Imaginário, Devaneio E Criação Em Promethea, De Alan Moore E J. H
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A Construção Histórica Na Graphic Novel V for Vendetta: Aspectos Políticos, Sociais E Culturais Na Inglaterra (1982-1988)
UNIVERSIDADE FEDERAL DE PELOTAS INSTITUTO DE CIÊNCIAS HUMANAS PROGRAMA DE PÓS-GRADUAÇÃO EM HISTÓRIA Dissertação A construção histórica na graphic novel V for Vendetta: aspectos políticos, sociais e culturais na Inglaterra (1982-1988). Felipe Radünz Krüger Pelotas, 2014 2 Felipe Radünz Krüger A construção histórica na graphic novel V for Vendetta: aspectos políticos, sociais e culturais na Inglaterra (1982-1988). Dissertação apresentada ao Programa de Pós- Graduação em História da Universidade Federal de Pelotas, como requisito parcial à obtenção do título de Mestre em História. Orientadora: Profª Drª Larissa Patron Chaves Pelotas, 2014 3 4 Felipe Radünz Krüger A construção histórica na graphic novel V for Vendetta: aspectos políticos, sociais e culturais na Inglaterra da década de 1980 Dissertação aprovada, como requisito parcial, para obtenção do grau de Mestre em História, Programa de Pós-Graduação em História, Universidade Federal de Pelotas. Data da Defesa: 11/04/2014 Banca examinadora: Prof. Dr. Larissa Patron Chaves (Orientador) Doutora em História pela Universidade do Vale do Rio dos Sinos Prof. Dr. Arthur Lima de Avila Doutor em História pela Universidade Federal do Rio Grande do Sul Prof. Dr. Nádia da Cruz Senna Doutora em Ciências da Comunicação pela Universidade de São Paulo Prof. Dr. Aristeu Elisandro Machado Lopes Doutor em História pela Universidade Federal do Rio Grande do Sul 5 Agradecimentos Após o termino da escrita, pensei finalmente ter acabado meu trabalho. Todavia, ao iniciar a formatação do texto, deparei-me com o espaço direcionado aos agradecimentos e comecei automaticamente a lembrar das pessoas responsáveis pela minha formação pessoal e profissional. Após alguns minutos, conclui que por mais que me esforce, não tenho como agradecer a todos os que ajudaram a formar o indivíduo e o historiador que sou hoje. -
The Graphic Novel, a Special Type of Comics
Cambridge University Press 978-1-107-02523-3 - The Graphic Novel: An Introduction Jan Baetens and Hugo Frey Excerpt More information Introduction: The Graphic Novel, 1 a Special Type of Comics Is there really something like the graphic novel? For good or ill, there are famous quotations that are frequently repeated when discussing the graphic novel. They are valued because they come from two of the key protagonists whose works from the mid-1980s were so infl uential in the concept gaining in popularity: Art Spiegelman, the creator of Maus , and Alan Moore, the scriptwriter of Watchmen . Both are negative about the neologism that was being employed to describe the longer-length and adult-themed comics with which they were increas- ingly associated, although their roots were with underground comix in the United States and United Kingdom, respectively. Spiegelman’s remarks were fi rst published in Print magazine in 1988, and it was here that he suggested that “graphic novel” was an unhelpful term: The latest wrinkle in the comic book’s evolution has been the so-called “graphic novel.” In 1986, Frank Miller’s Batman: The Dark Knight Returns , a full-length trade paperback detailing the adventures of the superhero as a violent, aging vigilante, and my own MAUS, A Survivor’s Tale both met with com- mercial success in bookstores. They were dubbed graphic novels in a bid for social acceptability (Personally, I always thought Nathaniel West’s The 1 © in this web service Cambridge University Press www.cambridge.org Cambridge University Press 978-1-107-02523-3 - The Graphic Novel: An Introduction Jan Baetens and Hugo Frey Excerpt More information 2 The Graphic Novel: An Introduction Day of the Locust was an extraordinarily graphic novel, and that what I did was . -
…Comic Books, Möbius Strips, Philosophy And…
THE COMICS GRID Journal of comics scholarship Research How to Cite: Hornsby, I. 2019. …Comic Books, Möbius Strips, Philosophy and…. The Comics Grid: Journal of Comics Scholarship, 9(1): 7, pp. 1–18. DOI: https://doi.org/10.16995/cg.151 Published: 04 April 2019 Peer Review: This article has been peer reviewed through the double-blind process of The Comics Grid: Journal of Comics Scholarship, which is a journal published by the Open Library of Humanities. Copyright: © 2019 The Author(s). This is an open-access article distributed under the terms of the Creative Commons Attribution 4.0 International License (CC-BY 4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. See http://creativecommons.org/licenses/by/4.0/. Third-party content is included in articles for research and educational purposes only under Academic Fair Dealing/Fair Use. Unless otherwise stated all third-party content is copyright its original owners; all images of and references to characters and comic art presented on this site are ©, ® or ™ their respective owners. Open Access: The Comics Grid: Journal of Comics Scholarship is a peer-reviewed open access journal. Digital Preservation: The Open Library of Humanities and all its journals are digitally preserved in the CLOCKSS scholarly archive service. Ian Hornsby, ‘…Comic Books, Möbius Strips, THE COMICS GRID Philosophy and ’ (2019) 9(1): 7 The Comics Grid: Journal of comics scholarship … Journal of Comics Scholarship. DOI: https://doi. org/10.16995/cg.151 RESEARCH …Comic Books, Möbius Strips, Philosophy and… Ian Hornsby University of Chichester, UK [email protected] This article examines three comic books, Silver Surfer #11 (Marvel Comics), Omega Men #9 (DC Comics) and Promethea #12 (Americas Best Comics), as philosophy in themselves, and not merely as supplements to philosophi- cal texts or as a convenient form through which the complex ideas of philosophy can be elucidated. -
The Metacomics of Alan Moore, Neil Gaiman, and Warren Ellis
University of Alberta Telling Stories About Storytelling: The Metacomics of Alan Moore, Neil Gaiman, and Warren Ellis by Orion Ussner Kidder A thesis submitted to the Faculty of Graduate Studies and Research in partial fulfilment of the requirements for the degree of Doctor of Philosophy in English Department of English and Film Studies ©Orion Ussner Kidder Spring 2010 Edmonton, Alberta Permission is hereby granted to the University of Alberta Libraries to reproduce single copies of this thesis and to lend or sell such copies for private, scholarly or scientific research purposes only. Where the thesis is converted to, or otherwise made available in digital form, the University of Alberta will advise potential users of the thesis of these terms. The author reserves all other publication and other rights in association with the copyright in the thesis and, except as herein before provided, neither the thesis nor any substantial portion thereof may be printed or otherwise reproduced in any material form whatsoever without the author's prior written permission. Library and Archives Bibliothèque et Canada Archives Canada Published Heritage Direction du Branch Patrimoine de l’édition 395 Wellington Street 395, rue Wellington Ottawa ON K1A 0N4 Ottawa ON K1A 0N4 Canada Canada Your file Votre référence ISBN: 978-0-494-60022-1 Our file Notre référence ISBN: 978-0-494-60022-1 NOTICE: AVIS: The author has granted a non- L’auteur a accordé une licence non exclusive exclusive license allowing Library and permettant à la Bibliothèque et Archives Archives Canada to reproduce, Canada de reproduire, publier, archiver, publish, archive, preserve, conserve, sauvegarder, conserver, transmettre au public communicate to the public by par télécommunication ou par l’Internet, prêter, telecommunication or on the Internet, distribuer et vendre des thèses partout dans le loan, distribute and sell theses monde, à des fins commerciales ou autres, sur worldwide, for commercial or non- support microforme, papier, électronique et/ou commercial purposes, in microform, autres formats. -
The Cambridge History of the Graphic Novel Edited by Jan Baetens , Hugo Frey , Stephen E
Cambridge University Press 978-1-107-17141-1 — The Cambridge History of the Graphic Novel Edited by Jan Baetens , Hugo Frey , Stephen E. Tabachnick Index More Information 659 Index (À Suivre) see also Adèle Blanc- Sec (Tardi) ; Corto anime, Japanese Maltese (Pratt) adaptations of Tezuka’s works, 597 – 598 comics as literature, 252 – 253 , 266 – 267 Akira (Otomo), 331 – 332 , 546 , 598 retelling of genre i ction, 251 – 252 , 253 Astro Boy (Tezuka), 324 , 326 , 333 The World of Edena cycle (Moebius), domestication of, 333 264 – 266 foreignization strategies and, 331 – 333 (L’)Association, 69 subtitles and foreignization, 326 Abdelrazaq, Leila transculturation of texts, 326 Baddawi , 416 – 417 arabesque romanticism, 26 – 27 , 30 , 32 Abel, Robert W., 372 Archie , 103 , 305 , 357 – 358 , 469 Abirached, Zeina art brut, 136 , 140 – 141 A Game for Swallows: to Die, to Leave, to Atwood, Margaret, 492 Return , 415 – 416 author–artist teams Abouet, Marguerite complete author remit of graphic Aya de Yopugon , 601 novels, 54 Adams, Jef , 398 , 400 creative output, 11 Adèle Blanc- Sec (Tardi) Moore and Gibbons, 226 – 227 narrative structure, 260 – 261 negative capability, 201 noir tradition in, 258 rise in, 219 otherness in, 258 – 260 on Sandman (Gaiman), 345 – 346 urban environment of, 258 – 260 Töpf er’s embodiment of, 32 – 33 and World War I, 261 – 262 authorship adult comic strips see also Barbarella (Forest) ; auterist model, 219 Grove Press of comix, 159 – 160 debates over, 133 – 134 creative expression and underground in France, 134 – 135 , 263 comics, 156 – 157 , 158 , 161 – 162 , 269 , 304 inl uence of Barbarella on, 135 – 136 Daniel Clowes’ author– reader relationship, scholarship on, 6 – 7 366 – 368 Adult Comics (Sabin), 5 , 6 , 380 Eisner’s portrait of the artist at work, Aldama, F. -
Mcwilliams Ku 0099D 16650
‘Yes, But What Have You Done for Me Lately?’: Intersections of Intellectual Property, Work-for-Hire, and The Struggle of the Creative Precariat in the American Comic Book Industry © 2019 By Ora Charles McWilliams Submitted to the graduate degree program in American Studies and the Graduate Faculty of the University of Kansas in partial fulfillment of the requirements for the degree of Doctor of Philosophy. Co-Chair: Ben Chappell Co-Chair: Elizabeth Esch Henry Bial Germaine Halegoua Joo Ok Kim Date Defended: 10 May, 2019 ii The dissertation committee for Ora Charles McWilliams certifies that this is the approved version of the following dissertation: ‘Yes, But What Have You Done for Me Lately?’: Intersections of Intellectual Property, Work-for-Hire, and The Struggle of the Creative Precariat in the American Comic Book Industry Co-Chair: Ben Chappell Co-Chair: Elizabeth Esch Date Approved: 24 May 2019 iii Abstract The comic book industry has significant challenges with intellectual property rights. Comic books have rarely been treated as a serious art form or cultural phenomenon. It used to be that creating a comic book would be considered shameful or something done only as side work. Beginning in the 1990s, some comic creators were able to leverage enough cultural capital to influence more media. In the post-9/11 world, generic elements of superheroes began to resonate with audiences; superheroes fight against injustices and are able to confront the evils in today’s America. This has created a billion dollar, Oscar-award-winning industry of superhero movies, as well as allowed created comic book careers for artists and writers. -
Q33384 William Blake and Speculative Fiction Assignment 2
Commentary on the Adaptation of Blake’s America: A Prophecy into a Series of Murals Inspired by Northern Irish Political Art and Popular Art Within the Graphic Novels of Alan Moore and Bryan Talbot. Joel Power 1 Overview Blake’s America: A Prophecy is a response to great social and political upheaval present at the end of the eighteenth century, and what Bindman calls a ‘revolutionary energy’2 in America and France. My mural adaptations focus on plates 8-10, a dialogue between this ‘revolutionary energy’, personified by 1 My images as they would appear in situ. 2 David Bindman, in William Blake, America a Prophecy, in The Complete Illuminated Books, ed. by David Bindman (London: Thames and Hudson, 2001), p. 153. INNERVATE Leading student work in English studies, Volume 8 (2015-2016), pp. 233-241 Joel Power 234 Orc, and Urizen in the guise of Albion’s Angel, before the poem turns into Blake’s ‘mythical version’3 of the American War of Independence. The genre of murals, as with those in Northern Ireland, create narratives ‘rich in evocative imagery’ presenting ‘aspirations, hopes, fears and terror’,4 telling of stories and legends between the past, present and future. The rebellious nature of the medium makes it an apt vehicle through which to adapt Blake’s work. Enriched with graphic imagery and intertextuality from Moore’s Promethea, Watchmen, V for Vendetta, Swamp Thing and Talbot’s The Adventures of Luther Arkwright, the three murals form part of a larger scale urban project which would reveal itself on city walls over a period of time, creating drama and intrigue. -
The Journal of Multimodal Rhetorics Vol
The Journal of Multimodal Rhetorics Vol. 3, Issue 1 Special Issue: Comics and/as Rhetoric Spring 2019 (3:1) 86 Sex-Education Comics: Feminist and Queer Approaches to Alternative Sex Education Michael J. Faris, Texas Tech University This article argues that sex-education comics serve as sponsors of readers’ sexual literacy and agency, providing an inclusive, feminist, and queer positionality that promotes sexuality as a techné, one that is not merely technical but also civic and relational. These comics don’t solely teach technical information about sex (like anatomy and preventing the spread of sexually transmitted diseases); they also provide material that explores the significance of sexuality in developing one’s identity and in being in relation with others. These comics take a feminist, queer, and inclusive positionality (in opposition to mainstream sex education and to normative regimes of sex, sexuality, and gender), deploy autobiography, prioritize emotions and relations, and provide technical information that shapes the attitudes of readers. Consequently, through the use of multiple modes in comics form, they teach sex and sexuality as a techné—civic practices that are generative of new ways of relating with others and being in the world. Introduction Mainstream school-based sex education has come under numerous critiques from scholars and activists for its ineffectiveness and harmful effects on youth. As critics have argued, sex education typically frames sex in terms of danger and risk, positioning youth as needing protection from those dangers and risks rather than treating them as sexual agents in their own right (Allen, 2007; Bay-Cheng, 2003). Further, these programs often reinforce heteronormativity (treating sex almost exclusively as penile–vaginal intercourse) and rigid gender norms. -
{PDF} Promethea: Book 4
PROMETHEA: BOOK 4 PDF, EPUB, EBOOK J. H. Williams,Alan Moore | 192 pages | 01 May 2005 | DC Comics | 9781401200312 | English | La Jolla, CA, United States Promethea: Book 4 PDF Book Mick Gray. We plot a triangle. I'm starting to get a better understanding of the narrative and of Alan Moore's hermetic principles in general: embrace the way things are if you want to change them. For a better shopping experience, please upgrade now. Yeah - I had planned on cutting my losses and going digital but then choosing a device and having to buy them for a similar price anyway. This is God. Sophie finally returns to the mortal plane, to her own Earth, to He was the longest-lasting Promethea, from —, and acted as a "science-hero" in the ABC universe with Tom Strong during that period. Original Title. Get A Copy. Apr 23, Amanda rated it it was ok Shelves: graphic-novels. We have made it to the top of the Tree of Life. It's really indulgent--a dive into Moore's mindset, with plenty of references to Alesiter Crowley and other mystics. Uh-oh, it looks like your Internet Explorer is out of date. Jan 27, Kevin rated it it was amazing. Sophie Bangs, still in Millennium City, lives a quiet but happy life. Everybody is suggesting you just read them digitally, but that doesn't really work for those of us that like to buy books, put them on a shelf, take them to the park with us, loan them to our friends, etc. -
Storylines Jared Gardner
Jared Gardner Storylines Jared Gardner While many of the most influential models in narrative theory emerged out of the study of literary narrative, it has from the start been motivated by what James Phelan calls an “expansionist impulse” to direct its gaze to across media (Phelan 206). Such expansion is never without its tensions, of course. Given the profound differences between cinematic narrative and literary narrative, for example, one could have imagined narrative theory beating a hasty retreat. After all, as Metz reminds us, film is not a language system; it has no easy equivalent to punctuation or the sentence. And yet the history of the encounter between film studies and narrative theory has on the whole proved remarkably productive despite these differences, and the exchange of ideas has by no means been a one- way street. Indeed, we can see how conversations across media have helped bring new precision to concepts in narrative theory: interventions in the muddied concept of point-of-view were certainly informed by con- versations along the borders between narrative theory and film theory, and Genette’s concept of focalization and Chatman’s proposed refinements of slant and filter (Chatman 144) draw in part upon the mechanics and theory of narrative film. At almost exactly the same time that film began to form its funda- mental grammar and mechanics as a new narrative medium, sequential comics emerged as the other new storytelling medium of the early twentieth century. A century later, especially since the publication of Art Spiegelman’s Maus directed academic attention to the form in the U.S., the conversation between narrative theory and comics studies is finally under way, and there is every reason to be confident that it will be chal- lenging and mutually beneficial. -
Superheroes and Identities: an Introduction
Superheroes and Identities: An Introduction EDITOR 1: Mel Gibson Address: CETL Hub@CLC, 1 Coach Lane, Coach Lane Campus, Benton, Newcastle upon Tyne NE7 7XA Telephone: 0191 215 6378 Email: [email protected] Biographical note: Dr. Mel Gibson is a Senior Lecturer at the University of Northumbria, UK. Her research is in Comics and Graphic Novels, Picturebooks and Children’s Literature. She runs training and promotional events about comics, manga, visual literacies and graphic novels for libraries, schools. Her website is http://www.dr-mel-comics.co.uk/. EDITOR 2: David Huxley Address: Address: Manchester Metropolitan University, 307 Chatham Building, Department of Media, Cavendish St, Manchester, M15 6BR. Telephone:01612471942 Email: [email protected] Biographical note: David Huxley is a Senior Lecturer at Manchester Metropolitan University. He is editor of Routledge's 'The Journal of Graphic Novels and Comics' (2010 - ) and has drawn and written a wide range of adult and children's comics. Academic research is in censorship and the media. EDITOR 3: Joan Ormrod (corresponding author) Address: Manchester Metropolitan University, 307 Chatham Building, Department of Media, Cavendish St, Manchester, M15 6BR. Telephone: 01612471938 Email: [email protected] Biographical note: Joan Ormrod is a senior lecturer at Manchester Metropolitan University. She is editor of Routledge's The Journal of Graphic Novels and Comics (2010-). Her research areas are in women in comics, subcultures and fantasy. 1 Superheroes and identities: an introduction The superhero represents, in many ways, the aspirations, concerns and dreams of contemporary life. Superhero films became the biggest genre in Hollywood after 9/11 and they are the focus of top selling video games. -
Magic, Politics and the Comics Medium in Alan Moore and Jacen Burrow’S Providence
‘An altered view regarding the relationship between dreams and reality’: Magic, politics and the comics medium in Alan Moore and Jacen Burrow’s Providence Matthew J. A. Green, University of Nottingham Abstract Alan Moore reports that through researching Providence he ‘became more fully acquainted with academic literary criticism’ and the extensive evidence of research throughout the series supports this claim. In this article, I argue that Providence uses the comics form to assert the value of humanities research, and of the arts more broadly, and to educate its audience in reading and research practices (some of which are more providential than others). My focus is on the relationships between imagination and the historical realities of readers; while the latter are not detailed at length, the discussion does map onto the real world of Brexit, the aftermath of the 2016 US Presidential election and austerity politics because Moore’s underlying premise is that it is possible to trace the origins of our contemporary moment through the societal anxieties encoded in Lovecraft’s fiction. The analysis combines key concepts from adaptation studies with the theoretical model of the comics system proposed by Thierry Groensteen; moreover, it both draws upon and extends Brian McHale’s work on metafiction to suggest ways of extending Groensteen’s model in order to better understand the way in which Providence uses the comics medium to put into practice his hopes concerning the world-altering potential of art and scholarship. Keywords Alan Moore H. P. Lovecraft adaptation studies and comics studies literature and politics literature and history postmodernism 1 of 32 In the times that we are moving through at present, with our leaders shameless and entirely unapologetic in their greed and callousness, with our environment teetering on the brink of finding out whether there’s Life on Venus, with unanticipated new monstrosities arising from our complex global situation, surely it’s time we realised that the culture imposed upon us from above is toxic to us.