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Uila Supported Apps
Uila Supported Applications and Protocols updated Oct 2020 Application/Protocol Name Full Description 01net.com 01net website, a French high-tech news site. 050 plus is a Japanese embedded smartphone application dedicated to 050 plus audio-conferencing. 0zz0.com 0zz0 is an online solution to store, send and share files 10050.net China Railcom group web portal. This protocol plug-in classifies the http traffic to the host 10086.cn. It also 10086.cn classifies the ssl traffic to the Common Name 10086.cn. 104.com Web site dedicated to job research. 1111.com.tw Website dedicated to job research in Taiwan. 114la.com Chinese web portal operated by YLMF Computer Technology Co. Chinese cloud storing system of the 115 website. It is operated by YLMF 115.com Computer Technology Co. 118114.cn Chinese booking and reservation portal. 11st.co.kr Korean shopping website 11st. It is operated by SK Planet Co. 1337x.org Bittorrent tracker search engine 139mail 139mail is a chinese webmail powered by China Mobile. 15min.lt Lithuanian news portal Chinese web portal 163. It is operated by NetEase, a company which 163.com pioneered the development of Internet in China. 17173.com Website distributing Chinese games. 17u.com Chinese online travel booking website. 20 minutes is a free, daily newspaper available in France, Spain and 20minutes Switzerland. This plugin classifies websites. 24h.com.vn Vietnamese news portal 24ora.com Aruban news portal 24sata.hr Croatian news portal 24SevenOffice 24SevenOffice is a web-based Enterprise resource planning (ERP) systems. 24ur.com Slovenian news portal 2ch.net Japanese adult videos web site 2Shared 2shared is an online space for sharing and storage. -
I Know What You Streamed Last Night: on the Security and Privacy of Streaming
Digital Investigation xxx (2018) 1e12 Contents lists available at ScienceDirect Digital Investigation journal homepage: www.elsevier.com/locate/diin DFRWS 2018 Europe d Proceedings of the Fifth Annual DFRWS Europe I know what you streamed last night: On the security and privacy of streaming * Alexios Nikas a, Efthimios Alepis b, Constantinos Patsakis b, a University College London, Gower Street, WC1E 6BT, London, UK b Department of Informatics, University of Piraeus, 80 Karaoli & Dimitriou Str, 18534 Piraeus, Greece article info abstract Article history: Streaming media are currently conquering traditional multimedia by means of services like Netflix, Received 3 January 2018 Amazon Prime and Hulu which provide to millions of users worldwide with paid subscriptions in order Received in revised form to watch the desired content on-demand. Simultaneously, numerous applications and services infringing 15 February 2018 this content by sharing it for free have emerged. The latter has given ground to a new market based on Accepted 12 March 2018 illegal downloads which monetizes from ads and custom hardware, often aggregating peers to maximize Available online xxx multimedia content sharing. Regardless of the ethical and legal issues involved, the users of such streaming services are millions and they are severely exposed to various threats, mainly due to poor Keywords: fi Security hardware and software con gurations. Recent attacks have also shown that they may, in turn, endanger Privacy others as well. This work details these threats and presents new attacks on these systems as well as Streaming forensic evidence that can be collected in specific cases. Malware © 2018 Elsevier Ltd. All rights reserved. -
UNIVERSIDAD AUTÓNOMA DE CIUDAD JUÁREZ Instituto De Ingeniería Y Tecnología Departamento De Ingeniería Eléctrica Y Computación
UNIVERSIDAD AUTÓNOMA DE CIUDAD JUÁREZ Instituto de Ingeniería y Tecnología Departamento de Ingeniería Eléctrica y Computación GRABADOR DE VIDEO DIGITAL UTILIZANDO UN CLUSTER CON TECNOLOGÍA RASPBERRY PI Reporte Técnico de Investigación presentado por: Fernando Israel Cervantes Ramírez. Matrícula: 98666 Requisito para la obtención del título de INGENIERO EN SISTEMAS COMPUTACIONALES Profesor Responsable: M.C. Fernando Estrada Saldaña Mayo de 2015 ii Declaraci6n de Originalidad Yo Fernando Israel Cervantes Ramirez declaro que el material contenido en esta publicaci6n fue generado con la revisi6n de los documentos que se mencionan en la secci6n de Referencias y que el Programa de C6mputo (Software) desarrollado es original y no ha sido copiado de ninguna otra fuente, ni ha sido usado para obtener otro tftulo o reconocimiento en otra Instituci6n de Educaci6n Superior. Nombre alumno IV Dedicatoria A Dios porque Él es quien da la sabiduría y de su boca viene el conocimiento y la inteligencia. A mis padres y hermana por brindarme su apoyo y ayuda durante mi carrera. A mis tíos y abuelos por enseñarme que el trabajo duro trae sus recompensas y que no es imposible alcanzar las metas soñadas, sino que solo es cuestión de perseverancia, trabajo, esfuerzo y tiempo. A mis amigos: Ana, Adriel, Miguel, Angélica, Deisy, Jonathan, Antonio, Daniel, Irving, Lupita, Christian y quienes me falte nombrar, pero que se han convertido en verdaderos compañeros de vida. v Agradecimientos Agradezco a Dios por haberme permitido llegar hasta este punto en la vida, sin Él, yo nada sería y es Él quien merece el primer lugar en esta lista. Gracias Señor porque tu mejor que nadie sabes cuánto me costó, cuanto espere, cuanto esfuerzo y trabajo invertí en todos estos años, gracias. -
V Ideo Screencasting: a Recipe for a U Tomation in the Educational En Vironment
© David Aldrich September 2007 University of Washington Classroom Support Services [email protected] Video Screencasting: A Recipe For Automation Introduction: University instructional support services are often understaffed, operate with limited budgets, and lack automated digital content workflow processes. They rely on staff or student operators recording content with digital video cameras and manually uploading that content to the web. The increasing demand for digital media content cannot be met without finding streamlined solutions to capturing multiple content sources, performing the encoding processes and then delivering it to the web. In this white paper, we will share our knowledge and research to: • Identify trends in the rising use of digital media content. • Identify the presentation elements that are most important to students. • Explore two designs that deliver hybrid on-line digital media content to accommodate the needs of instructors, end-users and instructional support personnel in a scalable, cost effective way. A Brief History: Classroom Support Services’ Information Technology Group (CSSITG) designed and implemented two new media pilot programs in October, 2005, that gave students “any time, anywhere” options for reviewing digital audio or video content. These new media pilot programs were designed as a practical response to a problem. The libraries were allocating valuable real estate and equipment so that students could access class lectures recorded on magnetic tapes. The pilot programs explored two forms of new media delivery solutions. CSSITG developed a scalable, automated podcast solution that captured, uploaded, and delivered digital audio content to the web. CSSITG also modernized classroom video recording operation by taking content recorded with digital video cameras and streaming it over the Internet. -
Control Your TV Experience—Watch What You Want, When You Want, from Wherever You Want!
Control your TV experience—watch what you want, when you want, from wherever you want! FEATURES BENEFITS Simultaneous Watch Record two TV channels, or watch one TV channel while recording another—the perfect solution and Record for Windows MCE. Helpful Wizards and NVIDIA DualTV's easy-install features mean you'll be watching and recording your favorite Simple Quick Start Guide programs in no time. NVIDIA® PureVideo™ NVIDIA PureVideo delivers a crystal-clear television picture with 3D noise reduction, advanced 3D Technology comb filtering, and signal amplification. NVIDIA® MediaSqueeze™ NVIDIA MediaSqueeze lets you store more of your favorite TV programs on your hard disk or a DVD. Control your TV experience—watch what you want, Technology when you want, from wherever you want! NVIDIA PureVideo Decoder The NVIDIA PureVideo Decoder combines the industry’s highest quality DVD and MPEG-2 playback with rich surround-sound audio, and provides the best movie experience with Microsoft® Windows® Media Player and Windows XP Media Center Edition. Multistream Hardware Record a sharp, crisp TV picture while freeing the CPU for other applications. MPEG-2 MP@ML Encode Multiple Inputs Accepts TV and audio input from cable, set-top boxes, and off-the-air antennas. An internal splitter allows a single cable or antenna connection to supply two different channels simultaneously. PRODUCT SPECIFICATIONS Package Contents • TV standard • DirectSound-compatible sound card or • NVIDIA® DualTV PCI analog tuner card NTSC board: NTSC M/N integrated audio • NVIDIA DualTV -
Applying a Pattern Language to Develop Extensible ORB Middleware
Applying a Pattern Language to Develop Extensible ORB Middleware Douglas C. Schmidt Chris Cleeland [email protected] cleeland [email protected] Electrical & Computer Engineering Dept. Object Computing Inc. University of California, Irvine, USA St. Louis, MO, USA This paper appeared as a chapter in the book Design Pat- applications such as video-on-demand, teleconferencing, and terns in Communications, (Linda Rising, ed.), Cambridge Uni- avionics require quality-of-service (QoS) guarantees for la- versity Press, 2000. An abridged version appeared in the IEEE tency, bandwidth, and reliability [3]. Communications Magazine Special Issue on Patterns (Linda A key software technology supporting these trends is dis- Rising, ed.), Volume 37, No. 4, April 1999. tributed object computing (DOC) middleware. DOC mid- dleware facilitates the collaboration of local and remote ap- Abstract plication components in heterogeneous distributed environ- ments. The goal of DOC middleware is to eliminate many te- Distributed object computing forms the basis of next- dious, error-prone, and non-portable aspects of developing and generation communication software. At the heart of dis- evolving distributed applications and services. In particular, tributed object computing are Object Request Brokers (ORBs), DOC middleware automates common network programming which automate many tedious and error-prone distributed pro- tasks, such as object location, implementation startup (i.e., gramming tasks. Like much communication software, conven- server and object activation), encapsulation of byte-ordering tional ORBs use statically configured designs, which are hard and parameter type size differences across dissimilar architec- to port, optimize, and evolve. Likewise, conventional ORBs tures (i.e., parameter marshaling), fault recovery, and security. -
Sound Bars & Tower Speakers
Corporate Mission Naxa Electronics designs and distributes personal electronics that entertain and delight at a reasonable price. Naxa delivers products that stand out for retail and wholesale distribution in all market segments and channels. Our product development team brings items to market that consumers demand by embracing the latest innovations in both technology and design. We are committed to responding to the needs of our users and our partners. We are dedicated to providing unequalled service. Our management team and staff do everything within their power to satisfy all needs and requests. We’ve expanded our sales support team to ensure that users and partners receive courteous, positive, and prompt communication at all times. As part of our drive to continuously improve and expand services, we implemented an Enterprise Resource Planning system in 2011. We have also expanded our corporate office and warehouse facility in Vernon, California—just a few short miles from downtown Los Angeles. The new office and warehouse complex together with our updated systems and overseas subsidiaries have expanded our global footprint. We now have the capability to provide worldwide the high level of sales and support that our customers have come to expect. For years, we have delivered top notch personal electronics and services. Naxa Electronics is positioned well to continue delivering exciting products and services today and into the future. Table of Contents Corporate Mission 1 Home & Personal 71 LED Lanterns with Built-in TV 73 Core™ Tablets -
Internet of Things (IOT) IOT - Introduction
Internet of Things (IOT) IOT - Introduction Network of Various objects, devices, vehicle, building etc. Embedded with processor, software,sensor and internet connectivity. Able to send and receive data over the internet. 6-Feb-2016 Vivek Gupta, CDGI Indore IOT - Introduction 6-Feb-2016 Vivek Gupta, CDGI Indore IOT - Introduction Refer to wide variety of devices Person with heart monitoring implant. A farm with biochip transponder. An automobile that altert driver or send data information to menufacturer. Any other things which can be connected to internet for transferring of data. 6-Feb-2016 Vivek Gupta, CDGI Indore IOT - Examples Smart Thermostate System that connect to smart phone via wi-fi and internet to control Home AC and heating systems. Coke machine at Carnegie Mellon University internet-connected appliance, able to report its inventory that newly loaded drinks were cold. 6-Feb-2016 Vivek Gupta, CDGI Indore IOT The Internet of Things (IoT) is an environment in which interconnected things with unique identifier over internet are provided are able to transfer data over a network without requiring human-to-human or human-to-computer interaction. 6-Feb-2016 Vivek Gupta, CDGI Indore IOT Techonolgies Amalgamation of multiple technologies Wirless communication to the internet. • RFID and near-field communication. • Bluetooth low energy (BLE). Embedded system. Micro-electromechanical System (MEMS) 6-Feb-2016 Vivek Gupta, CDGI Indore Evaluation of IOT 1982 : Coke machine at Carnegie Mellon University was first internet-connected appliance, able to report its inventory that loaded drinks were cold. 1990 : Connected devices to internet was a Toaster. 1999 : IOT first became popular, when Kevin Ashton founded Auto-ID center at MIT. -
Design Guide For: Streaming
Crestron Electronics, Inc. Streaming Design Guide Crestron product development software is licensed to Crestron dealers and Crestron Service Providers (CSPs) under a limited non-exclusive, non transferable Software Development Tools License Agreement. Crestron product operating system software is licensed to Crestron dealers, CSPs, and end-users under a separate End-User License Agreement. Both of these Agreements can be found on the Crestron website at www.crestron.com/legal/software_license_agreement. The product warranty can be found at www.crestron.com/warranty. The specific patents that cover Crestron products are listed at patents.crestron.com. Crestron, the Crestron logo, Capture HD, Crestron Studio, DM, and DigitalMedia are trademarks or registered trademarks of Crestron Electronics, Inc. in the United States and/or other countries. HDMI and the HDMI logo are either trademarks or registered trademarks of HDMI Licensing LLC in the United States and/or other countries. Hulu is either a trademark or registered trademark of Hulu, LLC in the United States and/or other countries. Netflix is either a trademark or registered trademark of Netflix, Inc. in the United States and/or other countries. Wi-Fi is either a trademark or registered trademark of Wi-Fi Alliance in the United States and/or other countries. Other trademarks, registered trademarks, and trade names may be used in this document to refer to either the entities claiming the marks and names or their products. Crestron disclaims any proprietary interest in the marks and names of others. Crestron is not responsible for errors in typography or photography. This document was written by the Technical Publications department at Crestron. -
Implementing a DLNA-Compliant Upnp AV Mediaserver with DVB and RTSP/RTP Support
Bachelor’s Thesis Implementing a DLNA-compliant UPnP AV MediaServer with DVB and RTSP/RTP support Martin Emrich Submittedon : April28th2009 Supervisor : ManuelGorius,M.Sc. 1st Reviewer : Prof. Dr.-Ing. Thorsten Herfet 2nd Reviewer : Prof. Dr.-Ing. Philipp Slusallek Saarland University R S V E I T I A N Faculty of Natural Sciences and Technology I S U Department of Computer Science S S A I R S Master’s Program in Computer Science A V I E N Postfach 15 11 50, 66041 Saarbrücken ! !! Heutige Heimnetzwerke sind geprägt von der Konvergenz zwischen Personal " Computern, Consumer Elektronik und Mobilgeräten. UPnP und DLNA definieren Richtlinien für die Interoperabilität solcher Geräte und ermöglichen dem Nutzer das # $ $ $ % komfortable Verteilen digitaler Medien im Netzwerk. Üblicherweise handelt es sich um gespeicherte Inhalte. Es gibt jedoch auch bereits erste Lösungen für die Verteilung von digitalem Fernsehen an UPnP-kompatible Endgeräte. !"# Die Verwendung von HTTP/TCP in den derzeit vorhandenen Ansätzen bedingt $ unberechenbare Verzögerungen in der Wiedergabe und lange Umschaltzeiten. %&' (!) *!$+,- Langfristiges Ziel ist es jedoch, die von herkömmlichen Übertragungswegen des %&. (!) *!$+,-$ digitalen Fernsehens gewohnte Qualitätserfahrung auch über das paketbasierte Netzwerk liefern zu können. &&&$$ '$' Im Rahmen der vorliegenden Bachelor-Arbeit soll ein unter den Vorgaben von DLNA operierender Streaming-Server für digitales Fernsehen entwickelt werden. Bei der Implementierung sollte besonders auf qualitätserhaltende Maßnahmen im obigen Sinne geachtet werden. Im Einzelnen sind folgende Aufgaben zu lösen: Einführung in die Grundlagen der DLNA-basierten Heimvernetzung Konzeption eines DLNA-konformen Streaming-Servers unter Berücksichtigung echtzeitfähiger Transport-Protokolle. Implementierung und Demonstration des Lösungsansatzes auf dem Lehrstuhl- Netzwerk. Arbeitsumgebung: Die Entwicklung und Implementierung sollte in der Sprache C++ unter Linux stattfinden. -
Orb TV Pushes Into the Living Room
Orb TV Pushes Into the Living Room By NICK BILTON | November 19, 2010, 7:31 am 4 There is a new contender in the the digital living room called Orb TV, which can stream content from Hulu and other online services directly to a television. The new gadget, which look like a thick pancake, plugs directly into a television through standard cables and streams content to the TV via a computer running free Orb software, called Orb Caster. The software acts like a personal content control tower. Joe Costello, chief executive and founder of Orb Networks, maker of the new device, recognizes that he is heading into a crowded space with a lot of big-name competition, but he says he believes the simplicity of his new product will separate the Orb from other digital video goods. In its quest for simplicity, the $100 device doesn’t come with a remote control. Instead, users are asked to download a free application for a smartphone or mobile device running the Apple iOS or Google Android. The phone then becomes the remote for the Orb. “We’ve created a great user experience with the smartphone and we think this really separates Orb TV from the others in the space like Roku and Google TV,” Mr. Costello said. “This is key for simplicity as most devices in the living room are in an awkward phase right now — almost like an awkward teenage phase — but we’re finally figuring it out.” Another feature that separates Orb TV from gadgetry competing in the living room is its ability to play video from Hulu, a service that does not work on most competing platforms. -
Kreaden Case Study
Kreaden Residence Installation Case Study Sunnyvale, California cyberManor This document is for informational purposes only. MCIA MAKES NO WARRANTIES, EXPRESSED OR IMPLIED, IN THIS SUMMARY. © 2009 Media Center Integrator Alliance. All rights reserved. Microsoft®, Extender for Windows® Media Center, and Xbox 360® are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. The names of actual companies and products mentioned herein may be the trademarks of their respective owners. Table of Content Overview 4 Customer Requirements 5 Design Considerations 7 Installation 9 Customer Feedback and Support 12 Equipment List 13 Project Schedule & Cost 14 Photography 15 Video 18 Overview The installation is best described by reviewing the schematic diagram shown below, which clearly shows the Windows Media Center system architecture deployed in the Kreadens’ home. The Windows Media Center experiences most often enjoyed by our client include: • Viewing pre-recorded HD cable TV content anywhere in the home • Viewing digital photographs stored on the central Windows Media Center on any TV in the home • Listening to digital music throughout the home, viewing the cover art and song titles, and controlling the source, volume and distribution of whole house music from any TV, touch screen or computer location • Controlling lighting scenes from in-wall keypads, touch screens, or TV displays • Monitoring and controlling the multi-zone heating and cooling system • Viewing and controlling front gate access and cameras. 4 © 2009 MCIA Customer Requirements Can you give a brief overview of the customer? Mike Kreaden has worked as an engineer and technologist for 21 years, and specifically in internet technology and software since 1997.