ISSUE 39 25th October 2014 Editor: Jes Bickham
[email protected] Assistant Editor: Matt Keefe
[email protected] Senior Staff Writer: Adam Troke
[email protected] Staff Writer: Daniel Harden
[email protected] Production Lead: Rebecca Ferguson
[email protected] Digital Editor: Melissa Roberts
[email protected] Lead Designer: Matthew Hutson
[email protected] Designer: Kristian Shield
[email protected] Designer: Ben Humber
[email protected] Photo Editor: Glenn More
[email protected] Photographer: Erik Niemz
[email protected] Photographer: Martyn Lyon
[email protected] Distribution Lead: Andy Keddie
[email protected] Publisher: Paul Lyons
[email protected] And so the next instalment of the End Times is revealed: say hello to the Glottkin. (If you thought Nagash is a big model, well, the Glottkin are bigger!) Chaos is waxing strong and the three brothers Glott – Nurgle’s chosen champions – march on the Old World as the vanguard of Archaon’s invasion force. An unholy alliance of Undead and men stands against them, but can they prevail? Warhammer: Glottkin holds the answer – as do you, in your own End Times games. Like Warhammer: Nagash, Warhammer: Glottkin is stuffed full of epic stories, plus a Warshrine’s worth of new rules to enact them in your own battles. Not least amongst these are the guidelines for fielding a Legion of Chaos – a unified force of destruction that draws on Warriors of Chaos, Daemons and Beastmen. And Nagash doesn’t get all the summoning fun to himself – Chaos sorcerers everywhere can now call forth Daemons from the Realm of Chaos to fight for them.