Understanding Fansub As One of the Audiovisual Translation Methods
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KEMANUSIAAN Vol. 25, No. 2, (2018), 109–127 Understanding Fansub as One of the Audiovisual Translation Methods LIEW ZHE RONG1,2 *HASURIA CHE OMAR1 1School of Humanities, Universiti Sains Malaysia, 11800 USM Pulau Pinang, Malaysia Current affiliation: 2Thomson Reuters Penang, Bandar Bayan Baru, 11900 Bayan Lepas, Pulau Pinang, Malaysia *Corresponding author: [email protected] Published online: 26 September 2018 To cite this article: Liew, Z.R. and Che Omar, H. 2018. Understanding fansub as one of the audiovisual translation methods. KEMANUSIAAN the Asian Journal of Humanities 25(2):109–127, https://doi. org/10.21315/kajh2018.25.2.6 To link to this article: https://doi.org/10.21315/kajh2018.25.2.6 Abstract. The advancement of multimedia and internet technologies has led to the development of a new form of communication known as fansubbing that connects anime fans from around the globe. Fansubbing can be regarded as a form of collaborative practice because it provides anime fans the opportunity to explain the infusion of foreign cultural elements in local culture, thus enabling the target audience to better understand the anime shows that they are watching. As a translation method, fansubbing also allows anime fans to share their knowledge and interests through a free digital network. In relation to this context, this paper aims to discuss the position of fansubbing as a community’s contribution towards understanding anime in a different culture. The discussion is mainly centred upon the ideas posited by Hatcher (2005) and O’Hagan (2009) on fansub for Japanese anime and technology, Diaz-Cintas and Muñoz Sánchez’s (2006) and Pérez-González’s (2007, 2012) on the conventional subtitling and fansubbing approaches, and Chiaro’s (2008) on viewers experience. Despite the differences between fansub activities and the conventional subtitling practices, this new experience somehow illustrates a practical combination of these two subtitling approaches. This paper is expected to contribute to a more in-depth understanding of fansub as an avenue for viewers to share their cultural knowledge with the target audience who have minimal knowledge about the source language, culture and the background of the anime. In addition, the paper will also seek to understand the potential reception for anime amongst the target audience due to the effects of fansubbing. Keywords and phrases: anime, audiovisual translation, fan subtitling, semiotic channel, subtitling © Penerbit Universiti Sains Malaysia, 2018. This work is licensed under the terms of the Creative Commons Attribution (CC BY) (http://creativecommons.org/licenses/by/4.0/). 110 Liew Zhe Rong and Hasuria Che Omar Introduction “Fansub” is a portmanteau of the word “fan”, referring to fan(atics) and “sub” which is an abbreviation of subtitling or subtitles.1 As gleaned from this portmanteau, fansub refers to subtitles produced by fans themselves for television programmes that they are interested in. The development of fansub can be attributed to the global spread of anime pop culture, i.e., Japanese language animation series from Japan vis-a-vis the development of multimedia and internet technologies. The fansub movement is believed to have begun in the 1980s in the United States by anime fans who had produced subtitles (using rented subtitling equipment) for original Japanese language anime shows on video home system (VHS) tapes that were directly imported (Hatcher 2005, 549). These subtitled self-produced copies were mainly shared among anime club members in the universities or during special screenings at anime fairs or other related activities in the United States (ibid.). Apart from being the sole medium in which anime fans could enjoy original anime series in the Japanese language, one of the major factors that drove the development of fansub during that time was the fans’ dissatisfaction with the local distribution/marketing companies who had used dubbing or voice-overs for the Japanese anime series. Studies have reported that these companies had also edited or censored elements that were deemed as inappropriate or unsuitable for local culture before the products were sold or circulated in the domestic market (Pérez- González 2007, 263; O’Hagan 2009, 100). Disillusioned with such practices, anime fans who desired a more authentic viewing experience began to produce their own subtitles for anime series on VHS tapes that they had bought from Japan. Fansub which had rapidly gained popularity since the 1990s has become more widespread today due to the advancement of multimedia, latest computer software as well as new broadband internet technologies (Hatcher 2005, 550; O’Hagan 2009, 94–102). More importantly, the borderless world of the internet has successfully connected groups of anime fans across the globe, turning anime pop culture into a global phenomenon. Hence, every piece of information and material related to anime is easily accessed by anime fans across the globe who connect and share information and experience with one another through forums, Internet Relay Chat (IRC), chatgroups, social media portals, etc. This eventually has led to the establishment of fansub groups which primarily exist to create subtitles for popular anime series, using open source subtitling softwares that are available online. Eventually, these subtitled digital video files are distributed freely to other fans through peer-to-peer (P2P) networks or BitTorrent. These fans paved the way for a collaborative relationship of “prosumers” (Toffler 2006 as cited in Bold 2011), a term used to refer to groups of consumers that craft their own products or provide services based on their own requirement, needs and preferences. Meanwhile, other Fansub as Audiovisual Translation Method 111 anime fans who are not involved in providing the subtitles can also voice their opinion or post comments directly to the fansub groups through forums, IRC and other social media platforms (Rush 2009, 6–13). In such a business platform, products and services are freely shared among members. Based on current developments, fansubbing is believed to have the potential to form its own unique approach in the production of subtitles for anime series in future. Key Features of Fansub Fansub is vastly different from conventional or professional subtitling with differences being easily observable from the onset of the workflow2 until the final product. It also diverges from the norms and practices of conventional subtitling3 by featuring a combination and harmonisation of different subtitling approaches within a fansub framework (Diaz-Cintas and Muñoz Sánchez 2006, 51). Workflow in the production of fansub The production of fansub often involves group collaboration and distribution of tasks among members of fansub groups depending on their skills and capabilities in language or technical knowledge. A number of previous works (Diaz-Cintas and Muñoz Sánchez 2006, 38–43; Pérez-González 2007, 266–269) have elaborated on the various tasks and roles within a fansub group as well as the workflow in a typical fansub production. A fansub group commonly consists of: 1. Raw/source material provider: The provider of raw/source material recording is involved in obtaining source material, for example, recording of episodes of anime series from television or DVD, in which its audio is in the source language. If the raw or original material is in Japanese (which is always the case for anime series), English language subtitles are inserted after the translation process by fansub groups. Raw/source material providers often obtain their source materials using digital video recorders which are connected directly to television. The video will record the anime series broadcasted on the television leading to the production of digital copies. Direct recording from the television channel is carried out for most of the latest anime series currently broadcasted on both terrestrial and satellite television locally. Digital recording can also be obtained from DVDs particularly for full-length animation movies that are released in the DVD form after having been screened in cinemas. Original video animations (OVA), especially anime series, are generally not broadcasted on television; instead they are marketed in the form of DVD. Anime series that have been broadcasted on television could also be re-released in DVD 112 Liew Zhe Rong and Hasuria Che Omar form after they are remastered with better visual or audio quality (such as using high definition, HD) as well as other additions that differ from television broadcasts. 2. Translator: The translator in a fansub group plays the same role as any conventional subtitlist, namely to produce target language translation from the source language to be used as subtitles. However, at this particular moment, knowledge of technical skills is not considered mandatory for a translator in a fansub group. For them, the primary focus is to produce subtitles. The translators will normally watch the digital source recording that has been obtained from raw/source material provider a number of times, so that they are able to produce a complete transcription of the characters’ dialogues within the recording. Simultaneously, they would also try to identify non-verbal elements that may exist in the selected scenes in the recordings. The translator who is involved in producing the English version is normally not a native speaker of English. Translating work is usually undertaken by native speakers of Japanese (Diaz-Cintas and Muñoz Sánchez 2006, 45).