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Novel Lunge Biomechanics in Modern Sabre Fencing
Available online at www.sciencedirect.com ScienceDirect Procedia Engineering 112 ( 2015 ) 473 – 478 7th Asia-Pacific Congress on Sports Technology, APCST 2015 Novel Lunge Biomechanics in Modern Sabre Fencing Kevin C. Moorea; Frances M. E. Chowb; John Y. H. Chowb a Re-embody,b 1300 Asia Standard Tower, 59-65 Queen’s Road Central Hong Kong SAR Sydney Sabre, Level 1, 112-116 Parramatta Road Stanmore NSW 2048, Australia Abstract Sabre is one of the three disciplines in the sport of fencing, characterised by the use of a lightweight cutting weapon to score hits on an opponent while maneuvering for position with rapid and dynamic footwork. One of the main techniques is the lunge: an explosive extension of the fencer’s body propelled by the non-dominant (ND) leg in which the dominant (D) leg is kicked forward. The lunge provides both power and range (up to 3m) to the fencer and helps accelerate the sword for a rapid strike. Classical fencing lunges differ in style but share a common mechanism: a forward leap originating in the ND leg that powers rotation in a highly mobile thoracic cage. A new generation of fencers has begun to deviate from the classical lunge mechanism in recent years with a ND leg adopting a rigid momentum-conserving structure. This constant ND knee extension yields a constant rotational acceleration of the pelvis toward the dominant side and emphases scapular rotation to transfer power to the sword arm compared to thoracic rotation in classical lunges. We hypothesized that the new lunge mechanism delivers greater power, efficiency, range, and acceleration than the classical lunge. -
SUCCESSFUL DEFENDING CHAMPIONS Al MORALES U.S
SUCCESSFUL DEFENDING CHAMPIONS Al MORALES PAUL PESTHY U.S. Sabre Champion U.S. Epee Champion POSITION OPENS FOR PRO olume 19 Number 1 fENCING DEMONSTRATIONS Welcome to the 1967-1968 fencing season of the AHA. We eagerly look forward to a John R. West, general manager of National ;1 IJl f 11 lCIl 11 f El1CJl10 bonner fencing year culminating in the 1968 School Assemblies Agency, has announced Official Organ of the Amateur Fencers League of Americo Olympics scheduled for October in Mexico that his organization is seeking a fencing Management City. couple to put on demonstrations of the sort 'vV. L. Osborn, Publisher J. R. de Capriles, Editor on a year-around basis, starting in September P.O. Box 144 41 Fish Hawk Drive, Oak Hill, In the post year, your Notional Officers 1968. Terre Haute, Ind. Middletown, New Jersey 201-671-5872 have concentrated on publicizing the sport Feature Editors: Miguel de Copriles, Claribel Sounders and Rolph Goldstein. of fencing and encouraging participa The team, which could be either a married Assistant Editor: William J. Latzko tion primarily at the student level as it couple or two men, would sign up for one Advertising Office: 5 Great Oak Lone, Pleasantville, N.Y. is from these ranks that future champions or more tours to demonstrate fencing at Telephone: 867-9191 will emerge. Promotional brochures have schools and colleges throughout the U. S. National School Assemblies has been in busin Policy Board been developed and made available to any N. Lewis, Chairman; J. R. de Capriles, W. J. Latzko, body interested in fencing. -
Middlesex University Research Repository an Open Access Repository Of
Middlesex University Research Repository An open access repository of Middlesex University research http://eprints.mdx.ac.uk Turner, Anthony N. ORCID: https://orcid.org/0000-0002-5121-432X (2016) Physical preparation for fencing: tailoring exercise prescription and training load to the physiological and biomechanical demands of competition. PhD thesis, Middlesex University. [Thesis] Final accepted version (with author’s formatting) This version is available at: https://eprints.mdx.ac.uk/18942/ Copyright: Middlesex University Research Repository makes the University’s research available electronically. Copyright and moral rights to this work are retained by the author and/or other copyright owners unless otherwise stated. The work is supplied on the understanding that any use for commercial gain is strictly forbidden. A copy may be downloaded for personal, non-commercial, research or study without prior permission and without charge. Works, including theses and research projects, may not be reproduced in any format or medium, or extensive quotations taken from them, or their content changed in any way, without first obtaining permission in writing from the copyright holder(s). They may not be sold or exploited commercially in any format or medium without the prior written permission of the copyright holder(s). Full bibliographic details must be given when referring to, or quoting from full items including the author’s name, the title of the work, publication details where relevant (place, publisher, date), pag- ination, and for theses or dissertations the awarding institution, the degree type awarded, and the date of the award. If you believe that any material held in the repository infringes copyright law, please contact the Repository Team at Middlesex University via the following email address: [email protected] The item will be removed from the repository while any claim is being investigated. -
Object of the Objec Points (In the Time Eliminatio Epee and First Fence
Basics of Competitiion Object of the Bout The object of a fencing bout (“game”) is to effectively score 15 points (inn direct elimination play) or five points (in preliminary pool play) before your opponent, or have a higher score than your opponent when the time limit expires. Points are received by making a touch in the opponent’s target area. Direct elimination matches consist of three three‐minute periods with a one‐minute break between each in epee and foil. In saber, each the first period lasts for eight touuches and the second period ends when the first fencer scores 15 points. Penalties Penalties are divided into four categories. Category One All Category One penalties are interdependent. Upon the first occurrence of an offense during a bout, the fencer is warned and receives a yellow card. Committing any additional offense during the bout will result in the offender receiving a red card and the opponent receiving a penalty touch. Category Two All Category Two penalties are also interdependent. A fencer is given a red card upon first and any subsequent infraction during a bout. Both Category One and Two infractions result in the annulment of a touch made by the offending fencer while committing the offense. Category Three Category Three penalties may be assessed for infractions against safety or the order of the competition. Such infractions can result in penalty touches (red card) or expulsion (black card) from the competition. Category Four The Category Four penalties involve unsportsmanlike conduct, using fraudulently modified equipment, collusion or brutality. The infractions result in automatic expulsion (black card) from the competition. -
The Concealment of Violence in the History of Fencing: Semantics, Codification, and Deterritorialization
The Philosophical Journal of Conflict and Violence Vol. II, Issue 2/2018 © The Authors 2018 Available online at http://trivent-publishing.eu/ The Concealment of Violence in the History of Fencing: Semantics, Codification, and Deterritorialization Elise Defrasne Ait-Said Cognition and Action Group (UMR 8257, Université Paris-Descartes), France Abstract: Depending on historical periods and individual perspectives, fencing has been defined in various ways. Indeed, fencing has been regarded as an art, and/or a science, and/or a sport, and/or a game. This paper shows that those various attempts to define fencing throughout history are strategies aiming to conceal the founding violence of fencing (although these strategies do not prevent the emergence of further forms of violence). The study demonstrates that these strategies pertain to semantics, to regulation and codification of fencing, and to more recent phenomena which are linked to the deterritorialization of the practice of fencing. Keywords: Jules Barbey d'Aurevilly; Gilles Deleuze; Roger Caillois; Deterritorialization; Duelling; Fencing; Game; History; Sport; Violence. The PJCV Journal is published by Trivent Publishing. This is an Open Access article distributed in accordance with the Creative Commons Attribution Non Commercial (CC-BY-NC-ND 4.0) license, which permits others to copy or share the article, provided original work is properly cited and that this is not done for commercial purposes. Users may not remix, transform, or build upon the material and may not distribute the modified material (http://creativecommons.org/licenses/by-nc/4.0/) The Concealment of Violence in the History of Fencing: Semantics, Codification, and Deterritorialization Elise Defrasne Ait-Said Cognition and Action Group (UMR 8257, Université Paris-Descartes), France Abstract: Depending on historical periods and individual perspectives, fencing has been defined in various ways. -
Downloaded and Shared for Private Use Only – Republication, in Part Or in Whole, in Print Or Online, Is Expressly Forbidden Without the Written Consent of the Author
The International Armizare Society Presents: Beginning Armizare An Introduction to Medieval Swordsmanship Gregory D. Mele © 2001 - 2016 Beginning Armizare: An Introduction to Medieval Swordsmanship Copyright Notice: © 2014 Gregory D. Mele, All Rights Reserved. This document may be downloaded and shared for private use only – republication, in part or in whole, in print or online, is expressly forbidden without the written consent of the author. ©2001-2016 Gregory D. Mele Page 2 Beginning Armizare: An Introduction to Medieval Swordsmanship TABLE OF CONTENTS Foreword 4 Introduction: The Medieval Art of Arms 5 I. Spada a Dui Mani: The Longsword 7 II. Stance and Footwork 9 III. Poste: The Guards of the Longsword 14 IV. Learning to Cut with the Longsword 17 V. Defending with the Fendente 23 VI. Complex Blade Actions 25 VII. Parrata e Risposta 25 Appendix A: Glossary 28 Appendix B: Bibliography 30 Appendix C: Armizare Introductory Class Lesson Plan 31 ©2001-2016 Gregory D. Mele Page 3 Beginning Armizare: An Introduction to Medieval Swordsmanship FOREWORD The following document was originally developed as a study guide and training companion for students in the popular "Taste of the Knightly Arts" course taught by the Chicago Swordplay Guild. It has been slightly revised, complete with the 12 class outline used in that course in order to assist new teachers, small study groups or independent students looking for a way to begin their study of armizare. Readers should note that by no means is this a complete curriculum. There is none of the detailed discussion of body mechanics, weight distribution or cutting mechanics that occurs during classroom instruction, nor an explanation of the number of paired exercises that are used to develop student's basic skills, outside of the paired techniques, or "set-plays," themselves. -
7Th Sea School Handbook
7th Sea School Handbook by Stephen D'Angelo ([email protected]) with additional content from Andy Aiken updated January 8, 2004 Key to Sourcebooks: AH = Arrow of Heaven AV = Avalon CA = Castille CE = Crescent Empire CJE = Cathay, Jewel of the East CM = 7th Sea Compendium CN# = Crow's Nest (issue #) CP = Church of the Prophets DK = Die Kreuzritter FR = Freiburg (box set) EN = Eisen ES = Explorer’s Society GM = GM's Guide IC = Invisible College IG = Islands of Gold KM = Knights and Musketeers LF = Lady's Favor (GM's Screen) LV = Los Vagos MO = Montaigne MR = Montaigne Revolution NM# = NOM (issue #) PG = Player's Guide PN = Pirate Nations RC = Knights of the Rose & Cross RI = Rilasciare SBN = Sidhe Book of Nightmares SD = Sophia's Daughters SF = Scoundrel's Folly SG = Swordsman’s Guild SH = Strongholds and Hideouts US = Ussura VK = Villains Kit VO = Vodacce VV = Vendel / Vesten WOB = Waves of Blood Overview of Schools A school represents a special area of study, usually in combat or weapons. Each school includes 4 or more knacks. These knacks are treated as advanced knacks. As with other knacks, none of these knacks may be increased above 6 at hero creation. You start at Apprentice level. To achieve Journeyman, you must have rank 4 in at least 4 knacks. To achieve Master, you must have rank 5 in at least 4 knacks. Knacks are not unique per school, so if you have more than one school with the same knack, those knacks are considered the same knack in all ways. Schools Combat schools provide your character with expert training in a combat (usually a weapon such as a sword). -
Fencing: a Modern Sport
Fencing: A Modern Sport (Recreated from the document that formerly resided on the USFA website [and we would link to it if it was still available on the USFA site!]) The sport of fencing is fast and athletic, a far cry from the choreographed bouts you see on film or on the stage. Instead of swinging from a chandelier or leaping from balconies, you will see two fencers performing an intense dance on a 6-feet by 44-feet strip. The movement is so fast the touches are scored electrically – a lot more like Star Wars than Errol Flynn. The Bout Competitors win a fencing bout (what an individual “game” is called) by being the first to score 15 points (in direct elimination play) or 5 points (in preliminary pool play) against their opponent, or by having a higher score than their opponent when the time limit expires. Each time a fencer lands a valid hit – a touch - on their opponent, they receive one point. The time limit for direct elimination matches is nine minutes - three three-minute periods with a one minute break between each. Fencers are penalized for crossing the lateral boundaries of the strip, while retreating off the rear limit of their side results in a touch awarded to their opponent. Team matches feature three fencers squaring off against another team of three in a "relay" format. Each team member fences every member of the opposing team in sequence over 9 rounds until one team reaches 45 touches or has the higher score when time expires in the final round. -
Basic Actor Combatant Glossary 2012
= BASIC ACTOR COMBATANT GLOSSARY March 2, 2012 This is a living document and while Fight Directors Canada seeks to keep this glossary up to date it is simply impossible to list all terms or techniques. Individual teachers may add to what is listed or suggest an alternative meaning or explanation for a particular term or technique. If there is a disagreement between what is written and what is taught in class the written test will err on side of the instructor. Section 1: General Stage Combat Terms Section 2: Footwork, Stance and Posture Section 2: Unarmed Section 3: Quarterstaff Section 4: Single Sword Section 5: Weapons and Accoutrements Section 6: Theatrical & Performance Section 7: Alternate Terms Section 8: Diagrams All references and definitions originally taken from, ‘The Complete Encyclopedia of Arms and Armour’ Claude Blair & Leonid Tarassuk, ‘The Martini A-Z of Fencing’ E.D. Morton, ‘The Art and History of Personal Combat’ Arthur Wise. They were subsequently edited by Todd Campbell, Siobhán Richardson, Kevin Robinson, Casey Hudecki, Daniel Levinson, Paul Gelieanu, Ian Rose, Simon Fon and Kirsten Gundlack Fight Directors, Canada wishes to express their gratitude to the above named authors and editors for their invaluable assistance. FDC Basic Actor Combatant Glossary – 02 25 2012 page 1 of 18 SECTION 1: GENERAL STAGE COMBAT TERMS SECTION 1: GENERAL STAGE COMBAT TERMS aikido roll: A roll that resembles the shoulder roll but rather than using both hand and arms to lower the body to the floor the dominate arm is curved and used to guide the upper body to the floor. -
Competition Rules and Regulations
Competition Rules and Regulations as at 1 January 2017 4 COMPETITION RULES - 01 GENERAL ASPECTS COMPETITION UIPM COMPETITION RULES AND REGULATIONS as at 1 January 2017 table of CONTENTS COMPETITION RULES 01MP - General Aspects Pg. 6 02MP - Fencing Pg. 30 03MP - Swimming Pg. 52 04MP - Riding Pg. 62 05MP - Laser-Run Pg. 80 06UIPM - Biathle Pg. 108 07UIPM - Triathle Pg. 116 EQUIPMENT REGULATIONS 01MP - General Aspects Pg. 123 02MP - Fencing Pg. 124 03MP - Swimming Pg. 138 04MP - Riding Pg. 140 05MP - Laser-Run Pg. 144 6 COMPETITION RULES - 01 GENERAL ASPECTS COMPETITION 01 GENERAL ASPECTS ABBREVIATIONS BAD Business Affairs Delegate NF National Federation CCh Continental Championships NTO National Technical Observer CISM Conseil Internationale du OG Olympic Games Sport Militaire PWR Pentathlon World Ranking EB Executive Board TC Technical Committee FOP Field of Play TD Technical Delegate HQ Headquarters TM Technical Meeting IJ International Judges UIPM Union Internationale de IOC International Olympic Pentathlon Moderne Committee WCC World Cup Competition LOC Local Organising Committee WCF World Cup Final Mins minutes WCh World Championships MD Medical Delegate YOG Youth Olympic Games MP Modern Pentathlon UIPM COMPETITION RULES AND REGULATIONS as at 1 January 2017 7 PART A MODERN PENTATHLON - CONTENTS COMPETITION RULES - 01 GENERAL ASPECTS COMPETITION 1.1 SPHERE OF APPLICATION 1.2 1 Age Groups 2 Calculating age AGE GROUPS 1.3 1 The Five Disciplines 2 Disciplines in Youth Competitions THE EVENTS 1.4 1 The Official UIPM Competitions in 3 OG -
Technical Rules Restructured
Technical rules restructured Former Type of New article article inconsistency TITLE IN INDEX number Correction number detected GENERAL RULES AND RULES COMMON TO ALL WEAPONS Chapter 1: APPLICATION OF THE RULES t.1 t.1 Chapter 2: GLOSSARY t.2 t.2 t.3 t.3 t.4 t.4 t.5 t.107.1 t.6 t.5 Explanation of technical terms t.7 footnote (1) t.8 t.6 t.9 t.7 t.10 t.8.1 t.11 t.8.2 t.12 t.8.3 t.13 t.8.4 t.14 t.9 t.15 t.10 Chapter 3: THE FIELD OF PLAY t.16 t.11 t.17 t.12 t.18 t.13 t.19 t.14 Chapter 4: THE FENCER'S EQUIPMENT Responsibility of Fencers t.20 t.15 Chapter 5: FENCING Method of Holding the Weapon t.21 t.16 Coming on guard t.22 t.17 Beginning, stopping and restarting the bout t.23 t.18 Fencing at close quarters t.24 t.19 Corps a corps t.25 t.20, t.63.1 Corps a corps and fleche attacks t.26 t.63.3-4 Displacing the target and Passing the Opponent t.27 t.21.1/2 t.28 t.21.3-5 Substitution and use of the non-sword hand and arm t.22.1 & 3, t.29 t.72.2 t.30 t.23 Ground gained or lost t.31 t.24 t.32 t.25 Crossing the limits of the Piste t.33 t.26 t.34 t.27 t.35 t.28 t.36 t.29 Duration of the bout t.37 t.30,1-2 t.30.3 removed and replaced by o.17 that became t.38 t.38 o.17 transfer from book o. -
Fencing Club By-Laws: Ranking System
Fencing Club By-Laws: Ranking System Ranks are marked by colored bands beneath the shoulder patch. Testing occurs on individual occasions as determined by the Head Instructor. Members wishing to test can do so only if the Head Instructor offers to perform the testing. If a member wishes for a testing, the candidate cannot bring the request to the Head Instructor's attention, but must instead convince a member in good standing of at least the rank he/she wishes to test for (and at least the 2nd rank) to act as a sponsor on his/her behalf. This sponsor is also responsible for making sure the candidate is adequately prepared for the rank testing. When the testing occurs, all actions requiring 2 people will be performed by the candidate and her/his sponsor. The Head Instructor (the tester) will direct the actions and observe so as to score the candidate. The candidate should not be penalized for mistakes made by the sponsor; instead, the Head Instructor should ask them to repeat the action. Each rank confers upon the fencer a set of permissions to accompany their new rank. First Rank – Yellow Band - Beginning Foil Requirements: A) Length of attendance: Minimum attendance time before testing: 15 practices, with discretion for those with previous experience B) Candidate should have participated in at least two assaults previously with instructors. The Testing: The purpose of the 1st rank testing is for the candidate to demonstrate the knowledge and ability needed to fence safely with the foil in a bout. A) Candidate must demonstrate the following skills/techniques: Notice, all techniques should be done from a proper guard, attacks should be done with a properly executed lunge, etc.