2011-2012 Course Catalog
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CALIFORNIA STATE UNIVERSITY, NORTHRIDGE an Influence Of
CALIFORNIA STATE UNIVERSITY, NORTHRIDGE An Influence of Mythology on Popular Culture A graduate project submitted in partial fulfillment of the requirements For the degree of Master of Arts In History By Carlo Nunneri May 2020 Copyright by Carlo Nunneri 2020 ii The graduate project of Carlo Nunneri is approved: ____________________________________ _____________________ Dr. Jeffrey Auerbach Date ____________________________________ _____________________ Dr. Richard Horowitz Date ____________________________________ ____________________ Dr. Miriam Neirick, Chair Date California State University, Northridge iii Table of Contents Signature Page . iii Abstract . v iv Abstract The Influence of Mythology on Popular Culture By Carlo Nunneri Master of Arts In History In accordance with university regulations, the following is an abstract of my culminating experience project, which serves as the final requirement towards the completion of a Masters of Arts Degree in History. While the following abstract summarizes my project’s scholarly contribution, research questions, methods and conclusions, the final project is archived in the Department of History at California State University, Northridge. Mythology has been used for millennia as a means of storytelling. Whether it was for entertainment or for educational purposes, mythology has permeated civilization. Joseph Campbell conducted extensive research into the longevity of mythology and its v universality, but why is it still so prevalent today in popular culture? Hercules is one of the most recognizable mythological figures, at least in western societies, and he still has a strong presence in popular culture today. By peering into some uses of Hercules in popular culture from Victorian England’s Punch Magazine and modern popular culture such as the video game God of War III and the Disney film Hercules, it is possible to identify and analyze the methods used to adapt this character. -
Seminarium 28.11.2011
Instytut Bada ń Interdyscyplinarnych „Artes Liberales” UW Studia Śródziemnomorskie II stopnia Seminarium magisterskie, Mity antyczne w kulturze: Herakles dr hab. Katarzyna Marciniak, prof. UW s. 1/4 Notatka z zaj ęć 28.11.2011 Notatk ę sporz ądziła Sylwia Chmielewska na podstawie własnej prezentacji na temat recepcji postaci Heraklesa w grach komputerowych. 1997 Disney’s Hercules - typ: gra zr ęczno ściowa -> platformowa; - gra oparta na słynnym filmie Disneya; fabuła odgrywa rol ę drugoplanow ą; - Herkules disneyowski pojawia si ę równie ż w grach Kingdom Hearts oraz Kingdom Hearts II – jest to posta ć epizodyczna; - posta ć t ę jako bohatera filmu będziemy omawia ć bli żej w niedalekiej przyszło ści :). 1997 Herc’s Adventures - typ: gra zr ęczno ściowa -> platformowa; - gra jest dowcipna, zabawna – cało ść kompozycji jest oparta wła śnie na elementach humorystycznych; fabuła odgrywa rol ę drugoplanow ą; - Herkules jest „osiłkiem”, „mi ęś niakiem” o karykaturalnym wygl ądzie; jest jednym z trzech bohaterów, którymi mo żemy sterowa ć (pozostała dwójka to Atalanta i Jazon); jest najsilniejszy z całej trójki, mo że podnosi ć ci ęż kie obiekty, takie jak domy, i rzuca ć nimi w przeciwników. 2000 Hercules: the Legendary Journeys - action-adventure (przygodowa gra akcji); - gra oparta na serialu telewizyjnym o tym samym tytule; - główny bohater – Herkules – wzorowany na postaci granej przez Kevina Sorbo; - Ares planuje detronizacj ę Zeusa :) z pomoc ą Hery; Zeus znika w tajemniczych okoliczno ściach, co wi ąż e si ę z nastaniem chaosu w świecie nie śmiertelnych. Bogowie, nie wiedz ąc do ko ńca, co si ę dzieje, uciekaj ą na Ziemi ę w poszukiwaniu przyczyny znikni ęcia Zeusa; Herkules jest (oczywi ście) jedynym bohaterem, który mo że zapobiec ostatecznej katastrofie świata śmiertelnych i nie śmiertelnych. -
A Structural Approach to God of War, a Video Game by Santa Monica
International Journal on Studies in English Language and Literature (IJSELL) Volume 3, Issue 7, July 2015, PP 5-15 ISSN 2347-3126 (Print) & ISSN 2347-3134 (Online) www.arcjournals.org A Structural Approach to God of War, a Video Game by Santa Monica Eyvazi, Mojgan Assistant professor, English Department Payame Noor University, Tehran. Iran [email protected] Alaeddini, Mohammad Ali Nickfam, Ramtin Assistant professor, English Department M.A. in English literature Payame Noor University, Tehran. Iran Payame Noor University. Tehran. Iran [email protected] [email protected] Abstract: Every literary narrative (or any form of art) follows some rules or structures that beside its mode of narration are common in all literary forms. In this research, it has been tried to demonstrate another mode of narration and depicting theories of Northrop Frye and Vladimir Propp’s structuralism in a video game named God of War. In this regard, after a very short introduction on structural school, and a short explanation on each of these theories, those structures will be represented in the video game. Frye’s notion of genre analysis will be applied on GOW with a summarized introduction; and then for structure of narrative present study uses Propp’s category of structures. His theory does not include only the narratemes in the story, but in fact beside 31 narratemes, there are still five categories of elements, plus seven character types. The result clearly indicated that video games have the capacity to be analyzed from structural point of view and also these structures were common on genre, characters and elements, too. -
Playstation Games
The Video Game Guy, Booths Corner Farmers Market - Garnet Valley, PA 19060 (302) 897-8115 www.thevideogameguy.com System Game Genre Playstation Games Playstation 007 Racing Racing Playstation 101 Dalmatians II Patch's London Adventure Action & Adventure Playstation 102 Dalmatians Puppies to the Rescue Action & Adventure Playstation 1Xtreme Extreme Sports Playstation 2Xtreme Extreme Sports Playstation 3D Baseball Baseball Playstation 3Xtreme Extreme Sports Playstation 40 Winks Action & Adventure Playstation Ace Combat 2 Action & Adventure Playstation Ace Combat 3 Electrosphere Other Playstation Aces of the Air Other Playstation Action Bass Sports Playstation Action Man Operation EXtreme Action & Adventure Playstation Activision Classics Arcade Playstation Adidas Power Soccer Soccer Playstation Adidas Power Soccer 98 Soccer Playstation Advanced Dungeons and Dragons Iron and Blood RPG Playstation Adventures of Lomax Action & Adventure Playstation Agile Warrior F-111X Action & Adventure Playstation Air Combat Action & Adventure Playstation Air Hockey Sports Playstation Akuji the Heartless Action & Adventure Playstation Aladdin in Nasiras Revenge Action & Adventure Playstation Alexi Lalas International Soccer Soccer Playstation Alien Resurrection Action & Adventure Playstation Alien Trilogy Action & Adventure Playstation Allied General Action & Adventure Playstation All-Star Racing Racing Playstation All-Star Racing 2 Racing Playstation All-Star Slammin D-Ball Sports Playstation Alone In The Dark One Eyed Jack's Revenge Action & Adventure -
Download God of War 3 Pc Igg God of War 3 PC Download
download god of war 3 pc igg God of War 3 PC Download. God of War 3 PC Download Game is a direct link for windows and torren t GOG. Ocean of games God of War 3 igg games com is an awesome game free to play.Play this awesome game for free and share this website with your friends. Overview of God of War 3 PC Game 2017. Are you a game lover? If yes the you will love this awesome game.This game is also available for Android , iPhone , XBOX , PS4 .We will provide you a highly compressed link for this game so you can download easily .It’s a virus free game feel free to download.You can download this game from Mega,Google Drive or Torrent.If you don’t know how to download this awesome game from Mega,Don’t worry we have made a tutorial for you .If you If you don’t know how to download From Mega Click here. God of War 3 is a third-individual, single-player computer game. Similarly as with past portions, the player controls the character Kratos from a settled camera viewpoint in combo-based battle, platforming, and confound games.The adversaries are a combination of animals drawn from Greek mythology, including centaurs, shrews, fabrications, cyclopes, satyrs, minotaurs, Sirens, cerberuses, and Gorgons. The player should likewise climb dividers and stepping stools, bounce crosswise over gorges, and swing on ropes to continue through the diversion. The riddles included differ in trouble: some independent riddles just oblige articles to be set in a particular position, while some require timing and exactness, for example, a riddle with mechanics like Guitar Hero. -
In This Issue: (310) 665 6800 04 20 25 33
2009 VOL.7 MAGAZINE AND DESIGN OF ART OTIS COLLEGE Non-Profit Org Otis College of Art and Design U.S. Postage 9045 Lincoln Boulevard, Los Angeles, California 90045 PAID Los Angeles, CA Permit No. 427 Otis College of Art and Design Magazine 2009 Vol.7 Loyola + Otis = Lotis • Fall Public Events Calendar Graduate Programs • Alumni in London IN THIS ISSUE: www.otis.edu www.otis.edu 665 6800 (310) 04 20 25 33 Otis prepares diverse students of art and design to enrich our world through their creativity, their skill, and their vision. Intergenerational & Collaborative Learning Founded in 1918, Otis is L.A.’s first independent professional school of visual arts. Otis’ 1200 students pursue BFA degrees in advertising design, architecture/landscape/interiors, digital media, “ Every time someone leaves Otis, art evolves The collaboration of generations is fashion design, graphic design, illustration, interactive product design, painting, photography, and design gets better. And that’s really your manifested most visibly at Otis in the sculpture/new genres, and toy design. MFA degrees are offered in fine arts, graphic design, public job when you leave here…to move things graduate programs, where established practice, and writing. Otis has trained generations of artists who have been in the vanguard of along.” This was the stirring message from practitioners serve more as guides the cultural and entrepreneurial life of the city. Nurtured by Los Angeles’ forward-thinking spirit, 2009 Commencement Keynote Speaker than teachers to emerging artists, designers these artists and designers explore the landscape of popular culture and the significant impact Mark Parker, Nike CEO/artist and designer, and writers. -
10373720.Pdf
T.C. ISTANBUL AYDIN UNIVERSITY INSTITUTE OF GRADUATE STUDIES KRATOS’ JOURNEY THROUGH MYTHOLOGY IN GOD OF WAR THROUGH JOSEPH CAMPBELL’S THE HERO WITH A THOUSAND FACES MASTER’S THESIS Sercan Doğan ARISOY Department of English Language and Literature English Language and Literature Program SEPTEMBER, 2020 T.C. ISTANBUL AYDIN UNIVERSITY INSTITUTE OF GRADUATE STUDIES KRATOS’ JOURNEY THROUGH MYTHOLOGY IN GOD OF WAR THROUGH JOSEPH CAMPBELL’S THE HERO WITH A THOUSAND FACES MASTER’S THESIS Sercan Doğan ARISOY (Y1712.020005) Department of English Language and Literature English Language and Literature Program Thesis Advisor: Asst. Prof. Dr. Timuçin Buğra EDMAN SEPTEMBER, 2020 DEDICATION I hereby declare with the respect that the study “Kratos’ Journey Through Mythology In God Of War Through Joseph Campbell’s The Hero With A Thousand”, which I submitted as a Master thesis, is written without any assistance in violation of scientific ethics and traditions in all the processes from the project phase to the conclusion of the thesis and that the works I have benefited are from those shown in the Bibliography. (30/10/2020) Sercan Doğan ARISOY iii FOREWORD This study does not focus on one particular literary work. Instead, it focuses on various works of multiple art styles on a surface level in order to evaluate how much artistic work goes into video games. Throughout the study, various works of art will be compared to video games in order to establish the idea that video games are products of art. Therefore, they are worthy of recognition as such. September, 2020 Sercan Doğan ARISOY iv KRATOS’ JOURNEY THROUGH MYTHOLOGY IN GOD OF WAR THROUGH JOSEPH CAMPBELL’S THE HERO WITH A THOUSAND FACES ABSTRACT God of War is a video game franchise that focuses on the journey of the character named Kratos. -
2010-2011 Course Catalog
Provost’s Message The oldest independent art school in Los Angeles, Otis College of Art and Design is deeply committed to academic excellence, diverse learning styles, creative perspectives, and the unique development and education of every student. Studying at Otis prepares you to be innovative, collaborative and self-driven with informed knowledge and adaptable skills in a range of contemporary art and design practices. In the graduate programs, students develop individual relationships with internationally recognized faculty, and quickly become part of the local and global community of Los Angeles artists and designers. This creative and vibrant context provides personalized support, helps establish networks in the field, and advances your work and professional opportunities in art, public practice, writing or graphic design. Central to Otis’ undergraduate education is the Integrated Learning program, an interdisciplinary, collaborative experience that engages students with Los Angeles and its communities, providing insight into the cultural, social, environmental, and political issues of the city. Through this program you learn to work in teams with others from across the College, gaining an understanding of the ways artists and designers contribute and initiate change in the world. Otis has a growing commitment to sustainability. In addition to specific studio projects in the major, Otis is integrating the teaching of sustainability into its core curriculum through courses in Foundation, Liberal Arts and Sciences, and Integrated Learning. By developing an awareness of sustainability, you are better prepared to ask the right questions, to take a position, and to contribute positively to the future. The ongoing use of the Learning ePortfolios across the curriculum provides a way for undergraduates to collect work, reflect on their learning, and make connections between courses, from year to year, inside and outside (within and beyond) the classroom. -
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The Transformation of Hades, Persephone, and Cleopatra in Children's and Youth Culture
doi: https://doi.org/10.4312/clotho.1.2.55–72 Death as a Beginning: The Transformation of Hades, Persephone, and Cleopatra in Children’s and Youth Culture Viktoryia Bartsevich, Karolina Anna Kulpa and Agnieszka Monika Maciejewska* Who and what might be on the other side?1 In ancient beliefs, the places allotted to mortals in the afterlife were determined in various ways. They were in the charge of Hades/Pluto (Dis Pater), according to Greek and Roman mythology; Osiris, according to the Egyptians; Velnias, the god of the dead, in Baltic myths; and Weles, the god of the underworld, among Slavic nations. The motif of ancient beliefs about the afterlife, the contemporary idea of them, appears increa- singly in works dedicated to children and youngsters.2 * Faculty of ”Artes Liberales,” University of Warsaw; Nowy Świat 69, 00-046 Warsaw; [email protected], [email protected], agnieszka. [email protected]. 1 The research was conducted within the project Our Mythical Childhood… The Reception of Classical Antiquity in Children’s and Young Adults’ Culture in Response to Regional and Global Challenges led by Katarzyna Marciniak at the Faculty of “Artes Liberales,” University of Warsaw, with funding from the European Research Council (erc) under the European Union’s Horizon 2020 Research and Innovation Programme – erc Consolidator Grant (Grant Agree- ment No 681202). 2 Examples include a series of novels about Harry Potter by J. K. Rowling and novels about mythological gods and heroes by Rick Riordan. See Rowling, Harry Potter, books 1–7; Riordan, Percy Jackson & the Olympians, books 1–5; The Heroes of Olympus, books 1–5; The Kane Chronicles, books 1–3; Magnus Chase and the Gods of Asgard, books 1–3; The Trials of Apollo, books 1–4. -
President's Message
08_1_7 Catalog intro.qxd 6/10/08 7:21 PM Page 1 President’s Message Dear Otis Students, This publication contains important information concerning the 2008-2009 academic year. You will find the signature core classes of the academic departments that provide the best preparation for your chosen field. There is also a range of electives, both in and out of your departments, which broaden your training as well-rounded artists and designers. In addition, this catalog contains important polices, procedures, and other pertinent details for your reference. I invite you to pay special attention to a new curricular feature at Otis: Integrated Learning. The innovative Integrated Learning program focuses on interdisciplinary collaboration by students from different departments and outside professionals on community-based public projects. These experiences, extending beyond the walls of the College and crossing traditional academic boundaries, expand your ability to respond creatively and responsibly to real-world opportunities. Otis strives to provide students with the strongest curriculum, faculty, and services, including academic advising and career counseling. The department chairs are dedicated to bringing practicing designers and artists to the classroom so you may learn from the best. The Student Resource Center has been created expressly to support your success at Otis. The positive impact of an Otis education is evidenced by the numerous awards our students win from professional groups, and the many career achievements of our alumni. On behalf of the faculty and staff at Otis, I applaud you for your hard work and talent. Your efforts as students and promise of future success as professional artists and designers inspire us, and give us a great sense of purpose. -
2009-2010 Course Catalogue
President’s Message Dear Otis Students, This publication contains important information concerning the 2009-10 academic year. You will find the signature core classes of the academic departments that provide the best preparation for your chosen field. There is also a range of electives, both in and out of your departments, which broaden your education as well-rounded artists and designers. In addition, this catalog contains important polices, procedures, and other pertinent details for your reference. I invite you to pay special attention to a unique curricular feature at Otis: Integrated Learning. The innovative Integrated Learning program focuses on interdisciplinary collaboration by students from different departments and outside professionals on community-based projects. These experiences, bridging academic and real-world learning, reinforces the development of 21st century professional skills and social responsibility. Please also note that the Artists, Community, and Teaching (A.C.T.) program, for several years only available to Fine Arts majors, will now be accessible to students from several other departments. If you are interested in teaching art and design, please consult with your faculty advisors and the ACT Coordinator. Otis strives to provide students with the strongest curriculum, faculty, and services, including academic advising. The department chairs are dedicated to bringing top practicing designers and artists to the classroom so you may learn from the best. Co-curricular activities, career services, and student leadership opportunities exist expressly to support your success at Otis. The positive outcome of an Otis education is evidenced by the many awards our students win from professional groups, as well as the numerous career achievements of our alumni.