COMPENDIUM of SECRET KNOWLEDGE Rule Options for DCC Lankhmar
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MAY 19Th 2018
5z May 19th We love you, Archivist! MAY 19th 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
CR174 GOODMAN.Qxd
GAMES IN FOCUS Dungeon Crawl Classics Use DCC World to build a module business by our years after the release of Dungeon gorgeously illustrated poster-sized world maps which notate the locations of every Dungeon Joseph Crawl Classics #1: Idylls of the Rat F King, the Dungeon Crawl Classics line Crawl Classics module in the series. The Goodman remains one of the industry’s best-recognized boxed set includes three defined adventure President, brands of d20 System adventure modules. paths that show a Dungeon Master how to Goodman With the imminent publication of #35 in the link these adventures together. Of course, all Games series — a milestone for any role-playing of the modules must be purchased separately. game line, especially a d20 line past the boom So the Dungeon Master who buys the boxed — publisher Goodman Games announced set will be back in your store two weeks later, plans to make the 35th DCC a deluxe boxed purchasing the other Dungeon Crawl Clas- set. This $69.99 MSRP product is a complete sics modules he needs to set up his cam- campaign setting that also presents a unique paign! From a opportunity for retailers — not only will it This placement within a larger line is a very make for a profitable sale on a single product, important trait to consider. Selling a role-play- retailer’s it can also be used to sell an entire line of ing game product with an MSRP higher than perspective, products. $40 is always difficult, and it becomes more DCC #35 Dungeon Crawl Classics #35: Gazetteer difficult the higher the price goes. -
An "Official" Spelljammer Guide to the Spheres [Revised 1.0]
Guide to the Spheres An "official" Spelljammer Guide to the Spheres [revised 1.0] By Paul Westermeyer aka GMWestermeyer Table of Contents: Page Section 1 Introduction 2 Phlogiston Navigation 4 Phlogiston Transit Times 4 Where is the Rock of Bral? 6 “Official” Flow Map 7 The Spheres and other Phlogiston Locations 23 ‘Loose’ Planets/Worlds 34 Bibliography: Introduction Spelljammer is a very unique and creative setting, but it is also one of the worst organized settings TSR produced with material is scattered among many different products. This makes it very difficult to find what you are looking for, a problem exasperated by Spelljammer’s status as a ‘connection’ campaign, designed (like Planescape) to connect the ‘big’ three settings, Forgotten Realms, Greyhawk, and Dragonlance. I’ve been working to alleviate this problem by writing guides and indices for those aspects of Spelljammer that are most important for creating a coherent, rational game setting. The first of these guides was An “Official” Spelljammer Timeline, which collated Spelljammer-related historical mentions in published TSR products into a cohesive, coherent timeline that Spelljammer (or Hackjammer) gamemasters could use as the foundation of their own, personalized campaigns. This guide, An “Official” Spelljammer Guide to the Spheres, has a similar purpose. Spelljammer’s iconic center is the Rock of Bral, just as Sigil is the iconic heart of Planescape, Spelljammer’s setting cousin, but Sigil’s location is quite firmly placed at the center of the Plane of Concordant Opposition, metaphorically the heart of the entire Advanced Dungeons and Dragons multiverse. Moreover, the various inner and outer planes are all well mapped in relation to each other, and have been ever since the Advanced Dungeons and Dragons Player’s Handbook in 1978. -
Dungeon Crawl Classics #63: the Warbringer's
TABLE OF CONTENTS Official Tournament Results ......................................................................8 Introduction ........................................................................................................9 Adventure Summary ...........................................................................................9 Game Masters Section .....................................................................................10 Round One: Background Story .................................................................11 Round One Encounter Table ......................................................................11 Player Beginning ................................................................................................13 Round Two: Consulting the Oracle ......................................................35 Round Two Encounter Table .....................................................................35 Player Beginning ................................................................................................35 Round Three: The Island Shrine ..............................................................60 Round Three Encounter Table ..................................................................61 Player Beginning ...............................................................................................62 Appendix A: New Monsters.............................................................................78 Appendix B: New Items ......................................................................................79 -
Chromatic Dragons BLACK DRAGONS (No Additional Special GREEN DRAGONS (No Additional Special Abilities) Abilities)
Issue Number 21 May 2014 Contents % in lair, by Stuart Marshall 3 New Character Races, by Stuart Marshall 4-16 Combined Combat Chart, by Steve Wachs 17 How Much Experience Did We Get For That Dragon?, by 18-20 Ardano Silverbow Magical Miscellanea, by C. Wesley Clough 21-22 Glarck's Remote Spell Books, by Bryan Fazekas 22-23 Ride the Lightning, by Ian Slater 24-27 Monsters of All Sizes, by R. N. Bailey 28-32 The Wizard's Laboratory, by Marco 33-58 The Conjurer, by Ian Slater 59-65 Lake of Sorrows, by Steve McFadden 66-86 Open OSRIC License 87 Open Game License 87-88 Cover art is copyright © 2012 by Raven Krupnow, used under the CC-BY-NC-SA 3.0 see http://creativecommons.org/licenses/by- n c-sa /3.0/ Raven Krupnow's art can be viewed at http://sky-byte-haiku.deviantart.com/ The Staff Publisher Steve Yates Associate Editor Nicholas Partridge Associate Editor Ron Redmond Submissions Manager Nicholas Partridge Title Graphics Jim Lassiter Graphics Editing Steve McFadden Design & Layout Stuart Marshall Footprints is published by Dragonsfoot. It is available at the Dragonsfoot website for download; visit http://www.dragonsfoot.org/ft/ to download other issues. The rights to all material published herein revert to the author(s) of said work upon release of this issue. Articles may be submitted by email to [email protected] (please, don't submit articles by Private Message in the forums). Don't forget to include your "byline," i.e. how you wish to be credited. -
DCC Empire of the East Is Copyright © 2020 Goodman Games LLC
EMPIRE OF THE EAST A POST-APOCALYPTIC SCIENCE FANTASY SETTING FOR DCC RPG Based on the EMPIRE OF THE EAST book series by Fred Saberhagen Sample file EMPIRE OF THE EAST A POST-APOCALYPTIC SCIENCE FANTASY SETTING FOR DCC RPG Based on the EMPIRE OF THE EAST book series by Fred Saberhagen Empire of the East book series created and written by Fred Saberhagen • Adapted and written by Jason Vey • Additional writing: Jim Wampler and Harley Stroh • Editor: Rev. Dak J. Ultimak • Additional editing and proofreading: Jen Brinkman • Cover art: Ian Miller • Cartography: William McAusland and Stefan Poag • Interior art: Chris Arneson, Fred Dailey, Cliff Kurowski, Doug Kovacs, William McAusland, Bradley McDevitt, Ian Miller, Jesse Mohn, Peter Mullen, Russ Nicholson and Stefan Poag • Art direction: Joseph Goodman & Harley Stroh • Art direction & layout: Matt Hildebrand DCC Empire of the East is copyright © 2020 Goodman Games LLC. Empire of the East book series is copyright JSS Literary Productions LLC. Dungeon Crawl Classics is a trademark of Goodman Games LLC. DCC RPG is published under the Open Game License. Refer to the OGL in this work for additional information. www.goodman-games.com Sample file Characters CHAPTER ONE PAGE 8 Magic CHAPTER TWO PAGE 14 Monsters CHAPTER THREE PAGE 42 Personalities of the Changeling Earth CHAPTER FOUR PAGE 50 Science, Technology and Magic CHAPTER FIVE PAGE 66 Adventures CHAPTER SIX PAGE 72 Character Sheets SamplePAGE 85 file CHAPTER ONE CHARACTERS Mewick was there, thrusting with a long dagger, swinging a war-hatchet that looked like some peasants’ tool save for its swordlike basket hilt.Sample Even with one of the barracks cleaned file out, the Free Folk inside the stockade were still outnumbered. -
No Limit 0 150 None None No Limit 0 150 PG-13 None
Min Age Max Age Game/Event Type (board, Max Number required to Experience Needed to Game Name/Title Brief Description Rule System Name of GM/Presenter Day Start time End Time required to Rating Room Table # card, rpg, panel, etc) of participants play (0 min - play play 99 Max) Panel/Seminar 1000 We Are All Oithlings A discussion of all things Low Life None Andy Hopp Friday 1:00 PM 2:00 PM no limit 0 150 none none Fitness Room 1 An open discussion of these two comic titans and where they stand Panel/Seminar 1001 Marvel vs. DC None Kylan Toles & Ken Rose Thursday 11:00 AM 12:00 PM Fitness Room 1 in comics, movies, and television no limit 0 150 PG-13 none An open discussion regarding the treatment, portrayal, and Dawn Toles, Heather Panel/Seminar 1002 Women and Geekdom marketing to women and how everyone can do their part to bring none Thursday 12:00 PM 1:00 PM Fitness Room 1 Hopp, Jessica Cook no limit 0 150 PG-13 none forth equality in our culture. With Episode VII arriving soon, this is a roundtable for all fans of Ken Rose, Kylan Toles, Panel/Seminar 1003 Let's Talk About Star Wars None Friday 12:00 PM 1:00 PM Fitness Room 1 Star Wars to discuss everything in the universe. Greg Dunn no limit 0 150 None none Transformers, GI Joe, TMNT - so many cartoons from the 80s have Ken Rose, Kylan Toles, Panel/Seminar 1004 80s Small Screen to Big Screen been turned into live action films. -
209113-Sample.Pdf
Sample file Credits Designer: Tyler ‘Walrock’ Reed Special Thanks: The Discord of Many Things, /r/unearthedar- DM’s Guild: walrockhomebrew.com cana, /r/dndnext, /u/skybug12, /u/Smyris, and all our backers Patreon: patreon.com/walrockhomebrew on Patreon! Twitter: @WalrockHomebrew Blog: walrock-homebrew.blogspot.com Legal: DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand, Illustrators via Adobe Stock License: Bernardojbp, Gekata1989, Ravnica and all other Wizards of the Coast product names, and Ekaterina Glazkova, Iulia Kovalova, Tithi Luadthong, Viktoria their respective logos are trademarks of Wizards of the Coast in Manuilova, Marina, Mollicart, Anna Nenasheva, info@ the USA and other countries. nextmars.com, Saphatthachat, Kate Vigdis, Zhenliu Illustrators via DM’s Guild Licence: David Michael Beck, Ed This work contains material that is copyright Wizards of the Coast Cox, Stephen Crowe, Michael Dutton, Wayne England, Tomas and/or other authors. Such material is used with permission under Giorello, Rebecca Guay, Fred Hopper, Doug Kovacs, David the Community Content Agreement for Dungeon Masters Guild. Martin, Mats Minnigan, Jim Nelson, Steve Prescott, Anne Stokes, Joel Thomas, Eva Widermann Some artwork © 2015 Dean Spencer, used with permission. All Illustrators via Individual Licence: Daniele Ariuolo, Gary Dupuis, rights reserved. Some artwork copyright Kii W - https://twitter. Forrest Imel, Vagelio Kaliva, Matt Morrow, David Revoy, com/kiichan - used with permission. Some artwork © 2015 Vage- Dean Spencer lio Kaliva, used with permission. All rights reserved. Illustrators via Public Domain: Boris Kustodiev All other original material in this work is copyright 2020 by Walrock Homebrew and published under the Community Content Agree- ment for Dungeon Masters Guild. -
Dungeons & Dragons (1979) Supplement 1 Greyhawk
Supplement I G R E Y H A W K BY GARY GYGAX & ROB KUNTZ With Special Thanks to Alan Lucion, Mike Mornard and Jeff Key for Suggestions ILLUSTRATIONS BY GREG BELL 2003 © 1976 — TSR GAMES 12th Printing, November, 1979 Printed in U.S.A. Index MEN & MAGIC Characters. ........................................ 4 Determination of Abilities ............................. 7 Non-Player Characters. ............................... 9 Levels and Number of Experience Points Necessary to Attain Them ..................... 9 Statistics Regarding Classes. ........................... 10 Guidelines for Awarding Experience Points for Monster Slaying. .........................12 Awarding Experience for Non- Player Characters ................................ 13 Alternate Combat System ............................. 13 Damage — Weapon Type .......................... 15 Damage — Monster Type .......................... 16 Spells T a b le........................................ 19 Explanation of Spells.................................21 MONSTERS & TREASURE The Monsters. ......................................33 Monster Descriptions. ................................34 Magical Maps Determination Table. .....................40 Explanation of Magic Items. ...........................46 THE UNDERWORLD & WILDERNESS ADVENTURES Tricks and Traps ................................. 61 Monsterous Tricks and Combination Monsters ........ ....................63 Monster Level Tables. ................................65 Foreword One cannot properly introduce a supplement to an existing -
Alliance Game Distributors Alc Studio Alderac
GAMES ALLIANCE GAME DISTRIBUTORS ALDERAC ARC DREAM ENTERTAINMENT GROUP PUBLISHING GAMES GAME TRADE MAGAZINE #216 GTM contains articles on gameplay, previews and reviews, game related fiction, and self contained games and game modules, along with solicitation information on upcoming game and hobby supply releases. GTM 216 ....................................$3.99 THINK IT UP! DELTA GREEN RPG: ART FROM PREVIOUS ISSUE How many professions starting with the EXTREMOPHILIA letter ‘M’ can you name in one minute? Every miracle has its price! Delta Green: Who will give the longest female name Extremophilia brings the Agents to Helena, starting with ‘W’, or the shortest drink Montana, where people are going insane starting with ‘R’? Think fast, or your and dying of a bizarre fungal infection. ALC STUDIO opponents will run ahead of you! In Think But, this is no fungus that ever evolved on It Up!, the fast-paced party game of letters, Earth. It’s something far older, far stranger, words, smarts, and speed, you don’t need and far more dangerous! Scheduled to to be the most knowledgeable to win, ship in December 2017. just smart enough to answer faster than S2P APU8111.............................$19.99 anyone else! AEG 5894 ..................................$19.99 ALLIGATOR ALLEY ENTERTAINMENT IF YOU ARE INTERESTED IN WHAT YOU SEE ON THESE PAGES, ASK YOUR LOCAL RETAILER TO RESERVE IT FOR YOU! RETAILER LOCAL ASK YOUR SEE ON THESE PAGES, YOU ARE INTERESTED IN WHAT IF YOU DELTA GREEN RPG: OBSERVER EFFECT If we look too deeply into the roiling chaos of reality, chaos may look back! The Olympian Holobeam Array, funded in part by the U.S. -
Dungeon Crawl Classics: Saga of the Witch Queen
Sample file Sample file Sample file Dungeon Crawl Classics Saga of the Witch Queen By Harley Stroh Sample file Credits Table of Contents Writer: Harley Stroh Notes . .2 First Edition Conversion: Jon Hershberger Legacy of the Savage Kings . .3 Cover Artist: Brad McDevitt The Lost Passage of the Drow . .33 Interior Artists: Ian Armstrong, Jim Holloway, Doug Kovacs, War of the Witch Queen . .51 Brad McDevitt, Jesse Mohn, Stefan Poag, William McAusland Appendix 1: New Items . .71 Cartographer: Jeremy Simmons Graphic Designer: Joseph Goodman Appendix 2: New Races . .73 Editors: Joseph Goodman, Jon Hershberger Appendix 3: Player Handouts . .74 Proofreaders: Mike Ferguson, Tom McVicar Third Edition Playtesters: Donovan Atkinson, Ed Bass, Isaiah Choczynski, Christine M. Doering, David McFarland, Cindy Moore, Scott Moore, Andy J. Paras, Deneb Pirrone, Estevan Puerto, Aeryn Rudel, Gerard Sanders, Andrew Schmidt, Hannibal “The Cannibal” Shareef; Alex Anderegg and the Knights of the Patio: Christopher "Silverfyre" McCoy, Christina "Tiny Silver Goat" Talley, Heidi "Whatever" Baker, Mark Baker First Edition Playtesters: Rebecca Ore (“JediWife”), Lawrence Ore (“JediOre”), Terry Miller (“Ragnar1965”), Trevor Carlile, If you like this adventure, be sure to look for the rest of the Bryan Lightfoot, Allan T. Grohe, Jr. (“Grodog”), Brad Skillen, Jeff Dungeon Crawl Classics series at your local game store. Huebert, Mark Janzen, Mick Wade, and Tom McVicar. Log on to www.goodman-games.com for freebies, news, special offers, and more. 1 Publisher’s Note In the distant past of 2004, a little-known author by the name of Harley Stroh sent Goodman Games an unsolicited sub- mission. Fortune smiled upon the submission, which chanced to arrive on my birthday. -
Acting up in Lankhmar Is an Adventure for DCC Lankhmar De- Signed for Four 2Nd-Level Characters
By Michael Curtis • Cover artist: William McAusland Cartography: Stefan Poag • Editor: Jen Brinkman Interior artists: Tom Galambos, Doug Kovacs, Brad McDevitt Art direction: Joseph Goodman • Layout: Matt Hildebrand Playtesters: Michael Bolam, Alana Davis, Sam Dester, Nick Mizer, Jim K. A LEVEL 32 ADVENTURE Weaver (NTRPG Con 2015); Tim Deschene, Mathew Gray, Jeff Jeppesen, Connor Skach, Matt Sturm, Aaron Talley, Sean Talley, Jim Tinklenberg, Brent Tomlonovic, Jenn Tomlonovic, Troy Wilhelmson (Gen Con 2015); Timothy Deschene, Kerry Dolan, James Laham, John LeBlanc, Kostas Nikolaidis, Edwin Stahlnecker, Michael Webster (Total Con 2018); Michael Bolam, Bob Brinkman, Jen Brinkman, “Weird” Dave Coulson, Tim Deschene, David Hoskins, Haley Skach (Gary Con 2018) DCC RPG is copyright © 2012 Goodman Games. Dungeon Crawl Classics is a trademark of Goodman Games. DCC RPG is published under the Open Game License. Refer to the OGL in this work for additional information. www.goodman-games.com Page 1 INTRODUCTION BACKGROUND elcome to the fantastic world of Nehwon, home to the allo of Ratskitter Court is the leader of one of crime-ridden metropolis of Lankhmar, the City of the Lankhmar’s troupes of actors, mummers, dancers, WBlack Toga, and residence of its questionable heroes, Jand street performers, a band of troubadours known Fafhrd and the Gray Mouser! Based on the legendary works as the Dungsweep Players. Jallo and his fellow Dungsweeps of Fritz Leiber, DCC Lankhmar allows judges and players to eke out a meager living entertaining Lankhmar’s lower class, experience their own adventures in Nehwon, ones to rival the providing an afternoon’s diversion from the harsh realities of tales of Fafhrd and Gray Mouser.