Malang‟S K-Pop Fans Hyperreality
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Advances in Social Science, Education and Humanities Research, volume 404 International Conference on Social Studies and Environmental Issues (ICOSSEI 2019) Malang‟s K-Pop Fans Hyperreality st 1 Nabila Yanaira Rachman 4th Ahmad Nasihuddin Faculty of Social Sciences Faculty of Social Sciences Universitas Negeri Malang Universitas Negeri Malang Malang, Indonesia Malang, Indonesia [email protected] th nd 5 Ika Wahdaniah 2 Nur Faridatul Jannah Faculty of Social Sciences Faculty of Social Sciences Universitas Negeri Malang Universitas Negeri Malang Malang, Indonesia Malang, Indonesia th rd 6 Alan Sigit Fibrianto 3 Ervi Revilda Faculty of Social Sciences Faculty of Social Sciences Universitas Negeri Malang Universitas Negeri Malang Malang, Indonesia Malang, Indonesia [email protected] Abstract— This article made on purpose to review about communication and technology media which is easy to popular culture that is Korean Hallyu star or well-known as K- understand and follow. Furthermore, popular culture began to Pop (Korean Pop) culture, from South Korea. Based on this develop in the late 20th century and grew rapidly in the research, K-Pop is a popular culture that pretty famous in any beginning of the 21st century. One of the popular cultures that ages, especially the teenager that made K-Pop fandom being is currently very loved by a lot of people [2], especially in popular around the world, including Indonesia. Malang is one of Indonesia, is the Hallyu Star Korea, or the exact term is K-Pop the city who have many K-Pop fans. That’s why this research has culture. Culture does have a role in the formation of identity done in Malang with qualitative descriptive approach and [3]. Then, technology is a tool used in comparing that identity, interview by giving some questions to the subject who are K-Pop through products of technology, namely the media [4]. The fans in Malang. This research explains about hyperreality action presence of technology also has a significant impact in who did by K-Pop fans in Malang. Hyperreality means to create a new reality that didn’t match with the reality itself, it’s based changing the patterns of life of people throughout the world on research to K-Pop fans act in Malang. Many of them (fans) [5]. Technology will eventually change the pattern of people's admitted that they are the lover from their idol and assume their behavior wherever they are [6]. Technology is also able to idols are near them but actually not. create branding with all the elements contained in the technology as a product that can be utilized for various Keywords: popular culture, K-Pop, hyperreality purposes [7]. I. INTRODUCTION Generally, the development of Korean culture in Indonesia is dominated by women of adolescence and above even though In this digital era, all forms of information can be accessed it is not denied that lately hallyu fever is also felt by children easier. Likewise the development of culture from all directions and even not only a few men that contribute in it. The most can we see and learn through the technological advancement striking of these cultural developments, is that most of Korean that exists today. The number of cultures that comes from one fans began to follow the growing trend in Korea. It is not only country to another, one region to another raises a new term, the matter of fashion trends, but also the matter of their attitude namely popular culture. The popular culture itself, according to and personality. If what is commonly used in Indonesia is [1], is a form of idea whether related to fashion, style or mixing Indonesian and English, among K-Pop fans it has also behavior that is favored by someone and develops a lot through become natural to speak in Korean style. Copyright © 2020 The Authors. Published by Atlantis Press SARL. This is an open access article distributed under the CC BY-NC 4.0 license -http://creativecommons.org/licenses/by-nc/4.0/. 325 Advances in Social Science, Education and Humanities Research, volume 404 Not only speaking, in the terms of personal individuals, they Then, the third article by [11] with the article title did not escape being like their idols. Idol, in this case, K-Pop "Characteristics of Social Media in Forming a Popular Korean idol is not infrequently a source of inspiration and fantasy for Pop Culture Among the Samarinda and Balikpapan fans to imitate some of the actions and things that the idol is Communities" which focused on how the role and function of doing. So that it will lead to hyperreality actions which occur the media as an intermediary for the formation of K-Pop culture among adolescents. Hyper reality which is a person's inability to to teenagers in Samarinda. Media has a big influence on the distinguish reality and fantasy so that someone will excessively spread of popular culture so that teens easily get the latest like what they think is right and do everything even though it is information about K-Pop on social media, which in turn, many not real. According to [8] hyper reality will lead to conditions teenagers are following the flow of popular culture. Whether it's that are considered to be a reality, which then will be trusted as good or bad, everything is considered true as long as the media reality and a fake will be believed as a truth. This is reinforced is right. Whereas in the article written by the current authors, is by Baudrillard's opinion that a simulation creates a new reality more emphasis on how the attitudes and behavior of K-Pop fans which he calls hyperreality. The authors themselves have seen in Malang in appreciating what is liked through daily life and many teenagers are now very fond to K-Pop culture, especially also forms of action that can be regarded as a hyperreality action around the writer's environment. There are also many K-Pop of a fan. lover organizations found whether in small organizations such as K-Pop dance lovers or even fan clubs from various boy groups Next, the fourth article by [12] with the title of the article "K- and girl groups in Korea. Pop Fan Fanismism in Netizenbuzz Blog". The article explaining about netizenbuzz blog which is divided into two Therefore, in this article the authors are very interested in important texts, namely fans-gift and sasaeng fans. Fans-gift conducting research related to how the development of the K- culture get negative responses from a lot of fandoms, because Pop fans’ hyperreality level that occurs among teenagers and they are considered as fans who are too fanatical to give students in Malang at this time. Actually, researches about K- expensive and luxurious items to their idols. As well as sasaeng Pop culture has also been done by several previous researchers, fans which also get negative responses from the fandom, it is just that there is no similarity with the theme that the authors because they violate the rules and laws that had been applied. took. The first article was made by [9] from Brawijaya Furthermore, the fanaticism of K-Pop fans portrayed in the University, Malang with the title of the article "Celebrity netizenbuzz blog itself is inclined to all actions and behavior Worship Relationships against K-Pop Idols (Korean Pop) with carried out by fans excessively even beyond common sense. Imitation Behavior in Teens". In the article, the content is more Therefore, fanatical fans are different from fans who are simply about how a teenage K-Pop fan is being very obsessed with her amazed without doing any activity and considered as ordinary idol, which is called as Celebrity Worship, where someone fans. In this fourth article, maybe both authors discussing the wants to always be involved in idol life. The article is also same K-Pop fans, but in the articles written by the current explaining about the factors that affect Celebrity Worship to authors does not discuss fanatical fans that portrayed through reach at the stage of imitation. In this first article the current netizens' blogs, it is rather lead to excessive fan actions that authors did not find similarities in both title and focus of the mimic every style and behavior carried out by his idol that even research because the research that the authors did more sometimes is difficult to be reasoned with common sense. specifically describes about how the hyperreality of K-Pop fans in Malang concerning the actions taken and the forms of And the last article by [13] from the University of Indonesia imitation performed. with the title of the article "Contribution of Social Identity to Conformity to K-Pop Enthusiasts" which discusses about how Next, the second article by [10] with the article title conformity in K-Pop fans is formed and the conformity in a "Conformity and Fanaticism in Young Korean Wave (Research group is caused by interest and norm values which is believed on Super Junior Community Fans ELF Club in Samarinda)". In and embraced by every K-Pop fan who has similarities. Sella's research, the results section and discussion explaining Furthermore, it is also explained that conformity in adolescents about how an ELF or a fan of Super Junior, a boy group from can arise as a result of an individual being able to imitate the Korea, was much influenced by conformity that occurred in attitudes and behavior of someone he deems to be respected to society, namely behavior changes caused by social normative take real action. This is different from the focus of the article and informational which eventually led to acts of fanaticism so written by the current authors, because the article the authors did that a Super Junior’s fan will do anything to maintain his/her is more likely to discuss about the hallucinatory attitudes carried loyalty to his/her idol boy group.