Authorship, Collaboration, and Art Geography
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‚Every Day Is 9/11!•Ž: Re-Constructing Ground Zero In
JUCS 4 (1+2) pp. 241–261 Intellect Limited 2017 Journal of Urban Cultural Studies Volume 4 Numbers 1 & 2 © 2017 Intellect Ltd Article. English language. doi: 10.1386/jucs.4.1-2.241_1 MARTIN LUND Linnaeus University ‘Every day is 9/11!’: Re-constructing Ground Zero in three US comics ABSTRACT KEYWORDS This article analyses three comics series: writer Brian K. Vaughan and artist Tony comics Harris’ Ex Machina (August 2004–August 2010); writer Brian Wood and artist Ground Zero Riccardo Burchielli’s DMZ (November 2005–February 2012); and writer Garth 9/11 Ennis and artist Darick Robertson’s The Boys (October 2006–November 2012). archifictions Taking literary critic Laura Frost’s concept of ‘archifictions’ as its starting point, the War on Terror article discusses how these series frame the September 11 attacks on New York and architecture their aftermath, but its primary concern is with their engagement with the larger social ramifications of 9/11 and with the War on Terror, and with how this engage- ment is rooted in and centred on Ground Zero. It argues that this rooting allows these comics’ creators to critique post-9/11 US culture and foreign policy, but that it also, ultimately, serves to disarm the critique that each series voices in favour of closure through recourse to recuperative architecture. The attacks on September 11 continue to be felt in US culture. Comics are no exception. Comics publishers, large and small, responded immediately and comics about the attacks or the War on Terror have been coming out ever since. Largely missing from these comics, however, is an engagement with Ground Zero; after depicting the Twin Towers struck or falling, artists and writers rarely give the area a second thought. -
Could Cancerous Tonsil Cells Cure AIDS?
SEPT.-NOV. Volume 6, ISSUE 1 Could Cancerous Tonsil Cells Cure AIDS? Joe Bisiani AIDS, also known as Acquired Immunodefi- T-cells usually help ciency Syndrome, has been a challenging virus to fight cancer, but if the cure. T-cells become can- AIDS is caused by HIV, a sexually transmit- cerous themselves, ted disease that causes the white blood cell count to they produce identical drop below 200. White blood cells are an important cells. Cancer cells be- part of the immune system. They stimulate the pro- come cancerous from duction of antibodies against diseases. a random mutation. AIDS puts you at risk for serious illnesses But if molecular biolo- since the immune system is down. To combat gists were to preserve AIDS, more T-cells need to be present within your the tonsils that are removed, they could manipulate body. T-cells are the white blood cells produced in the T-cells’ DNA to make them divide faster. your thymus gland. The problem is that the thymus Would this be safe? Since the tonsils are al- gland turns into fat once the body reaches puberty, ready removed from patients, a biologist could as- having produced all of the necessary T-cells for life pire to test the manipulation of T-cells in a labora- during childhood. tory. Once the scientists figure out how to make T- Normally, the number of T-cells produced in cells cancerous, they could stimulate them to divide those years would be enough for a typical lifespan quickly. This would still be safe because the cancer- but not for people who have HIV. -
Gamer's Handbook Of
MU-GCA 6543 Gamer’s Handbook of the Unofficial Game Accessory Gamer’s Handbook of the Contents Gulf Coast Avengers Sea Urchin ................................................ 67 Captain Marvel ............................................ 2 Sunstroke .................................................. 69 Devilray ...................................................... 4 Sunturion .................................................. 70 Force II ...................................................... 6 Tezcatlipoca .............................................. 72 Pig Iron ...................................................... 8 Torpedo II ............................................... 74 Swamp Fox ............................................... 10 White Star [Estrella Blanca] ........................ 76 Thorn ....................................................... 12 Wildthing .................................................. 78 Weaver ..................................................... 14 Zoo Crew .................................................. 80 Texas Rangers Dust Devil ................................................. 16 Firebird ..................................................... 18 Lonestar ................................................... 20 Longhorn .................................................. 22 Red Wolf ................................................... 24 Texan ....................................................... 26 Bulwark .................................................... 28 Candra .................................................... -
Fantastic Four Compendium
MA4 6889 Advanced Game Official Accessory The FANTASTIC FOUR™ Compendium by David E. Martin All Marvel characters and the distinctive likenesses thereof The names of characters used herein are fictitious and do are trademarks of the Marvel Entertainment Group, Inc. not refer to any person living or dead. Any descriptions MARVEL SUPER HEROES and MARVEL SUPER VILLAINS including similarities to persons living or dead are merely co- are trademarks of the Marvel Entertainment Group, Inc. incidental. PRODUCTS OF YOUR IMAGINATION and the ©Copyright 1987 Marvel Entertainment Group, Inc. All TSR logo are trademarks owned by TSR, Inc. Game Design Rights Reserved. Printed in USA. PDF version 1.0, 2000. ©1987 TSR, Inc. All Rights Reserved. Table of Contents Introduction . 2 A Brief History of the FANTASTIC FOUR . 2 The Fantastic Four . 3 Friends of the FF. 11 Races and Organizations . 25 Fiends and Foes . 38 Travel Guide . 76 Vehicles . 93 “From The Beginning Comes the End!” — A Fantastic Four Adventure . 96 Index. 102 This book is protected under the copyright laws of the United States of America. Any reproduction or other unauthorized use of the material or artwork contained herein is prohibited without the express written consent of TSR, Inc., and Marvel Entertainment Group, Inc. Distributed to the book trade in the United States by Random House, Inc., and in Canada by Random House of Canada, Ltd. Distributed to the toy and hobby trade by regional distributors. All characters appearing in this gamebook and the distinctive likenesses thereof are trademarks of the Marvel Entertainment Group, Inc. MARVEL SUPER HEROES and MARVEL SUPER VILLAINS are trademarks of the Marvel Entertainment Group, Inc. -
Serial Historiography: Literature, Narrative History, and the Anxiety of Truth
SERIAL HISTORIOGRAPHY: LITERATURE, NARRATIVE HISTORY, AND THE ANXIETY OF TRUTH James Benjamin Bolling A dissertation submitted to the faculty at the University of North Carolina at Chapel Hill in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Department of English and Comparative Literature. Chapel Hill 2016 Approved by: Minrose Gwin Jennifer Ho Megan Matchinske John McGowan Timothy Marr ©2016 James Benjamin Bolling ALL RIGHTS RESERVED ii ABSTRACT Ben Bolling: Serial Historiography: Literature, Narrative History, and the Anxiety of Truth (Under the direction of Megan Matchinske) Dismissing history’s truths, Hayden White provocatively asserts that there is an “inexpugnable relativity” in every representation of the past. In the current dialogue between literary scholars and historical empiricists, postmodern theorists assert that narrative is enclosed, moribund, and impermeable to the fluid demands of history. My critical intervention frames history as a recursive, performative process through historical and critical analysis of the narrative function of seriality. Seriality, through the material distribution of texts in discrete components, gives rise to a constellation of entimed narrative strategies that provide a template for human experience. I argue that serial form is both fundamental to the project of history and intrinsically subjective. Rather than foreclosing the historiographic relevance of storytelling, my reading of serials from comic books to the fiction of William Faulkner foregrounds the possibilities of narrative to remain open, contingent, and responsive to the potential fortuities of historiography. In the post-9/11 literary and historical landscape, conceiving historiography as a serialized, performative enterprise controverts prevailing models of hermeneutic suspicion that dominate both literary and historiographic skepticism of narrative truth claims and revives an ethics responsive to the raucous demands of the past. -
Brendan Lacy M.Arch Thesis.Indb
The Green Scare: Radical environmental activism and the invention of “eco-terror- ism” in American superhero comics from 1970 to 1990 by Brendan James Lacy A thesis presented to the University of Waterloo in fulfi llment of the thesis requirement for the degree of Master of Architecture Waterloo, Ontario, Canada, 2021 © Brendan James Lacy 2021 Author’s Declaration I hereby declare that I am the sole author of this thesis. This is a true copy of the thesis, including any required fi nal revisions, as accepted by my examiners. I understand that my thesis may be made electronically available to the public. iii Abstract American environmentalism became a recognizable social move- ment in the 1960s. In the following two decades the movement evolved to represent a diverse set of philosophies and developed new protest methods. In the early 1990s law enforcement and govern- ment offi cials in America, with support from extraction industries, created an image of the radical environmental movement as danger- ous “eco-terrorists.” Th e concept was deployed in an eff ort to de-val- ue the environmental movement’s position at a time of heightened environmental consciousness. With the concept in place members of the movement became easier to detain and the public easier to deter through political repression. Th e concept of “eco-terrorism” enters popular media relatively quickly indicated by the proliferation of superhero comics in the ear- ly 1990s that present villainous environmental activists as “eco-ter- rorists.” Th is imagery contrasts comics from 1970 which depicted superheroes as working alongside activists for the betterment of the world. -
(“Spider-Man”) Cr
PRIVILEGED ATTORNEY-CLIENT COMMUNICATION EXECUTIVE SUMMARY SECOND AMENDED AND RESTATED LICENSE AGREEMENT (“SPIDER-MAN”) CREATIVE ISSUES This memo summarizes certain terms of the Second Amended and Restated License Agreement (“Spider-Man”) between SPE and Marvel, effective September 15, 2011 (the “Agreement”). 1. CHARACTERS AND OTHER CREATIVE ELEMENTS: a. Exclusive to SPE: . The “Spider-Man” character, “Peter Parker” and essentially all existing and future alternate versions, iterations, and alter egos of the “Spider- Man” character. All fictional characters, places structures, businesses, groups, or other entities or elements (collectively, “Creative Elements”) that are listed on the attached Schedule 6. All existing (as of 9/15/11) characters and other Creative Elements that are “Primarily Associated With” Spider-Man but were “Inadvertently Omitted” from Schedule 6. The Agreement contains detailed definitions of these terms, but they basically conform to common-sense meanings. If SPE and Marvel cannot agree as to whether a character or other creative element is Primarily Associated With Spider-Man and/or were Inadvertently Omitted, the matter will be determined by expedited arbitration. All newly created (after 9/15/11) characters and other Creative Elements that first appear in a work that is titled or branded with “Spider-Man” or in which “Spider-Man” is the main protagonist (but not including any team- up work featuring both Spider-Man and another major Marvel character that isn’t part of the Spider-Man Property). The origin story, secret identities, alter egos, powers, costumes, equipment, and other elements of, or associated with, Spider-Man and the other Creative Elements covered above. The story lines of individual Marvel comic books and other works in which Spider-Man or other characters granted to SPE appear, subject to Marvel confirming ownership. -
Igncc18 Programme
www.internationalgraphicnovelandcomicsconference.com [email protected] #IGNCC18 @TheIGNCC RETRO! TIME, MEMORY, NOSTALGIA THE NINTH INTERNATIONAL GRAPHIC NOVEL AND COMICS CONFERENCE WEDNESDAY 27TH – FRIDAY 29TH JUNE 2018 BOURNEMOUTH UNIVERSITY, UK Retro – a looking to the past – is everywhere in contemporary culture. Cultural critics like Jameson argue that retro and nostalgia are symptoms of postmodernism – that we can pick and choose various items and cultural phenomena from different eras and place them together in a pastiche that means little and decontextualizes their historicity. However, as Bergson argues in Memory and Matter, the senses evoke memories, and popular culture artefacts like comics can bring the past to life in many ways. The smell and feel of old paper can trigger memories just as easily as revisiting an old haunt or hearing a piece of music from one’s youth. As fans and academics we often look to the past to tell us about the present. We may argue about the supposed ‘golden age’ of comics. Our collecting habits may even define our lifestyles and who we are. But nostalgia has its dark side and some regard this continuous looking to the past as a negative emotion in which we aim to restore a lost adolescence. In Mediated Nostalgia, Ryan Lizardi argues that the contemporary media fosters narcissistic nostalgia ‘to develop individualized pasts that are defined by idealized versions of beloved lost media texts’ (2). This argument suggests that fans are media dupes lost in a reverie of nostalgic melancholia; but is belied by the diverse responses of fandom to media texts. Moreover, ‘retro’ can be taken to imply an ironic appropriation. -
NOVAVERSES ISSUE 5D
NOT ALL UNIVERSES ARE THE SAME NO: 5 NOT ALL UNIVERSES ARE THE SAME RISE OF THE CORPS Arc 1: Whatever Happened to Richard Rider? Part 1 WRITER - GORDON FERNANDEZ ILLUSTRATION - JASON HEICHEL and DAZ RED DRAGON PART 3 WRITER - BRYAN DYKE ILLUSTRATION - FERNANDO ARGÜELLO STARSCREAM PART 5 WRITER - DAZ BLACKBURN ILLUSTRATION - EMILIANO CORREA, JOE SINGLETON and DAZ DREAM OF LIVING JUSTICE PART 2 WRITER - BYRON BREWER ILLUSTRATION - JASON HEICHEL Edited by Daz Blackburn, Doug Smith & Byron Brewer Front Cover by JASON HEICHEL and DAZ BLACKBURN Next Cover by JOHN GARRETSON Novaverses logo designed by CHRIS ANDERSON NOVA AND RELATED MARVEL CHARACTERS ARE DULY RECOGNIZED AS PROPERTY AND COPYRIGHT OF MARVEL COMICS AND MARVEL CHARACTERS INC. FANS PRODUCING NOVAVERSES DULY RECOGNIZE THE ABOVE AND DENOTE THAT NOVAVERSES IS A FAN-FICTION ANTHOLOGY PRODUCED BY FANS OF NOVA AND MARVEL COSMIC VIA NOVA PRIME PAGE AND TEAM619 FACEBOOK GROUP. NOVAVERSES IS A NON-PROFIT MAKING VENTURE AND IS INTENDED PURELY FOR THE ENJOYMENT OF FANS WITH ALL RESPECT DUE TO MARVEL. NOVAVERSES IS KINDLY HOSTED BY NOVA PRIME PAGE! ORIGINAL CHARACTERS CREATED FOR NOVAVERSES ARE THE PSYCHOLOGICAL COSMIC CONSTANT OF INDIVIDUAL CREATORS AND THEIR CENTURION IMAGINATIONS. DOWNLOAD A PDF VERSION AT www.novaprimepage.com/619.asp READ ONLINE AT novaprime.deviantart.com Rise of the Nova Corps obert Rider walked somberly through the city. It was a dark, bleak, night, and there weren't many people left on the streets. His parents and friends all warned him about the dangers of 1 Rwalking in this neighborhood, especially at this hour, but Robert didn't care. -
Running Head: EFFECTS of VIOLENCE in CARTOONS 1 The
Running head: EFFECTS OF VIOLENCE IN CARTOONS 1 The Effects of Violence in Popular Culture Cartoons Leanne Thomas Art Education 703 Professor Ivashkevich Running head: EFFECTS OF VIOLENCE IN CARTOONS 2 The Effects of Violence in Popular Culture Cartoons “The average child who watches 2 hours of cartoons a day may see nearly 10,000 violent incidents each year, of which the researchers estimate that at least 500 pose a high risk for learning and imitating aggression and becoming desensitized to violence” (The Henry J. Kaiser Family Foundation, 2003). Children and imitating television aggression is an on going debate since the 1930’s, though the recent technical advancements pose a greater reason to address the effects that violence in cartoons have on today’s youth. This curriculum addresses the effects of cartoon violence while allowing middle school students to deconstruct popular culture cartoon programs. Students will be able to create an alternative sequence that will be presented in a logical progression that correlates stop motion animations, storyboarding, comic strips and animation stills with positive violence- free cartoons. The correlation between violence in cartoons and youth responses has always been a hot debate topic since the 1960’s, and is still a leading topic, which now can be tied to the more recent anti-bullying campaign. A Kaiser Family Foundation (2003) study showed direct association between bullying and a child’s exposure to media. This study, and many more like it, help to aid children’s television program networks, such as Cartoon Network, create an anti-bullying campaign called Stop Bullying: Speak Up. -
Congressional Record United States of America PROCEEDINGS and DEBATES of the 107Th CONGRESS, FIRST SESSION
E PL UR UM IB N U U S Congressional Record United States of America PROCEEDINGS AND DEBATES OF THE 107th CONGRESS, FIRST SESSION Vol. 147 WASHINGTON, WEDNESDAY, SEPTEMBER 12, 2001 No. 118 Senate The Senate met at 10:01 a.m. and was I pledge allegiance to the Flag of the will be a vote on the resolution some- called to order by the President pro United States of America and to the Repub- time this afternoon. It is my hope and tempore [Mr. BYRD]. lic for which it stands, one nation under God, expectation that there will also be a The PRESIDENT pro tempore. By indivisible, with liberty and justice for all. prayer service tonight. The time will unanimous consent, the Senate will f be announced at a later time today now convene notwithstanding the pro- RECOGNITION OF THE MAJORITY subject to further discussions with the visions of Senate Resolution No. 6 LEADER Speaker and, of course, the Republican adopted January 3 in this year of our The PRESIDENT pro tempore. The leader. Lord, 2001. majority leader is recognized. I would also ask, Mr. President, to accommodate schedules of certain Sen- PRAYER f ators, that after the resolution is pro- The Chaplain, Dr. Lloyd John ORDER OF PROCEDURE posed and the four leaders have been Ogilvie, offered the following prayer: Mr. DASCHLE. I ask unanimous con- recognized for their statements, the Almighty God, source of strength and sent that the Journal of proceedings be Senators from New York and the Sen- hope in the darkest hours of our Na- approved to date; that the morning ators from Virginia be given first rec- tion’s history, we praise You for the hour be deemed expired; that the time ognition, and following the statements consistency and constancy of Your for the two leaders be reserved for their made by those Senators, that Senators presence with us to help us confront use later in the day; further, that the be recognized on an alternatinh basis and battle the forces of evil manifested Senate recess from 12:30 to 2 p.m. -
Read Book A-Force Vol. 1: Hypertime
A-FORCE VOL. 1: HYPERTIME PDF, EPUB, EBOOK Jorge Molina,G. Willow Wilson | 144 pages | 28 Jul 2016 | Marvel Comics | 9780785196051 | English | New York, United States A-Force Vol. 1: Hypertime PDF Book Related Products. The main story is lots of fun -- Singularity comes to the newly established "normal" whatever that means at this point universe from the Battleworlds one, and is incredibly cute. Before she is brought to justice, she asks She-Hulk to tell Nico how much she loved her, and that she is going to see America again. Yay, superhero ladies! Good art, neat characters. You stay far away from this book , and Laura Martin's colours are gorgeous, especially her star-fields inside Singularity and Antimatter. This time around, the A-Force team is actually just the core members from the last volume so no one feels sidelined. Young Adult. Sort order. These are good stories; just as good is the reprint, included here, of Avengers 83, which I bought from the newsstand in October, , featuring the introduction of The Valkyrie and the Lady Liberators! Submit Review. This is a gorgeous volume of sequential art in trade paperback format. For the best experience on our site, be sure to turn on Javascript in your browser. Forgot Password. She's more than just a magic user. The artwork is gorgeous, and the story is focused on just a few of the heavy hitters. This story is a reprint of the comic A-Force Vol 2 2. With a new Thor in town it has very close ties to one of the team members, and realm-crossing dragons, Volume 2 should be a blast.