Visualisation and Interaction Techniques for the Exploration of the Fruit Fly’S Neural Structure

Total Page:16

File Type:pdf, Size:1020Kb

Visualisation and Interaction Techniques for the Exploration of the Fruit Fly’S Neural Structure Visualisation and Interaction Techniques for the Exploration of the Fruit Fly’s Neural Structure DIPLOMARBEIT zur Erlangung des akademischen Grades Diplom-Ingenieur im Rahmen des Studiums Visual Computing eingereicht von Nicolas Swoboda Matrikelnummer 0425828 an der Fakultät für Informatik der Technischen Universität Wien Betreuung: Ao.Univ.-Prof. Univ.-Doz. Dipl.-Ing. Dr.techn. Eduard Gröller Mitwirkung: Dipl.-Math. Dr. Katja Bühler Wien, 27.02.2020 (Unterschrift Verfasser) (Unterschrift Betreuung) Technische Universität Wien A-1040 Wien Karlsplatz 13 Tel. +43-1-58801-0 www.tuwien.ac.at Visualisation and Interaction Techniques for the Exploration of the Fruit Fly’s Neural Structure MASTER’S THESIS submitted in partial fulfillment of the requirements for the degree of Diplom-Ingenieur in Visual Computing by Nicolas Swoboda Registration Number 0425828 to the Faculty of Informatics at the TU Wien Advisor: Ao.Univ.-Prof. Univ.-Doz. Dipl.-Ing. Dr.techn. Eduard Gröller Assistance: Dipl.-Math. Dr. Katja Bühler Vienna, 27.02.2020 (Signature of Author) (Signature of Advisor) Technische Universität Wien A-1040 Wien Karlsplatz 13 Tel. +43-1-58801-0 www.tuwien.ac.at Erklärung zur Verfassung der Arbeit Nicolas Swoboda Schloßgasse 2/1/9, 1050 Wien Hiermit erkläre ich, dass ich diese Arbeit selbständig verfasst habe, dass ich die ver- wendeten Quellen und Hilfsmittel vollständig angegeben habe und dass ich die Stellen der Arbeit - einschließlich Tabellen, Karten und Abbildungen -, die anderen Werken oder dem Internet im Wortlaut oder dem Sinn nach entnommen sind, auf jeden Fall un- ter Angabe der Quelle als Entlehnung kenntlich gemacht habe. (Ort, Datum) (Unterschrift Verfasser) i Acknowledgements This thesis was made possible by the VRVis Zentrum für Virtual Reality und Visual- isierung Forschungs-GmbH. The research company is funded by BMVIT, BMWFW, Styria, SFG and Vienna Business Agency in the scope of COMET - Competence Cen- ters for Excellent Technologies (854174) which is managed by FFG. My thanks go to Katja Bühler and Meister Eduard Gröller for their helpful advice and patience during the course of my thesis, and for reviewing the work. I want to thank Florian Schulze and everyone else at the VRVis who helped with all my prob- lems. Stefan Bruckner, thank you for your support and thank you especially for waking my interest in the topic. I thank Judith Moosburner who developed the beautiful and innovative design as her Diploma Thesis at the University of the Arts in Zürich. Thank you to all interviewees for helping with the evaluation and the constructive feedback. I thank my family for their unending patience and support. I thank all my friends who encouraged me to continue work on this project when my focus was elsewhere. Finally, an honest thank you to the Republic of Austria for the free access to higher education. iii Abstract In their studies of the brain of the common fruit fly Drosophila melanogaster, neuro- biologists investigate neural connectivity with the goal to discover how complex be- haviour is generated. Gaining information on potential connectivity between neurons is an essential step in their workflow. This thesis presents a way to compute and visualise such potential connectivity information from segmented neurons. It shortens the tedious month-long search for potential connectivity down to a few minutes. Overlaps of arborisations of two or more neurons indicate a potential anatomical connection, and thus a potential functional connection. The computation of this data starts from neuron meshes. The meshes—segmented from confocal light-microscopy images of the fruit fly—are intersected to find overlapping areas, i.e. areas of potential anatomical connectivity. This information can then help to discover actual functional connectivity in a neural circuit. Analysing higher order overlaps, i.e. intersections of more than two arborisations of segmented neuron data in the same location, poses new challenges. The visualisation in 2D sections or 3D is impeded by visual clutter and occlusion. Computation of relevant volumetric information becomes difficult for higher order overlaps, because the number of possible overlaps increases exponentially with the number of arborisations. This makes the pre-computation for all possible combinations infeasible. Previous tools have thus been restricted to the quantification and visualisation of pairwise overlaps. The thesis presents a novel solution addressing these issues for higher order over- laps. A novel abstracting design is coupled with a modern approach for on-demand GPU computations. Our tool calculates for the first time volumetric information of higher order overlaps on the GPU using A-buffers. The thesis addresses the visual com- plexity of the data with the implementation of an innovative novel design created by the graphics designer Judith Moosburner. We realised this design using non-photorealistic rendering techniques and perspicuous user interfaces, including interactive glyphs and linked views on quantitative overlap information. To complement the neuroscientists’ workflows the resulting interactive tool has been integrated into BrainGazer, a software tool for advanced visualisation and exploration of neural images and circuit data. Qual- itative evaluation with neuroscientists and non-expert users demonstrated the utility and usability of the tool. v Kurzfassung Biologen untersuchen neuronale Verbindungen im Gehirn der Fruchtfliege Drosophi- la melanogaster um die Entstehung komplexen Verhaltens zu verstehen. Informationen über die potentielle Konnektivität zwischen Neuronen ist dafür essentiell. Diese Diplom- arbeit beschreibt eine Lösung für die Berechnung und Visualisierung dieser potentiellen Konnektivität von segmentierten Neuronen. Der bisher mehr-monatige Aufwand einer Suche nach potentieller Konnektivität reduziert sich auf einige Minuten. Eine Überlappung zweier oder mehrerer Arborisierungen (Verästelungen von Neu- ronen) impliziert eine potentielle anatomische Verbindung, was wiederum eine tatsäch- liche funktionale Verbindung der Neuronen nahe legt. Berechnet werden diese Schnit- te von Meshes der Neuronen. Die Meshes, segmentiert von Lichtmikroskopiebildern, werden miteinander geschnitten um überlappende Regionen zu finden. Diese Regionen potentieller anatomischer Konnektivität helfen bei der Suche nach funktionaler Konnek- tivität in einem neuronalen Netz. Die Analyse von Schnitten höherer Ordnung (Überlappungen von mehr als zwei Arborisierungen) stellt uns vor neue Aufgaben. Die Visualisierung mehrerer Meshes in 2D oder 3D erzeugt Verdeckungen. Die Berechnung der volumetrischen Informationen wird schwierig, denn die Anzahl der möglichen Schnitte steigt exponentiell mit der An- zahl der Meshes. Eine Vorberechnung ist daher nicht umsetzbar. Bisherige Werkzeuge beschränken die Quantifizierung und Visualisierung auf paarweise Schnitte. Die Diplomarbeit präsentiert eine Implementierung, die sich dieser Probleme wid- met. Sie verbindet ein neuartiges abstrahierendes Design mit einem modernen Ansatz für on-demand GPU Berechnungen. Zum ersten Mal werden A-Buffer auf der GPU für volumetrische Berechnungen genutzt. Das neue innovative Design von Grafikdesignerin Judith Moosburner behandelt die komplexen visuellen Ansprüche der neuronalen Daten. Mittels nicht-fotorealistischer Rendering Techniken, interaktiver Glyphen in 2D und 3D, verständlicher Benutzeroberflächen und verlinkter Darstellungen der quantitativen Daten haben wir das Design verwirklicht. Diese Implementierung wurde in BrainGazer integriert, um die Arbeitsschritte der Neurowissenschafter zu unterstützen. Eine qualita- tive Evaluierung mit Neurobiologen und Nichtfachleuten belegt den Nutzen des neuen Werkzeugs und zeigt, dass es intuitiv verwendbar ist. vii Contents 1 Introduction1 1.1 Problem Statement . .1 1.2 Requirements . .2 1.3 Thesis Overview . .2 2 Introduction to Neural Circuitry3 2.1 Circuit Neuroscience . .3 2.2 Drosophila Melanogaster . .4 2.3 Data Acquisition and Enhancement . 10 2.4 Scientific Questions . 12 3 Related Work 15 3.1 Rendering Techniques . 15 3.2 Visualisation of Neural Connectivity . 16 3.3 Occlusion and Intersection in Visualisation . 22 3.4 Discussion . 22 4 Information and Interaction Design 23 4.1 Background . 23 4.2 Creating the new Design . 26 4.3 Object, Shape, and Colour Design . 32 4.4 Connectivity and Interaction Design . 35 5 Implementation 39 5.1 Existing Environment: BrainGazer . 39 5.2 Computational Pipeline . 42 5.3 Basic Data Structure: A-buffer . 45 6 Volume Estimation and Rendering 49 6.1 Volume Estimation . 49 6.2 Quantitative Information . 61 ix 6.3 Rendering Techniques . 63 7 Interaction 73 7.1 Exploration in 3D . 73 7.2 Glyph Interaction . 74 7.3 Selection of Neuronal Structures . 79 7.4 Filtering . 80 8 Evaluation 83 8.1 Evaluation Setup . 83 8.2 Quantitative Evaluation . 84 8.3 Qualitative Evaluation . 84 8.4 User Feedback . 84 8.5 Discussion . 86 9 Conclusion and Future Work 89 9.1 Conclusion . 89 9.2 Future Work . 90 Bibliography 91 x CHAPTER 1 Introduction The fruit fly Drosophila melanogaster has long been a popular model organism in the neuroscience community. More specifically in the field of circuit neuroscience it is studied to link complex behaviour with neuronal circuits in the brain. In cooperation with our partners at the Institute of Molecular Pathology (IMP) in Vienna we develop tools to improve the scientists’ workflows or create novel views on the fly’s data. The scientists acquire this data via confocal microscopy to create 3D images of
Recommended publications
  • Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques
    Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques Robert S. Laramee∗ Daniel Weiskopf§ Jurgen¨ Schneider¶ Helwig Hauser∗ VRVis Research Center, VIS, University of Stuttgart AVL, Graz VRVis Research Center, Vienna Vienna Figure 1: Visualization of swirl and tumble flow using a combination of direct color-mapping, streamlines, isosurfaces, texture-based flow vi- sualization and slicing. (Left) visualizing swirl flow using 3D streamlines and texture-based flow visualization on an isosurface, (middle-left) a clipping plane is applied to reveal occluded flow structures, (middle-right) an isosurface and 3D streamlines visualize tumble motion, and (right) the addition of texture-based flow visualization on a color-mapped slice. ABSTRACT simulation results. AVL’s own engineers as well as engineers at We investigate two important, common fluid flow patterns from industry affiliates use visualization software to analyze and evaluate computational fluid dynamics (CFD) simulations, namely, swirl the results of their automotive design and simulation. and tumble motion typical of automotive engines. We study and Previously, AVL engineers used a series of several color-mapped visualize swirl and tumble flow using three different flow visual- slices to assess and visualize the results of their CFD simulations. ization techniques: direct, geometric, and texture-based. When Isosurfaces were used less commonly to assess certain 3D features illustrating these methods side-by-side, we describe the relative that could not be investigated sufficiently with 2D slices. Recently, strengths and weaknesses of each approach within a specific spatial new solutions for the visualization of CFD simulation data have dimension and across multiple spatial dimensions typical of an en- been introduced.
    [Show full text]
  • Pro3d Viewer an Interactive 3D Visualization Tool
    PRo3D PRo3D Viewer An interactive 3D visualization tool. An interactive 3D visualization tool. PRo3D, short for Planetary Robotics 3D Viewer, is an interactive 3D visualization tool to allow planetary scientists to work with high-resolution 3D reconstructions of the Martian surface. For the past 5 years, our team geared the development of PRo3D towards providing planetary geologists with interactive tools to digitize geological features on digital outcrop models (DOMs) of the Martian surface. During the fruitful cooperation with geologists from the Imperial College of London, PRo3D has emerged as their main tool to conduct remote geologi- cal analysis, which lead to many publications and talks in the geological science community. Planetary geology is the most elaborately supported use-case of PRo3D; however, we strive to expand our user groups by addressing other use-cases, so we have also developed features for supporting science goals in landing site selection and mission planning. We developed PRo3D within the Aardvark.Media framework as part of the Aardvark Platform for scientific rendering and visualization established and used for many other projects at VRVis. A 3D view of the rock formation “Garden City” on Mars, including dip-and-strike annotations for evaluating layer orientations. PRo3D Features of PRo3D Geological Annotation PRo3D lets users pick points on the 3D surface at the full resolution of the data present. The tools encompass point, line, and polyline annotations, while line segments are projected onto the surface. PRo3D computes various measurements at the highest possible accuracy, such as the distance along a 3D surface or dip-and-strike orientations of sediment structures.
    [Show full text]
  • Simulating Vision Impairments in Virtual and Augmented Reality
    Simulating Vision Impairments in Virtual and Augmented Reality DISSERTATION zur Erlangung des akademischen Grades Doktorin der Technischen Wissenschaften eingereicht von Dipl.-Ing. Katharina Krösl, BSc. Matrikelnummer 0325089 an der Fakultät für Informatik der Technischen Universität Wien Betreuung: Associate Prof. Dipl.-Ing. Dipl.-Ing. Dr.techn. Michael Wimmer Zweitbetreuung: Ao.Univ.Prof. Dipl.-Arch. Dr.phil. Georg Suter Diese Dissertation haben begutachtet: Mark Billinghurst Tobias Langlotz Wien, 6. November 2020 Katharina Krösl Technische Universität Wien A-1040 Wien Karlsplatz 13 Tel. +43-1-58801-0 www.tuwien.at Simulating Vision Impairments in Virtual and Augmented Reality DISSERTATION submitted in partial fulfillment of the requirements for the degree of Doktorin der Technischen Wissenschaften by Dipl.-Ing. Katharina Krösl, BSc. Registration Number 0325089 to the Faculty of Informatics at the TU Wien Advisor: Associate Prof. Dipl.-Ing. Dipl.-Ing. Dr.techn. Michael Wimmer Second advisor: Ao.Univ.Prof. Dipl.-Arch. Dr.phil. Georg Suter The dissertation has been reviewed by: Mark Billinghurst Tobias Langlotz Vienna, 6th November, 2020 Katharina Krösl Technische Universität Wien A-1040 Wien Karlsplatz 13 Tel. +43-1-58801-0 www.tuwien.at Erklärung zur Verfassung der Arbeit Dipl.-Ing. Katharina Krösl, BSc. Hiermit erkläre ich, dass ich diese Arbeit selbständig verfasst habe, dass ich die verwen- deten Quellen und Hilfsmittel vollständig angegeben habe und dass ich die Stellen der Arbeit – einschließlich Tabellen, Karten und Abbildungen –, die anderen Werken oder dem Internet im Wortlaut oder dem Sinn nach entnommen sind, auf jeden Fall unter Angabe der Quelle als Entlehnung kenntlich gemacht habe. Wien, 6. November 2020 Katharina Krösl v Acknowledgements First of all, I would like to thank my supervisor Michael Wimmer for giving me the chance to follow my research where ever it led me and supporting me on my journey to becoming an independent researcher.
    [Show full text]
  • 4Viennavrvis.Pdf (93.04Kb)
    AUSTRIA Vienna VRVis Research Center VRVis Zentrum für Virtual Reality und Visualisierung Forschungs GmbH Donau-City-Straße 1 A-1220 Vienna, Austria ℡ +43-1-20501 30100 " +43-1-20501 30900 ! [email protected] ! www.vrvis.at Core Competence Photorealistic Rendering, Global Illumination, Real- time Rendering, Image Based Rendering, Scientific Financing Visualisation, Information Visualisation, Virtual 60% of the costs of VRVis are funding by the federal Reality, Virtual and Augmented Environments governmant and the City of Vienna, the other 40% are paid by the industry partners. Staff 1 CEO: Georg Stonawski 6 Key researchers (heads of the research areas): Robert Tobler, Konrad Karner, Rainer Wegenkittl, Kresimir Matkovic, Anton Fuhrmann, Helwig Hauser 4 Senior researchers: Stefan Maierhofer, Katja Bühler, Petr Felkel, Robert Kosara 13 Junior researchers: Joachim Bauer, Christopher CEO of the Zach, Andreas Klaus, Mohamed Gouda, Reinhard Research Center Danzl, Rainer Splechtna, Thomas Gatschnegg, André Georg Stonawski Neubauer, Robert Laramee, Zoltan Konyha, Stephan Mantler, Helmut Doleisch, Markus Hadwiger History 1 Technician: Adi Kriegisch VRVis was founded in 2000 as an initiative of the 2 Secretaries: Sylvia Kiss, Christina Winkler Institute of Computer Graphics and Algorithms About 20 additional researchers are contributed by (Werner Purgathofer) of the Vienna University of the industry partners and are working with the VRVis Technology together with several academic and staff on projects. industrial partners. It is a part of the Kplus program in Austria, which provides 60% of funding by the Current Structure and Important Partners City of Vienna and the federal government. The The VRVis is a joint venture in Research & Kplus program has been initiated by the federal Development for virtual reality and visualisation, ministry of education, science and culture to improve undertaken by five academic institutes and renowned cooperation between science and industry in Austria.
    [Show full text]
  • Johannes Sorger Date of Birth
    Name: Johannes Sorger Date of Birth: April 21st, 1983 Nationality: Austrian Address: Josefstädter Straße 39, 1080 Wien, Austria Phone: +43(1) 59991609 Email: [email protected] Education 03/2013 – 11/2017: Doctoral program in Engineering and Computer Sciences Institute of Computer Graphics and Algorithms TU Wien (Technical University of Vienna) Dissertation: “Integration Strategies in the Visualization of Multifaceted Spatial Data” Advisors: Assoc.Prof. Dipl.Ing. Dr.techn. Ivan Viola, Ao.Univ.Prof. Dipl.Ing. Dr.techn. Eduard Gröller 10/2009 – 03/2013: Master’s program in Visual Computing Specialization: Real Time Graphics and Visualization TU Wien (Technical University of Vienna) Master Thesis: "Interactive Graph-Visualization of the Fruit Fly’s Neural Circuit" Advisors: Ao.Univ.Prof. Dipl.Ing. Dr.techn. Eduard Gröller, TU Wien Dipl.Ing. Dr.techn. Katja Bühler, VRVis Research Company 2003 – 2009: Bachelor’s program in Media & Computer Science Specialization: Design TU Wien (Technical University of Vienna) Bachelor Project: “Audio-Visual Perception in Interactive Virtual Environments” (in collaboration with INRIA, France), Advisor: Matthias Bernhard, PhD Work Experience 10/2017 – current: Postdoctoral researcher at the Complexity Science Hub Vienna, visualization R&D 01/2016 – 10/2017: Project Assistant at the Institute of Computer Graphics and Algorithms, TU Wien working on basic and applied research in the fields of illustrative and molecular visualization 10/2012 – 01/2016: Researcher at the VRVis Research Company, working on basic and
    [Show full text]
  • Curriculum Vitae
    Univ.-Prof. Dipl.-Ing. Dr. Dr.h.c. Werner Purgathofer TU Wien Favoritenstrasse 9/186 A-1040 Vienna / Austria July 2017 [email protected] http://www.cg.tuwien.ac.at CURRICULUM VITAE - Born on 27 October, 1955, in Vienna (Wien), Austria - Primary school from 1961 until 1966 - Secondary and high school from 1966 until 1974 Naturwissenschaftliches Realgymnasium BRG 19, Wien 19, Krottenbachstraße 11 - Final examination („Matura“) in June 1974 with distinction - Study: Technical Mathematics, branch Information and Data Processing, from 1974 until 1980, TU Wien, Karlsplatz 13 - Work contract with Philips from October 1979 until July 1980 - Graduation to a Dipl.-Ing. in June 1980 from TU Wien, Karlsplatz 13 (equivalent to a Master-degree) - Research Assistant at TU Wien supervised by Univ.-Prof. Dr. Wilhelm Barth from 1 August, 1980, until 31 August, 1982 - University Assistant at TU Wien in the group of Univ.-Prof. Dr. Wilhelm Barth from 1 September, 1982, until 31 October, 1988 - Graduation to a Doktor der Technischen Wissenschaften (PhD) from TU Wien, Karlsplatz 13 in June 1984 - Habilitation to receive the degree Universitäts-Dozent in the field "Practical Informatics", TU Wien, Karlsplatz 13, in June 1987 - Appointment as a University Professor for practical informatics at TU Wien on 1 November, 1988 - Chairman of the Fachgruppe Informatik (Department of Informatics) at the TU Wien from 1 October, 1991, until 31 December, 1998 - Guest Professor at the Technical University of Budapest, from February to June 1997 - Head of the Institute of Computer Graphics at the Vienna University of Technology since January 1999 (renamed in 2001: Inst.
    [Show full text]
  • Classification of Urban Point Clouds Using 3D Cnns In
    Klassifikation Urbaner Punktwolken Mittels 3D CNNs In Kombination mit Rekonstruktion von Gehsteigen DIPLOMARBEIT zur Erlangung des akademischen Grades Diplom-Ingenieurin im Rahmen des Studiums Visual Computing eingereicht von Lisa Maria Kellner,BSc Matrikelnummer 01428183 an der Fakultät für Informatik der Technischen Universität Wien Betreuung: Univ.-Prof.Dipl.-Ing. Dr.techn. Dr.h.c. Werner Purgathofer Mitwirkung: Dipl.-Ing. Dr.Stefan Maierhofer Wien, 23. Februar 2021 Lisa Maria Kellner Werner Purgathofer Technische UniversitätWien A-1040 Wien Karlsplatz 13 Tel. +43-1-58801-0 www.tuwien.ac.at Classification of Urban Point CloudsUsing 3D CNNs In Combination with Reconstruction of Sidewalks DIPLOMA THESIS submitted in partial fulfillmentofthe requirements forthe degree of Diplom-Ingenieurin in Visual Computing by Lisa Maria Kellner,BSc Registration Number 01428183 to the Faculty of Informatics at the TU Wien Advisor: Univ.-Prof.Dipl.-Ing. Dr.techn. Dr.h.c. Werner Purgathofer Assistance: Dipl.-Ing. Dr.Stefan Maierhofer Vienna, 23rd February, 2021 Lisa Maria Kellner Werner Purgathofer Technische UniversitätWien A-1040 Wien Karlsplatz 13 Tel. +43-1-58801-0 www.tuwien.ac.at Erklärung zur Verfassungder Arbeit Lisa Maria Kellner,BSc Hiermit erkläre ich, dass ichdieseArbeit selbständig verfasst habe,dass ichdie verwen- detenQuellenund Hilfsmittel vollständig angegeben habeund dass ichdie Stellen der Arbeit–einschließlichTabellen,Karten undAbbildungen –, dieanderen Werken oder dem Internet im Wortlaut oder demSinn nach entnommensind, aufjeden Fall unter Angabeder Quelleals Entlehnung kenntlich gemacht habe. Wien, 23. Februar 2021 Lisa Maria Kellner v Danksagung Es wareine langeReise vomBeginnmeinesStudiums bis zu dieser Diplomarbeit und ichhabewährenddessensehrviel Unterstützung vonFamilie,Freunden undKollegen erhalten.Deshalb möchte ichmichandieser Stelle bedanken. Zuerst,möchteich mich beiVRVis Zentrum für Virtual Realityund Visualisierung Forschungs-GmbH bedanken, welches mir diese Diplomarbeit ermöglicht hat.
    [Show full text]
  • The 2019 Visualization Career Award Thomas Ertl
    The 2019 Visualization Career Award Thomas Ertl The 2019 Visualization Career Award goes to Thomas Ertl. Thomas Ertl is a Professor of Computer Science at the University of Stuttgart where he founded the Institute for Visualization and Interactive Systems (VIS) and the Visualization Research Center (VISUS). He received a MSc Thomas Ertl in Computer Science from the University of Colorado at University of Stuttgart Boulder and a PhD in Theoretical Astrophysics from the Award Recipient 2019 University of Tuebingen. After a few years as postdoc and cofounder of a Tuebingen based IT company, he moved to the University of Erlangen as a Professor of Computer Graphics and Visualization. He served the University of Thomas Ertl has had the privilege to collaborate with Stuttgart in various administrative roles including Dean excellent students, doctoral and postdoctoral researchers, of Computer Science and Electrical Engineering and Vice and with many colleagues around the world and he has President for Research and Advanced Graduate Education. always attributed the success of his group to working with Currently, he is the Spokesperson of the Cluster of them. He has advised more than fifty PhD researchers and Excellence Data-Integrated Simulation Science and Director hosted numerous postdoctoral researchers. More than ten of the Stuttgart Center for Simulation Science. of them are now holding professorships, others moved to His research interests include visualization, computer prestigious academic or industrial positions. He also has graphics, and human computer interaction in general with numerous ties to industry and he actively pursues research a focus on volume rendering, flow and particle visualization, on innovative visualization applications for the physical and hierarchical and adaptive algorithms for large datasets, par- life sciences and various engineering domains as well as in allel and hardware accelerated visual computing systems, the digital humanities.
    [Show full text]
  • Phd/Research Fellow (F/M/D): Biomedical Visualization and Web Based Visual Analytics for Neuroscience
    PhD/Research Fellow (f/m/d): Biomedical Visualization and Web Based Visual Analytics for Neuroscience VRVis is seeking a skilled and creative mind to join our successful team of researchers developing Visual Computing Solutions for Biomedical Image Management, Interactive Analysis, Mining and Visualization in the course of the DFG/FWF project Larvalbrain 2.0. The project is undertaken by the Biomedical Image Informatics Group at VRVis in Vienna, Austria, in cooperation with the Merhof Lab at RWTH Aachen (Image Registration) and the Thum Lab at University Leipzig (Neuroscience), both in Germany. Larvalbrain 2.0 aims at providing advanced and novel solutions for the management, web based interactive analysis, mining and visualization of neuroscientific data (see below for further info). Your research topics will cover Multi-resolution spatial indexing methods for imaging data and spatial neural object data Semantic linking and interactive query methods across multi-resolution spatial data Visualization and mining methods for multi-layered and multi-resolution neural circuit data as well as for behavioral and functional data The required software development in context of Larvalbrain 2.0 does not start from scratch. We have a mature framework for the management, mining and visualization of data for neuroscientific data that is in use by neuroscientists in research and industry. You will be embedded in the highly ambitious and skilled team working on it. Your developments will build upon this framework, to be evaluated and finally used by our partners from neuroscience. Your work is characterized by a high level of independent problem solving and creative thinking, coupled with a good team spirit and excellent communication skills.
    [Show full text]
  • Usage of Visualization Techniques in Data Science Workflows
    Usage of Visualization Techniques in Data Science Workflows Johanna Schmidt a VRVis Zentrum fur¨ Virtual Reality und Visualisierung Forschungs-GmbH, Vienna, Austria [email protected] Keywords: Visualization, Visual Data Science, Applied Computing. Abstract: The increasing interest in data science and data analytics lead to a growing interest in data visualization and exploratory visual data analysis. However, there is still a clear gap between new developments in visualization research, and the visualization techniques currently applied in data analytics workflows. Most of the com- monly used tools provide basic charting options, but more advanced visualization techniques have hardly been integrated as features yet. This especially applies for interactive exploratory data analysis, which has already been addressed as the ’Interactive Visualization Gap’ in the literature. In this paper we present a study on the usage of visualization techniques in common data science tools. The results of the study confirm that the gap still exists. For example, we hardly found support for advanced techniques for temporal data visualization or radial visualizations in the evaluated tools and applications. On the contrary, interviews with professional data analysts confirm strong interest in learning and applying new tools and techniques. Users are especially inter- ested in techniques that can support their exploratory analysis workflow. Based on these findings and our own experience with data science projects, we present suggestions and considerations towards a better integration of visualization techniques in current data science workflows. 1 INTRODUCTION identified over 70 data science tools and applications commonly used by data scientists. Not all of these Visualization researchers were very successful within tools and applications offer data visualization, some the last decades, generating a lot of different novel of them are specifically targeted towards efficient data techniques for the visual representation of data.
    [Show full text]
  • Geological Analysis of Martian Rover‐Derived Digital Outcrop Models
    Earth and Space Science RESEARCH ARTICLE Geological Analysis of Martian Rover-Derived Digital Outcrop 10.1002/2018EA000374 Models Using the 3-D Visualization Tool, Planetary Special Section: Robotics 3-D Viewer—PRo3D Planetary Mapping: Methods, Tools for Scientific Analysis and Robert Barnes1 , Sanjeev Gupta1 , Christoph Traxler2 , Thomas Ortner2, Arnold Bauer3, Exploration Gerd Hesina2, Gerhard Paar3 , Ben Huber3,4, Kathrin Juhart3, Laura Fritz2, Bernhard Nauschnegg3, 5 5 Key Points: Jan-Peter Muller , and Yu Tao • Processing of images from 1 2 stereo-cameras on Mars rovers Department of Earth Science and Engineering, Imperial College London, London, UK, VRVis Zentrum für Virtual Reality 3 4 produces 3-D Digital Outcrop und Visualisierung Forschungs-GmbH, Vienna, Austria, Joanneum Research, Graz, Austria, Now at ETH Zürich, Zürich, Models (DOMs) which are rendered Switzerland, 5Mullard Space Science Laboratory, University College London, London, UK and analyzed in PRo3D • PRo3D enables efficient, real-time rendering and geological analysis of Abstract Panoramic camera systems on robots exploring the surface of Mars are used to collect images of the DOMs, allowing extraction of large amounts of quantitative data terrain and rock outcrops which they encounter along their traverse. Image mosaics from these cameras • Methodologies for sedimentological are essential in mapping the surface geology and selecting locations for analysis by other instruments on and structural DOM analyses in PRo3D the rover’s payload. 2-D images do not truly portray the depth of field of features within an image, nor are presented at four localities along the MSL and MER traverses their 3-D geometry. This paper describes a new 3-D visualization software tool for geological analysis of Martian rover-derived Digital Outcrop Models created using photogrammetric processing of stereo-images Supporting Information: using the Planetary Robotics Vision Processing tool developed for 3-D vision processing of ExoMars • Supporting Information S1 • Data Set S1 PanCam and Mars 2020 Mastcam-Z data.
    [Show full text]
  • Recognise|Understand|Decide What Is Visualisation? Images Are the Clearest Language the Future of Economic Growth in the World
    Recognise|Understand|Decide What is visualisation? Images are the clearest language The future of economic growth in the world. You see something and technological innovation and you understand it. That is is more than ever based on our ability to extract information why we depict data, connections from data. Visualisation offers: and problems in the best possible visual as well as interactive form. Who are we? As Austria‘s leading institute for Our team of over 70 researchers research in visual computing, work hard to boost the we have been building a bridge innovative potential of leading companies, primarily based in between science and industry for Austria, and to advance existing almost two decades. technologies. We also raise our profile through: What do we offer? We offer solutions for all We have solutions available applications, from research for companies of all sizes, but prototypes to direct also for the government and the general public. Companies implementation into the without their own R&D company‘s own software department can also benefit framework. from our expertise. We offer: Planning advice Decision-making support Process optimisation Project presentations Simulations Recognised publications at conferences Lectures & talks Promotion of young researchers Teaching activity Consulting Application-driven research and development Research and feasibility studies Project management Decisions – a matter of viewpoints Visualisation creates a basis for decision-making. The ability to see and understand something is one of the most important human capabilities. Illustrating and visualising connections is a crucial cultural technique, which continues to gain importance in our complex world. The future of economic growth and technological innovation is increasingly based on our ability to extract information from data and use it as a basis for decision-making.
    [Show full text]