THE WAR of 1812 1812-15 a Regimental Fire and Fury Variant
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{DOWNLOAD} Sharpes Skirmish: Richard Sharpe and the Defence
SHARPES SKIRMISH: RICHARD SHARPE AND THE DEFENCE OF THE TORMES, AUGUST 1812 PDF, EPUB, EBOOK Bernard Cornwell | 64 pages | 03 Sep 2002 | The Sharpe Appreciation Society | 9780972222006 | English | Nottingham, United Kingdom Bernard Cornwellwhere do I start? | Originally published in Blackwood's magazine. Partially in Spain including the battles of Cuidad Rodrigo and Badajoz. Editions Londdon: S. Brereton, Captn. Brereton was a prolific author of fiction for boys, modeled after G. Brew, Margaret W. Campbell, Dr. Campbell, K. Capes, B. A Castle in Spain : being certain memoirs, thus entitled, of Robin Lois, ex-major of His Majesty's th regiment of foot Capes was a prolific late Victorian author; lately some of his ghost stories have been reprinted. Editions London: Smith, Elder. Martin's Press. Connell, F. Cornwell, Bernard Sharpe's Enemy. Amazon New York: Penguin Books. Cornwell, Bernard Sharpe's company. Cornwell, Bernard Sharpe's eagle. Cornwell, Bernard Sharpe's gold. Cornwell, Bernard Sharpe's havoc. Cornwell, Bernard Sharpe's honor. New York: Penguin Books. Cornwell, Bernard Sharpe's revenge. Cornwell, Bernard Sharpe's rifles. Cornwell, Bernard Sharpe's siege. Cornwell, Bernard Sharpe's skirmish. Revised and extended edition. Cornwell, Bernard Sharpe's sword. Crockett, S. It is included because the book is included in a short listing of fiction of the Peninsular War at Manchester Polytechnic Library. The book itself has very slight reference to the Peninsular War, but is of that time period. Editions London: Ward Lock. Dallas Alexander R. Felix Alvarez, or, Manners in Spain Containing descriptive accounts of some of the prominent events of the late Peninsular War; and authentic anecdotes illustrative of the Spanish character; interspersed with poetry, original and from the Spanish - from the title page. -
1Jock Haswell, the British Army: a Concise History (London: Thames and Hudson, 1975), 9- 10
CHAPTER 3 THE SOLDIERS: THE BRITISH FORCES The British forces that fought against the Jacobite forces during the rebellions were essentially two different and diametrically opposed armies. Although armed and initially trained the same, the two forces were very different. The first force to fight in the rebellions was the militia, and the second was made up of the Regulars in the British Standing Army. The former was trained yet untested and out of practice; while the latter was brimming with experienced veterans from continental warfare. This chapter will begin with a brief history of the standing army in Britain which will explain the existence of the militia; then it will explore the weapons and tactics of the British forces which fought against the Highland Charge. The British land forces had their beginnings in the eleventh century A.D. when the Normans brought the feudal system to England. Under this system, the Anglo-Saxon fyrd developed. The fyrd was a local military force composed of all free landowners between the ages of sixteen and sixty who served approximately two months per year and who could be called upon for defense at a moments notice. King Alfred, who reigned in southern England from 871 to 899, divided the country into military districts and required landowners who owned a specified amount of land to arm themselves.1 This was the beginning of the English militia, which was relied upon for the defense of the home front for the next eight centuries. The militia units were called upon during the threat of invasions, internal insurrections, and for service in Ireland.2 For the large-scale wars during the Middle Ages however, armies were raised for the campaigns or the duration of 1Jock Haswell, The British Army: A Concise History (London: Thames and Hudson, 1975), 9- 10. -
Brigade Squares
Brigade Squares When an infantry unit chooses to enter the Prepared State, it may choose to enter the normal prepared state (Blucher pg 34-35) or to enter a formation called the “Brigade Square”. This represents the unit in question forming a traditional infantry square in order to repel Cavalry. The normal Prepared State in Blucher assumes that the unit in question is no longer moving and has dug in to the terrain somewhat. This is not representative of the way open-field squares functioned, and so the Brigade Square is added as a sub-state of the Prepared State. To enter Brigade Square, a unit cannot move during the turn it assumes Brigade Square. As with the normal Prepared State, the action of assuming Brigade Square does not prevent it from shooting during that turn. A unit in the Brigade Square state has the following characteristics: -The unit remains in Brigade Square until the active player takes a full turn to return it to a normal state. The unit may fire during the turn it reforms, but may not move (this also means that a unit in Brigade Square cannot declare a charge). The active player may choose the unit’s new facing when it reforms. -It gains a 360-degree firing arc, but loses 1 die from all shooting attacks (to a minimum of 1). -It may move up to 1 inch per turn. This is a special movement rate separate from the Simple or Difficult Move. A Brigade Square may not enter, form in, or move through, and sort of Difficult or Urban terrain (unless on a Road). -
CCN Additions
Supplemental Rules NEW GAME MECHANICS Garrison Markers An Infantry unit with two or more blocks that occupies any building, walled garden or walled farm hex at the start of the turn, and is ordered to move out of that hex, may leave a Garrison in the hex. One infantry block is taken from the pool of blocks not deployed in the scenario, and is placed on the building hex along with a Garrison marker showing the proper side face up, either French or Coalition. The departing Infantry unit does not lose a block in order to create the Garrison. A qualifying Infantry unit may form multiple Garrisons during the course of a scenario. A Garrison block is treated like an Infantry unit for all game purposes with the following exceptions: • A Garrison block may not move. • A Garrison block will battle with 1 die. Command and Tactician cards, however, can modify its battle dice. • A Garrison block does not receive any National modifiers. • A Garrison block is eliminated if forced to retreat. • A Garrison block, when eliminated, does not count as a Victory Banner. • A friendly unit may enter a Garrison hex. When the unit enters, the Garrison marker and Infantry block are removed. The entering unit does not gain a block when the Garrison is removed. NOTE: Additional rules clarifications from Richard Borg, May - 29 - 2015: • A Garrison marker can not move, but it needs a corresponding command card order to battle • Basic terrain rules do apply (in- and outside) to determine the number of battledice, when a Garrison block is battling and when a Garrison block is being attacked • A Garrison marker is hit on range with INF and FLG symbol and in melee additionally with the XSW symbol. -
A Consideration of the Adequacy of British Military Tactics During the Battles of the Anglo Zulu War
A consideration of the adequacy of British military tactics during the battles of the Anglo Zulu War. Mark Maplesden ________________________________________________________________________ For the purposes of this essay British military tactics have been defined as those strategies devised to fulfil the military objectives of the invasion force of Zululand. To ‘describe the adequacy’ of these military tactics it has been necessary to determine whether the strategies employed were sufficient to fulfil the identified objectives and, if so, were they successful. During the evaluation of military tactics the term ‘battles’ has not been limited to individual engagements but interpreted to encompass the invasion strategy and the specific tactics, which dictated the conduct of combatants on the march and in battle. It has been assumed that ‘The Anglo Zulu War’ is to include both invasions of Zululand although the examination of tactics has not extended beyond the British victory at Ulundi and the subsequent departure of Lord Chelmsford. Other than identifying commanding officer, no attempt has been made to access the capabilities of each in employing the tactics identified. Whilst recognizing that logistical difficulties impacted upon military strategy, no in-depth analysis has been included in the scope of this essay. The political agenda of the British High Commissioner and Governor of the Cape, Sir Henry Bartle Frere, and the economic objectives of Sir Theophilus Shepstone, British Administrator of the Transvaal, had ensured that confrontation with the independent Zulu nation was inevitable. The objective was total subjugation of Zululand. For any conflict with King Cetshwayo’s people the formulation of British military tactics would be the direct responsibility of the Commander in Chief of British forces in southern Africa. -
IHMN Reference Sheet V4
IHMN Reference Sheet v4 Turn Sequence If a Walker takes a hit roll on the following table: 1. Initiative 1d10 Effect Roll 1d10 and add Leadership. Re-roll ties. 1-3 Steersman hit, roll Pluck as normal. If it is a 2. Movement knocked down result then steersman is Figures in Heavy Armour lose their Speed bonus. stunned and the Walker ceases to function Figures in Medium or Heavy Armour cannot Run. until he ‘gets up’. Any figure already engaged in a Fight cannot move 4-5 Steering damaged, cannot turn Left (4) or other than to Disengage (3.2.4). Right (5). A figure may be moved in any direction. 6-7 Weapon damaged. The owner picks one Its movement may be slowed by the terrain (4.1). weapon, it cannot be used again this game. 8 Armour damaged. Reduce to armour 7. Difficult 9 Immobilised. Cannot move but can still use Transport Move Terrain weapons. Armoured Steam Lorry 6” No 10 Walker is destroyed. Steersman must make Ape howdah 9” Ignores Pluck roll to jump free before it explodes. Bicycle 9” No If any result but ‘Steersman hit’ is rolled twice take the Black Maria, horse-drawn 6” No next highest result. Carriage, horse-drawn 6” No Edison Beam translator n/a No 3. Shooting Electro-trike 12” No Roll 1d10 + SV + Weapon + other modifiers. Hansom Cab, horse-drawn 9” No Hercules Steam Lorry 6” No Common Shooting Modifiers Modifier Horse / Camel 12” Yes* Hussy Wagon, horse-drawn 6” No Target moved 3” or more this turn -2 Luft harness 4” Ignores Target has run this turn -3 Omnibus, horse-drawn 6” No Omnibus, Steam 6” No Shooter moved 3” or more this turn -4 Ornithopter 9” Ignores Rickshaw 6” No Shooting at a target that is in a Fight -4 Rocket Cycle 18” No Volley fire: each additional shooter adds +1 Rocket pack 12” Ignores Shanks’ pony (foot) 6” + Spd Yes* Target is in Difficult terrain (type 1/2/3) -1/-2/-3 Steam Carriage 9” No Steam Elephant & Howdah 6” Yes* Target is currently Knocked Down +2 Steam Hansom 12” No Tram, electric 9” No 4. -
Deadlands Armory
Rifles Part I. Muzzles, Muskets & Minié Balls Loading a Flintlock Rifle For the first part of the nineteenth century, professional armies fought with the same smooth- bore flintlock muskets as their fathers and grandfathers. It generally takes an experienced soldier between twenty and thirty seconds to properly load a flintlock musket. First, the user has to unseal his pre-measured cartridge of gunpowder, which is usually contained in a paper or linen packet which is bitten open. (Because of the salty nature of gunpowder, this builds up a terrible thirst over the course of a battle, making potable water an essential part of any armed conflict.) Once the gunpowder is poured into the muzzle, the shooter inserts the lead ball, which is encased in a lubricated bit of cloth called “wadding.” Pulling the ramrod from its forestock slot, the shooter tamps the ball home, ensuring firm contact with the propellant charge. The ramrod is then returned to the forestock—unless a panicked soldier leaves it inside the barrel, to be fired along with the bullet! To fire the musket, the hammer is pulled to half-cock. A small pinch of gunpowder is placed in the “priming pan” located on the right side of the musket. The pan is closed to secure the primer, which brings a metal flange called the “frizzen” into striking position in front of the hammer. The hammer is fully cocked, the musket is aimed, and the trigger is pulled. The hammer dashes the flint against the frizzen, simultaneously creating a spark and pushing open the pan to expose the primer. -
The Anarchy by the Same Author
THE ANARCHY BY THE SAME AUTHOR In Xanadu: A Quest City of Djinns: A Year in Delhi From the Holy Mountain: A Journey in the Shadow of Byzantium The Age of Kali: Indian Travels and Encounters White Mughals: Love and Betrayal in Eighteenth-Century India Begums, Thugs & White Mughals: The Journals of Fanny Parkes The Last Mughal: The Fall of a Dynasty, Delhi 1857 Nine Lives: In Search of the Sacred in Modern India Return of a King: The Battle for Afghanistan Princes and Painters in Mughal Delhi, 1707–1857 (with Yuthika Sharma) The Writer’s Eye The Historian’s Eye Koh-i-Noor: The History of the World’s Most Infamous Diamond (with Anita Anand) Forgotten Masters: Indian Painting for the East India Company 1770–1857 Contents Maps Dramatis Personae Introduction 1. 1599 2. An Offer He Could Not Refuse 3. Sweeping With the Broom of Plunder 4. A Prince of Little Capacity 5. Bloodshed and Confusion 6. Racked by Famine 7. The Desolation of Delhi 8. The Impeachment of Warren Hastings 9. The Corpse of India Epilogue Glossary Notes Bibliography Image Credits Index A Note on the Author Plates Section A commercial company enslaved a nation comprising two hundred million people. Leo Tolstoy, letter to a Hindu, 14 December 1908 Corporations have neither bodies to be punished, nor souls to be condemned, they therefore do as they like. Edward, First Baron Thurlow (1731–1806), the Lord Chancellor during the impeachment of Warren Hastings Maps Dramatis Personae 1. THE BRITISH Robert Clive, 1st Baron Clive 1725–74 East India Company accountant who rose through his remarkable military talents to be Governor of Bengal. -
Infantry Square Formation for RFF Variants
Playtest Version 3, 02/16/11 Infantry Square Formation for RFF Variants Infantry can reduce their risk from a cavalry charge by changing formation into a square. During the American Civil War, squares were rarely used because cavalry was more vulnerable to the increased firepower of troops armed with long range rifled muskets. Squares were more common in the earlier wars that can be played as Regimental Fire and Fury variants. A square is represented by arranging the unit’s stands in a hollow box, with stands distributed as evenly as possible on each side (see Figure 1). One side of the newly formed square must face in the same direction as the previous facing, with the center of that side overlapping the front and center of the old formation. A unit with an odd number of stands may place the extra stand on any side. A large unit with more than twelve stands must deploy its additional stands in a second rank placed inside the square and distributed as evenly as possible on each side. Only infantry may form square. Dismounted cavalry cannot form square. There are two methods of forming a square. The first is a deliberate square performed as a normal change of formation maneuver during the unit’s maneuver check. The second is a hasty square performed as a hasty maneuver in the opposing player turn immediately after charges are declared. Forming a Deliberate Square. A unit must receive a Well Handled effect in its maneuver check in order to change from any formation to a deliberate square, and it also may move half either before or after the change. -
'Lord Charles Fitzroy's Waterloo Exhibition'
‘Lord Charles Fitzroy’s Waterloo Exhibition’ We picked out these object to put in ‘Lord Charles’ Exhibition’ Closing the Gates at Hougoumont, 1815 We chose this because we thought that Lord Charles Fitzroy, even if he hadn’t seen the actual moment, would have known about it and seen the importance of portraying the intensity of the fighting at a key moment in the battle. Baker rifle & sword bayonet We chose this because it shows how advanced the technology was at the time of Waterloo and it can also tell you about some of the tactics used. The Waterloo Map We chose this because it was the original map used by Wellington and shows where the battle was fought. A Soldier Recounting His Exploits in a Tavern We chose this as it shows the soldier’s point of view which would be interesting to learn about. Bone with Embedded Musket Ball A soldier most likely died from this wound as the mortality rate was very high – it shows the ‘unknown’ brutality of the battle. Wounds became sceptic very quickly because clothes may have been dirty. “Marengo”, Napoleon’s Horse As Napoleon was such a key figure on the battlefield it would be quite cool to have his horse in the exhibition. Lord Charles Fitzroy probably show Marengo too! An Interview with Bonaparte at St Helena It would be good to have Napoleon’s point of view included in the exhibition. Getting his side of the story as to why he lost would be interesting. Congreve Rocket Having the Rocket in the exhibition would show the technology that the British used to defeat Napoleon…and how inaccurate a lot of it was! French Musket The musket is a stark indicator of the capability of the French army. -
Congreve Archive.Fm
Sir William congreve (1772-1828). Left: William Congreve at the 1807 bombardment of Copenhagen, where he directed the launch of about 300 of his own war rockets (S.I. A1126A; reproduced from Winter 1990, p. 21) Right: A page from Congreve’s 1807 diary of the Copenhagen bombardment, contained in the Con- greve archive offered below. (1) Archive of 116 manuscripts, including Congreve’s diary of the 1807 Copenhagen bombardment, 30 other manuscripts relating to Congreve war rockets and other military matters, 22 love letters from Congreve to his wife, and 27 manuscripts relating to Congreve’s financial affairs. 1803-1869. Pre- served in a cloth drop-back box. (2) Bound volume of 7 printed pamphlets by Congreve on his rocket system, as follows: [1] A concise account of the origin and progress of the rocket system . [6], 32, [2]pp. London: J. Whiting, 1810. Second edition. [2] Postscript to the concise account of the origin and properties of the rocket system. 15pp. London: J. Whiting, 1808. [3] The different modes of use and exercises of rockets, both for bombardment and for the field. 20pp. 4 engraved plates. London: James Whiting, 1810. [4] Detail of a plan for attaching to cavalry regiments a proportion of rocket artillery, with case shot . 10pp. 2 folding engraved plates. London: James Whiting, 1809. [5] General view &c. General view of a complete course of experiments proposed to be tried . for the investigation and organization of the rocket system . [caption title]. 24pp. N.p., n.d. [1807 or after]. [6] Memoir on the possibility, the means, and the importance, of the destruction of the Boulogne flotilla . -
Zog-43 the Newsletter Ofnarhams, NAR Section #139 NAR National Champions 2001, 2004
Zog-43 The Newsletter ofNARHAMS, NAR Section #139 NAR National Champions 2001, 2004 Jul/Aug 2014 Vol 36 Number 4 Jim Filler's Saturn V launch at the Apollo Goddard Contest in honor of the 45th Anniversary of the Apollo Moon Landing. (photo by Ed Pearson) IN THIS ISSUE: Attack on Ft McHenry ECRM Coverage Sport Launches Coverage Part 3 of Jim Barrowman Interview and more! JUL/AUG 2014 PAGE 1 Zog-43 Welcome New Members Volume 36 Number 4 David Marquez Jul/Aug 2014 Charles Davis Official NARHAMS Newsletter Editor: Jennifer Ash-Poole Welcome Renewing Members ZOG- 43 is dedicated to model rocketeers ofall ages, abilities, and Jim Baird interest. We are committed to providing the most current, up-to-date information on model and real world rocketry, and to provide educational material, as well as, entertaining information. ZOG ROYAL COURT (NARHAMS OFFICERS) ZOG-43 is published bi-monthly and is available to anyone on a ZOG (President) Alex Mankevich subscription basis: $10 for email; $15 for meeting pickup; $20 for US postal mail delivery. VICEZOG (Vice-President) Frank Panek Material in ZOG -43 is copyrighted. Free and unlimited reproduction is COLLECTOROFTHEROYAL TAXES granted with the proper credit to the author and/or ZOG-43. (Treasurer) Maria Ha Ifyou have any questions about ZOG- 43, NARHAMS, subscriptions, KEEPEROFTHEHOLY WORDS (Secretary) or ifyou have any comment(s), correspondence, or ifyou’d like to Chris Kidwell submit an article, send them to: ZOG-43 COURT JESTER (Section Advisor) Mark Wise 1404 Sweet Cherry Court Severn, MD 21144 E-Mail us at: [email protected] About NARHAMS The National Association ofRocketry Headquarters Astro Modeling Section, or NARHAMS, serves Baltimore, the state ofMaryland., Washington, DC and the surrounding Metropolitan areas.