M on N The latest reviews of , tech toys, video games & web sites th e in ly w PD F F a o nd r P m rin a t t!

May 2006 Issue 74 Volume 14, No. 5 REVIEWS IN THIS ISSUE Afaya-Pen American Idol: All Star Challenge DVD Game Arianna’s Nutrition Expedition : Train Your Brain in page 4 Minutes a Day! Web Sites About Trees BrainWare Safari Rock Angelz Buzby: Breakin’ all the Rules Con, The page 5 Cosmeo Fair Trends Creatures Exodus Dance Dance Revolution Ultramix 3 page 6 Daxter Two New Dotted Media Pens Dr. & Puzzle League Drill Dozer EyeToy: Kinetic FlashFLIPZ Franklin the Turtle Game Wave Garfield the Search for Pooky Math Drill Hot Dots I Can Play Piano page 8 ImageBlender 3 on a DS? Inspiration 8 ION Educational Gaming System K12 Curriculum Kodak EasyShare C300 LeapTrack Assessment and Instruction System 4.0 LEGO Mindstorms NXT Letterpillar Logo Design Studio Mark-My-Time Digital Bookmark Math Blaster: Master the Basics My First TV Fun & Games: Sesame Street Elmo’s World MyBoard III Nancy Drew: Last Train to Blue Moon Canyon Playhouse Disney Preschool Time Online PQ: Practical Intelligence Quotient Ratchet: Deadlocked Robosapien V2 RSMedia Sibelius Student Edition Sims 2: The (Console Edition) Here Come Strategies for Writers Talky Talky Tamagotchi Connection: Corner Shop the Smart Toys! TeleStory Interactive Books WriteToLearn Due in August: LEGO Mindstorms NXT, p. 6

Can you name this building? See page 2. Digital technology has transformed architecture, transportation, business and medicine. Why not education?

Last week I was amazed to step into the world’s fastest elevator (39 MPH) and took a 14 second trip to the observation deck of the May, 2006 world’s tallest building (101 stories). I wasn’t in Chicago or New York. I was in Taipei, Taiwan— in the heart of one of the most CTR is published monthly in laser print and PDF digital regions of the world, where I was speaking at a reading formats. conference. The building, called Taipei 101 is a standing monument to what can happen when smart people use computers. Even the EDITORIAL Warren Buckleitner, Ph.D., Editor name is binary, because the builders understood that without ([email protected]); Ann Orr, Ed.D., Contributing Editor; Rick Toone, computers and good software, making such a structure, in an Contributing Editor earthquake zone, would have been impossible. SOFTWARE LIBRARIAN Lisa Della Fave ([email protected]) g r o . r MARKETING AND BUSINESS DEVELOPMENT The past two decades have seen incredible advances in a variety of e p a

r Bobbie Nester ([email protected]) c fields thanks to the application of powerful digital technologies. In s y CIRCULATION & CONFERENCES Tracey Lyons k s . the field of education, however, the application of technology has w ([email protected], 800-993-9499) w been frustratingly slow. Unlike architecture, where you can stand in w SUBSCRIPTIONS $96 for a one-year standard the final product and marvel, or medicine, where life or death electronic subscription (12 issues including online depends on innovation, the educational process in the United States access). Send payment to Children’s Technology Review, 120 Main Street, Flemington, NJ 08822 or has been largely passed over by digital innovation. As a result, most call 800-993-9499. Other subscription options are US students, including my own daughters, still learn to read and write from available, including print and electronic, group, basals and workbooks. Teachers are still filling out vague report cards, by overseas, and online only that may be priced less. longhand. If the use of technology in schools were measured by stories, we’d Visit www.childrenssoftware.com to learn more. PRODUCT SUBMISSIONS. Send two products, be stuck in 1930. with release information to Lisa Della Fave, Software Librarian, 120 Main Street, Flemington, NJ There are signs that the barriers to change are starting to give way. Just as a 08822 (Phone: 908-284-0404) small river can eat its way through stone, even the greatest political or EDITORIAL GUIDELINES. In order to protect traditional barrier will yield to authentic innovation. We have to remind review integrity, CTR follows a set of editorial guidelines that governs our relationships with ourselves that digital tools offer more efficient methods for delivering, publishers, found at expressing, and measuring learning. It is merely a matter of time. And grey (www.childrenssoftware.com/editorialguidelines hair. .html). Highlights include: • We don’t sell software or profit from the sales As we enter this particularly exciting time, I’d like to reaffirm our of products that we review, directly or indi- commitment to the vision of a supercharged elevator to take every child to rectly. • We don’t distribute/trade or sell our sub- the top of his or her potential. We’ll do our part, by providing reliable scriber information. reviews of innovative digital products. We like to think that “good • CTR’s review process is available for public information is lubrication for change,” and the reviews in this publication examination. attempt to be such “good information.” Sure, tall buildings are cool, but they We want our readers to know that there are no are not as important or essential as our children. So lets get to work! ulterior motives behind our reviews.

Sincerely, PUBLISHER INFORMATION Children’s Technology Review™ (ISSN 1555-242X) is published monthly for $96 per year by Active Learning Associates, Inc. Periodical-rate postage paid at Flemington, NJ 08822 and at additional mailing offices. USPS 012-003. POSTMASTER: Send address changes or Looking up, from new subscriptions to the main entrance. Children’s Technology Review, 120 Main Street, Flemington, NJ 08822.

Use of this publication for any commercial publishing activity without prior written permission is strictly prohibited. Readers are subject to the TERMS OF USE found at This Publication is Your Key to 7291 Online Reviews www.childrenssoftware.com/disclaim.html Your paid subscription to CTR includes access to the Children’s Software Entire contents © 2006 by Active Learning Finder database— our complete collection of reviews, archived since Associates, Inc. All Rights Reserved. 1985. If you’ve lost or forgotten your password, please call 908-284-0404.

The temporary password for the month of May: flower

2 Children’s Technology Review, May 2006 Directory CTR Editor’s Choice Selections for May, 2006 New titles are listed here, grouped by age. Brain Age: Train Your Brain in Minutes a Day! BrainWare Safari PRESCHOOL SCHOOL SUPPLEMENT Buzby: Breakin' all the Rules Creatures Exodus Buzby: Breakin' all the Rules, Afaya-Pen, www.afaya.com.tw, 19 Dance Dance Revolution Ultramix 3 www.DigitalPraise.com, 10 Arianna's Nutrition Expedition, Daxter Curious George, www..com, www.mmseducation.com, 19 Drill Dozer 11 BrainWare Safari, www.brainware- Fridge Phonics Magnetic Word Builder Franklin the Turtle, www.gamefac- foryou.com, 19 Game Wave torygames.com, 13 Cosmeo, The Discovery Channel, Inspiration 8 * Note that reviews for ION Educational Gaming System, 20 Kodak EasyShare C300 Letterpillar titles marked with an aster- Hasbro, 7, 21 FlashFLIPZ , www.edin.com, 20 Mark-My-Time Digital Bookmark isk appear in the electronic Leapster TV Learning System, 7 Hot Dots, www.edin.com, 20 monthly edition which can Nancy Drew: Last Train to Blue Moon Canyon be downloaded from with- Letterpillar, www.leapfrog.com, 15 ImageBlender 3, www.tech4learn- Playhouse Disney Preschool Time Online in the Software Finder (a Little Leaps Grow-With-Me ing.com, 13 PQ: Practical Intelligence Quotient password is required). Learning System, 7 Inspiration 8, Ratchet: Deadlocked Kid-Tough Digital Camera, 6 www.inspiration.com, 20 Sibelius Student Edition My First TV Fun & Games: LeapTrack Assessment and Sims 2: The Tamagotchi Connection: Corner Shop Sesame Street Elmo's World, 16 Instruction System 4.0, 14 Playhouse Disney Preschool Time MyBoard III, www.chestercreek- Online, 17 tech.com, 21 TeleStory Interactive Books, Sibelius Student Edition, Coming in the June 1st Issue www.jakkstvgames.com, 7 www.sibelius.com, 18 In our next issue, we’ll bring you news from the Expo, were we’ll be V.Smile Baby, 7 Strategies for Writers, www.inspi- searching for the latest trends in children’s interactive media. The list V. Smile Jammin’ Gym Class, 7 ration.com, 22 currently includes the following:

EARLY ELEMENTARY CONSOLES FOR YOUNGER Age of Empires: The Age K12 Math Program DigitMakover, www.rad- CHILDREN of Kings K12 Physical Science Alive Chimpanzee Major League Baseball icagames.com, 7 Bratz Rock Angelz, www.thq.com, Aqua Real 3D Deluxe 2K6 I Can Play Piano, www.fisher- 10 Backyard Bugs Mark-My-Time Digital price.com, 7 Curious George, www.namco.com, Bust-a-Move Deluxe PSP Metronome Jibbi, www.radicagames.com, 7 10 CADPRO 4 Platinum MVP '06 NCAA Baseball Kodak EasyShare C300, Series Number Raiders www.kodak.com, 14 CONSOLES FOR OLDER CHIL- Cosmic Math SpongeBob Squarepants: Talky Talky, www.gemkid.com, 6, DREN Danger Rangers: Mission The Yellow Avenger 547 Safety Rules! DVD Star Battlefront 2 22 Dance Dance Revolution Ultramix DragonBall Z: Supersonic Tiny Mouse Optical Write & Learn Spellboard 3, 11 Warriors 2 Virtual Business - Advance, 8 EyeToy: Kinetic, 12 FIFA Soccer 06 Management 2.0 Ratchet: Deadlocked, Fridge Phonics Magnetic Winnie the Pooh TV UPPER ELEMENTARY www.scea.com, 18 Word Builder Games American Idol: All Star Challenge Sims 2: The, www.ea.com, 19 Giggles: Computer Word Querty: Foundations DVD Game, Funtime for Baby for Reading & Writing Hooked on Handwriting: Fluency screenlifegames.com, 9 YOUNGER CHIL- Learn to Print Brain Age: Train Your Brain in DREN Dr. Mario & Puzzle League, Ice Age 2: The Meltdown Minutes a Day! 9 www..com, 12 Game Wave, www.playgame- wave.com, 13 GAME BOY OLDER CHILDREN LEGO Mindstorms NXT, Drill Dozer, www.nintendo.com, 12 Testers www.mindstorms.com, 6, 21 Garfield the Search for Pooky, Mark-My-Time Digital Bookmark, Thanks to the following individuals, including members of the Mediatech www.gamefactorygames.com, Foundation, who contributed their valuable feedback during the testing www.mark-my-time.com, 15 20 process. Math Blaster: Master the Basics, www.knowledgeadventure.com, NINTENDO DS Brain Age: Train Your Brain in Mike Ainsle, 13; Lauren Aldrich, 4; Dana Andrews, 10; 15 Minutes a Day!, www.ninten- Jessica Andrews, 12; Christian Bollin, 10; Jenna Buckleitner, PQ: Practical Intelligence do.com, 9 11; Sarah Buckleitner, 14; M. Burton, 30; Ian Bydalek, 3; Quotient, 17 Tamagotchi Connection: Corner Addie Bydalek, 6; Jamie Colasurdo, 11; Steven Crew, 6; Robosapien V2, Shop, www.bandai.com, 19 Danial Della Fave, 6; Nick Della Fave, 10; Nicholas Demers, 6; Justin Dempsey, age 10; Cassidy Durkee, 3; Scott Evans, www.wowwee.com, 5, 18 SONY PSP 11; Mohamed Farid, 12; Lauren Fiorilla, 11; Michael RSMedia, www.wowwee.com, 6, Con, The, www.scea.com, 19 Francavilla, 9; Nicole Francavilla, 7; Jordan Fusco, 7; 22 Daxter, www.scea.com, 11 Morgan Fusco, 5; Jon Gick, 18; Nicholas Gerhartz, 5; Aaron VG Pocket 50, 8 PQ: Practical Intelligence Gervasio, 2; Laura Henry, 12; Ellie Hilgen, 4; Erin Hilgen, 11; Curtis Hill, 5; Jarrett V.Flash Home Entertainment Quotient, www.d3publisher.us, Hill 10; Jon Hubert, 22; Rahul Kishore, 13; Jimmy Klein (8); Tess Lindsey, 5; Austin 8 System, www.vtechkids.com, 8 Lyons, 12; Connor Lyons, 10; Owen Lyons, 6; David Marks, 8; Taylor Meacham, age 9; Sonya Newman, 5; Vera Newman, 3; Billy O’Neil 14; Tyler Parker, 10; Tori Pinello, 8; Diana Pinello, 5; Lauren Ross, 12; A.J. Ross, 10; Mehyar Sadri, 13; Alex MIDDLE AND HIGH SCHOOL Schlicklin, 14; Taylor Schlicklin, 9; Andy Semanchik, 15; Kasey Semanchik, 13; Creatures Exodus, Kristen Semanchik, 10; Mike Semanchik, 7; David Sheneman, 12; Matthew www.kutoka.com, 10 Sheneman, 10; Sarah Sokoloski, 5; Zak Sokoloski, 9; Andrew Sheneman, 10; Kira EyeToy: Kinetic, www.scea.com Sirois, 9; Greg Stambach, 9; Lauren Stover, 7; Trudy Suleiman, 39, Andrea Stess, 10; Logo Design Studio, www.sum- David Stess, 14; Daniel Swartz, 11; Miles Ward, 5; Tim Wolock, 14. mitsoftcorp.com Nancy Drew: Last Train to Blue Moon Canyon, www.herinterac- tive.com, 16

Children’s Technology Review, May 2006 3 Tree Links! Some of these sites require a current browser with shockwave. Trees cover almost one third of the Earth's land, providing shade, food, building supplies, medicine and oxygen to breathe. It is amazing to think that the world’s largest tree, with a trunk diameter of more than 100 feet around, started from a seed the size of a pea. Here are some web sites that will teach you more about these incredible plants that often get taken for granted. Fifth grader August Nelson from Can You Tell a Pin Oak from a Sugar Maple? Alexander Public School won the http://www.arborday.org/kids/carly/ South Dakota poster contest last The National Arbor Day Foundation’s web site is the place for tree lovers, young and old. You year. Perhaps you can next year! can play games like “Leaf Minor”, where you match the leaves with the tree. Other quiz Fifth grade teachers and chil- games include “Treevial Pursuit” and “Who Wants to be a Treellionaire”. If you join the club, dren’s librarians can download they’ll send you ten free trees to plant in your community. the free lesson plans, a tree kit and instructions for the 2007 con- Build a Treehouse! test. Explore this link: http://www.thetreehouseguide.com http://www.arborday.org/kids This website, by treehouse enthusiast and author Patrick Fulton, contains dozens of links to treehouses– big and small. While the site tries to sell you treehouse plan books, there’s plenty of interesting links that make this site worth a visit, including pictures of other people’s ideas and tips for choosing a spot for building a treehouse.

Sure You Can Start a Campfire, But Can You Put One Out? http://www.smokeybear.com/kids/default.asp If you go camping this summer, you may want to start a campfire. But do you know how to put it out? Fire is one of the greatest threats to trees. It can destroy the lives and homes of animals, as well as people. Can a forest ever recover from a fire? Yes, but it can take 70 to 100 years– older than your grand- parents. Fortunately, Smokey Bear has his own web site, and he’s ready to help you learn about minimizing fire risks with games and advice.

What is a Leafscar? http://www.backyardnature.net/trees.htm You’ll learn these things and much more on naturalist Jim Conrad’s website. Jim sponsors the “Bug Eaten Leaf” contest for people who send him a list of over 33 types of living creatures—including trees— from their backyards. This site also includes tips for identifying trees, as well as plenty of links where you can learn much more about nature and trees in general.

How’d you like this tree (below) in your back yard? At What is the Biggest Tree? www.redwoodrus.com, you can buy a redwood seed pack online for $3.50. Go visit the Giant Forest in Sequoia National Park online (http://www.nps.gov/seki) where you can find pictures of enormous trees over 2000 years old, with trunks so fat that it would over 25 kids to put their arms around them. The General Sherman Tree is the largest of all the sequoias. This picture (right), which we found at http://math.bu.edu/people/sf/sequoia.html shows the massive size of one of the From baby (top) trees growing in the Giant Forest. Can you see the tiny people, touching the to parent stump? (below). It only takes a few thousand years. In choosing the links for www.LittleClickers.com, we first considered ease of use, and then looked at accuracy, advertising practices, relevance and developmental appropriate- ness. Children’s Technology Review has no business connection with these public links. This page is designed for parents and children to do together. To report a bad link, please email the Editor, [email protected]. You’ll find access to past columns at www.littleclickers.com.

PERMISSION TO PHOTOCOPY THIS PAGE FOR NON-PROFIT USE IS GRANTED.

4 Children’s Technology Review, May 2006 GETTING SMART ON SMART TOYS An Analysis of the 2006 American International Toy Fair, by Warren Buckleitner

t seems fluky that a major spring snowstorm happens to hit New York City during Toy Fair. The attendees have grown used to it, and I certainly don’t mind the snow, having grown up in Michigan (“you call this snow?”) Perhaps it is a sign... a reminder... that all the new toys we’re seeing for the first time won’t actually be released four nine more months, Iwhen the real snow arrives. After three days of slushy booth tours, we’ve made an attempt to capture some of the key trends for 2006 for how interactive technology is being applied to toys.

• An increase in TV toys. Your TV going to be busier this fall, thanks to a number of gadgets that plug into it. Some have built in cameras or voice recognition; or options for multiple players. Most importantly, unlike computer software, they are immune to virus problems, and easy to use. We heard the phrase “plug and play” at this Toy Fair more times that you hear “no child left behind” during NECC. And it is true. Kust plug these toys in, turn them on, and they’re ready to go. Many of the key products are described with more detail below.

• A continued increase in interactive DVDs. Don’t miss GameWave (out now, from Canada) Sure to send your cat into the nearest potted plant, the Robosapian V2 (WowWee) is continuing to set the for an interesting mix of , IR technology, and traditional DVD storage. Dozens pace for the higher end children’s . of other interactive DVDs are coming, based on just about every license and game show. The The RSMEDIA is coming later this year. key question remains-- how interactive are they? See the feature review of American Idol, in this issue for a closer examination of this question. What is a Smart • Some notable holes. Sometimes the important things are not what you see, but what you Toy, Anyway? don’t see. Key product lines that were not shown this year included the Pixter and There are thousands of new toys PowerTouch from Fisher-Price, and the ActivePad from Publications International. This announced each year at Toy Fair, must be good news for LeapFrog’s LeapPad. and many use technology. Which ones do we consider for CTR? • A stronger “Baby Einstein” effect than ever. As educators, it always bothers us to see toys • Is there a , or any that hype faster development, smarter kids, and other things that are easier said than done. sort of “brain” involved? This fall, there will be no shortage of advertising for screen-based products sell the promise • Does a toy remember the current of a smart toddler who knows sign language and can recognize most classical composers. play session (short term), or con- Based on the 2006 Toy Fair, the Baby Einstein syndrome shows no signs of abating. current play sessions (long term)? • Better robots from companies like Wowwee (the Robosapian and RSMEDIA), LEGO and • Does a product collect any infor- Hasbro. The robots we saw can do more, and in some cases can be programmed. One of the mation about the child? If so, most interesting was a large robotic horse that Hasbro says can hold up to 200 lbs, a claim how is it used? we did not test. • Does it talk? Can it listen, or respond to sound in some way? • More “real” digital tools, for younger chil- dren. The price/technology ratio has continued to • Does it use the Internet? swing in the favor of children, as indicated by • Can it be recharged or refilled with functional digital cameras, MP3 players and new content? video cameras. By this fall, there will be several • Is there any form of assessment mobile phone products, specifically for kids. of a child? Would an older child, who has already mastered the • More disposable technology products. The content, have a different experi- price of memory, LEDs, speakers, small cell- ence than a novice or first time phone sized color screens and button cell batter- user? ies has plummeted, and we’re seeing the effects • Are there right/wrong answers? If in the products. Sunglasses have embedded so, how does the product handle LEDs, bookmarks have built in LCD timers, and an incorrect response? Is it there are hundreds of low cost (less than $10) merely a beep, or is there more games that are designed to be thrown away when thought involved? the batteries die. Companies to watch include • Is it the experience any more than Techno Source (www.technolsourceusa.com), cause/effect? In other words, Publications International (www.pubint.com) and does the product interact in Radica (www.radicagames.com), with dozens of some way with a child? LCD games for less than $15.

Children’s Technology Review, May 2006 5 SMART TOYS (continued)

Here are some of the more inter- esting products we spotted. Note Two New Dotted that details such as title, price Media Pens Target Like Leapfrog's and platform can change, and widely discussed that this is in no way a complete Global Market FLY Pentop list. Computer, the Afaya- Pen uses a barely visible Real Tools printed grid on paper, made Kid-Tough Digital Camera is a with standard CMYK printing, so low resolution (640 by 480) digi- that it can calculate where it is on tal camera designed especially the page. Unlike FLY, there is no ink for preschool abuse. The camera includes a 1.3” backlit color writing tip, and therefore no text-to- speech features. Think of this device as an LCD preview screen that allows kids to instantly see the pic- untethered stylus, for use with custom-pre- ture they’ve taken and view or delete previous shots. The cam- pared printed material. Point the pen tip to a word era also features dual handle grips, two-eye viewing and auto or picture to hear it read aloud; this can include maps, wall charts, flash to increase the chances of accidental success. Features flash cards, stickers, and any other media that has licensed the Afaya include an 8 MB built-in memory plus an SD card slot for technology. We tried the pen briefly on both books and demo wall charts increased storage, a simplified control panel, a USB cord to during the 2006 Bologna Children's Book Fair, and found it to be rather connect to the computer for downloading and printing capabil- chunky feeling (it weighs 50 grams plus two AAA batteries), but respon- ities and software. Runs on 4 AA batteries. June 2006. sive. In other words, the pen is able to deliver audio nearly instanta- neously, when the tip hits the paper. So it has potential. Afaya, based in FP3 (Digital Song and Taiwan, is working to form allegiances with US and EU publishers to get Story Player ) Your child's their dotted format into books (publishers, visit the Afaya site for details). first iPod? The “first digi- A strategic advantage of this pen is that it uses standardized compo- tal song and story player” nents. Besides the onboard earbud jack, AAA batteries and USB port, for preschoolers, that the pen uses off-the-shelf SD RAM of up to 1 GB in size. There are two makes it possible to down- formats, the A-100S, for about $90 which comes with MP3 capability and load new content, by a backlit screen, and the less fancy A-101S (for about $70) for mass stu- plugging the device into dent use. Visit Afaya Technologies, www.afaya.com.tw. your computer from the Fisher-Price online content store for $.99. This is part of the new Talky Talky also uses a barely visible print- “Kidtronics” line from Fisher-Price. ed grid (in regular ink) that an electric eye Robots can see, but you can't. Shaped like a very fat pencil, Talky Talky feels quite large and Butterscotch from Hasbro is a large $300 plush toy that can clunky. The publisher is leveraging past also hold up to 200 pounds according to Hasbro—a claim they experience in the publication of English would not let us test. With built-in light and sound sensors, the materials in Korea that will be compatible electronics embedded plush toy reacts to light (she may with the device. The pen has 32 MB of Flash memory, which can hold up become frightened) and turns her head in response to noises. to ten 28 page books. That means that any word or picture could be read Calm, soothing voices will settle her. Instead of burning hay, aloud or translated. The printing process uses a fifth K layer of ink (in Butterscotch burns D batteries, and plenty of them. Coming addition to the standard CMYK layers of ink). Visit Gemkid Horizon Ltd., this fall. www.gemkid.com.

LEGO Mindstorms NXT is the first upgrade in this trend set- ting robotics kid since 1998. Coming this August, this $250 kit RSMedia is perhaps better described as a walking, talking will let children build rolling or crawling robots with more stereo than a . With a color LCD screen, camera, hand- power and features, thanks to a BlueTooth enabled, 32-bit NXT mounted tweeters and a back- controller brick and a graphical programming language. For mounted subwoofer, a USB con- the first time, the programming can be done either on a Mac or nector and MP3 and MP4 play- Windows computer. According to LEGO PR, the kit will come back the RS Media is designed to with 519 parts, which includes 3 interactive servo motors with capture, display and store data rotation and speed sensors, a movement detector, a sound sen- from your computer. A new per- sor that can react to patterns or tones, an electric eye that can sonality editor lets you program discriminate between colors or light intensity, and a touch sen- movements, so you could pro- sor. Visit www.mindstorms.com or www.nxtbot.com. gram a routine to a favorite dance track. The $350 robot can Owi Robots are simple $35-$60 robot kits that can be either be controlled with an IR remote, steered by remote control, or programmed by coloring in the or put into puppet mode for squares on a paper disk using a dark lead pencil. They would teaching. Coming this summer be an affordable option for a programming activity. www.dis- from www.wowwee.com. coverthis.com/owi.html.

6 Children’s Technology Review, May 2006 New DVD Lets you See New Products This year, for the first time, we have produced a one-hour DVD based on the footage from the American TV Toys International Toy Fair, held this spring in New York City, and are doing the same for E3. Technology at Toy Fair We saw at least 50 gadgets designed to '06 gives you first-hand previews of over 40 of the prod- be plugged into a TV. Here’s a selection. ucts that are shaping the next generation of toys, such as LeapsterTV, LEGO Mindstorms NXT, Little Leaps Digimakeover was one of the most inno- Grow-With-Me, iPet, RSMedia, V.Flash, FLYware Algebra and V.Smile Baby, to name a few. vative TV toys we saw this year. The $60 device takes a snapshot of your face. You travel along with CTR editors on a quest for less-well-known Then you can add makeup, tatoos or products. We end the DVD with conversations with others that we met at the show, includ- jewelry; or try different hairstyles using a ing Claire Green (Parents' Choice Foundation), Frank Migliorelli (ESI & NYU), Aleen Stein touchpad and stylus. A photobooth (Criterion), and Louis Russell (Binary Labs). If your job depends on keeping up with the lat- mode lets you paste your face over dif- est children's toys, software or interactive media, you'll want to be the first to get this essen- ferent backdrops. You can save up to 3 tial resource! makeovers per session. View a free preview: https://secure.tradenet.net/childrenssoftware/movies/ttfdemo.mov www.radicagames.com. To get your copy, send $95 with your name and address to CTR, 120 Main Street, Flemington, NJ 08822. You can also order online, as follows— I Can Play Piano. Informal piano les- Order online ($95): https://secure.tradenet.net/childrenssoftware/ttfdvd.html sons, of sorts, come to your TV with this $80 battery-operated (or AC adapter) three octave keyboard. The music cur- be Leapfrog's response to the V.Smile. three modes of play for each cartridge; riculum is based on the Piano Wizard This TV console has no screen. Instead, it one of which is a sign language tutorial from Allegro , sold as a com- plugs into a TV. The controls are the www.vtechkids.com. puter based program with a MIDI key- same as they are on the Leapster. The board. The age-based software cartridges console is designed for two controllers, V.Smile Jammin' Gym Class is a $30 contain eight songs and two games each. so two children can play at once with vinyl dance pad peripheral for the Coming August 2006 from Fisher-Price, some games. Controls include a touch V.Smile console. www.vtechkids.com. Inc., www.fisher-price.com. pad/stylus and a large joystick. The kit will include one software cartridge— ELECTRONIC BOOKS Pinata Party. Coming Story Reader Video Plus is one of two July. www.leapfrog.com. extensions of the successful Story Reader line we saw this year from Publications Little Leaps Grow-With-Me Learning International. This is the first gadget to System is a $40 wireless (infrared) con- link a real book to a TV. So by turning a troller that will work with a standard page in the book, the virtual page turns DVD player. Software comes on DVDs on the TV; a very innovative feature. which will seel for $18 each. Before There are also five learning games on using, the remote must be programmed each story that can be played using a to be compatible with your particular pop-out plastic controller to control the ION Educational Gaming System func- DVD player. The device has both baby pages on the screen. www.pubint.com. tions like the Sony EyeToy. It plugs into and toddler modes which is determined a TV and puts your child’s image into by flipping the controller over and snap- the picture using an integrated camera. ping it into the base. Will it be respon- The $100 device was originally supposed sive enough for babies to make the con- to be released last year, but was delayed. nection between their actions and the TV The current configuration includes one screen? Is the joystick responsive software title. Additional $15 disks are enough? We’ll see. Coming August 2006. designed for preschool and early elemen- www.leapfrog.com. tary. www.hasbro.com. V.Smile Baby is a $40 stand-alone busy Jibbi is a creature that lives inside an box-like controller and TV game console. egg-shaped container that plugs into a The controller has seven large, respon- TV. You see a large face on the screen, sive, colorful buttons that a baby can with a menu of commands—a bit of min- freely explore. Slider switch controls turn imal reading is required. You interact it into TV mode, making the toy a TeleStory Interactive Books is a $30 with Jibbi by choosing menu options remote control. This sends infrared sig- book-shaped stand-alone battery-operat- with voice commands, such as “lets nals to a base. Note that this isn't an ed controller designed to playback story- play” or “lets dance.” Jibbi can play sim- interactive DVD system. All the software books. Each book comes on a cartridge ple interactive games like “Rock, Paper, comes on ROM-based cartridges, and the that is inserted into the TeleStory system, Scissors.” www. radica.com. result appears to be a responsive screen so that children can build their TeleStory experience. The software titles ($15 each) libraries and collect their favorite books. LeapsterTV Learning System appears to include Baby Einstein content. There are By pressing the large, colored buttons,

Children’s Technology Review, May 2006 7 SMART TOYS (continued)

children can turn pages or interact with the story. Coming Spring 2006. MATH DRILL AND IQ TESTS INVADE HANDHELD GAME UNITS www.jakkstvgames.com. If you thought you finished with flash cards back in 4th grade, there's a new category of handheld games that may bring them back, in spirit anyway. Nintendo’s Brain Age, released last month, is part FLYware: Algebra is one of the three of a trend that Nintendo calls a "a cornerstone to expanding the world of video games to new audi- new $35 titles for the FLY Pentop ences." Computer. One of the others is a memo- This isn't the first set of puzzles for a handheld game rizor tool, which indicates that Leapfrog system... last fall, Sony released another brain builder for is moving the FLY into the homework the PSP. Called PQ: Practical Intelligence Quotient the help area. In the algebra demo, we title contains 100 very clever 3D puzzles that range from watched the pen provide step-by-step easy to very, very hard. Scores are based not just on hints to equations, and then find points solving the puzzle, but also on how fast they are complet- for x and y intercepts and slope. ed and how many moves it takes. After 30 minutes you www.leapfrog.com. feel like you just took the SAT... twice. Above, PQ: Practical Intelligence Quotient. Below,Brain Other Interesting Gadgets Much more innovative, however, is Nintendo's new Age. Brain Age: Train Your Brain in Minutes a Day!—the Mark-My-Time Digital Bookmark con- first software title for the Nintendo DS that asks you to tains an LCD clock and timer (powered turn the DS sideways, like a book. So the right touch by button cell batteries) that can either screen is where you scribble answers, and the left count up or down, in units of minutes. screen delivers the puzzles or advice. The program also When counting down, a very faint beep- uses the DS voice recognition system in puzzles that ask ing occurs when the timer gets to zero. A you to read words. As you do, you hope the DS recog- start/stop button can be used, so that nizes your voice. We found this to be a hit-or-miss minutes can be accumulated process while driving down a road in a minivan. Our over a period of days or testers, ages 10 and 14, found the games to be addic- weeks, ideal for adding up tive. After you sign in, you are asked for your birthday, the total number of minutes a date and time. The program then gives you a short pre- child reads. Note that test. Based on your performance, it begins administering because seconds are not dis- a set of mental workouts. For example, you are given a series of math problems (6 x 7 = ?) and are played, it isn't always clear asked to scribble your answer on the DS touch screen. Another puzzles is a set of flash cards, where when the thing is timing, a color word (like "RED") is flashed on the screen. But the letters may be green. You have to mentally besides the two small blink- force yourself not to read the word, but instead say outloud, "green." According to the program, this ing dots between the minutes type of mental work will keep your brain “limber and in good shape,” or as the author of the program and hours. But once you fig- says "an active prefrontal cortex is a happy prefrontal cortex!" There's also a wonderful collection of ure it out, it is easy to use soduku math puzzles (sort of like crossword puzzles, with numerals). The program includes smart and very functional. The features, including leveling (the better you do, the harder it gets). All in all, this is a great delivery sys- timer comes in three colors tem of rapid fire facts in a format that would be the envy of any school system. (blue, purple and green). Note that the program markets itself on the rather hokey notion that you can "exercise" your brain Considering the price, its to develop your "brain age." Many educators question the neuroscience perspective on issues relat- ed to learning, and Brain Age uses plently of scientific words as a marketing tool, with brain scans to hard to go wrong with this bookmark. boot. Readers should also know that no such "mental age" unit is used, at least in the US, in any Besides, after the batteries die, you can credible way. For example, the program implies that a the ideal brain age is a 20. If you score poorly still use it as a bookmark. Mark My Time on puzzles, it gives you an older brain score of 60 or (gasp) 80. This makes Brain Age a fun conver- also makes the $20 Mark-My-Time sation starter around anyone older than you. A third brainy game title—Big Brain Academy (known as Digital Metronome for music practice. Brain Flex in Japan) will offers players 15 activities that test their brain powers in areas like logic, www.mark-my-time.com. memory, math and analysis. In this game, up to eight people can play with a single game card, and each activity takes less than a minute to complete. Nintendo of America, www.nintendo.com, 800- VG Pocket 50. Can't afford a Game Boy? 255-3700, $19.99, for ages 10-up. Runs on Nintendo DS. Teaches: math, puzzle solving, memory. This all-in-one portable sys- Rating (1 to 5 stars) = 4.7 stars. Brain Age: Train Your Brain in Minutes a Day is rated E. Big Brain tem from Hong King costs just $30, and Academy is Rated E and launches May 30. plugs into a regular TV. The screen is small, bright and clear. The device comes with 50 basic games onboard. titles ($30 each) will include characters by way of a touch sensitive pad and such as The Incredibles. Coming Fall attached stylus. Content includes 200 V.Flash Home Entertainment System, 2006., VTech Electronics North America, common words like GOAT, which can be Think V.Smile for older kids— this new 10030, www.vtechkids.com. written in one of the six “smart writer” 32-bit stand-alone gaming console is spaces. www.vtechkids.com. designed to play specially formatted Write & Learn Spellboard Advanced is educational arcade disks for elementary the next generation of last year's Write & kids. Content was formed with the help Learn Smart Board. This is the first toy of The Princeton Review. Six software to teach cursive letters (as well as print)

8 Children’s Technology Review, May 2006 Subbies Feature Reviews Mailed on: Tuesday, May 2, 2006 MAY 1, 2006 VOLUME 14, NUMBER 5 9

American Idol: All Star Challenge DVD Game Ease of Use 7 72% 10700 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 "Great concept, but weak interactive features," say our testers. And, "Do you really Educational 7 expect us to know Carrie Underwood's audition city?" If you are one of the many Feature May 1, 06 million "American Idol" fans who do know, you'll most likely enjoy this DVD board Entertaining 9 Author WB game that comes with a pretend microphone, some random event cards and four game 6 Edited BN May 1, 2006 Volume 14, Number 5 pieces. The idea is to be the first of your group to sing your way around the board and be Design Features crowned the next American Idol. Good Value 7 Feature CTR While this sounds fun, the game is lacking in interactive features, and the actual game board component is tedious at best. Instead, our testers simply gave up the board 4/14/2006 game and enjoyed watching the many contestant tryout clips (especially the bad ones). 4/20/2006 They also got a kick out of the "belt it out" mode, where they could sing along to a song 4/22/2006 such as "My Girl" and get a random -- often snippy -- comment from a judge. There is no actual connection between your performance and the feedback, unlike the much more innovative Karaoke Revolution. However, our testers, who enjoy the show, had fun dancing and singing along with the DVD. A trivia mode asks questions about the show, such as, "What group sang 'Sweet Home Alabama' with Bo Bice in Season 4?" With each of these challenges, you get feedback from Paula, Randy or Simon. However, the feedback is just random, and therefore doesn't match with what you are doing. For example, when you dance, you might get feedback on your singing. Also, some of the trivia questions are really difficult, even for true "Idol" fans. The option to "name the song" is a little difficult, as the music they play is not that good. It is fun watching old clips from past seasons of "Idol", especially the really bad performers. All in all, this is a fun family game and will get both kids and adults up singing and dancing. Details: Screenlife, LLC, screenlifegames.com, $34.95, for ages 8-up. Runs on Interactive DVD. Teaches: reading (karaoke-style), music, popular culture. Rating (1 to 5 stars) = 3.6 stars. Review date: 5/2/2006.

Brain Age: Train Your Brain in Minutes a Day! Ease of Use 8 94% 10564 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 This innovative set of brain teasers is the first software title for the Nintendo DS Educational 10 that asks you to turn the DS sideways, like a book. So the right touch screen is where you Feature May 1, 06 scribble answers, and the left screen delivers the puzzles or advice. The program also Entertaining 9 Author WB uses the DS voice recognition system in puzzles that ask you to read words. You hope 10 Edited WB May 1, 2006 Volume 14, Number 5 the DS recognizes your voice, otherwise you will encounter a hit or miss process while Design Features driving down a road in a minivan. Our testers, ages 10 and 14, found the games to be Good Value 10 Feature CTR addictive. After you sign in with your birthday, the game gives you a pre-test. Based on your ESRB Rating: Everyone 4/20/2006 performance, it begins administering a set of mental workouts. For example, you are given a series of math problems (6 x 7) and are asked to scribble your answer on the DS touch screen. Another puzzle is a set of flash cards, where a color word (like "RED") is flashed on the screen. But the letters may be green. You have to mentally force yourself not to read the word, but instead say, outloud, "green." According to the program, this type of mental twisting will keep your brain limber and in good shape, or as the author of the program says, "An active prefrontal cortex is a happy prefrontal cortex!" There's also a wonderful collection of soduku math puzzles (sort of like crossword puzzles, with numerals). The program includes smart features, including leveling (the better you do, the harder it gets). All in all, a great deliver of rapid fire, factual level content that would be the envy of any school system. The program markets the idea that you can "exercise" your brain to develop your "brain age," a notion that is questionable at best. Readers should also know that no such "mental age" unit is used, at least in the US, in any credible way. For example, the program implies that a the ideal brain age is a 20 years old. If you score poorly on a few puzzles, you may be assigned a brain score of 60 or 80. Don't tell Grandpa. According to Nintendo PR, this brain-training series of games is a "cornerstone of Nintendo's aim to expand the world of video games to new audiences." The second title in the series, Big Brain Academy (called Brain Flex in Japan) will offers players 15 additional logic/memory games, for use by up to eight people at once. This isn't the first set of puzzles for a handheld game system...last fall, Sony released Practical Intelligence Quotient. Details: Nintendo of America, www.nintendo.com, $19.99, for ages 10-up. Runs on Nintendo DS. Teaches: math, puzzle solving, memory. Rating (1 to 5 stars) = 4.7 stars. Review date: 5/2/2006.

Children's Technology Review, May 2006 FEATURE REVIEWS, MAY 1, 2006 VOLUME 14, NUMBER 5 10

Bratz Rock Angelz Ease of Use 7 64% 10162 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 This one-player scavenger hunt is based on the adventures of four teen divas (the Educational 6 Bratz) as they worry about fashion, makeup, and other stuff that most that parents Feature May 1, 06 probably don't want their teen daughters to be worried about. We'll leave that judgment Entertaining 7 Author WB to you. 6 Edited BN May 1, 2006 Volume 14, Number 5 In the Windows version of this game, your first goal is to help one of the Bratz girls Design Features at a fashion magazine. The idea is to explore the offices of the magazine, collecting items Good Value 6 Feature CTR in order to keep the editors happy. Another game has you mixing the ingredients of a "Smoothie" by grabbing correct ingredients as they quickly pass by. 4/20/2006 There's plenty of sorting, matching, and trying on different outfits. The activities vary in quality—from fair to poor, and games can be saved. We would like to see more flexibility to the problem-solving strategies and feel that the educational value is minimal. For avid fans of the show; perhaps. Otherwise pass. Other versions run on PS2, GameCube and GBA. Details: THQ, www.thq.com, $39.99, for ages 6-12. Runs on Windows XP, PlayStation 2, GameCube, . Teaches: reading, deductive reasoning, spatial reasoning, problem solving. Rating (1 to 5 stars) = 3.2 stars. Review date: 5/2/2006.

Buzby: Breakin' all the Rules Ease of Use 10 92% 10507 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 This a collection of five well-designed matching, counting and sorting games, set in Educational 10 the religious theme of a video series (Hermie & Friends, by Max Lucado). Children help Feature May 1, 06 two caterpillars collect lost seeds by playing one of the games. For example, in Lucy's Entertaining 9 Author WB Meadow, you must match numerals by steering a flying ladybug, using a context map 8 Edited BN May 1, 2006 Volume 14, Number 5 for clues. Buzby's Hive is a fast-paced word search game, with letters hidden in a honey Design Features comb. Children are rewarded with seeds, which can be planted in a garden to grow Good Value 9 Feature CTR coloring book pages; a clever way to tie the entire game together. A sign-in screen is used to remember progress from play to play. 2/8/2006TCT Drawbacks include limited challenge level of the activities; children will top out 2/23/2006pc soon. However, they are also right on target in terms of developmental levels. The 4/20/2006 religious messages are indirect, delivered by the video introductions to each activity. For 4/22/2006 example, as the bugs find their way to one activity, one said, "God said He'd be with us while we are looking." At one point, the caterpillars pray, and random activities in the game are are attributed to God. There are eight short videos in the title, all of excellent quality. Of the eight characters in the program, all but one (Lucy, the lady bug) is male. This could be more gender-balanced. This would be an excellent addition to any Sunday school, or for parents looking for a solid set of activities for a preschool or kindergarten-aged child. Also see FLO: Return of the Water Beetles. Details: Digital Praise, Inc., www.DigitalPraise.com, $29.95, for ages 3-6. Runs on Windows XP, Windows 98, Mac OSX. Teaches: respect, following rules, value of prayer and praise, memory, spatial reasoning, counting, seriation, mental math, adding, working cooperatively, interpersonal problem solving, planning. Rating (1 to 5 stars) = 4.6 stars. Review date: 5/2/2006.

Creatures Exodus Ease of Use 6 86% 2142 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 Note: the following review is for the first version of this title called simply, Educational 9 "Creatures", which was released in 1997 in Europe. Creatures 2 was on released in the US Feature May 1, 06 on 9/98 by Mindscape, and later sold to Encore who distributed the title for several Entertaining 9 Author WB years. In 2005, this title was slightly updated, and released as Creatures Exodus by 10 Edited BN May 1, 2006 Volume 14, Number 5 Kutoka, along with a simplified version for younger children, called Creatures Village. Design Features Creatures Exodus is an entertaining and sophisticated life simulation set in a Good Value 9 Feature CTR strange, outer space environment with a good/evil underlying theme. The goal is to raise a community of little animal-like critters called "Norns." Each Norn is hatched and raised in an effort to create a species that can ultimately take care of itself. If you can get a few Norns to learn and adapt to their environment, they will teach others in the community to do the same. For example, if you teach a Norn the words "drop" and "apple" and associate meanings with the words, that Norn may potentially teach other Norns. Before you know it, a dozen Norns have, well, dropped their apples. The program is too complicated for most young children, but teens and adults will get a kick out of this simulation. Details: Kutoka Interactive, www.kutoka.com, $20, for ages 12-up. Runs on Windows XP, Mac OSX. Teaches: science: life simulation, game. Rating (1 to 5 stars) = 4.3 stars. Review date: 5/2/2006.

Children's Technology Review, May 2006 FEATURE REVIEWS, MAY 1, 2006 VOLUME 14, NUMBER 5 11

Curious George Ease of Use 2 38% 10453 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 A classic example of poor design, this game lets players control Curious George as Educational N they jump, climb and swing through a maze of vines, bouncing platforms and narrow Feature May 1, 06 ridges. The goal is to collect bananas and find "curious points"—items that are used to Entertaining 4 Author WB unlock more content in the gift shop. There are 12 levels that are similar to many other 4 Edited BN May 1, 2006 Volume 14, Number 5 explore-and-find video games. Design Features The PC version of the game (for which this rating applies) suffers from a rigid Good Value 5 Feature CTR design and a long installation process. The console version is somewhat easier to use, but still is lacking in features and controls. For example, George frequently runs into ESRB Rating: Everyone 4/20/2006 invisible boundaries, such as the edge of a path, where he can't go. Ironically, this game 4/22/2006 does little to encourage your curiosity. Up to three games can be saved at once on the PC version. Stick with the console version, if at all. Details: Namco Hometek, Inc., www.namco.com, $39.99, for ages 4-up. Runs on Windows XP (DVD), PlayStation 2, GameCube, , Game Boy Advance. Teaches: no formal learning value. Rating (1 to 5 stars) = 1.9 stars. Review date: 5/2/2006.

Dance Dance Revolution Ultramix 3 Ease of Use 8 90% 10454 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 With a design similar to the first two Dance Dance Revolution (DDR) titles, this Educational 9 third dancing release contains 70 new songs across multiple genres of music. Most of the Feature May 1, 06 new features involve online play, which is not required to enjoy this active game. A Entertaining 10 Author WB dance pad is required, however. The music is varied, and comes from bands such as the 9 Edited BN May 1, 2006 Volume 14, Number 5 Black Eyed Peas, Blackalicious, NOFX, and Moby. Other songs include “Crazy In Love” Design Features and “Play That Funky Music". This is the first DDR version to contain music videos that Good Value 9 Feature CTR play in the background during the dancing. Another first for the series -- the ability to download up to 60 songs via Xbox Live. The cost is $5 for 5 songs. This is a fun, engaging ESRB Rating: Everyone 10+, Suggestive Themes 11/11/2005 way to improve lower body coordination. Details: Konami Digital Entertainment, www.konami.com/usa/, $65 with pad, $40 without, for ages 8-up. Runs on PlayStation 2, Xbox. Teaches: Physical Education, gross motor, rhythm, coordination, dancing. Rating (1 to 5 stars) = 4.5 stars. Review date: 5/2/2006.

Daxter Ease of Use 9 90% 10563 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 Daxter, the wise-cracking rodent from the video game duo "Jak and Daxter" is the Educational N star of this richly-illustrated PSP title. Your job is to steer Daxter from one level to Feature May 1, 06 another, collecting bugs and trying to find Jak. Features include an animal mode, that Entertaining 10 Author WB allows Daxter to climb walls and creep up on enemies. The game can work with a PS2 8 Edited BN May 1, 2006 Volume 14, Number 5 console, by way of a USB cable, and can be used to unlock special features in Jak X: Design Features Combat Racing. Most game content is best for older children, although the controls are Good Value 9 Feature CTR easy to figure out. Jon, age 18, writes: "This game is pretty easy once you get used to movement and is a fun way to kill time (like most PSP games are). I would say this game ESRB Rating: Rating Pending is for kids 10-14 and fans of the Jak and Daxter series." There is a subtitle mode. Developed by Ready at Dawn Studios for Sony. Details: Sony Computer Entertainment America Inc., www.scea.com, $39.99, for ages 8-up. Runs on PSP. Teaches: spatial reasoning, problem solving. Rating (1 to 5 stars) = 4.5 stars. Review date: 5/2/2006.

Children's Technology Review, May 2006 FEATURE REVIEWS, MAY 1, 2006 VOLUME 14, NUMBER 5 12

Dr. Mario & Puzzle League Ease of Use 9 86% 10485 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 Two simple, addicting, Tetris-like timed logic/sorting games come on one Educational 10 cartridge. Dr. Mario-- first released in 2004 -- lets you sort colored pills, as they rain Feature May 1, 06 down the screen. Puzzle League is similar, using blocks with colors and shapes. Both Entertaining 8 Author WB games feature a two-player mode, providing you have a GBA link cable. 9 Edited BN May 1, 2006 Volume 14, Number 5 Details: Nintendo of America, www.nintendo.com, $29.99, for ages 5-up. Runs on Design Features Game Boy Advance. Teaches: strategy, logic, timing. Rating (1 to 5 stars) = 4.3 stars. Good Value 7 Feature CTR Review date: 5/2/2006. ESRB Rating: Everyone 2/23/2006pc 4/22/2006

Drill Dozer Ease of Use 9 95% 10555 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 Fast-paced, well-designed and addicting, this is a single-player side scrolling maze Educational N game for GBA that includes a rumble feature, so the cartridge buzzes each time you drill Feature May 1, 06 through an object. Your goal is to explore underground worlds with a drill, blasting Entertaining 10 Author WB through walls, and earning treasures and equipment upgrades. The story-line is unique, 9 Edited BN May 1, 2006 Volume 14, Number 5 with a female lead character, who is fighting to help her father regain a stolen family Design Features treasure. Good Value 10 Feature CTR This game requires reading. The controls are complex, but fairly easy to learn thanks to a good hints feature. However, children younger than 9 will have trouble. For ESRB Rating: Everyone 10+, Cartoon Violence 4/20/2006 example, you must master a technique of shifting gears with your drill, by pressing the R button twice before the drill looses speed, (yet actually good practice for learning how to drive a standard transmission). There's plenty of content and unique challenges that increase in complexity, and the background music can be maddening to nearby parents. Our testers gave this game high ratings, calling it "a fun mix of Megaman, and Mr. Drill, with fun challenges." Created by , Inc. for Nintendo. Details: Nintendo of America, www.nintendo.com, $29.99, for ages 9-up. Runs on Game Boy Advance. Teaches: reading, deductive reasoning, memory, spatial reasoning, problem solving, fine motor. Rating (1 to 5 stars) = 4.8 stars. Review date: 5/2/2006.

EyeToy: Kinetic Ease of Use 7 80% 10457 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 Like walking into a virtual yoga club, this EyeToy title is designed for serious Educational 9 exercise rather than gaming. As you move through the series of guided challenges, you Feature May 1, 06 score points. For example, in the combat mode, you must kick and punch spots on the Entertaining 6 Author WB screen. Other modes include Cardio (keep a ball in the air), Toning (target specific body 9 Edited BN May 1, 2006 Volume 14, Number 5 parts) and Mind and Body (relaxation zones, with soothing movements and music). Design Features Content includes 20 aerobics & yoga movements, collected with the help of various Good Value 9 Feature CTR instructors. The game saves your progress for up to four players, and keeps a 12-week personal training plan, which presents timed challenges that must be completed each ESRB Rating: Everyone 10+, Lyrics 11/11/2005 week. If you skip a session, your trainer knows. Likewise, as you progress through the program, you are given feedback on your performance. While this game can work as promised, you'll need a lot of space with plenty of light and completely free of movement. Also, make sure the room has a good floor and can handle an adult jumping around. If these conditions are not met, the camera doesn't always pick up your movements, which limits the functionality of this program. While this product sounds like a good idea, it needs a better camera. If you're looking for a typical EyeToy dancing game, you'll be disappointed with this title. If you're looking for a workout and you have the space, this program may be worth considering. Details: Sony Computer Entertainment America Inc., www.scea.com, $49.99, for ages 12-up. Runs on PlayStation 2, EyeToy. Teaches: Physical Education, gross motor, rhythm, coordination, sports. Rating (1 to 5 stars) = 4 stars. Review date: 5/2/2006.

Children's Technology Review, May 2006 FEATURE REVIEWS, MAY 1, 2006 VOLUME 14, NUMBER 5 13

Franklin the Turtle Ease of Use 1 10% 10497 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 This is a hodgepodge of limited, unrelated games. Children water a garden to make Educational 2 plants grow, try to score goals in a hockey match, or collect things. Two of the games can Feature May 1, 06 be unlocked. The setup menu is cryptic and requires reading. Available in nine Entertaining 2 Author WB languages. Not recommended. Created by Artex studios for The American Game 0 Edited BN May 1, 2006 Volume 14, Number 5 Factory. This game was not rated by the ESRB, but there is no worrisome content. Design Features Details: The American Game Factory, Inc., www.gamefactorygames.com, $19.99, Good Value 0 Feature CTR for ages 3-up. Runs on Game Boy Advance. Teaches: Early learning, numerals. Rating (1 to 5 stars) = 2 stars. Review date: 5/2/2006. ESRB Rating: Rating Pending

Game Wave Ease of Use 9 90% 10600 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 Board games come to your TV screen with this souped-up DVD player, designed to Educational 10 simultaneously receive signals from as many as six remotes. So now every member of Feature Apr 06F the family can have an equal chance to win points: such as, guessing the name of a Entertaining 9 Author WB famous prison on the Hudson (Sing Sing) or the name of the guy who co-invented 8 Edited BN May 1, 2006 Volume 14, Number 5 calculus (Isaac Newton). Design Features Other differences from run-of-the mill DVD players include an onboard graphics Good Value 9 Feature CTR processor which handles interactive content such as game menus or merges player names over video footage, plus an extra cache of memory for remembering high scores. 2/28/2006nyt The remotes are color coded and contain four large multiple choice buttons, as well as a toyfair06 numerical keypad making it easy to quickly buzz in. 4/20/2006 The starter kit comes with four remotes and includes one game -- a trivia game that 4/22/2006 promises 25 hours of play before a question is repeated, a claim we did not test. Additional remotes are sold in sets of two for $25. Additional software includes five titles, covering Blackjack, the Bible, a letter puzzle and a dice game. When not used for games, the console can also play standard DVD format disks. Details: ZAPiT Games, Inc., www.playgamewave.com, $130 (games $25), for ages 10-up. Runs on TV based Game. Teaches: trivia, science, sport, art, music, language, spelling, following directions. Rating (1 to 5 stars) = 4.5 stars. Review date: 5/2/2006.

ImageBlender 3 Ease of Use 8 80% 10368 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 Like Kid Pix, or CoreFx, ImageBlender is a straightforward digital creation Educational 9 program, good for sketching, drawing, or importing a digital image for modifying. It Feature May 1, 06 does not do video. The menus are straightforward and standardized, but a bit clunky. Entertaining 7 Author WB For example, when you add a text box, you have to double click in the box to start 8 Edited BN May 1, 2006 Volume 14, Number 5 typing. Why not just type? On the other hand, there is a spell checker and all the Design Features necessary drawing tools. New features include layers for better image editing. Good Value 8 Feature CTR ImageBlender was designed from the bottom up to be classroom friendly, and it shows. Work can be exported in six types of graphic formats, including BMP and JPEG. 4/20/2006 Pricing is $44.95 for a single, $179.95 for a lab-pack (5), or $749.95 for a site license of 35. Details: Tech4Learning, Inc., www.tech4learning.com, $44.95, for ages 9-12. Runs on Windows XP, Windows 98, Mac OSX. Teaches: creativity, image editing. Rating (1 to 5 stars) = 4 stars. Review date: 5/2/2006.

Children's Technology Review, May 2006 FEATURE REVIEWS, MAY 1, 2006 VOLUME 14, NUMBER 5 14

Kodak EasyShare C300 Ease of Use 9 93% 10492 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 Easy to use and hard to damage, this 3.2 megapixel digital camera runs on 2 AA Educational 10 batteries and uses standard SD RAM cards. The camera is mostly compatible with the Feature May 1, 06 Kodak EasyShare peripherals, such as the dock, but check specifications carefully to Entertaining N Author WB make sure. For example, we found the USB cable connection would not work with one of 8 Edited BN May 1, 2006 Volume 14, Number 5 Kodak's photo printers. It did work fine, however, with both Macintosh and Windows Design Features computers. Limitations include the lens, which is on par with most throw-away cameras. Good Value 10 Feature CTR The interface is easy to use, and the flash is reliable. You can also add any size SD RAM card, which more storage, in addition to the cameras built in memory. The best part is the viewfinder, making it possible for children to easily see their recent pictures. If you're looking for a children's camera with serious features, this is a great consideration. Details: Eastman Kodak Company, www.kodak.com, $100, for ages 6-up. Runs on Smart Toy. Teaches: creativity, digital photography. Rating (1 to 5 stars) = 4.6 stars. Review date: 5/2/2006.

LeapTrack Assessment and Instruction System 4.0 Ease of Use 9 84% 10644 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 Deliver your K-5 reading and math program through a LeapPad (actually a Educational 8 QuantumPad) with this complete classroom package, now upgraded for both Mac and Feature May 1, 06 Windows. The package consists of a large USB cradle with 12 slots, 12 empty RAM Entertaining 7 Author WB cartridges, 12 Quantum Pads with headphones and AC adapters (the QuantumPads also 9 Edited BN run on AA batteries), and approximately 430 color-coded lesson cards that cover reading Design Features and math. Good Value 9 Feature CTR After testing a few randomly selected lessons, we were more impressed with the delivery system than the didactic, scripted delivery of the content. Unlike the consumer AEP 06 LeapPad titles, these activities do not allow for experimentation. One reason for this is that the software is tracking student responses, to be later recorded on the teacher's computer when the child plugs in his or her cartridge into the teacher's dock. For example, it is not possible to explore a page or to hear words read aloud. The management software is excellent; both easy to use and robust on either a stand alone or networked computer. We plugged it into an HP laptop, and it set itself up without a glitch. The information kept for each student is shallow; it tracks only those activities completed, with the percentage of correct answers (there is no diagnostic information). But this information can now be collected to create reports for the entire class, school or district. Other new features include a Parent Report that offers an analysis of their child's mastery of skills as well as areas that need improvement. It also includes standards-based learning paths for every student. All in all, this is a program that is worth considering for a K-5 school or home schooling setting. The durability of the Quantum pads and the individualized, personal delivery of the content is a major plus. Just remember that you can purchase much better designed LeapPad software at your nearest retail store, for a fraction of the cost. Of course, there's nothing to say you can't run these titles on the LeapTrack's Quantum Pads, to add some spice to the scripted LeapTrack lessons. Details: LeapFrog SchoolHouse, www.leapfrogschoolhouse.com, $call, for ages 5 -10. Runs on Win, smart toy, Mac OSX. Teaches: math, reading, language arts, science. Rating (1 to 5 stars) = 4.2 stars. Review date: 5/2/2006.

Children's Technology Review, May 2006 FEATURE REVIEWS, MAY 1, 2006 VOLUME 14, NUMBER 5 15

Letterpillar Ease of Use 9 88% 10544 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 Affordable, portable and well-focused on letter recognition, Letterpillar is a one- or Educational 9 two-player timed letter quiz, set in an addicting setting. Using the Leapsters rather Feature May 1, 06 spongy arrow keys, you steer a caterpillar through a maze (up, down, left and right), Entertaining 8 Author WB avoiding crashes and collecting target letters. Each correct match results in another link 9 Edited BN May 1, 2006 Volume 14, Number 5 added to the moving bug, increasing the spatial challenge. This technique has been used Design Features before in Centipede from Atari, and the older First Grade Leapster cartridge. Good Value 9 Feature CTR Why not a higher rating? Your thumb can get tired, and it would be nice if you could speed up the bug (slow and fast). These are minor points, however. All in all, if 1/20/2006PC you're looking for a solid letter recognition game, mixed with upper/lower case practice 2/12/2006 and simple spelling, you won't go wrong with Letterpillar. We tested the cartridge on 4/20/2006 both the older Leapster and the newer Leapster L-Max, and did not notice any 4/22/2006 differences. Details: Leapfrog, www.leapfrog.com, $18, for ages 3-6. Runs on Leapster. Teaches: language, reading, letter recognition, decoding, upper/lower case, logic, spatial reasoning. Rating (1 to 5 stars) = 4.4 stars. Review date: 5/2/2006.

Mark-My-Time Digital Bookmark Ease of Use 9 90% 10736 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 This digital bookmark contains an LCD clock and timer (powered by button cell Educational N batteries) that can either count up or down, in units of minutes. When counting down, a Feature May 1, 06 very faint beeping occurs when the timer gets to zero. A start/stop button can be used so Entertaining N Author WB that minutes can be accumulated over a period of days or weeks, making it ideal for 8 Edited BN May 1, 2006 Volume 14, Number 5 adding up the total number of minutes a child reads. Note that because seconds are not Design Features displayed, it isn't always clear when the thing is timing, other than the two small Good Value 10 Feature CTR blinking dots between the minutes and hours. But once you figure it out, it is easy to use and very functional. The timer comes in three colors (blue, purple and green). 4/19/2006toy Considering the price, its hard to go wrong with this bookmark. Besides, after the 4/20/2006 batteries die you can still use it as a bookmark. 4/22/2006 Details: Mark-My-Time, LLC, www.mark-my-time.com, $9, for ages 5-up. Runs on Smart Toy. Teaches: temporal relations. Rating (1 to 5 stars) = 4.5 stars. Review date: 5/2/2006.

Math Blaster: Master the Basics Ease of Use 8 86% 10284 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 Math facts drill meets video game in this frenetic 3D cartoon adventure, in which Educational 9 you steer a young male teen Blasternaut through a maze of moving platforms or though Feature May 1, 06 an obstacle course while being chased by lobster-like robots. The game succeeds in Entertaining 9 Author WB putting some "thrill in the drill", by presenting a compelling 3D adventure. 9 Edited BN May 1, 2006 Volume 14, Number 5 After signing in, a student is presented with a menu containing eight sets of math Design Features problems, ranging from simple addition and subtraction to three-digit multiplication and Good Value 8 Feature CTR division. It is possible to focus on one set of math facts, if needed. Progress is automatically saved. As children play, the challenge increases. Each game starts with an ESRB Rating: Everyone 10+, Edutainment tmtbig05 introduction describing your mission to save the world from math-hating robots. 4/20/2006 In order to get through a level, you have to make quick choices, using the space bar 4/22/2006 to blast down walls of ice and the arrow keys to jump to the platform holding the correct answer. The best part of the game is the fast-paced action. The worst part is the clumsy controls (compared to typical video game standards, at least) and the lack in choices over things like the gender of the lead character or the background music. It is hard to change levels, and when you select the exit icon, you are kicked out of the game without any indication that your progress has been saved. Math Blaster has certainly come a long way since we first reviewed it back in 1984 on an Apple II. While it could be improved, this latest edition continues the tradition of fast-paced math drills, set in an adventure setting. Details: Knowledge Adventure, Inc., www.knowledgeadventure.com, $29.99, for ages 6-12. Runs on Windows 2000/XP. Teaches: math: addition, subtraction, multiplication, division. Rating (1 to 5 stars) = 4.3 stars. Review date: 5/2/2006.

Children's Technology Review, May 2006 FEATURE REVIEWS, MAY 1, 2006 VOLUME 14, NUMBER 5 16

My First TV Fun & Games: Sesame Street Elmo's World Ease of Use 6 54% 10707 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 This affordable TV game controller plugs directly into AV ports of your TV and Educational 5 includes five crudely designed, but easy to play, games. In 'Elmo's Shape Jump' the Feature May 1, 06 player steers Elmo across a bridge of moving shapes, by moving the arrow keys when Entertaining 6 Author WB the shapes match...sort of like dominos. 'Dinner for Dorothy' is a slow-paced game where 3 Edited BN May 1, 2006 Volume 14, Number 5 children catch falling fish food by moving a fish left or right in her fish bowl. 'Elmo's Design Features Super Soccer' has players moving Elmo left or right in a goal to block shots. In 'Elmo's Good Value 7 Feature CTR Shape Match' the player matches shapes at the bottom of the screen to the correct shape in the puzzle shown. 'Elmo's Sea Search' has players move Elmo left or right to catch the 4/14/2006 letters, numbers and shapes that float up in bubbles. There is no speech, leveling, ability 4/20/2006 to save progress, or powersave options. Requires 4 AAA batteries (not included). 4/22/2006 Details: Techno Source, www.technosourceusa.com, $call, for ages 3-up. Runs on Smart Toy, TV based Game. Teaches: matching, spatial relations, alphabetical order, numerical order.. Rating (1 to 5 stars) = 2.7 stars. Review date: 5/2/2006.

Nancy Drew: Last Train to Blue Moon Canyon Ease of Use 9 96% 10369 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 This complex who-done-it mystery is the 13th in the Nancy Drew software series. Educational 10 In this adventure, Nancy explores an antique train on its way out west in order to find Feature May 1, 06 out what happened to a missing socialite. On the train is a cast of interesting people to Entertaining 10 Author WB interrogate, using the same narrated multiple choice format used in previous games; 9 Edited BN May 1, 2006 Volume 14, Number 5 including Frank and Joe Hardy, who jump in and out of play at various points Design Features throughout the adventure. Good Value 10 Feature CTR This is a big game, both in size and length. It is the first Nancy Drew title to come on two CDs and takes 15 minutes to install. (It transfers 650 MB of graphics, videos and ESRB Rating: Everyone 2005 sounds onto your hard drive.) On the downside, this game takes a good deal of time 4/20/2006 trial and error, which will leave younger players behind. Some of the puzzles can be frustratingly hard to play, and hints are scarce. Be prepared for a several day workout in order to make it to the end of this mystery. If you've played past Nancy Drew games, you'll notice more content and puzzles with better visuals: cut scenes and an interface that is easy to explore. The story is complex -- a lot of twists and turns. We counted 141 key events in the story before the mystery was solved. This includes over a dozen logic puzzles -- such as a horse jumping game, a music matching puzzle and a set of sliding blocks. There are dolls to collect, combinations to enter and a periodic table to read. It's hard to find a better exercise in logical thinking on the market. Details: Her Interactive Inc., www.herinteractive.com, $19.99, for ages 10-up. Runs on Windows XP. Teaches: language, reading, comprehension, logic, deductive reasoning, spatial reasoning, inductive reasoning, memory, classifying, patterns, observing, making a hypothesis, evaluating, synthesis. Rating (1 to 5 stars) = 4.8 stars. Review date: 5/2/2006.

Children's Technology Review, May 2006 FEATURE REVIEWS, MAY 1, 2006 VOLUME 14, NUMBER 5 17

Playhouse Disney Preschool Time Online Ease of Use 9 96% 10109 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 If you have a preschooler, the Web, and Windows under the same roof, keep Educational 10 reading—as long as you're not too tired. Disney Interactive Group, best known for Feature Mar 06F Toontown, has launched an innovative $50/year preschool online service, demonstrating Entertaining 10 Author WB that it is possible to deliver quality web-based learning, for the most discriminating of all 10 Edited WB May 1, 2006 Volume 14, Number 5 audiences—young children. Design Features The first week of content; a unit on social development called "Braver Behavior" Good Value 9 Feature CTR contains games on par in quality and responsivity with CD-ROM based products. Here's how it works. After you make your online purchase, you must download an 11/11/2005 85 MB file that consists of traditional C++ programming to your hard drive. This process 1/18/2006PC takes about 30 minutes on a standard DSL connection. The next step is to customize the 2/12/2006 experience for as many as five children. By putting in a child's birthday, the program AEP 06 starts a birthday countdown. You can also put in favorite colors, shapes, and print a 4/22/2006 membership card. To start the program from this point on, children can click on a desktop icon, which starts an application that uses Microsoft Internet Explorer's ActiveX technology. This takes over the browser, locking out the rest of the web, and filling the entire screen with smooth animation and continually updated content. The downside of this is that you have to disable firewalls, a process that can be a bit technical. Each unit starts with an introduction of seven new activities, by Bear (of "Bear and the Big Blue House"). There are letter and number themes for the week, as well as seasonal themes. All of the games we tested are heavy on sorting, matching, letter recognition, shape recognition and logical thinking. We liked how each has an active component that keeps children busy (popping balloons with numbers on them, for example). As you would expect, the service is thick with Disney themes. The site was developed in partnership with the studio ImaginEngine, with help from Debra Lieberman (Reader Rabbit), and members of the original Living Books team. This initiative is important because it symbolizes a shift in children's interactive media, from CD to web; from static to dynamic; without a drop in quality. It also represents what may be a successful subscription-based model for children's digital content. If this succeeds, others will probably follow. Details: Disney Online, www.preschooltime.com, $49.95/year, for ages 3-5. Runs on Internet Site, Win 98, Win XP, Windows 98, Windows XP. Teaches: language, reading, upper/lower case, decoding, storytelling, comprehension, deductive reasoning, memory, spatial reasoning, patterns, counting, numeral recognition, adding, intrapersonal problem solving. Rating (1 to 5 stars) = 4.8 stars. Review date: 5/2/2006.

PQ: Practical Intelligence Quotient Ease of Use 9 90% 10552 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 Turn your PSP into a mind-bending puzzle center, with this collection of 100 3D Educational 10 puzzles. There are 13 puzzle types that start easy, but eventually become very hard. Most Feature May 1, 06 involve moving through different types of 3D grids. Many involve dodging timed laser Entertaining 9 Author WB beams, or strategically placing blocks on the grid to create a path. Progress can be saved. 8 Edited BN May 1, 2006 Volume 14, Number 5 You can also test a player's problem-solving abilities. Scores are based not just on solving Design Features the puzzle, but also on how fast and how many moves it takes. Players can post their Good Value 9 Feature CTR scores using the PSP's infrastructure mode to receive a world-wide ranking and compare their score with other players. All in all, this is an excellent and addicting exercise in ESRB Rating: Everyone 4/12/2006 logical-mathematical thinking. See also Brain Age for Nintendo DS. 4/20/2006 Details: D3Publisher of America, Inc., www.d3publisher.us, $29.99, for ages 8-up. Runs on PSP. Teaches: logic, puzzles, problem solving, spatial relations. Rating (1 to 5 stars) = 4.5 stars. Review date: 5/2/2006.

Children's Technology Review, May 2006 FEATURE REVIEWS, MAY 1, 2006 VOLUME 14, NUMBER 5 18

Ratchet: Deadlocked Ease of Use 9 93% 10416 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 If you like fast-paced fighting, against real— or pretend—players, this fourth Educational N installment of the well-designed Ratchet & Clank series of fighting games won't let you Feature May 1, 06 down. While the action components of the game are much like the last edition, the Entertaining 10 Author WB multiplayer features have evolved considerably. There's a co-op gameplay for one or two 9 Edited BN May 1, 2006 Volume 14, Number 5 players, or a new online gameplay mode for up to 10 players, which we did not test. Design Features Other new features include more weapons and a new mission-structure approach Good Value 9 Feature CTR where players are rewarded with constant progression of items, such as weapons, armor and health. ESRB Rating: Everyone 10+, fantasy violence, We found the tutorial to be easy to use. In the story, Ratchet and Clank are mild language captured while uncovering the mystery behind the disappearance of several famous heroes. They find out that the missing heroes (including themselves) have been abducted by a deranged media mogul named Gleeman Vox, who intends to use them as contestants on an underground reality combat show. Vox realizes that Ratchet is the most promising contestant on the show and subjects him to a series of deadly battles and games of death. Ratchet must participate in order to keep himself and his friends alive until he can figure out a way to escape. This is a topnotch, state of the art fighting game. Created by Insomniac games for Sony. Details: Sony Computer Entertainment America, www.scea.com, $39.99, for ages 13-up. Runs on PS2. Teaches: fighting, strategy, spatial relations. Rating (1 to 5 stars) = 4.6 stars. Review date: 5/2/2006.

Robosapien V2 Ease of Use 9 80% 10660 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 Taller and smarter, this year's edition of Robosapien also has improved motion Educational 8 detection, agility, and more personality -- delivered by way of 160 wisecracking phrases. Feature May 1, 06 Move your hand in front of his eyes, and he'll spring back and say, "Whoa!" A few Entertaining 9 Author WB seconds later, he'll say, "Interesting...", as his head tracks your hand -- a feature sure to 6 Edited BN May 1, 2006 Volume 14, Number 5 mystify your Golden Retriever. His hands have jointed fingers and rubbery finger tips, Longevity can reach and grasp objects, or roll a ball toward a set of included bowling pins. Good Value 8 Feature CTR The robot can be controlled either by remote control or a series of up to 20 preprogramed functions. The remote has a built-in flashlight that shoots a bright beam of 3/10/2006 green light on the floor. The robot sees the light and walks to it, (an easy way to get it 4/20/2006 from one spot to another), by way of a mechanically amazing, but clumsy gate. If the 4/22/2006 robot feels heavy, it is because of the six D batteries; there are three in each foot. The remote uses seven AAA batteries. WowWee has also announced the RSMedia ($350, Fall 2006 planned release) which will have even more advanced features, including a USB connection to your computer, a camera and MP3 player. Details: Wowwee Ltd., www.wowwee.com, $250, for ages 8-up. Runs on Smart Toy. Teaches: programming. Rating (1 to 5 stars) = 4 stars. Review date: 5/2/2006.

Sibelius Student Edition Ease of Use 8 88% 10296 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 If you have a MIDI compatible keyboard, this software can help you get the notes Educational 10 down on paper, by directly capturing the notes you play as a musical score. The Student Feature May 1, 06 Edition is designed for music homework—allowing students to compose, arrange and Entertaining N Author WB complete exercises. Features of the Student Edition include the ability to input notes (up 9 Edited BN May 1, 2006 Volume 14, Number 5 to 8 staves) with either the mouse, a MIDI keyboard (highly preferred) or computer Design Features keyboard. You can also open and save MIDI files and publish your music online at Good Value 8 Feature CTR www.sibelius.com. Note that there is a more powerful Teacher Edition with management features. 11/11/2005 You start by choosing one of the many blank score templates, such as a brass 4/20/2006 quartet. Notes, rests, key signatures and so on can be dragged and dropped onto the 4/22/2006 score. While there is a learning curve, this is a powerful and flexible music notation system. Getting your chart to play from the beginning is tricky, as is switching between notes and rests. It is relatively easy to edit music, and the results are easy to print, providing instant charts. The playback feature allows you to listen to and refine your composition on the spot. Details: Sibelius Software Ltd., www.sibelius.com, $99, for ages 9-up. Runs on Win 98, Win XP, Mac OSX. Teaches: music, music notation, creativity, rhythm. Rating (1 to 5 stars) = 4.4 stars. Review date: 5/2/2006.

Children's Technology Review, May 2006 FEATURE REVIEWS, MAY 1, 2006 VOLUME 14, NUMBER 5 19

Sims 2: The (Console Edition) Ease of Use 9 96% 10440 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 The PC version of the Sims used to be the best, with the Console versions lagging Educational 10 behind in details and control. Not anymore. This sophisticated people simulator lets you Feature May 1, 06 create and control realistic people; but the best new feature is the simultaneous split- Entertaining 10 Author WB screen control option for two players. Other features include the ability to create a family 10 Edited BN May 1, 2006 Volume 14, Number 5 tree, or make individuals with a variety of facial features, hairstyles and outfits. There's Design Features plenty of content, including 10,000 fashion styles and 16 locations, with 400 building Good Value 9 Feature CTR options. Note that some of the themes are mature, involving dating, romance, and non- graphical physical relations such as hugging, kissing, dancing and so on. A story mode ESRB Rating: Everyone 10+, crude humor, 11/11/2005 sexual themes, violence will bring your Sim in contact with as many as 60 story characters. If you liked the Sims 2 4/22/2006 for Windows, you'll likely notice the same features, with more ease of use. Details: Electronic Arts, Inc., www.ea.com, $39.99, for ages 13-up. Runs on PS2, Xbox, GameCube. Teaches: creativity, logic. Rating (1 to 5 stars) = 4.8 stars. Review date: 5/2/2006.

Tamagotchi Connection: Corner Shop Ease of Use 8 90% 10525 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 September 1, 06 A Tamagotchi—in this case a little person-like creature—is living in your Nintendo Educational 9 DS. Your job is to buy them clothes, food and toys by earning money at one of eleven Feature May 1, 06 shops. Each shop has a task that requires following written directions, matching colors Entertaining 10 Author WB (like bubble bath to a bath water), and completing timed challenges. For example, at the 9 Edited BN May 1, 2006 Volume 14, Number 5 dentist, you help fix a bad tooth by using the correct sequence of tools, toothpaste, Design Features swabs, and so on. There's also a fun Japanese cooking game, where you rub the screen to Good Value 9 Feature CTR make a Takoyaki (a Japanese dumpling) by brushing oil on a hot iron, pouring dough into a mold, and then moving the pan to evenly cook the food. If you do things correctly, ESRB Rating: Everyone 2/1/2006nick the customers are happy and pay more money. At the dry cleaners, you move the iron 4/22/2006 across a shirt to remove the wrinkles or rub a toothbrush across a tooth to get the dirt out. The games are fun and require attention to detail and some reading. While a Tamagotchi doesn't talk, it does send you text messages, providing plenty of easy reading practice in this game. Children also must keep track of their money in order to win. There is a lot of reading in this game. As many as three separate creatures can live separate lives on the same cartridge. While the game is mostly for one player, it is possible to pass gifts from another Nintendo DS playing the game by way of the wireless network, adding a nice social play aspect to the game. However, there are a few annoying design quirks, including a rather unfriendly starting sequence that shows you options that don't exist. Also, it isn't clear that you can exit and have your game saved. These are minor problems. Strengths include a good amount of content, (none of it worrisome), and plenty of logical thinking and reading opportunities. Created by Nana-OnSa.e and Bandai for Nintendo. Details: Bandai America, Inc., www.bandai.com, $29.99, for ages 5-up. Runs on Nintendo DS. Teaches: reading, handwriting, memory, spatial reasoning, problem solving, following directions, managing resources, Economics. Rating (1 to 5 stars) = 4.5 stars. Review date: 5/2/2006.

Children's Technology Review, May 2006 Other New Releases

MAY 1, 2006 VOLUME 14, NUMBER 5 20

Afaya-Pen 10734 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies Like Leapfrog's FLY Pentop Computer, the Afaya-Pen uses a barely visible printed grid on paper, made with standard CMYK printing, so that it can calculate where it is on the page. Unlike FLY, there is no writing tip and, therefore, no text-to- Feature May 1, 06 speech features. So think of this device as an untethered stylus, for use with custom-prepared printed material. Point the Author WB pen tip to any word or picture to hear it read aloud; this can include maps, wall charts, flash cards, stickers, and any other Edited BN May 1, 2006 Volume 14, Number 5 media that has licensed the Afaya technology. I [WB] tried the pen briefly on both books and demo wall charts during the 2006 Bologna Children's Book Fair, and found it to be rather chunky feeling (it weighs 50 grams, without the two AAA batteries), but responsive. In other words, the pen is able to deliver audio nearly instantaneously, when the tip hits the paper. So it has potential. Afaya, a Taiwan-based company is working to form allegiances with US and EU publishers to get their dotted paper into books (publishers, visit the Afaya site for details). A key strategic advantage is the devices use of standardized components. Besides the onboard earbud jack and USB port, the pen uses off-the-shelf batteries and SD RAM-- up to 1GB in size. The pen comes in two formats. The A-100S ($90), comes with MP3 capability and a backlit screen, and the less fancy A-101S($70 comes in different colors for mass student use. Details: Afaya Technologies, www.afaya.com.tw, $70-$90, for ages 4-up. Runs on Smart Toy. Teaches: reading, language, geography, all school subjects. Review date: 5/2/2006.

Arianna's Nutrition Expedition 10726 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies Created for the National Dairy Council, this is a set of four crudely designed food grouping games that come on one CD-ROM. In "Nutrition Mixer", children can create musical tracks by classifying the food groups. "Quintricious" puts the Feature May 1, 06 sorting process in a chemistry lab setting. "Combo Kitchen" introduces the idea that some food items, such as hamburgers, Author WB can contain different food groups. We liked how grids are used to help children sort the food elements; although the music Edited BN May 1, 2006 Volume 14, Number 5 can become repetitious. "Food Force One" is a bit like "Carmen Sandiego" where players are asked to travel the world in search of combination food items. While some good interactive techniques are used, the game is heavy on dialog and light on things to do. Testers complained that some of the icons are hard to discern (e.g., it is hard to tell if one fruit is a peach or a melon). Also, it is hard to exit from some of the games. Note: The fourth activity on the disk-- "Food Force One" should not be confused with "Food- Force," released last year by the United Nations World Food Program. Details: MMS Education, www.mmseducation.com, 800-523-5948, $call, for ages 10. Runs on Windows XP. Teaches: health, nutrition, the food groups. Review date: 5/2/2006.

BrainWare Safari 10604 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies Marketed as "mental fitness" package, this is a collection of 20 structured cognitive puzzles of the variety not typically part of a school curriculum. That's partly because the authors are psychologists and optometrists who have worked with Feature May 1, 06 children with visual processing problems. Author WB After signing in, children can freely choose an activity by clicking on a jungle animal. Most activities feel like they're Edited BN May 1, 2006 Volume 14, Number 5 right out of an IQ test, with an emphasis on visual memory and logical/memory skills. For example, in Bear Shuffle, children must drag and drop cards into their correct order, using only verbal cues. In Sky Scanning, children hear a series of numbers read aloud (e.g., 46, 87 and 0) and then see a screen full of about 40 numerals, scattered about randomly on the screen. You can only imagine the concentration required to find the needle in the haystack -- and that's what this program is like. The activities are heavy on the logic, visual discrimination, listing skills that develop stuff like "oculomotor" skills. To get through each level, children must remember the order and find the numbers. Some of the games are not intuitive to play; especially those that require the rhythmic tapping of the mouse, five times, before completing the exercise. The use of praise seemed strange, with statements like "I'm proud of you" and "don't feel bad" for incomplete games. Others are fun, and fairly addicting. Obviously, children will choose the games they like. As they play, a child's progress is tracked. According to the instructions, this program is designed to be used by one child in daily doses of 45-60 minutes for 4-5 days per week, over 10-12 weeks. A professional edition is available for more than one child, and with more record keeping features. Details: Learning Enhancement Corporation, www.brainwareforyou.com, , $349, for ages 6-12. Runs on Windows 98, Mac OSX, Internet Site, Windows XP. Teaches: Logic, Math, deductive reasoning, memory, spatial reasoning, problem solving, holding attributes in mind, patterns, seriating, classifying, programming, observing, similarities and differences, taking things apart, rhythm, planning. Review date: 5/2/2006.

Con, The 10415 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies This is a violent graphic fighting game with no formal educational value, other than managing a gambling budget. Your goal is to manage a street fighter up the ladder. The setting is a seedy street scene, where fights are set up. Your role- Feature May 1, 06 playing skills are equally matched by street smarts. Players can bet for or against themselves to take advantage of the odds Author WB and work the Con for a big payoff, (depending if they win or lose), by taking a dive or exaggerating punches to tilt the odds. Edited BN May 1, 2006 Volume 14, Number 5 Players can create and customize their characters by learning and training reprogrammable fighting combinations based on 5 different brawling disciplines -- Street Boxing, Wrestling, Kick Boxing, Tae Kwon Do and Jeet Kune Do -- to compete solo or in a team of 3 in Story Mode. Details: Sony Computer Entertainment America, www.scea.com, 800-222-7669, $39.99, for ages 13-up. Runs on PSP. Teaches: gambling. Review date: 5/2/2006.

Children's Technology Review, May 2006 OTHER NEW RELEASES MAY 1, 2006 VOLUME 14, NUMBER 5 21

Cosmeo 10653 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies This is a homework tool that leverages Discovery's United Streaming content to reinforce standards-based curriculum. It will provide home or school access to 30,000 videos, 15,000 quizzes, 20,000 images and clips, brain games and more. Feature May 1, 06 Features include a option, closed captioning and "trusted links". Also potentially useful... a calendar Author WB feature of "on this day" historical listings. Each home can get four different student accounts. Launched March 13, 2006. Visit Edited BN May 1, 2006 Volume 14, Number 5 www.cosmeo.com. Details: Discovery Education, , , $10/month, for ages 5-up. Runs on Windows XP, Mac OSX. Teaches: all school subjects, references. Review date: 5/2/2006.

FlashFLIPZ 10614 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies Designed for in-class math facts drills, this is an electronic/print flash card program. Children attach a set of flashcards to the hand-held electronic FlashFLIPZ Score Tracker that displays elapsed time and the number of Feature May 1, 06 correct/incorrect answers. The pre-printed card sets cover addition through factions, and a Make Your Own set can be Author WB made for customized test practice or for quizzes in any subject. Requires two AAA batteries. The FlashFLIPZ Card Sets are Edited BN May 1, 2006 Volume 14, Number 5 $4.99 each. Details: Educational Insights, www.edin.com, 800-858-9914, $9.95, for ages 11-up. Runs on Smart Toy. Teaches: math facts. Review date: 5/2/2006.

Garfield the Search for Pooky 10495 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies This single player platform leaves much to be desired. The play control and graphics are clunky and less than entertaining, and a password system is used to save progress. Most of the play is repetitive and movement is to slow unless Feature May 1, 06 you just keep jumping. Testers found Garfield The Search For Pooky disappointing and boring. Author WB Details: The American Game Factory, Inc., www.gamefactorygames.com, 310-393-7931, $29.99, for ages 7-up. Runs on Edited BN May 1, 2006 Volume 14, Number 5 Game Boy Advance. Teaches: not applicable. Review date: 5/2/2006.

Hot Dots 10637 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies This flash card reader comes in an affordable pen form, that can read magnetic ink. So students can touch an answer and get instant feedback, either through the pen's speaker (as a beep or a buzz) or with a light (red for wrong; green for Feature May 1, 06 correct). The pen and cards are not alighted with any curriculum, but cover generic school subjects such as math facts or Author WB state capitals. The pen is powered by one AAA battery. Edited BN May 1, 2006 Volume 14, Number 5 Details: Educational Insights, www.edin.com, 800-858-9914, $8 per pen, for ages 6-up. Runs on Smart Toy. Teaches: basic facts, drill, math, reading, spelling. Review date: 5/2/2006.

I Can Play Piano 10540 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies Informal piano lessons—of sorts—come to your TV, with this $80, battery operated (or AC adaptor) three-octave keyboard. Just plug it in to the RCA plugs, and it works. The music curriculum is based on the Piano Wizard from Allegro Feature May 1, 06 Multimedia which sold last year as a computer-based program with a MIDI keyboard. With this approach, a stream of Author WB color-coded notes moves across the screen. In order to hear the note, you must match the color with the correct piano key as Edited BN May 1, 2006 Volume 14, Number 5 it moves over that specific piano key. While we question the validly of the method for learning to play piano, we can't argue that it gets children on the keyboard. It is also worth noting (at least) that each cartridge (sold separately) comes with an open-ended "Jam" mode. In addition, each age-based software cartridge contains eight songs, as well as two games with music and graphics based on popular licensed characters such as Scooby Doo, Dora, Jimmy Neutron or . Coming August 2006. Details: Fisher-Price, Inc., www.fisher-price.com, 800-432-5437, $80, for ages 4-8. Runs on TV based Game. Teaches: music, piano, introduction to notation, pitch. Review date: 5/2/2006.

Inspiration 8 10608 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies This eighth edition of the popular classroom brainstorming program makes it easy to drag and drop icons, words, pictures or even movies onto a Mac or Windows computer screen, where they can be used to connect ideas, or perhaps a Feature May 1, 06 web of ideas. Author WB The program now has a track record of making the writing and organization process more fun and efficient for Edited BN May 1, 2006 Volume 14, Number 5 students. New features for version 8 include a starter screen, the ability to search the clip art library by keyword, video and sound integration, more drag-and-drop features, a word guide (an integrated dictionary/thesaurus) and a handy "AutoArrange" option that tidies up a cluttered screen, for more professional-looking results. The program is also better integrated with the Internet, with built-in web links, (you can program symbols to jump to web sites), and the ability to search a library of additional symbols. It is always nice to see a good program get better. Details: Inspiration Software, Inc., www.inspiration.com, 800-877-4292, $69.00, for ages 11-up. Runs on Mac OSX, Windows 98, Windows XP. Teaches: creativity, writing, planning. Review date: 5/2/2006.

Children's Technology Review, May 2006 OTHER NEW RELEASES MAY 1, 2006 VOLUME 14, NUMBER 5 22

ION Educational Gaming System 9913 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies Like the Sony EyeToy, this specialized game console plugs into your TV and "puts" your child into the picture. Slated for store shelves nationwide Fall 2006, ION will retail for $100 and will include one software title. The camera is integrated Feature May 1, 06 into the base unit, making setup and operation less complicated. At launch, Playskool will release eight additional $15 disks, Author WB divided into two age groups: preschool (ages 3 to 5) and early elementary (ages 5 to 7). The younger-age oriented discs teach Edited BN May 1, 2006 Volume 14, Number 5 preschool basics such as letter, numbers and colors; while titles for older kids focus on elementary skills such as reading, math and problem solving. Habro/Playskool is working with several content providers, featuring SpongeBob SquarePants, Dora the Explorer and Blue’s Clues from ; Scooby Doo and Batman from Warner Bros. Consumer Products; and and The Wiggles from HIT Entertainment. Details: Hasbro, Inc., 401-725-8697, $100, for ages 3-7. Runs on TV based Game. Teaches: early learning, sorting, movement, coordination. Review date: 5/2/2006.

LEGO Mindstorms NXT 10511 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies Back in 1998, the LEGO Mindstorms robotics kit set the standard for children's programming activities, both at home and at school. This August, LEGO has announced its plans for a major upgrade to the original kit. While the function--to Feature May 1, 06 build rolling or crawling robots--will be similar, the technology in this kit is much more powerful, due to the battery- Author WB powered, BlueTooth-enabled, 32-bit NXT controller brick. Using a graphical programming language, children can first Edited BN May 1, 2006 Volume 14, Number 5 program their robot on a PC or, for the first time, on a Macintosh and then transfer the code to the computer, thanks to the Bluetooth or the USB 2.0 cable. According to LEGO PR, the kit will come with 519 parts, which includes 3 interactive servo motors with rotation and speed sensors, a movement detector, a sound sensor that can react to patterns or tones, an electric eye that can discriminate between colors or light intensity, and a touch sensor. For more information, visit www.mindstorms.com. The kit will costs $250, with group discounts available for schools. LEGO also announced www.nxtbot.com, a blog written by robotics enthusiast Jeff James, focused on consumer robotics. Details: LEGO Americas, www.mindstorms.com, 800-453-4652, $250, for ages 10-up. Runs on Windows XP, Mac OSX. Teaches: LOGIC, deductive reasoning, inductive reasoning, problem solving, spatial reasoning, classifying, MATHEMATICS, programming, using intruments, taking things apart, building, planning, organizing activities, reviewing, evaluting, working cooperatively, interpersonal problem solving, fine motor. Review date: 5/2/2006.

Logo Design Studio 10301 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies Logo Design studio features 200 modifiable logo templates; graphic objects, shapes, images and text styles. Content includes a set of trademark and copyright guidelines. The program has save options for web, document, and professional Feature May 1, 06 print projects with an adjustable resolution up to 300 dpi, and the ability to export in JPEG, TIFF, BMP, WMF, PNG, and Author PDF. Edited May 1, 2006 Volume 14, Number 5 Details: Summitsoft Corporation, www.summitsoftcorp.com, 402-554-1400, $29.99, for ages 13-up. Runs on Win 98, Win XP. Teaches: creativity. Review date: 5/2/2006.

MyBoard III 10720 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies Designed with all upper case letters for early childhood and kindergarten settings, this keyboard makes it much easier for children to find letters. All 63 essential keys are there, minus the numerical keypad, FUNCTION keys and CAPS LOCK Feature May 1, 06 keys. For example, it is possible to CONTROL-ALT-DELETE from a program, although you won't be able to CONTROL- Author ALT-F4 because there are no function keys. Features to note include the color-coded vowels and numerals, as well as the Edited BN May 1, 2006 Volume 14, Number 5 easy-to-find direction keys. Also prominent is the large ESCAPE key. Note that this keyboard is not USB compatible -- rather, it comes with the older round PS/2 plug. However, Chester Creek has released a newer keyboard, with function keys and USB compatibility (for Macintosh), called Kinderboard. Details: Chester Creek Technologies, www.chestercreektech.com, $69.95, for ages 3-7. Runs on Windows XP, Windows 98. Teaches: keyboarding (a keyboard peripheral). Review date: 5/2/2006.

RSMedia 10593 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies Better described as a walking stereo, this top of the line Robosapien does more, and costs $100 more. For the first time, the Robosapien can be programmed with a Windows PC, by plugging it in with a USB plug. This new version costs more Feature May 1, 06 and does more, with the ability to capture pictures, play sounds by way of a built-in MP3 player, and show images with a Author WB built in LCD color screen. He has four personalities, and will be black. Edited BN May 1, 2006 Volume 14, Number 5 RS Media includes a multimedia experience that further enhances both direct and autonomous interaction with his owner and environment. With a color LCD screen, hand-mounted tweeters and a back-mounted subwoofer, a USB connector and MP3 and MP4 playback; RS Media can display and store data easily from your PC. Have RS Media play a song through the speakers in his hands to experience his high quality sound system. Using the Personality editor, you can edit all his movements, sound files and video files, and even some of his programming. You can assign voice files or choreograph a routine to a favorite dance track. Entirely interchangeable, you can turn RS Media into one of the four provided personalities or create your own unique personality. Import photos or watch an entire movie using the external memory card slot. Let RS Media take a photo or movie with his color camera, and then have him display it on the LCD Screen. RS Media can be controlled with an IR remote, or put him in puppet mode for easy “teaching.” Software is included which allows for PC compatibility. Coming Summer 2006. Details: WowWee Ltd., www.wowwee.com, (201) 222-9118 , $350, for ages 8-up. Runs on Smart Toy. Teaches: Programming. Review date: 5/2/2006.

Children's Technology Review, May 2006 OTHER NEW RELEASES MAY 1, 2006 VOLUME 14, NUMBER 5 23

Strategies for Writers 10520 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies Inspiration Software, makers of Kidspiration and Inspiration Software, along with handwriting legend Zaner-Bloser, teamed up to create a set of graphic organizer templates intended to help students strengthen their writing skills. Feature May 1, 06 The package includes 72 Inspiration and Kidspiration templates to generate ideas and organize their writing. With a Author WB set of graphic organizers developed for each textbook in "Strategies for Writers," teachers have easy-to-use tools for Edited BN May 1, 2006 Volume 14, Number 5 integrating visual learning into writing process instruction in grades 1-8. There are two parts to the program. Levels A-E (Grades 1-5) were created in Kidspiration, and Levels F-H (Grades 6-8) are designed for Inspiration, with modes covering narrative, descriptive, expository, persuasive and in-test writing. Zaner- Bloser offers the templates on CD-ROM with the purchase of the "Strategies for Writers" workbook series. These templates can also be downloaded from www.inspiration.com/zanerbloser. To use the templates, Inspiration 7.6 or Kidspiration 2.0 or higher must be installed. Details: Inspiration Software, Inc., www.inspiration.com, 800-877-4292, $call, for ages 6-14. Runs on Windows XP, Mac OSX. Teaches: writing, planning. Review date: 5/2/2006.

Talky Talky 10735 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies Like the FLY and the Afaya-Pen, Talk Talky also uses a barely visible printed grid (in regular ink) that the pens electric eye can see, but you can't. While the device is light, it is large and clunky. The publisher has an extensive library of printed Feature May 1, 06 books and worksheets for learning English, which will be compatible with the device. The pen has 32 MB of Flash memory, Author WB which can hold up to ten 28-page books. That means that any word or picture could be read aloud or translated. The Edited BN May 1, 2006 Volume 14, Number 5 printing process uses a fifth K layer of ink (in addition to the standard CMYK). Details: Gemkid Horizon Ltd., www.gemkid.com, $call, for ages 4-8. Runs on Smart Toy. Teaches: English (for native Koreans), ESL. Review date: 5/2/2006.

TeleStory Interactive Books 10616 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies Plug this book-shaped stand-alone battery-operated controller into your TV to make playback storybooks. Each book comes on a cartridge that is inserted into the TeleStory system, so that children can build their TeleStory libraries and collect Feature May 1, 06 their favorite books as they grow and master reading. By pressing the large, colored buttons on each TeleStory unit, kids can Author WB interact with the story and make the characters come alive on their TV screen, while also giving them the option to read at Edited BN May 1, 2006 Volume 14, Number 5 their own pace, both with or without assistance. JAKKS plans to launch the TeleStory product line for Spring 2006 at mass and specialty retailers nationwide. The suggested retail price for the TeleStory systems will be under $30, with each ‘mini-book’ cartridge containing two stories retailing for under $15. Details: Jakks Pacific, Inc., www.jakkstvgames.com, 310-455-6245, $30 (books for $15), for ages 4-7. Runs on TV based Game. Teaches: reading. Review date: 5/2/2006.

WriteToLearn 10569 May 06 April 1, 06 May 1, 06 June 1, 06 July 1, 06 August 1, 06 SeptemberFeature 1,CTR 06 Subbies This is an online essay reading service for middle and high school students. The service is powered by Pearson's Knowledge Analysis Technology (KAT) engine, which evaluates the meaning of text by examining whole written passages. Feature May 1, 06 The KAT engine, in turn, uses a Latent Semantic Analysis (LSA) tool, which generates semantic similarity of words and Author WB passages by analyzing large bodies of relevant text. According to Pearson PR, LSA can then "understand" the meaning of Edited BN May 1, 2006 Volume 14, Number 5 text much the same as a human reader. Prices start at $20 per student per year, with a minimum 20 student order. Details: Pearson Learning Group, www.pearsonlearning.com, $400/up (subscription), for ages 12-up. Runs on Internet Site. Review date: 5/2/2006.

Children's Technology Review, May 2006 SPE CIAL 1/2 PR SUBSC ICE RIPTION R UNTIL ATES JULY 1, 200 ORD 6! ww ER ONLINE w.children O ssoftware R CALL 800 .com -993-9499 Announcing a New Monthly PDF and Print Format!

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Based on the survey results of current and past subscribers conducted last fall, Children’s Technology Review (CTR) has begun a new monthly print and online format. The first issue of the new format was sent to subscribers via email on April 1, 2006 and is currently posted online. It can be downloaded, free, from the following URL. http://www.childrenssoftware.com/pdf/ctr_april06.pdf Easy to archive, with The second issue of the new format was sent electronically May 1st. Likewise, further reviews sorted by age and rating issues will be sent electronically the first day of every month. This is CTR’s last quarterly print issue, and it is being distributed during this months 2006 E3 Expo in California. Current subscriptions have been converted to the new format at no additional charge. According to CTR’s Editor, Warren Buckleitner, “This new format allows us to channel more reviews to subscribers based on their specific age and platform interests. It is simply a better way to deliver and archive review information.”

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