
– – attributes alone are meaningless without structure
Taku Komura Data Representation 14 Visualisation : Lecture 4 Structure of Data
● Structure has 2 main parts – topology :
— determines interpolation required for visualisation — “shape” of data
OR – geometry
— instantiation of the topology — specific position of points in geometric space
Taku Komura Data Representation 15 Visualisation : Lecture 4 Concrete Representation of Datasets ● Points specify where the data is known – specify geometry in ℝN ● Cells allow us to interpolate between points – specify topology of points
Point with known attribute data (i.e. colour ≈ temperature)
Cell (i.e. the triangle) over which we can interpolate data.
Taku Komura Data Representation 16 Visualisation : Lecture 4 Cells
● Fundamental building blocks of the shapes
● Various Cell Types – defined by topological dimension – specified as an ordered point list – primary or composite cells
— composite : consists of one or more primary cells
Taku Komura Data Representation 17 Visualisation : Lecture 4 Zero-dimensional cell types
● Vertex – Primary zero-dimensional cell – Definition: single point
● Polyvertex – Composite zero-dimensional cell — composite : comprises of several vertex cells – Definition: arbitrarily ordered set of points
Taku Komura Data Representation 18 Visualisation : Lecture 4 One-dimensional cell types
● Line – Primary one-dimensional cell type – Definition: 2 points, direction is from first to second point.
● Polyline – Composite one-dimensional cell type – Definition: an ordered set of n+1 points, where n is the number of lines in the polyline
Taku Komura Data Representation 19 Visualisation : Lecture 4 Two-dimensional cell types - 1
● Triangle – Primary 2D cell type – Definition: counter-clockwise ordering of 3 points
— order of the points specifies the direction of the surface normal
● Triangle strip – Composite 2D cell consisting of a strip of triangles – Definition: ordered list of n+2 points
— n is the number of triangles
● Quadrilateral – Primary 2D cell type – Definition: ordered list of four points lying in a plane
— constraints: convex + edges must not intersect
Taku Komura Data Representation 20 Visualisation : Lecture 4 Two-dimensional cell types - 2
● Pixel – Primary 2D cell, consisting of 4 points — topologically equivalent to a quadrilateral — constraints: perpendicular edges; axis aligned – numbering is in increasing axis coordinates
● Polygon – Primary 2D cell type – Definition: ordered list of 3 or more points
— constraint: may not self-intersect
Taku Komura Data Representation 21 Visualisation : Lecture 4 Three-dimensional cell types
● Tetrahedron – Definition: list of 4 non-planar points
— Six edges, four faces ● Hexahedron – Definition: ordered list of 8 points
— six quadrilateral faces, 12 edges, 8 vertices
— constraint: edges and faces must not intersect ● Voxel – Topologically equivalent to Hexahedron – constraint: each face is perpendicular to a coordinate axis – “3D pixels”
Taku Komura Data Representation 22 Visualisation : Lecture 4 Example Applications & Cell Types
● Lines – Segmentation of tissues from images ● Pixels – images, regular height map data ● Quadrilaterals – Finite element analysis ● Voxels : “3D pixels” – volume data : medical scanners
Taku Komura Data Representation 23 Visualisation : Lecture 4 Attribute Data
● Information associated with data topology – usually associated to points or cells ● Examples : – temperature, wind speed, humidity, rain fall (meteorology) – heat flux, stress, vibration (engineering) – surface normal, colour (computer graphics) ● Usually categorised into specific types: – scalar (1D) – vector (commonly 2D or 3D; ND in ℝN) – tensor (N dimensional array)
Taku Komura Data Representation 24 Visualisation : Lecture 4 Attribute Data : Scalar
● Single valued data at each location
ozone levels
elevation from reference plane – volume density (MRI) – simplest and most common form of visualisation data
Taku Komura Data Representation 25 Visualisation : Lecture 4 Attribute Data : Vector Data
● Magnitude and direction at each location – 3D triplet of values (i, j, k)
Wind Speed Force / Displacement Magnetic Field – Also Normals – vectors of unit length (magnitude = 1)
Taku Komura Data Representation 26 Visualisation : Lecture 4 Attribute Data : Tensor Data
● K-dimensional array at each location – Generalisation of vectors and matrices – Tensor of rank k can be considered a k-dimensional table — Rank 0 is a scalar — Rank 1 is a vector — Rank 2 is a matrix — Rank 3 is a regular 3D array
● Tensor visualisation is an active area of research – covered later in lectures
Taku Komura Data Representation 27 Visualisation : Lecture 4 Types of Dataset
● Defined by structure type: regular or irregular
● If there is a mathematical relationship between the point & cell positions it is regular – if the points are regular, the geometry is regular – if the cells are regular, the topology is regular ● Regular data can be implicitly represented
– saves storage and computation (e.g. grid based representation)
Taku Komura Data Representation 28 Visualisation : Lecture 4 Regular : Structured Points
● Points & cells arranged in a regular grid – axis aligned grid – for line elements (1D), pixels (2D) or voxels (3D) – e.g. images (2D), medical scanners (3D) – regular topology and geometry
— uniform, equally spaced, axis aligned cells
Taku Komura Data Representation 29 Visualisation : Lecture 4 Regular : Rectilinear Grid
● Points and cells arranged in a regular grid – topology is regular – geometry is partially regular – points are arranged along the axes but the spacing may vary – e.g. log-scale
Taku Komura Data Representation 30 Visualisation : Lecture 4 Example : Global climate model
● Could use a regular latitude-longitude grid to represent earth?
Taku Komura Data Representation 31 Visualisation : Lecture 4 Example : earth is a sphere
● Problem : as we approach the pole, cell size gets smaller
Taku Komura Data Representation 32 Visualisation : Lecture 4 Example : Rectilinear Grid
Scale latitude line spacing so that cells represent an equal area of the globe.
Taku Komura Data Representation 33 Visualisation : Lecture 4 Semi-Regular : Structured Grid
● Regular topology Tetrahedral Hexahedral ● Irregular geometry (completely)
● surface triangulations are structured grids – common topology = triangles
● Not all polygon surfaces have regular topology
Taku Komura Data Representation 34 Visualisation : Lecture 4 Irregular : Unstructured Points
● Points irregularly located in space ● No topology ● No structured geometry – e.g. sparse measurements of temperature etc. ● Difficult to visualise – e.g. unstructured point clouds – Can be from 3D scanners Need surface reconstruction from unstructured points clouds
— topology recovery
Taku Komura Data Representation 35 Visualisation : Lecture 4 Irregular : Unstructured grid
● Both topology and geometry unstructured – can range from 0D to 3D topologies – general, flexible, inefficient to store – e.g. finite element analysis
— Using higher resolution grids near where precise simulation is needed, rough grids for regions less important
Taku Komura Data Representation 36 Visualisation : Lecture 4 Polygonal Data - rendering
● Consists of points, lines, polygons – graphics primitives – irregular geometry – irregular topology
– Usually irregular (modelled by humans, or sticking regular data together) – used for rendering
Taku Komura Data Representation 37 Visualisation : Lecture 4 Summary
● Need for topology in data ● Datasets : structure + value – structure = topology & geometry – value = attribute data – cell types in visualisation pipeline ● Types of Attribute Data – scaler, vector, tensor ● Types of Dataset – regular or irregular
Taku Komura Data Representation 38