Composite User Guide Composite 2011 © 2010 Autodesk, Inc
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Composite User Guide Composite 2011 © 2010 Autodesk, Inc. All rights reserved. Except as otherwise permitted by Autodesk, Inc., this publication, or parts thereof, may not be reproduced in any form, by any method, for any purpose. Certain materials included in this publication are reprinted with the permission of the copyright holder.. Portions relating to MD5 Library Copyright © 2003 PUC-Rio. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. 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Published by: Autodesk, Inc. 111 Mclnnis Parkway San Rafael, CA 94903, USA Title: Autodesk Composite 2011 User Guide Document Version: 2 Date: March 11, 2010 Contents Chapter 1 Preface . 1 About Composite . 1 About This Guide . 2 Getting Help . 2 Part 1 Getting Started . 5 Chapter 2 About Getting Started . 7 About The Chapters . 7 Chapter 3 Interface Fundamentals . 9 Basic Interface Functions . 9 The Gate UI . 12 The Drop Gate . 14 The Composite Interface . 17 Tools, Views & Pick List tabs . 30 The Player . 34 Zooming and Panning . 39 Navigating and Browsing . 40 Working with Schematic . 50 iii Chapter 4 Start Compositing Now! . 77 Try First, Read Later . 77 Start Composite, Create Composition, Import Media and Go . 77 Add Media . 81 Add Tools . 83 To Render the Composition . 86 Part 2 Reference . 91 Chapter 5 About Reference . 93 About the Chapters . 93 Chapter 6 Projects . 95 About Projects . 95 Example Workflows . 97 Setting Project Preferences . 97 Archiving or Restoring . 104 Chapter 7 Wiretap . 111 Accessing the IFFFS Libraries on the Network Using Wiretap . 111 Accessing Media Via Wiretap . 112 Accessing IFFFS Clips . 113 Chapter 8 Importing Media . 115 About Media . 115 Physical Location of Media . 116 Supported Media Formats . 116 Importing Media . 118 Using the Image Import Tool . 125 Log to Lin Workflows . 126 Moving Imported Compositions into Project Folders . 126 Image and File I/O . 127 Premultiplication . 138 Chapter 9 Getting Familiar with Your Workspace . 139 Working with a Task-Based UI . 140 Pick List . 141 Tool Presets . 146 Animation Editor . 149 Layer Editor . 150 Player . 153 View Layouts . 153 iv | Contents Color Picker . 154 Calculators . 161 Hotkey Editor . 163 Setting User Preferences . 168 Previewing Video . 172 Creating User Defined Attributes . 176 Other Workspace Functions . 187 Chapter 10 The Player . 189 About the Player . 190 Player View Default Settings . 190 Setting the Target . 191 Setting Context Points . 191 Playing Back in Multiple Views . 192 Playback Performance . 192 Setting the Target for the Player . 194 Setting the Channels for the Target . 195 Setting the Mark In and Mark Out Points for Playback . 197 Setting the Repeat Mode . 197 Setting the Frame Rate for Playback . 197 Setting the Real-Time Playback Preference . 198 Synchronizing or Separating Playback between Views . 199 Setting the Playback Point when the Player Updates . 200 Setting the Resolution for a Player . 201 Setting the Grid in the Player . 201 Setting a Region of Interest (ROI) in the Player . 202 Displaying Masks and Guides . 203 Showing or Hiding Tiles . 204 Turning Hardware Rendering On or Off . 205 Setting the Pixel Aspect Ratio of the Player . 206 Displaying Player Option Information in the Player view . 206 Displaying Manipulators in the Player . 208 In-player Pixel Display . 209 Adjusting the Zoom or Pan . 209 Applying a LUT or Color Conversion Tool to the Player . 210 The Mini-Player . 211 The Fullscreen Player . 213 Chapter 11 Working with Compositions . 217 Creating Compositions . 217 Rendering, Caching and Versioning . 224 Linking Compositions . 234 Closing a Composition . 236 Contents | v Chapter 12 Multilayer Compositing and 3D Effects . 239 Reaction Compositing and Effects . 240 Compositing Workflow . 242 Basic Compositing in Reaction . 243 Working with Maya Pre-Comps . 250 Working with Layers . 251 Working with Geometric Surfaces . 254 Using Parenting Axes . 256 Working with Materials . 257 Working with Lights . 268 Working with Cameras . ..