University of Arkansas, Fayetteville ScholarWorks@UARK Theses and Dissertations 12-2013 A Bandwidth-Conserving Architecture for Crawling Virtual Worlds Dipesh Gautam University of Arkansas, Fayetteville Follow this and additional works at: http://scholarworks.uark.edu/etd Part of the Graphics and Human Computer Interfaces Commons, and the Other Computer Sciences Commons Recommended Citation Gautam, Dipesh, "A Bandwidth-Conserving Architecture for Crawling Virtual Worlds" (2013). Theses and Dissertations. 933. http://scholarworks.uark.edu/etd/933 This Thesis is brought to you for free and open access by ScholarWorks@UARK. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of ScholarWorks@UARK. For more information, please contact
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[email protected]. A Bandwidth-Conserving Architecture for Crawling Virtual Worlds A Bandwidth-Conserving Architecture for Crawling Virtual Worlds A thesis submitted in partial fulfillment of the requirements for the degree of Master of Science in Computer Science by Dipesh Gautam Tribhuvan University Bachelor of Engineering in Computer Engineering, 2005 Chosun University Master of Science in Computer Engineering, 2008 December 2013 University of Arkansas This thesis is approved for recommendation to the Graduate Council. ____________________________________ Dr. Susan Gauch Thesis Director ____________________________________ Dr. Craig W. Thompson Committee Member ____________________________________ Dr. Gordon Beavers Committee Member ABSTRACT A virtual world is a computer-based simulated environment intended for its users to inhabit via avatars. Content in virtual worlds such as Second Life or OpenSimulator is increasingly presented using three-dimensional (3D) dynamic presentation technologies that challenge traditional search technologies. As 3D environments become both more prevalent and more fragmented, the need for a data crawler and distributed search service will continue to grow.