Mission Briefings Operation: Operation Briefing Typhon’S Children
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MISSION BRIEFINGS OPERATION: OPERATION BRIEFING TYPHON’S CHILDREN At 1530 on 09 JUL, Lt. Marcus Taimber ACT 1: RIVER CROSSING returned to friendly lines after his Horsa Mission Briefing -Abe’s Log: Looks like we’re not going to be using the bridge. Operation Ladbroke was a complete glider failed to reach its objective: the bust, which was a surprise to exactly nobody. They packed two thousand men and a bunch of green pilots into gliders and threw them at a bridge in the middle of the night. Most of them crashed or wound up drowning their Ponte Grande bridge spanning the Anapo crews at sea. Ponte Grande Bridge is now under the control of the 75th Napoli Infantry Regiment, rendering it River in Italy. The Lieutenant claims unusable for our mission. Scuttlebutt is that the Royal Scots Fusiliers are on the way, but we don’t have time to wait that eleven men survived the crash, for them to tidy up the bridge for us. There’s a civilian ferry terminal about twelve miles downriver, so that’ll have to do. If we push hard, we’ll arrive just before dawn. but were subsequently attacked and Mission Goal: Cross the Anapo River using the designated ferry. killed by unknown combatants prior to rescue. When found, Lt. Taimber was in Spawn Pool: possession of an animal carcass, which he Mission Children of Typhon Objectives: claimed was responsible for the deaths of • Corrupted Animals – • Repair the Ferry 10 armed and alert soldiers. 2 per hero • Acquire Specimen Reserve Pool: Samples Division Zero intercepted the report and EXIT Children of Typhon Recon Deck: acquired the carcass for study, noting • Corrupted Human x 1 • Ferry Fuel Discovery several telltale deformities that they Required Hero • Engine Propeller believe indicate the presence of an active Roles: Discovery • 10 Random Events and aggressive supernatural artifact. None Twist Deck: Aerial reconnaissance has determined Children of Typhon that the likely location of the artifact Setup: is the village of Velucca, near the During setup, each bridge. Fireteam Zero is to locate and player receives 1 focus card for this mission. neutralize the artifact before it can START contaminate the region. After Action Report - Abe’s Log: If we make it back, I’m gonna have a long talk with the boys down at Division Zero. Disfigured animal is what you call a three-legged dog. It is not an accurate description of something that looks like a pissed off grizzly bear sewn to a ten-foot tall crab. Those things made a real mess of the ferry crew and might have done the same to us if not for Patty. It was kind of spooky how he always knew where they were, but it came in plenty handy. Henry spent some time hunkered down over a bunch of fresh monster corpses while we fired over his head. The guy is hard to rattle, I’ll give him that. He says that most of the things that were attacking us were just animals at one time, mostly dogs and pigs. All those extra parts just kind of burst out of them and took over. As horrifying as the animals were, Mission there are no words for what the man looked like. I’ll see it Objectives: every time I close my eyes. • Repair the Ferry Henry doesn’t know yet what caused them to change, but we • Acquire Specimen did find a mess in the garage that looked like the remains of a Samples big lunch. Food and shattered wine bottles were all over the floor, as well as a shredded basket. It looked pretty normal, Recon Deck: but it set off Patty’s nose for the unnatural something fierce. I • Ferry Fuel Discovery wonder if the ferry crew got a little more than they bargained • Engine Propeller for with lunch. Discovery • 10 Random Events The boys in the lab told us to watch out for deformed animals. Apparently that’s fancy talk for what you get if you staple a giant crab to a pissed off grizzly bear. Frank recommends a high velocity round to the skull at fifty yards. Of course, he says that about everything. ACT 2: VILLAGE RECON Mission Briefing - Abe’s Log: We made it across the river After Action Report - Abe’s Log: It wasn’t there. We had to fight through every inch of that godforsaken by the skin of our teeth. We can’t see much of the village village only to find out that the artifact has been gone for hours. Henry pieced it all together from the from here, but what we can see through the binoculars looks diary. A farmer named Lucio dug up a sealed cask on his land, and thinking it was something valuable left pretty bad. A lot of the buildings are burned out and I’m behind by the Romans, cracked it open and found a dirty cup wrapped in rotten linens. The genius brought it home and drank out of it, which gave him a bad case of the crazy. pretty sure I can make out corpses on the main road. But it’s not the dead that have me worried. There’s movement Henry says it’s called Typhon’s Cup and anything that drinks from it turns into a monster hell bent on everywhere. I think the village is crawling with more of those creating more monsters. And guess what Lucio found out? Putting the damn thing in the village well counts as drinking from the cup. In the end he was calling himself the Cupbearer and working out a plan to bring things, so our best bet is to find the artifact and get out before the gift of crab legs and spider eyes to the rest of the world. they overwhelm us. According to the last entry in the diary, he’s down in the copper mine outside of the village. Apparently Mission Goal: Search the village for the artifact. they had to shut it down a few years ago because they dug into an underground river. I don’t want to think about what will happen if the cup is able to taint the whole thing. Henry says that you can’t just drop Spawn Pool: the cup in the river to get the job done because Mission the cup can’t infect that much water. The bad Children of Typhon Objectives: • Corrupted Animals – news is that he also thinks that Lucio can do • Find the Source of the 1 per hero some kind of mumbo jumbo to make it work. • Corrupted Humans – Infection We’re heading down there to put a boot up his START 1 per hero • Locate the Artifact ass before he gets the chance. • Rescue the Survivor Reserve Pool: None Recon Deck: • Infected Well Required Hero Discovery Roles: • Lucio’s Diary These things can tear Demolitions Discovery an unprotected man in • Survivor Discovery Twist Deck: half with no particular • 9 Random Events Children of Typhon effort and are as hard EXIT Setup: to kill as they are ugly. During setup, each Engage at a distance. And player receives 1 upgrade and 2 focus with as many explosives as cards for this mission. you can carry. ACT 3: MINE ASSAULT Mission Briefing - Abe’s Log: The entrance to the main After Action Report - Abe’s Log: I’ve never given up in a fight, but I’d be lying if I said the thought didn’t shaft used to be sealed with a steel door. We know because cross my mind while we were down in that pit. The Cupbearer took our best shots and just kept coming. we found it wadded up on the ground like a piece of paper But everything has limits, even the power of the Cup to drive its Avatar. In the end, we simply outlasted the when we got there. Not a good sign. damn thing and all those extra parts just peeled away, leaving what was left of Lucio on the cold stone, the Digging and scraping noises echo up at us from the tunnels Cup still clutched in his fist. below, mixed with the distorted grunts and howls of the We tried to destroy it, but nothing we did even left a mark. Don took that as some kind of personal insult and Cupbearer’s creatures. Whatever’s down there is busy. I try almost brought the place down on our heads before finally giving up. not to think about being trapped underground with those We couldn’t leave it behind, so I had Henry pack it up into that bag of his. It’s Division Zero’s problem now. things as we head down into the darkness. When it was all over, we climbed out of that hole and stood in the sun grinning at each other like idiots, It’s us or them. And it sure as hell isn’t going to be us. just glad to be alive. For once, even Henry couldn’t look sour. Even if nobody knew it but us, we’d Mission Goal: Neutralize the artifact. saved the world. Not bad for our first job. If we can’t take him, Spawn Pool: Altar of Hate, and Altar Children of Typhon of Sacrifice tokens. When everybody on the planet will • Corrupted Animals – 1 you locate one of these die. per hero discovery cards, place the • Corrupted Humans – 1 corresponding token in its per hero location to indicate where START it was discovered. Reserve Pool: Children of Typhon Mission Objectives: • Cupbearer • Destroy the Altars • Defeat the Cupbearer Required Hero Roles: Recon Deck: None • Altar of Weakness Twist Deck: Discovery • Altar of Hate Discovery Children of Typhon • Altar of Sacrifice BOSS Discovery Setup: During setup, each player receives 2 • 9 Random Events upgrades and 3 focus cards for this mission.