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Computer Architectures an Overview
Computer Architectures An Overview PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Sat, 25 Feb 2012 22:35:32 UTC Contents Articles Microarchitecture 1 x86 7 PowerPC 23 IBM POWER 33 MIPS architecture 39 SPARC 57 ARM architecture 65 DEC Alpha 80 AlphaStation 92 AlphaServer 95 Very long instruction word 103 Instruction-level parallelism 107 Explicitly parallel instruction computing 108 References Article Sources and Contributors 111 Image Sources, Licenses and Contributors 113 Article Licenses License 114 Microarchitecture 1 Microarchitecture In computer engineering, microarchitecture (sometimes abbreviated to µarch or uarch), also called computer organization, is the way a given instruction set architecture (ISA) is implemented on a processor. A given ISA may be implemented with different microarchitectures.[1] Implementations might vary due to different goals of a given design or due to shifts in technology.[2] Computer architecture is the combination of microarchitecture and instruction set design. Relation to instruction set architecture The ISA is roughly the same as the programming model of a processor as seen by an assembly language programmer or compiler writer. The ISA includes the execution model, processor registers, address and data formats among other things. The Intel Core microarchitecture microarchitecture includes the constituent parts of the processor and how these interconnect and interoperate to implement the ISA. The microarchitecture of a machine is usually represented as (more or less detailed) diagrams that describe the interconnections of the various microarchitectural elements of the machine, which may be everything from single gates and registers, to complete arithmetic logic units (ALU)s and even larger elements. -
Ilore: Discovering a Lineage of Microprocessors
iLORE: Discovering a Lineage of Microprocessors Samuel Lewis Furman Thesis submitted to the Faculty of the Virginia Polytechnic Institute and State University in partial fulfillment of the requirements for the degree of Master of Science in Computer Science & Applications Kirk Cameron, Chair Godmar Back Margaret Ellis May 24, 2021 Blacksburg, Virginia Keywords: Computer history, systems, computer architecture, microprocessors Copyright 2021, Samuel Lewis Furman iLORE: Discovering a Lineage of Microprocessors Samuel Lewis Furman (ABSTRACT) Researchers, benchmarking organizations, and hardware manufacturers maintain repositories of computer component and performance information. However, this data is split across many isolated sources and is stored in a form that is not conducive to analysis. A centralized repository of said data would arm stakeholders across industry and academia with a tool to more quantitatively understand the history of computing. We propose iLORE, a data model designed to represent intricate relationships between computer system benchmarks and computer components. We detail the methods we used to implement and populate the iLORE data model using data harvested from publicly available sources. Finally, we demonstrate the validity and utility of our iLORE implementation through an analysis of the characteristics and lineage of commercial microprocessors. We encourage the research community to interact with our data and visualizations at csgenome.org. iLORE: Discovering a Lineage of Microprocessors Samuel Lewis Furman (GENERAL AUDIENCE ABSTRACT) Researchers, benchmarking organizations, and hardware manufacturers maintain repositories of computer component and performance information. However, this data is split across many isolated sources and is stored in a form that is not conducive to analysis. A centralized repository of said data would arm stakeholders across industry and academia with a tool to more quantitatively understand the history of computing. -
Sistemas Operativos
Repaso de Arquitectura y Organización Criterios de clasificación v.2013 William Stallings, Organización y Arquitectura de Computadores, 8ª ed, 2010 Andrew S. Tanenbaum, Organización de Computadoras, 4ª ed, 2000 John Hennessy – David Patterson Arquitectura de Computadores – Un enfoque cuantitativo (1ª ed, 1990, cap 1 a 5) (4ª ed, 2007, cap 1 & ap. B) http://electro.fisica.unlp.edu.ar/arq/ Arquitectura de Computadoras Contenido de la clase Introducción, repaso de Arquitectura I, bibliografía. Definición de Arquitectura de Computadoras. Prehistoria e historia de las computadoras. Clasificación según el repertorio de instrucciones. Clasificación según la organización. Clasificación según la tecnología. Clasificación según la aplicación. Objetivos de la materia. 2 Arquitectura de Computadoras Introducción COMPUTADORA Dispositivo electrónico, digital y programable, utilizado para el procesamiento y/o manipulación de información. Representación digital de la información. Sistemas numéricos posicionales en base 2. Operaciones aritméticas implementadas con lógica. Otros tipos de información. El programa almacenado. Arquitectura de von Neumann. Tipos de instrucciones. Codificación ISA. Organización mínima. Datapath (REG y ALU) + UC. Buses. Programas y algoritmos. Re-programabilidad vs. sistemas dedicados. Hardware vs. software. El ciclo de instrucción. Interrupciones. Sistema de entrada/salida. La jerarquía de memoria. Localidad. MMU. Cache. Programación de alto nivel y sistemas operativos. 3 Arquitectura de Computadoras Bibliografía -
Embedded Processors, Part One January 11, 2002 By: Jim Turley
ExtremeTech - Print Article http://www.extremetech.com/print_article/0,3998,a=21014,00.asp Embedded Processors, Part One January 11, 2002 By: Jim Turley Intel's Pentium has almost 0% market share. Zip. Zilch. Yup, Pentium is a statistically insignificant chip with tiny sales. Surprised? Try this: all life on earth is really just insects. Statistically speaking, that's the deal. There are more different species of insects than of all other forms of life put together - by a lot. If you round off the fractions, there are no trees, no bacteria, no fish, viruses, mollusks, birds, plants or mammals of any kind. If you need help feeling humble, mammals make up just 0.03% of the total number of species on the planet. Everything you know is wrong. Even about microprocessor chips. What's this got to do with extreme processor technology? The comparison between Pentium and paramecia is a pretty close one. Ask a friend what's the most popular microprocessor chip in the world. Chances are they'll answer "Pentium." The newspapers constantly shout Intel's 92% market share, or some such number. Clearly, the Pentium is the overwhelmingly dominant species and all other chips are struggling for that last 8%, right? Sorry, but thank you for playing. The fact is, Pentium accounts for only about 2% of the microprocessors sold around the world. Pentium is to microprocessors what viruses are to life on earth. No, that's too generous. Pentium volume ranks a little below viruses but a little above mollusks (i.e., snails) on the microprocessor food chain. -
1 Video Signal Processors
Video & Graphics Pro cessors: 1997 John A. Watlington MIT Media Lab oratory May 9, 1997 This rep ort is an attempt to assess and contrast the current state of the art in digital video and graphics pro cessing system architectures. Although this is not meant to b e a comprehen- sive survey, I attempted to at least quickly review most of the commercially available ma jor architectures. At present, there is a huge amountofinterest in this area, as three new markets are p erceived: systems for p ersonal (set-top) terminals, PC graphics for game and network ap- plications, and consumer video pro ducts based around digital video disks (DVD). Due b oth to their proliferation, and their very limited programmability, I did not include dedicated MPEG2 video deco ders and graphics accelerators limited to 2D op erations (GUI accelerators) in this survey. The surveyed systems aggregated into three distinct classes, namely: 1. Video Signal Pro cessors (VSPs) - A programmable CPU, usually with sp ecialized pro- cessing elements as well. 2. Graphics Architectures - Sp ecialized pro cessing elements, usually with a xed interconnect (a linear array.) 3. Structured Video Architectures - Containing b oth a video signal pro cessor and p ossibly a dedicated pip eline. Currently represented byTalisman. A section follows for each class, describing representative systems of that class. The rep ort closes with a sub jective Commentary section, containing b oth comments ab out architectural features and a lo ok at future scalability. 1 Video Signal Pro cessors Many of the surveyed systems are characterized by a single programmable core, with an in- struction set architecture optimized for the op erations typically encountered in either graphics or video pro cessing algorithms. -
Mips R4300i MICROPROCESSOR Open RISC Technology
R4300i MICROPROCESSOR PRODUCT INFORMATION mips R4300i MICROPROCESSOR Open RISC Technology Description The R4300i is a low-cost RISC microprocessor optimized for demanding consumer applications. The R4300i provides performance equivalent to a high-end PC at a cost point to enable set-top terminals, games and portable consumer devices. The R4300i is compatible with the MIPS R4000 family of RISC microprocessors and will run all existing MIPS software. Unlike its predecessors designed for use in workstations, the R4300i is expected to lower the cost of systems in which it is used, a requirement for price-sensitive consumer products. The R4300i is also an effective embedded processor, supported by currently available development tools and providing very high performance at a low price-point. Addr/Data Controls MasterClock Features Low Power Dissipation: 32-bit System Interface Clk Gen • 1.8W (normal) Consumer Applications High Performance at 100MHz: • 60 SPECint92 Set-top terminals • 45 SPECfp92 16kB 8kB Game systems Data Instruction Personal Digital Assistants High bandwidth interface: Cache Cache • Max throughput 250MB/s • 32-bit address/data bus • 4-deep flush buffers Embedded Applications High integration on-chip: Co-Processor X-terminals • 16K I-cache, 8K D-cache 0 Laser printers • Unified datapath • 32 double-entry J-TLB Factory automation • 2 entry micro I-TLB Instruction Networking: routers, bridges Power Management Features: Address 64-bit Graphics acceleration • Reduced Power Mode Execution • Instant On/Off Unit Packaging Pipeline R4000 family compatibility: R4300i (120-pin PQFP) • R4000 software compatible Control • Runs Windows NT/UNIX Overview The success of the MIPS R3000 processor and its derivatives has established the MIPS architecture as an attractive high-performance choice in emerging consumer applications such as interactive TV and games. -
Repaso De Arquitectura Y Organización Criterios De Clasificación
Repaso de Arquitectura y Organización Criterios de clasificación William Stallings, Organización y Arquitectura de Computadores Andrew S. Tanenbaum, Organización de Computadoras Linda Null y Julia Lobur, Computer Organization and Architecture John Hennessy – David Patterson Arquitectura de Computadores – Un enfoque cuantitativo (1a edición, capítulos 3, 4 y 5) (4th ed, ch 1 & ap. B) Arquitectura de Computadoras Introducción COMPUTADORA Dispositivo electrónico, digital y programable, utilizado para el procesamiento y/o manipulación de información. Representación digital de la información. Sistemas numéricos posicionales en base 2. Operaciones aritméticas implementadas con lógica. Otros tipos de información. El programa almacenado. Arquitectura de von Neumann. Tipos de instrucciones. Organización mínima. Datapath (REG y ALU) + UC. Buses. Programas y algoritmos. Re-programabilidad vs. sistemas dedicados. Hardware vs. software. El ciclo de instrucción. Interrupciones. La jerarquía de memoria. Localidad. Caches. Programación de alto nivel y sistemas operativos. 2 Arquitectura de Computadoras Arquitecturas de 8/16 bits 4004 (4-bit 640B) 1971 8008 (8-bit 16KB) 1972 8080 (8-bit 64KB) 1972 6800 (8-bit 64KB) 1973 8086 (16-bit 16MB) 1978 68000 (16/32-bit 16MB) 1979 8088 (8/16-bit) 1980 68008 (8/16-bit) 1982 IBM PC Apple II/Mac Personal Computer 3 Arquitectura de Computadoras Bibliografía básica Stallings Tanenbaum Null Introducción 1-2 1 1 Números A A-B 2 Sistemas digitales 8 3 3 Von Neumann y buses 3 2-3 4 Repertorio de instrucciones 9-10 4-5 5 Memoria 4-5 2 6 Entrada/salida 6 2 7 Sistemas operativos 7 6 8 Arquitectura II 11-16 8 9-10 4 Arquitectura de Computadoras Definición H-P Diseño de computadoras LÓGICA (Software?) ISA (INSTRUCTION SET ARCHITECTURE): Diseño a nivel del lenguaje de máquina, visible para el programador o compilador. -
Embedded Processors, Part One January 11, 2002 By: Jim Turley
ExtremeTech.com – January 11, 2002. This is copyrighted material. Do not distribute. For my students only!!! Embedded Processors, Part One January 11, 2002 By: Jim Turley Intel's Pentium has almost 0% market share. Zip. Zilch. Yup, Pentium is a statistically insignificant chip with tiny sales. Surprised? Try this: all life on earth is really just insects. Statistically speaking, that's the deal. There are more different species of insects than of all other forms of life put together - by a lot. If you round off the fractions, there are no trees, no bacteria, no fish, viruses, mollusks, birds, plants or mammals of any kind. If you need help feeling humble, mammals make up just 0.03% of the total number of species on the planet. Everything you know is wrong. Even about microprocessor chips. What's this got to do with extreme processor technology? The comparison between Pentium and paramecia is a pretty close one. Ask a friend what's the most popular microprocessor chip in the world. Chances are they'll answer "Pentium." The newspapers constantly shout Intel's 92% market share, or some such number. Clearly, the Pentium is the overwhelmingly dominant species and all other chips are struggling for that last 8%, right? Sorry, but thank you for playing. The fact is, Pentium accounts for only about 2% of the microprocessors sold around the world. Pentium is to microprocessors what viruses are to life on earth. No, that's too generous. Pentium volume ranks a little below viruses but a little above mollusks (i.e., snails) on the microprocessor food chain.