The Lively Sketchbook & the Curiosity Amplifier: Research and the Ipad
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The Lively Sketchbook & The Curiosity Amplifier: Research and the iPad Ruben R. Puentedura, Ph.D. Why Does Research Matter? •Grounds our work •Explains why some solutions work better than others •Creates frameworks for practice •Creates conceptual models for practice •Allows us to develop and share best practices •Allows us to assess change, progress, and improvements Enactive Iconic Symbolic Enactive Iconic Symbolic Classroom Practices • Seven Highly Effective Practices: • Teach critical thinking skills explicitly as part of my curriculum. • Ask open-ended questions of my students. • Provide independent study project opportunities for my students. • Provide long-range project opportunities for my students. • Assign creative or expository writing projects. • Give students different assignments or homework based upon individual ability or mastery of material. • Allocate time and opportunities for students to pursue enrichment projects beyond the usual scope of the course. Content Pedagogy PCK PK CK TPCK TPK TCK TK Technology Defining Mobile Devices •Portable Devices: •Netbook •Laptop •Mobile Devices: •Smartphone •Mini-tablet •Tablet Three Key Characteristics of Mobile Devices •Ubiquity •Intimacy •Embeddedness The Lively Sketchbook Social Computing Digital Storytelling Social Narrative Transformation Play Visual Visualization and Educational Gaming Simulation The Lively Sketchbook Free Exemplars & Replacements Ideas for Young Learners The Curiosity Amplifier • General Search • Media Search and Identification • Lifestyle Search • Social Network Participation • News • Augmented Reality • Books The Potential of Mobile Devices + > + > > ZPD ZPD With MKO ZCD ZCD Alone Vygotsky on Play and Learning “…play creates a zone of proximal development of the child. In play a child always behaves beyond his average age, above his daily behavior; in play it is as though he were a head taller than himself.” Apps Listed - The Lively Sketchbook • Flipboard • SpaceTime • Zite • Adobe Ideas • Evernote • SketchBook Pro • Notability • Intaglio Sketchpad • IA Writer • Filterstorm • Textastic • ArtRage • WordPress • Strip Designer • Pages • GarageBand • Keynote • SonicPics • Numbers • ReelDirector • Tap Forms HD • Dragon Dictation • OmniGraffle • GoodReader • OmniGraphSketcher • iTeleport Apps Listed - Free Exemplars & Replacements • neu.Notes • Virtuoso Piano Free 3 • AudioNote Lite • neu.Annotate PDF • AirSketch Free • iBooks • Stickyboard • Google Earth • Free SpreadSheet • Moon Globe • Idea Sketch • GoSkyWatch Planetarium • powerOne Scientific • EMD PTE Calculator • Molecules • Quick Graph • TinkerBox HD • neu.Draw • 3D Brain • PhotoPad by ZAGG • Peterson Feeder Birds of • Drawing Box Free North America • FlipBoom Lite Free • MoMA AB EX NY Apps Listed - Ideas for Young Learners • Flipboard • Toontastic • Zite • SonicPics • Dragon Dictation • ReelDirector • IA Writer • Photo Memory Game • Evernote • Join It • Stickyboard • AirSketch Free • neu.Notes • Drawing Box • neu.Draw • Comic Life • Pictello • GarageBand Photo Credits • Turning a page on the iPad: Mike Baird • Contact Lens: Maikel Nai • Les Deux Magots: Robyn Lee Resources – Part 1 Why Does Research Matter? • Vannevar Bush, “As We May Think”. The Atlantic Monthly. (July 1945) Online at: http://www.theatlantic.com/magazine/archive/1969/12/as-we-may-think/3881/ • Douglas C. Engelbart, A Research Center for Augmenting Human Intellect. (December 1968 live demo) Archived online at: http://sloan.stanford.edu/mousesite/1968Demo.html • Alan Kay, “A Personal Computer for Children of All Ages”. Proceedings of the ACM National Conference. Boston (August 1972) Online at: http://www.mprove.de/diplom/gui/Kay72a.pdf • Seymour Papert, “On Making a Theorem for a Child”. Proceedings of the ACM National Conference. Boston (August 1972) Online at: http://portal.acm.org/citation.cfm?id=569942 • Jerome Bruner, Toward a Theory of Instruction. Harvard University Press. (1966) • F.X. Archambault Jr, K.L. Westberg, S. Brown, B.W. Hallmark, C.L. Emmons, W. Zhang. Regular Classroom Practices with Gifted Students: Results of a National Survey of Classroom Teachers (Research Monograph No. 93102). Storrs, CT: The National Research Center on the Gifted and Talented, University of Connecticut. (July 1993) • TPCK - Technological Pedagogical Content Knowledge. (2008-2010) Online at: http://www.tpck.org/tpck/index.php?title=Main_Page • AACTE (Eds.) The Handbook of Technological Pedagogical Content Knowledge for Educators. New York:Routledge, 2008. Resources – Part 2 Why Does Research Matter? (cont.) • Ruben R. Puentedura, Transformation, Technology, and Education. (2006) Online at: http://hippasus.com/resources/tte/ • Ruben R. Puentedura, As We May Teach: Educational Technology, From Theory Into Practice. (2009) Online at: http://tinyurl.com/aswemayteach Defining Mobile Devices/The Lively Sketchbook • Ruben R. Puentedura, “Drawing On The Lively Sketchbook”. Connect@NMC Talks. (2010) Online at: http://www.nmc.org/connect/2010/april/16 • Ruben R. Puentedura, “The Lively Sketchbook”. (2010) Online at: http://www.hippasus.com/rrpweblog/archives/2010_01.html The Curiosity Amplifier • John Seely Brown. “A New Culture of Learning”. NMC Summer Conference, Closing Keynote. (2010) Online at: http://www.nmc.org/2010-summer-conference/jsb-keynote-video The Potential of Mobile Devices • Garry Kasparov, “The Chess Master and the Computer”. The New York Review of Books. (February 11, 2010) Online at: http://www.nybooks.com/articles/archives/2010/feb/11/the-chess-master-and-the-computer/ • Lev Vygotsky, Mind in Society: The Development of Higher Psychological Processes. Harvard University Press. (1978) Hippasus http://hippasus.com/rrpweblog/ [email protected] This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License..