An Acolyte's Tutelage
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Oldhammer 40000 2Nd Edition Tournament What
v1.0 01.26.2019 OLDHAMMER 40,000 2ND EDITION TOURNAMENT AdeptiCon reserves the right to modify, update, clarify, or change event rules in the interest of making AdeptiCon the best event possible. No fundamental rules changes will be made to the event after 02.01.2019. WHAT IS THIS TOURNAMENT? This is a Warhammer 40,000 (“40K”) tournament, using the Warhammer 40,000 Second Edition rules (“2E”). This tournament uses the rules from the 1996 Gen Con 40K Tournament, modified to make this tournament more “Oldhammer”. 1996 was the first year of official 40K tournaments in America, so this is as far back as 40K tournament rules go. Why a 2E tournament? We want to offer people an opportunity to experience our hobby’s past and its characterful games of 40K. 2E is the most characterful edition of 40K for which GW established tournament rules. One could argue that 40K’s original rules (“Rogue Trader”) are more characterful than 2E, but Rogue Trader never had official tournament rules. GW held the first official 40K tournament ever in 1995 in England, the Grand Tournament using 2E rules. In 1998, GW abandoned characterful 40K for the profit-driven mass armies of 40K 3rd and subsequent editions. How is 2E different from later editions of 40K? Like Rogue Trader, 2E is more characterful. This means that individual models matter more than in later editions. For example, units can go into overwatch. Models can throw individual grenades, each with their own blast markers. Character models’ statistics and gear raise them higher above rank-and-file models. -
Category Guide & Entry Form
Sunday 12th OctOber 2014 categOry guide & entry FOrm ® WARHAMMER FEST Category 3 Warhammer 40,000 Vehicle. Golden Demon is This category is open to single Warhammer 40,000 vehicles, Dreadnoughts and walker models. It also covers single bike- Games Workshop’s mounted characters if this is appropriate to the army in question (eg, a Space Marine Captain on a bike). Battlefleet premier painting event. Gothic spaceships can be entered into this category as well. Although most of these models tend not to be supplied Miniatures painters from with a base, it is quite acceptable for you to mount the vehicle on a modest base (no more than 20mm larger than around the world travel the vehicle itself). Vehicles from Forge World’s Imperial from far and wide to Armour may be entered in this category. take part in it, entering Category 4 Warhammer 40,000 Large Model. This category is for any single large Warhammer 40,000 everything ranging from model mounted on an appropriately sized gaming base. This covers models like the Avatar, Ogryns, large Tyranids, single miniatures to Ork Warbosses, etc. Monstrous creatures from Forge dioramas. World’s Imperial Armour may be entered in this category. Category 5 Warhammer Fantasy Single Miniature. This is open to any single fantasy miniature (Warhammer, Mordheim and Blood Bowl). This includes single models How to enter on horses, boars or wolves, but not those mounted on To enter Golden Demon you must complete the entry large monsters. All models must be presented on an form, this can be found at the end of this PDF. -
Warp Rift the Battlefleet Gothic Netzine
Warp Rift The Battlefleet Gothic Netzine Issue 27 Horizon From the Nexus Publishing House Warp Rift is not endorsed, nor does it endorse, Games Workshop, and it is not an official publication of Games Workshop. Any words, phrases or images are used without permission and no challenge is intended as a result of such a usage, including the use of these words, phrases and images without the appropriate symbols of copyright. Additionally, these pages – including content, design and images – are copyright (except where copyright should infringe other such rights). Licensed names, images and logos are copyright their respective companies or authors. No part of these pages may be ‘borrowed’ or reproduced, and no articles or rules should be considered ‘official in any way. Please register your support for this publication. Download your copy direct from the official web site, at: www.epic40.co.uk/bfgmag/ Discuss and Talk about Warp Rift at the following location: Warp Rift Forum Read the Warp Rift Blog for news updates and extra material here: Warp Rift Blog +++ Submissions +++ +++ Warp Rift Publication Team +++ All types of article are desperately needed, to keep this publication alive. In some cases, Roy (Horizon) Amkreutz Void Stalker II submission includes inclusion on the web site at: www.epic40k.co.uk, or through www. tacticalwargames.net. Please include a note with your submission if you would like this Iain (Cybershadow) Watcher in the Dark clarified. Submission via e-mail implies approval for publication. Ray Bell Admirality Reg Steiner Tyranid War Veteran Editorial Send your submissions to: Davide ‘Kratz’ Ferrari Warmaster [email protected] Jack Watling Magician or [email protected] Credits: Cover Picture Christian Schwager Send your battle reports to: Additional Graphics & Pictures: Kharneth, John ‘Magelord’ Reed, Christian Schwager. -
Battlefleet Gothic: Armada 2 – Tindalos Interactive Tells You More About the Massive Sequel in a New Video
Jan 31, 2018 11:35 GMT Battlefleet Gothic: Armada 2 – Tindalos Interactive tells you more about the massive sequel in a new video A few days ago, Focus Home Interactive and Tindalos Interactive announced the development for PC ofBattlefleet Gothic: Armada 2 with a Reveal Trailer. Today, discover our new video Forging a Sequel and meet the passionate team of long-time Warhammer 40,000 fans behind Battlefleet Gothic: Armada, the real-time strategy game that portrays the epic space battles of the Warhammer 40,000 universe. Discover never-before seen footage of the game, and learn what makes Battlefleet Gothic: Armada 2 a full-blown sequel! Romain Clavier, CEO & Game Director of Tindalos Interactive, and Aurélien Josse, CEO & Art Director, describe their ambitions and how they are making Battlefleet Gothic: Armada 2 better than its predecessor in every way. For the first time in a video game, the latest story development in the Warhammer 40,000 universe,Gathering Storm and the 13th Black Crusade, will serve as the canvas for the story of several dynamic campaigns. The game will also bring all 12 factions from the original tabletop game, playable in both solo and multiplayer, including the highly anticipated Necrons and Tyranids. With bigger battles, refined gameplay, improved multiplayer modes and features for a better and more balanced online experience, improvements across the board and even more customisation options for fleets and ships, Battlefleet Gothic: Armada 2 promises to be the ultimate Warhammer 40,000 space battle experience! Finally get a sneak peek of the creative process at Tindalos, a team passionate about the Warhammer 40,000 universe since their childhood - a passion that followed them to this day and is evident in their work. -
Warhammer 40K: Orks by Aehriman
Warhammer 40K: Orks By Aehriman The Orks are the pinnacle of creation. For them, the great struggle is won. They have evolved a society which knows no stress or angst. Who are we to judge them? We Eldar who have failed, or the Humans, on the road to ruin in their turn? And why? Because we sought answers to questions that an Ork wouldn't even bother to ask! We see a culture that is strong and despise it as crude. -Ulthan the Perverse, controversial Eldar philosopher "Of all the races I have battled throughout the galaxy, the Ork is the hardest to comprehend. They wage war with machines that should not work, care little for strategic gains, and are just as likely to slaughter each other as the enemy. How does one battle an enemy that defies all logic?" -Captain Varnael Larik, Rogue Trader The Orks plague the galaxy from end to end with their ceaseless warring and strife. They are a race rooted so deeply in war that peace is utterly incomprehensible to them. They cannot be bargained with or bought save with weapons that they will inevitably turn against those who tried to bribe them. I pray with all my faith that some great catastrophe will annihilate them but I fear that ultimately it is they, not we, who shall rule the galaxy. -Xanthius, High Lord of Terra "Orkses is neva defeated in battle. If we win we win, if we die we die fightin' so it don't count. If we runz for it we don't lose eva, cos we can come back for annuver go, see!" -Common Ork Saying WAAAAAAAAAAAGH! -Every Ork Ever Alright, shut yer gobs an listen up. -
Campaign Rules
Campaign Rules Campaign Turn Order 1. Administrative Phase (Turns Due Monday 11:59 PM) a. Collect Resources i. Transfer Units and RPs b. Place New Units c. Allocate Resources i. Spend Resources ii. Place Construction Orders iii. Claim VP awards d. Special Objective Determination (GM only) e. Random Event Determination (GM only) 2. Action Phase a. Organize Fleets and Armies b. Fleet Movement Segment (Flex Movement) i. Issue Orders ii. Perform Movement 1. Check for arrival (GM Only) a. On arrival, check for possible engagement i. If necessary, conduct engagement c. Ground Movement Segment (Flex Movement) i. Issue Orders ii. Perform movement 1. Check for arrival (GM Only) 2. Check for possible engagement a. If necessary, conduct engagement 3. End Phase (GM Only) a. Check for System Control b. Check for Planetary Control c. Check for Secret Objective Completion d. Check for Victory 1 Administrative Phase Collect Resources After placing new units, players gain Resource Points (RP) to be used in the purchase of new units, replacements and repairs. Each Faction gains Resource Points in the following manner: SOURCE RESOURCE POINTS Faction Base Allowance: Default RP gained each Faction Base Allowance 500 turn. Controlled System 100 Planetary Varies Purchase New Unit: A Faction may be awarded Purchase New Unit 200 200 RPs if a player purchases a new model for his Build and Paint New Unit 200 collection. This bonus is meant to reward/compensate players who purchase 40k or BFG units they might not otherwise have wanted but for their participation in the campaign. Build and Paint New Unit: A Faction may be awarded 200 RPs if a player builds and paints a new unit for his collection. -
The Battlefleet Gothic Additional Ships Compendium the Battlefleet
THE BATTLEFLEET GOTHIC ADDITIONAL SHIPS COMPENDIUM - 1 The Battlefleet Gothic Additional Ships Compendium Additional rules published in White Dwarf, BFG Magazine and other Black Library books. Compiled by Thibault JABOULEY Imperial Ramilies Class Star Fort 875 pts.............................................................................3 Imperial Apocalypse Class Battleship 375 pts ......................................................................7 Imperial Invincible Class Fast Battleship 290 pts..................................................................8 Imperial Nemesis Class Fleet Carrier 400 pts.......................................................................9 Imperial Oberon Class Battleship 335 pts...........................................................................10 Imperial Vanquisher Class Battleship 340 pts.....................................................................11 Imperial Victory Class Battleship 360 pts............................................................................12 Imperial Avenger Class Grand Cruiser 220 pts...................................................................13 Imperial Exorcist Class Grand Cruiser 230 pts ...................................................................14 Imperial / Chaos Furious Class Grand Cruiser 265 pts......................................................15 Imperial / Chaos Vengeance Class Grand Cruiser 230 pts................................................17 Imperial Armaggedon Class Battlecruiser 235 pts ..............................................................18 -
Plaintiff's Exhibit a Entry 34
Case: 1:10-cv-08103 Document #: 224-9 Filed: 08/29/12 Page 1 of 115 PageID #:8259 Plaintiff’s Exhibit A Entry 34 GW identifies but has failed to produce the following allegedly infringed work: p90 ‘Imperial Armour 9: The Badab War Part 1’ 2010. Case: 1:10-cv-08103 Document #: 224-9 Filed: 08/29/12 Page 2 of 115 PageID #:8260 Exhibit 34-A-1 [Plaintiff’s Exhibit A, Entry No. 34] GW allegedly infringed work: “http://www.gamesworkshop.com/gws/ catalog/productDetail.jsp?prodId=prod1560135&rootCatGameStyle=.” Case: 1:10-cv-08103 Document #: 224-9 Filed: 08/29/12 Page 3 of 115 PageID #:8261 Exhibit 34 -B [Plaintiff’s Exhibit A, Entry No. 34] Photograph of Chapterhouse Studios product No. 34 Case: 1:10-cv-08103 Document #: 224-9 Filed: 08/29/12 Page 4 of 115 PageID #:8262 Exhibit 34-A-2 [Plaintiff’s Exhibit A, Entry No. 34] GW allegedly infringed work: “p87 Codex Space Marines 2008. Combi-melta.” Case: 1:10-cv-08103 Document #: 224-9 Filed: 08/29/12 Page 5 of 115 PageID #:8263 Exhibit 34 -B [Plaintiff’s Exhibit A, Entry No. 34] Photograph of Chapterhouse Studios product No. 34 Case: 1:10-cv-08103 Document #: 224-9 Filed: 08/29/12 Page 6 of 115 PageID #:8264 Exhibit 34-A-3 [Plaintiff’s Exhibit A, Entry No. 34] GW allegedly infringed work: “p49 Codex Dark Angels 2006. Combi-plasma.” Case: 1:10-cv-08103 Document #: 224-9 Filed: 08/29/12 Page 7 of 115 PageID #:8265 Exhibit 34 -B [Plaintiff’s Exhibit A, Entry No. -
Renegades and Heretics the Defenders of Vraks
Imperial Armour RENEGADES AND HERETICS THE DEFENDERS OF VRAKS The following army list enables you to field an Renegades and Heretics army and fight battles using the scenarios included in the Warhammer 40,000 rulebook. Renegades and Heretics Vehicles are standard Imperial Guard types, crewed by The Imperium is a vast bureaucracy, bound together by ancient renegades, and can have Chaos emblems, chains and oaths and intractable laws. With billions of people under its sacrificial victims added to give them a more Chaotic look. control, the Imperium is often beset by rebellions against its rule. Not all of these rebels are directly inspired by the Chaos Alpha Legion models are available as Chaos Space Marines, Gods, but the Chaos Gods often find a way to corrupt the cause or if you want to make them into a unit in disguise, try using of the rebels to their own ends. Many such rebellions are led by standard Space Marines or a combination of both, painted in powerful individuals, men who have been corrupted by that Alpha Legion colours of dark blue, with metallic and green trim. power and are seeking to break away from the Imperium’s USING THE ARMY LIST constricting laws. These are dangerous men, and the The Renegade army list is split into five sections: HQ, Elites, Inquisition constantly polices the Imperium for threats from ‘the enemy within’ as well as the enemy without. But the Inquisition Troops, Fast Attack and Heavy Support. All of the squads, cannot be everywhere... vehicles and characters in the army are placed into one of these sections depending upon their role on the battlefield. -
Warlords of the Dark Millennium
TIGURIUS ‘It cannot be considered a gift, to peer into the Warp and unravel the possibilities of the futures that are, that might be and that must be prevented. Nor can the burden of a weapon, that each of my brothers looks upon with girded revulsion, be called a gift. No, Master, I do not think my psychic prowess a gift… but a tool. Whether by a quirk of fate, or the will of the Emperor, I possess a weapon the like of which can turn the tide, not just in a battle but in the course of history. To withhold it, to flinch from its use or deny it would not just be counter-productive, it would be heresy. But if it is a gift, it is a cruel one.’ - From the journal of Lord Macragge, Marneus Calgar, quoting Varro Tigurius, 991.M41 THE CHIEF LIBRARIAN Though the Ultramarines are warriors, their Chapter is typified by a warm, generous personality. Ultramarines are of noble demeanour and regal countenance, fierce when roused to anger, but considered urbane and just towards those who are their allies. Among their ranks, however, one stands out as a man alone, an Ultramarine to whom the ready camaraderie of a brother-in-arms comes difficult, if at all. His is a soul burdened by the weight of his calling, afflicted by a power that sets him apart from those around him. He the mightiest psyker in the Ultramarines Chapter, if not the entire Imperium, and his name is Varro Tigurius. Varro is a common enough name within the Ultramar Segmentum and many of the heroes of the Ultramarines Chapter have borne it over the millennia. -
White Dwarf Editor
ISSUE 39 25th October 2014 Editor: Jes Bickham [email protected] Assistant Editor: Matt Keefe [email protected] Senior Staff Writer: Adam Troke [email protected] Staff Writer: Daniel Harden [email protected] Production Lead: Rebecca Ferguson [email protected] Digital Editor: Melissa Roberts [email protected] Lead Designer: Matthew Hutson [email protected] Designer: Kristian Shield [email protected] Designer: Ben Humber [email protected] Photo Editor: Glenn More [email protected] Photographer: Erik Niemz [email protected] Photographer: Martyn Lyon [email protected] Distribution Lead: Andy Keddie [email protected] Publisher: Paul Lyons [email protected] And so the next instalment of the End Times is revealed: say hello to the Glottkin. (If you thought Nagash is a big model, well, the Glottkin are bigger!) Chaos is waxing strong and the three brothers Glott – Nurgle’s chosen champions – march on the Old World as the vanguard of Archaon’s invasion force. An unholy alliance of Undead and men stands against them, but can they prevail? Warhammer: Glottkin holds the answer – as do you, in your own End Times games. Like Warhammer: Nagash, Warhammer: Glottkin is stuffed full of epic stories, plus a Warshrine’s worth of new rules to enact them in your own battles. Not least amongst these are the guidelines for fielding a Legion of Chaos – a unified force of destruction that draws on Warriors of Chaos, Daemons and Beastmen. And Nagash doesn’t get all the summoning fun to himself – Chaos sorcerers everywhere can now call forth Daemons from the Realm of Chaos to fight for them. -
White Dwarf Index
NOTES ON THIS INDEX This Index lists the most important articles that have been published in White Dwarf from issue 68 to issue 251. There are several points that I would like to make about this Index. • The Index only lists the main articles published in each issue, it does not list the Games Workshop News, Mail Order or What’s Happening at the GW Stores (as features in these articles will be out of date and largely irrelevant). • From Issues 110 onwards all of the articles are categorised according to which game they are relevant to, there is a column for Warhammer 40,000 (commonly referred to as WH40K) articles, a column for Warhammer Fantasy Battle (referred to as WHFB or just Warhammer), one for Various Games (all of the other games WD features), one for Terrain articles (just terrain, not painting guides) and one for Miscellaneous Articles and Battle reports. For issues 102 and earlier there are only three columns. One for Various Games that are featured (including Warhammer 40,000 and Warhammer Fantasy Battle) one for Roleplay Games like Warhammer Fantasy Roleplay (commonly referred to as WFRP) and lastly, one for Miscellaneous Articles and Battle reports. This is because, back then, there wasn’t always a WH40K and/or WHFB article. There was however, a plethora of other games produced by other companies as well as lots of Roleplay games that are just never seen now. If things carry on as they are, I might have to change the columns from Issues 248 onward to just include just WH40K, WHFB and Miscellaneous Articles, because that’s what White Dwarf seems to be completely dedicating itself to these days… • Since Games Workshop re-releases games every so often (generally Warhammer 40,000 and Warhammer Fantasy Battle), articles about such games are only relevant to the edition of the game that was around at the time when that issue was printed.