Kevin Dahl-Skog +56 9 87681439 Santa Beatriz 50-603, Santiago, Chile Game Designer

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Kevin Dahl-Skog +56 9 87681439 Santa Beatriz 50-603, Santiago, Chile Game Designer [email protected] http://arbosis.weebly.com Kevin Dahl-Skog +56 9 87681439 Santa Beatriz 50-603, Santiago, Chile Game Designer I’m a game designer with a unique and adaptable profile, and a broad set of skills and interests. I want to work in a team that seeks new ideas and perspectives on every aspect of game design. My dream and passion is to create the very best games and give the players unforgettable and inspiring experiences. Experience Gamaga​ - I joined Gamaga to be part of the live ops design team for a very successful mobile game. Along with other game designers we managed to create and implement many new features and content to improve retention. I’ve stood out with my technical knowledge of Unity3D and programming to help the rest of the team by developing playable demos. I’ve worked in the making of pitches with new ideas always looking to innovate and add more value to the company. ​Nov 2017 - Present Behaviour Interactive Santiago​ - I worked as game designer at one of the biggest game development companies in South America. I designed and balanced the features and systems of the games I was assigned to, created documentation for both developers and clients, communicated and discussed ideas with multidisciplinary teams, participated in meetings with clients, worked with important brands, and prototyped new ideas for possible projects including mobile and nintendo switch games. ​Dec 2014 - Aug 2017 Behaviour Interactive Montreal​ - I was sent to Behaviour's Montreal studio to work on a challenging project that needed a fresh design and new ideas. During this secondment I quickly and successfully adapted to the Canadian culture, and working with people from different countries and languages. ​Secondment Jan-Apr 2017 Ser Juegos ​- I worked as game programmer and game designer in this start up of less than 10 people. We used Unity3D for most of the projects. I created several prototypes for this company and designed and programmed, alone, one of the few projects that were released. ​Jan-Jul 2014 Coordinator of USM Games​ - At Federico Santa María University. USM Games is a student organization focused on learning and teaching game development to all interested students. I was elected to lead USM Games for two consecutive years, coordinating development teams, organizing activities such as game jams, giving talks and promoting the chilean game developing industry. ​Jan 2011 - Dec 2012 Member of USM Games​ - Active member of the organization where I worked in several collaborative prototypes and game jams. This organization was the first of its kind in Chile. ​Mar 2009 - Dec 2013 Projects Operate Now: Hospital​ - Joined as a game design for the holidays update, the biggest to date the game has received. I worked on definition and documentation of new features, generating content such as missions and surgeries, and supported the whole team on various smaller tasks. ​Behaviour Interactive, Dec 2017- Jan 2018. Here They Come​ - Game designer for the Nintendo Switch port of the mobile game Here They Come previously released by Behaviour. ​Behaviour Interactive, May-Aug 2017. Geminose​ - Game designer for a mobile game that included music, decoration, collectables and adorable creatures. I also worked on designing the economy and balancing progression of the game for this project. ​Behaviour Interactive, Montreal, Jan-Apr 2017. Cops - On Patrol​ - Game designer of an exhilarating police game where you race in the pursuit of criminals in wild car chases full of action and danger. I also had to work on balancing the economy of this game. ​Behaviour Interactive, May-Jul 2016. References available upon request CPK - Baby So Real​ - Game designer for the companion app that brought life to the Cabbage Patch Kids smart doll. You can play with the doll, feed her, and share your love, all through this beautiful app. ​Behaviour Interactive, Sep-Oct 2015. Casino Superstar​ - Designer for a social casino game, heavily focused on customization of your avatar and the casino. Behaviour Interactive, Dec 2014 - Nov 2015. Street World Cup 2014​ - I was the only designer and programmer in this football mini-game for android, inspired by the idea of fans playing outside the football stadium during the 2014 World cup. ​Ser Juegos, May-Jun 2014. Paranoid Pirate ​- Designer and programmer of a last stand mini-game participating in the Square Enix Latin American contest. ​May-Sept 2012. Cachipong ​- Game designer for a game mixing pong with rock, paper, scissors for android, winning first place for best idea and third place for best application in the Cursorlab contest in Santiago de Chile. ​Aug-Dec 2011. VideoGames Extreme Workshop, Core Organization ​- The first of the two biggest national game jams, organized by USM Games and Videogames Chile, with hundreds of assistants and international guests. ​Apr-Jul 2011 - Apr-Jul 2012. PiMoDe ​- Team leader and designer of a webcam controlled shooter video game. Players can control a futuristic aircraft and shoot without the need for physical controllers, similar to the Kinect but using a common webcam. ​Mar - Nov 2010. Crazy Monkey​ - My first videogame ever completed, a bizarre themed platformer made with game maker. ​2005. Education and skills Informatics engineering - ​at Universidad Federico Santa María (Non graduated). ​2007 - 2012 Technical Skills​ - ● Game Design. ● Quick Game Prototyping. ● Unity3D. ● Basic 3D modeling and animation with Blender. ● C#, Javascript, Python, C. ● Basic Photoshop. ● Microsoft Office. ● Basic Arduino. Soft Skills​ - ● Teamwork. ● Adaptable. ● Communication. ● Quick learner. ● Good listener. ● Capable of working both in English or Spanish. ● Analytical. Other experience Behaviour Santiago Team Spirit​ - In team spirit we organized activities and competitions for everyone in the studio to relax, have fun and to create an overall better work environment. ​Jun 2016 - Aug 2017 Informatics department student government ​- I was elected twice to be a representative on the student government, where we worked on improving the education methodologies used by teachers and helped students with all their needs during their stay at the university.​ Jan 2011 - Dec 2012 Member of Labcomp sysadmin team at UTFSM​ - I was part of the team of students in charge of creating and maintaining all the information technology services required by the informatics engineering students, including accounts, email, virtual machines, hosting, remote access and more. ​Jul 2008 - Nov 2009 References available upon request .
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