A Large-Scale Study on the Usage of Testing Patterns That Address Maintainability Attributes Patterns for Ease of Modification, Diagnoses, and Comprehension
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Towards a Taxonomy of Sunit Tests *
Towards a Taxonomy of SUnit Tests ? Markus G¨alli a Michele Lanza b Oscar Nierstrasz a aSoftware Composition Group Institut f¨urInformatik und angewandte Mathematik Universit¨atBern, Switzerland bFaculty of Informatics University of Lugano, Switzerland Abstract Although unit testing has gained popularity in recent years, the style and granularity of individual unit tests may vary wildly. This can make it difficult for a developer to understand which methods are tested by which tests, to what degree they are tested, what to take into account while refactoring code and tests, and to assess the value of an existing test. We have manually categorized the test base of an existing object-oriented system in order to derive a first taxonomy of unit tests. We have then developed some simple tools to semi-automatically categorize tests according to this taxonomy, and applied these tools to two case studies. As it turns out, the vast majority of unit tests focus on a single method, which should make it easier to associate tests more tightly to the methods under test. In this paper we motivate and present our taxonomy, we describe the results of our case studies, and we present our approach to semi-automatic unit test categorization. 1 Key words: unit testing, taxonomy, reverse engineering 1 13th International European Smalltalk Conference (ESUG 2005) http://www.esug.org/conferences/thirteenthinternationalconference2005 ? We thank St´ephane Ducasse for his helpful comments and gratefully acknowledge the financial support of the Swiss National Science Foundation for the project “Tools and Techniques for Decomposing and Composing Software” (SNF Project No. -
2.5 the Unit Test Framework (UTF)
Masaryk University Faculty of Informatics C++ Unit Testing Frameworks Diploma Thesis Brno, January 2010 Miroslav Sedlák i Statement I declare that this thesis is my original work of authorship which I developed individually. I quote properly full reference to all sources I used while developing. ...…………..……… Miroslav Sedlák Acknowledgements I am grateful to RNDr. Jan Bouda, Ph.D. for his inspiration and productive discussion. I would like to thank my family and girlfriend for the encouragement they provided. Last, but not least, I would like to thank my friends Ing.Michal Bella who was very supportive in verifying the architecture of the extension of Unit Test Framework and Mgr. Irena Zigmanová who helped me with proofreading of this thesis. ii Abstract The aim of this work is to gather, clearly present and test the use of existing UTFs (CppUnit, CppUnitLite, CppUTest, CxxTest and other) and supporting tools for software project development in the programming language C++. We will compare the advantages and disadvantages of UTFs and theirs tools. Another challenge is to design effective solutions for testing by using one of the UTFs in dependence on the result of analysis. Keywords C++, Unit Test (UT), Test Framework (TF), Unit Test Framework (UTF), Test Driven Development (TDD), Refactoring, xUnit, Standard Template Library (STL), CppUnit, CppUnitLite, CppUTest Run-Time Type Information (RTTI), Graphical User Interface (GNU). iii Contents 1 Introduction .................................................................................................................................... -
Software Engineer Is .Jusiak.Net Kr Is @Jusiak.Net (0) 791-384-1386
Krzysztof (Kris) Jusiak Software Engineer http://kr is .jusiak.net kr is @jusiak.net (0) 791-384-1386 Education 2005 - 2010 Wroclaw University of Technology Wroclaw (Poland) MSc in Computer Science, specialised in Software Engineering (Top grade) Employment 2013 – Present King London (United Kingdom) Game/Software Developer (Mobile) King is a worldwide leader in casual games with more than 30 billion games played per month globally. We are a leading interactive entertainment company for the mobile world. Our mission is to provide highly engaging content to our audience to match their mobile lifestyles: anywhere, anytime, through any platform and on any device. Software Developer in a scrum team responsible for development and releases of mobile games played by millions active daily players. 90% of my job is focused on developing software using C++14 standard for different platforms such as, iOS, Android and Facebook (HTML5 - Emscripten). My core role is to provide high quality features and review/refactor already implemented. I am also involved in recruitment process by being a technical expert on interviews. I have done a lot of improvements to the projects I have been involved in, such as, performance/compile times optimizations, introduction of static analysis tools as well as a replacement of Service Locator pattern by Dependency Injection. • Implementing and releasing multi-platform games played by more than 100 millions active daily players • Reduced time to render the textures by 10% by changing loading files caching mechanism • Implemented an integration test framework which eliminated commonly reoccurring issues 2009 – 2013 Nokia Networks Wroclaw (Poland) Software Engineer Nokia Networks is the world’s specialist in mobile broadband, which helps enable end users to do more than ever before with the world’s most efficient mobile networks, the intelligence to maximize their value and the services to make it all work together. -
Enhancement in Nunit Testing Framework by Binding Logging with Unit Testing
International Journal of Science and Research (IJSR), India Online ISSN: 2319-7064 Enhancement in Nunit Testing Framework by binding Logging with Unit testing Viraj Daxini1, D. A. Parikh2 1Gujarat Technological University, L. D. College of Engineering, Ahmedabad, Gujarat, India 2Associate Professor and Head, Department of Computer Engineering, L. D. College of Engineering, Ahmadabad, Gujarat, India Abstract: This paper describes the new testing library named log4nunit testing library which is enhanced version of nunit testing library as it is binded to logging functionality. NUnit is similar to xunit testing family in all that cases are built directly to the code of the project. Log4NUnit testing library provides the capability to log the results of tests along with testing classes. It also provides the capability to log the messages from within the testing methods. It supplies extension of NUnit’s Test class method in terms of logging the results. It has functionality to log the entity of test cases, based on the Logging framework, to document the test settings which is done at the time of testing, test case execution and it’s results. Attractive feature of new library is that it will redirect the log message to console at runtime if Log4net library is not present in the class path. It will make easy for those users who do not want to download Logging framework and put it in their class path. Log4NUnit also include a Log4net logger methods and implements utility of logging methods such as info, debug, warn, fatal etc. This work was prompted due to lack of published results concerning the implementation of Log4NUnit. -
Erik Lindahl
HPC Software Engineering Erik Lindahl XSEDE/PRACE/RIKEN/SciNet HPC Summer School Ostrava, CZ, 2018 Extra Q & A session: Here (or outside at the tables) 12.45 today! “The application of a systematic, disciplined, quantifiable approach to the development, operation and maintenance of software, and the study of these approaches, that is, the application of engineering to software.” Experiences from 20 years of GROMACS development The GROMACS picture until early 2011 Source code repository: • Simulation hardware project, turned software CVS • Early development based on our own needs • Turned GPL in 2001, LGPL in 2012 Build Chain: • Organic growth of development Automake/Autoconf/libtool • Roughly 10-15 core developers Bug Tracking: • Another 15-20 active contributors Bugzilla • Currently 3,076,420 lines of C++11 code (“C++11”) • Over the years we have used Fortran, C, Assembly Testing: • Lots of old code. Lots of new code. Lots of complicated (read: bad) code written by scientists Software Scientist engineer • Trained in physics, • Trained in CS/software chemistry, etc. • Care about their problem • Care about their code • Care about short-term • Care about long-term deadlines maintenance • New code = asset • New code = liability • Writes more code than • Reads much more code she reads than she writes Without proper software engineering, we are building a technical debt that sooner or later will have to be paid. “Technical Debt is a wonderful metaphor developed by Ward Cunningham to help us think about this problem. In this metaphor, doing things the quick and dirty way sets us up with a technical debt, which is similar to a financial debt. -
How Google Tests Software
How Google Tests Software James Whittaker Jason Arbon Jeff Carollo • nTr Addison-Wesley Upper Saddle River, NJ • Boston • Indianapolis • San Francisco New York • Toronto • Montreal • London • Munich • Paris • Madrid Capetown • Sydney • Tokyo • Singapore • Mexico City ' ' ^ : Г: С : '. , Table of Contents Foreword by Alberto Savoia Xlll Foreword by Patrick Copeland xvii Preface ХХШ Chapter 1 Introduction to Google Software Testing 1 Quality^Test 5 Roles 6 Organizational Structure 8 Crawl, Walk, Run 10 Types of Tests 12 Chapter 2 The Software Engineer in Test 15 The Life of an SET 17 Development and Test Workflow 17 Who Are These SETs Anyway? 22 The Early Phase of a Project 22 Team Structure 24 Design Docs 25 Interfaces and Protocols 27 Automation Planning 28 Testability 29 SET Workflow: An Example 32 Test Execution 40 Test Size Definitions 41 Use of Test Sizes in Shared Infrastructure 44 Benefits of Test Sizes 46 Test Runtime Requirements 48 Case 1: Change in Common Library 52 Test Certified 54 An Interview with the Founders of the Test Certified Program 57 Interviewing SETs 62 An Interview with Tool Developer Ted Mao 68 An Interview with Web Driver Creator Simon Stewart 70 How Google Tests Software Chapter 3 The Test Engineer 75 A User-Facing Test Role 75 The Life of а ТЕ 76 Test Planning 79 Risk 97 Life of a Test Case 108 Life of a Bug 113 Recruiting TEs 127 Test Leadership at Google 134 Maintenance Mode Testing 137 Quality Bots Experiment 141 BITE Experiment 153 Google Test Analytics 163 Free Testing Workflow 169 External Vendors 173 -
Introduction to Unit Testing
INTRODUCTION TO UNIT TESTING In C#, you can think of a unit as a method. You thus write a unit test by writing something that tests a method. For example, let’s say that we had the aforementioned Calculator class and that it contained an Add(int, int) method. Let’s say that you want to write some code to test that method. public class CalculatorTester { public void TestAdd() { var calculator = new Calculator(); if (calculator.Add(2, 2) == 4) Console.WriteLine("Success"); else Console.WriteLine("Failure"); } } Let’s take a look now at what some code written for an actual unit test framework (MS Test) looks like. [TestClass] public class CalculatorTests { [TestMethod] public void TestMethod1() { var calculator = new Calculator(); Assert.AreEqual(4, calculator.Add(2, 2)); } } Notice the attributes, TestClass and TestMethod. Those exist simply to tell the unit test framework to pay attention to them when executing the unit test suite. When you want to get results, you invoke the unit test runner, and it executes all methods decorated like this, compiling the results into a visually pleasing report that you can view. Let’s take a look at your top 3 unit test framework options for C#. MSTest/Visual Studio MSTest was actually the name of a command line tool for executing tests, MSTest ships with Visual Studio, so you have it right out of the box, in your IDE, without doing anything. With MSTest, getting that setup is as easy as File->New Project. Then, when you write a test, you can right click on it and execute, having your result displayed in the IDE One of the most frequent knocks on MSTest is that of performance. -
Googletest - Tips and Frequently-Asked Questions About Google C++ Testing Framework - Google C++ Testing Framework - Google Project Hosting
8/23/13 FAQ - googletest - Tips and Frequently-Asked Questions about Google C++ Testing Framework - Google C++ Testing Framework - Google Project Hosting My favorites ▼ | Sign in googletest Google C++ Testing Framework Search projects Project Home Downloads Wiki Issues Source Search Current pages for Search FAQ Tips and FrequentlyAsked Questions about Google C++ Testing Framework Updated Jul 7, 2013 by [email protected] Why should I use Google Test instead of my favorite C++ testing framework? I'm getting warnings when compiling Google Test. Would you fix them? Why should not test case names and test names contain underscore? Why is it not recommended to install a precompiled copy of Google Test (for example, into /usr/local)? How do I generate 64bit binaries on Windows (using Visual Studio 2008)? Can I use Google Test on MinGW? Why does Google Test support EXPECT_EQ(NULL, ptr) and ASSERT_EQ(NULL, ptr) but not EXPECT_NE(NULL, ptr) and ASSERT_NE(NULL, ptr)? Does Google Test support running tests in parallel? Why don't Google Test run the tests in different threads to speed things up? Why aren't Google Test assertions implemented using exceptions? Why do we use two different macros for tests with and without fixtures? Why don't we use structs as test fixtures? Why are death tests implemented as assertions instead of using a test runner? My death test modifies some state, but the change seems lost after the death test finishes. Why? The compiler complains about "undefined references" to some static const member variables, but I did define them in the class body. -
Google Test + Gcover
Google Test + gcover Google Test + gcover Una lista de recetas J. Daniel Garcia Grupo ARCOS Universidad Carlos III de Madrid 19 de noviembre de 2016 cbed – J. Daniel Garcia – ARCOS@UC3M ([email protected]) – Twitter: @jdgarciauc3m 1/68 Google Test + gcover Aviso c Esta obra está bajo una Licencia Creative Commons Atribución-NoComercial-SinDerivar 4.0 Internacional. b Debes dar crédito en la obra en la forma especificada por el autor o licenciante. e El licenciante permite copiar, distribuir y comunicar pú- blicamente la obra. A cambio, esta obra no puede ser utilizada con fines comerciales — a menos que se ob- tenga el permiso expreso del licenciante. d El licenciante permite copiar, distribuir, transmitir y co- municar públicamente solamente copias inalteradas de la obra – no obras derivadas basadas en ella. cbed – J. Daniel Garcia – ARCOS@UC3M ([email protected]) – Twitter: @jdgarciauc3m 2/68 Google Test + gcover ARCOS@uc3m UC3M: Una universidad joven, internacional y orientada a la investigación. ARCOS: Un grupo de investigación aplicada. Líneas: Computación de altas prestaciones, Big data, Sistemas Ciberfísicos, y Modelos de programación para la mejora de las aplicaciones Mejorando las aplicaciones: REPARA: Reengineering and Enabling Performance and poweR of Applications. Financiado por Comisión Europea (FP7). RePhrase: REfactoring Parallel Heterogeneous Resource Aware Applications. Financiado por Comisión Europea (H2020). Normalización: ISO/IEC JTC/SC22/WG21. Comité ISO C++. cbed – J. Daniel Garcia – ARCOS@UC3M ([email protected]) – Twitter: @jdgarciauc3m 3/68 Google Test + gcover ¿Te interesa C++? cbed – J. Daniel Garcia – ARCOS@UC3M ([email protected]) – Twitter: @jdgarciauc3m 4/68 Google Test + gcover Pruebas básicas 1 Pruebas básicas 2 Determinando la cobertura 3 Más pruebas unitarias cbed – J. -
A Unit Testing Framework for Systemc
UNIVERSIDADE FEDERAL DO RIO GRANDE DO SUL INSTITUTO DE INFORMÁTICA BACHARELADO EM ENGENHARIA DE COMPUTAÇÃO FELIPE DIENSTMANN MUSSE SystemC-Unit: a unit testing framework for SystemC Trabalho de graduação. Trabalho realizado no Grenoble INP dentro do acordo de dupla diplomação UFRGS - Grenoble INP. Orientadora brasileira: Prof. Dra. Érika Cota Orientador francês: Prof. Dr. Matthieu Moy Porto Alegre 2016 CIP – CATALOGAÇÃO NA PUBLICAÇÃO Musse, Felipe Dienstman SystemC-Unit: a unit testing framework for SystemC / Felipe Dienstmann Musse. – Porto Alegre: Engenharia de Computação da UFRGS, 2016. 50 f.: il. Trabalho de conclusão (Bacharelado) – Universidade Federal do Rio Grande do Sul. Bacharelado em Engenharia de Computação, Porto Alegre, BR–RS, 2016. Orientadora brasileira: Érika Cota; Orientador francês: Matthieu Moy. 1. SystemC. 2. Teste unitário. 3. Modelização a nível transa- cional. 4. Teste de software. 5. Qualidade de software. I. Co- ta, Érika. II. Título. UNIVERSIDADE FEDERAL DO RIO GRANDE DO SUL Reitor: Prof. Carlos Alexandre Netto Vice-Reitor: Prof. Rui Vicente Oppermann Pró-Reitora de Graduação: Prof. Sérgio Roberto Kieling Franco Diretor do Instituto de Informática: Prof. Luís da Cunha Lamb Coordenador da ECP: Prof. Raul Fernando Weber Bibliotecária-Chefe do Instituto de Informática: Beatriz Regina Bastos Haro RESUMO A biblioteca de modelização SystemC é utilizada para construir modelos em software de sistemas de hardware complexos (tais como Systems on Chip), os quais são chamados protótipos virtuais. Na empresa STMicrolectronics, tais modelos são desenvolvidos com o auxílio de elementos reutilizáveis, os quais facilitam a representação de componentes comumente encontrado em diferentes sistemas de hardware. Garantir o bom funciona- mento destes elementos é fundamental, uma vez que os modelos aos quais eles são integrados são utilizados em atividades importantes, tais como desenvolvimento de software embarcado e verificação funcional. -
Comparative Analysis of Junit and Testng Framework
International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 05 Issue: 05 | May-2018 www.irjet.net p-ISSN: 2395-0072 Comparative Analysis of JUnit and TestNG framework Manasi Patil1, Mona Deshmukh2 Student, Dept. of MCA, VES Institute of Technology, Maharashtra, India1 Professor, Dept. of MCA, VES Institute of Technology, Maharashtra, India2 ---------------------------------------------------------------------***--------------------------------------------------------------------- Abstract - Testing is an important phase in SDLC, Testing It is flexible than Junit and supports parametrization, parallel can be manual or automated. Nowadays Automation testing is execution and data driven testing. widely used to find defects and to ensure the correctness and The Table – 1 compares different functionalities of TestNG completeness of the software. Open source framework can be and JUnit framework. used for automation testing such as Robotframework, Junit, Spock, NUnit, TestNG, Jasmin, Mocha etc. This paper compares Table -1: Functionality TestNG vs JUnit JUnit and TestNG based on their features and functionalities. Key Words: JUnit, TestNG, Automation Framework, Functionality TestNG JUnit Automation Testing, Selenium TestNG, Selenium JUnit Yes 1. INTRODUCTION Support Annotations Yes Yes Support Test Suit Initialization Yes Testing a software manually is tedious work, and takes lot of No time and efforts. Automation saves lot of time and money, Support for Tests groups Yes also it increases the test coverage -
Writing Reusable Code for Robotics
Writing reusable code for robotics D.H. (Dennis) Ellery MSc Report C e Dr.ir. J.F. Broenink Dr.ir. D. Dresscher Dr. M. Poel December 2017 051RAM2017 Robotics and Mechatronics EE-Math-CS University of Twente P.O. Box 217 7500 AE Enschede The Netherlands ii Writing reusable code for robotics Dennis Ellery University of Twente iii Summary In the i-Botics project about intuitive robotics, reusable software is desired to speed up and simplify robot software design. Nowadays, software is created for a specific application, redu- cing its reuse in multiple robotic applications. Functional source code of the implementation can be re-used in future projects by writing in a modular way. The goal of this thesis is to write reusable software for robotic applications that is language and platform independent. Major topics for reusable software are: documentation, extensibility, intellectual property is- sues, modularity, packaging, portability, standards compliance, support and verification and testing. (Marshall et al., 2010). To quantify the level of reuse, the reuse readiness levels (RRL) are used. Requirements for a reusable component were defined from the nine topics and their RRL. There are multiple characteristics of software writing that make software reusable. A selection of characteristics is made to create a paradigm for writing reusable software. A look into three main paradigms was taken: object-oriented programming, component-based software frame- work (CSBF) and the separation of 5 concerns. Existing examples of reusable software using these paradigms are middleware. Middleware is software that connects individual components. Each component is a standalone object, which uses the object-oriented paradigm.