Fabien Christin Lighting Director
[email protected] +81(0)8078557787 +33(0)618036464 168-0061 Tokyo, Suginami, Omiya 1-14-7, Refuge O Forest N306 fabienchristin.artstation.com https://www.linkedin.com/in/fabienchristin/ https://www.flickr.com/photos/fchristin/ SUMMARY Lighting Artist with 12 years of experience in the AAA game industry. Specialized in cinematics, shading and anything that has to do with cameras. Currently working as a Technical Art Director in a small indie game company in Tokyo. Games portfolio: Battlefield V (XB1-PS4-PC) Star Wars Battlefront 2 (XB1-PS4-PC) Anthem (E3 trailer) (PC) Battlefield 1 (XB1-PS4-PC) Mirror's Edge Catalyst (XB1-PS4-PC) Killzone Shadow Fall (PS4) Killzone 3 (PS3) Ghost Recon Future Soldier (X360-PS3-PC) Rabbids Go Home (Wii) Bionic Commando (X360-PS3-PC) Terminator Salvation (X360-PS3-PC) Alone in the Dark (X360-PC) 3D with Maya, Blender, Mudbox. Rendering with Mental Ray, Vray, Redshift, Cycles. 2D with Photoshop. Compositing with Nuke and Fusion. Editing and Grading with DaVinci Resolve, Premiere, Lightroom and CaptureOne. 2 EXPERIENCE Technical Art Director at Shapefarm Janvier 2019 - Present (7 months) In charge of the 3D content creation workflows, delivering environments from modeling to final render for an unannounced indie game project. Lighting Director at EA DICE December 2017 - December 2018 (12 months) Responsible for the Lighting and Rendering discipline for DICE games. Battlefield V (XB1-PS4-PC) Cinematic Art lead - Supervised lighting and art for Cinematics. Senior Lighting Artist at EA DICE June 2016 - November 2017 (1 year 6 months) Star Wars Battlefront 2 ( (XB1-PS4-PC) Characters shaders and Substance Painter tools for content creation.