Recommendations for Integrating a P300-Based Brain Computer Interface in Virtual Reality Environments for Gaming Grégoire Cattan, Cesar Mendoza, Anton Andreev, Marco Congedo To cite this version: Grégoire Cattan, Cesar Mendoza, Anton Andreev, Marco Congedo. Recommendations for Integrating a P300-Based Brain Computer Interface in Virtual Reality Environments for Gaming. Computers, MDPI, 2018, Special Issue Advances in Mobile Augmented Reality, 7 (2), pp.34. 10.3390/comput- ers7020034. hal-01801151 HAL Id: hal-01801151 https://hal.archives-ouvertes.fr/hal-01801151 Submitted on 28 May 2018 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. computers Review Recommendations for Integrating a P300-Based Brain Computer Interface in Virtual Reality Environments for Gaming Grégoire Cattan 1,2,*, Cesar Mendoza 1, Anton Andreev 2 and Marco Congedo 2 1 IHMTEK (Interface Homme-Machine Technologie) Company, 38200 Vienne, France;
[email protected] 2 Department of Image and Signal, University Grenoble Alpes, CNRS, Grenoble INP, GIPSA-lab, 38000 Grenoble, France;
[email protected] (A.A.);
[email protected] (M.C.) * Correspondence:
[email protected]; Tel.: +33-(0)-474-782-229 Received: 8 March 2018; Accepted: 18 May 2018; Published: 28 May 2018 Abstract: The integration of a P300-based brain–computer interface (BCI) into virtual reality (VR) environments is promising for the video games industry.