A Peek Inside a Furry Convention. Archives on Sexual Behavior, 44(1), 1–2, Doi 10.1007/S10508-014-0423-Y
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Nova Southeastern University From the SelectedWorks of Jon M. Garon 2017 Pop Culture Business Handbook for Cons and Festivals: Introduction and Introduction and Table of Contents Jon M. Garon Available at: https://works.bepress.com/ jon_garon/49/ FILM FESTIVALS, COMIC CONVENTIONS, MUSIC FESTIVALS AND CULTURAL EVENTS DOMINATE THE MODERN CULTURAL LANDSCAPE. EVERY ATTENDEE, VENDOR, EXHIBITOR, PANELIST, AND ORGANIZER NEEDS A PLAYERS HANDBOOK TO NAVIGATE THE RAPIDLY CHANGING WORLDS OF CONS AND FESTIVALS. Pop Culture Business Handbook for Cons and Fes vals provides a real-world guide and reference for these exhilara ng experiences, providing rules, strategies, and insights for the people who a end, work, and develop these fantas cal worlds. With discussions on cosplay, selling autographs, film fes val submissions, organizing panels, policing bootlegs as well as insurance, crowdfunding, budge ng, pyrotechnics, safety and Con planning, the Handbook provides the defini ve guide to “Con Law.” It is an essen al planning tool for any road trip for a conven on and a must for anyone launching or managing a Con or fes val. Advance praise for Pop Culture Business Handbook for Cons and Fes vals “DO NOT HOST NERDS WITHOUT READING THIS BOOK! Anyone who cares about fandom, conven ons, gamifica on, making money and following the law must read this book cover to cover.” - Theodore F. Claypoole, Partner at Womble Carlyle Sandridge & Rice, LLP "Cons are no longer just events; they are full-fledged businesses requiring professional planning, management and legal compliance. … The book includes extremely useful G guidelines for successfully organizing Cons, mi ga ng risks, and achieving planned outcomes." a r - Dr. -
The Atlanta Puppet Press
The Atlanta Puppet Press The N ew sletter o f the Atlanta Puppetry G uild C hartered b y the Puppeteers o f Am eric a April 20 0 5 W hat’s Insid e M eeting Inf o rm atio n Page 2....................Pawpet MegaPLEX When: Sunday, April 10th at 5 PM Page 4..............Guild Officer Elections Where: Lee Bryan’s House Page 5.....Adventures w/Puppet People 1314 LaVista Rd, NE Page 6............ Website / Online Corner Atlanta, GA 30357-2937 Page 7........ Puppetry News and Events Page 8........................Puppet Fest 2005 Directions: Page 9...................PofA / Puppet News From Cheshire Bridge Road (Tara Shopping Center), count Page 10................. Guild Photo Gallery six houses up on the left hand side. You will probably have Page 12...................... Meeting Minutes to park on the street just before (Citadel) and walk over Page 13.................... Guild Information since parking is limited. What’s Happening: Y o ur Id eas Are N eed ed ! • COVERED DISH SOCIAL – Lee is providing ice tea, soft drinks, plates, etc. The deck will be open, so bring a The Atlanta Puppet Press has the potential to picnic-style main dish or side dish or desert to share. become a great newsletter, but I can’t do it alone. You can help by submitting short • OFFICER ELECTIONS – A new guild president and puppetry related items that would be of treasurer will be elected. Now is your chance to become interest to other guild members. Here are just even more active in our guild! a few possible ideas: • NATIONAL DAY OF PUPPETRY PLANNING – We’ll News and Events How-To’s be finalizing our plans for our National Day activities at Book & Show Reviews Helpful Tips Centennial Olympic Park on Saturday, April 30th If you would like to be a regular columnist, • SHOW AND TELL – Bring in something fun and there are many topics that you can choose interesting to share with the group or tell the group about from. -
Arbor House Assisted Living 4501 W
JULY 2017 Arbor House Assisted Living 4501 W. Main Norman, OK 73072 Arbor House Anything but Conventional It’s the ultimate event for any fan of comics and entertainment, costume parties and celebrity sightings: July 19–23 is 2017’s Comic-Con International. This fan convention is the biggest of its kind in the world, and in many ways the fans provide the biggest show. People Our Staff are encouraged to show up wearing elaborate costumes of their favorite comic book, television, film, or book Christi Dobbs characters. You’ll likely see the Incredible Hulk mingling Executive Director with Jedi Knights, Harry Potter, and characters from the Marki Denton sitcom The Big Bang Theory. This eclectic mix is Comic- Director of Nursing Con’s signature achievement, bringing fans of all ages and interests together to “geek out” over their favorite Lillian “Lil” Kenney popular entertainment. Admissions & Marketing Director Self-described “geeks” have been flocking to San Diego Sarah Dixon for Comic-Con since 1970, when Shel Dorf, Richard Alf, Feeling Bullish July Birthdays Dietary Supervisor Ken Krueger, Marvin Nelson, Mike Towry, Barry Alphonso, Bob Sourk, and Greg Bear founded the Golden State Nina Nichols Most everyone has heard RESIDENTS Engagement Coordinator Comic Book Convention. The original event drew only of Pamplona’s notorious 300 people, but it was a mecca for all things comic Encerrio, or “Running of the June D – 7/15 Laura Tucker related. Over the years, the scope of the production Bulls.” Lesser known is the Administrative Assistant grew along with the size of the convention crowds. -
Pop Culture Programming for Adults
Pop Culture Programming for Adults Krista Miller- Poughkeepsie Public Library District Chris Morgan- Newburgh Free Library We Love Pop Culture! Pop Culture Programming for Adults -What is Popular Culture? -What are Fandoms? -Sources for Keeping Track of Trends -Examples of Pop Culture Programs -Examples of Immersive Programs What’s Pop Culture? -Pop Culture or Popular Culture is culture that is produced for the masses. Popular Culture is accessible, and consumed by a mass audience. Includes Entertainment or mass media (i.e. Movies, Television, Books, and Gaming Why Is It Important? Popular Culture… -creates shared experiences and narratives -helps people connect (provides a foundation for social interaction) - is engaging -is an equalizer More about Millennials Millennials are... -Patrons that are 23-38 years old -Value experiences over things -Largest generation and ⅓ of the population -Tech-Savy and early-adopters of new social media platforms -53% have used a public library or bookmobile in past 12 months -Interests change frequently Millennials are nostalgic A Brief History of... -C. 1897 Sherlock Holmes enthusiasts write parodies and pastiches continuing his story ( the first examples of fanfiction) -1939 The First World Science Fiction Convention was held in New York, first recorded instance of Cosplay -1964- The first comic book convention takes place in New York City -1967- The first Fanfic journal Spocknalia is published, first Hugo Award for Best Fan Artist and Best Fan Writer given -1969 First San Diego Comic Con Held -1990 -
A Critical Method for Analyzing the Rhetoric of Comic Book Form. Ralph Randolph Duncan II Louisiana State University and Agricultural & Mechanical College
Louisiana State University LSU Digital Commons LSU Historical Dissertations and Theses Graduate School 1990 Panel Analysis: A Critical Method for Analyzing the Rhetoric of Comic Book Form. Ralph Randolph Duncan II Louisiana State University and Agricultural & Mechanical College Follow this and additional works at: https://digitalcommons.lsu.edu/gradschool_disstheses Recommended Citation Duncan, Ralph Randolph II, "Panel Analysis: A Critical Method for Analyzing the Rhetoric of Comic Book Form." (1990). LSU Historical Dissertations and Theses. 4910. https://digitalcommons.lsu.edu/gradschool_disstheses/4910 This Dissertation is brought to you for free and open access by the Graduate School at LSU Digital Commons. It has been accepted for inclusion in LSU Historical Dissertations and Theses by an authorized administrator of LSU Digital Commons. For more information, please contact [email protected]. INFORMATION TO USERS The most advanced technology has been used to photograph and reproduce this manuscript from the microfilm master. UMI films the text directly from the original or copy submitted. Thus, some thesis and dissertation copies are in typewriter face, while others may be from any type of computer printer. The qualityof this reproduction is dependent upon the quality of the copysubmitted. Broken or indistinct print, colored or poor quality illustrations and photographs, print bleedthrough, substandard margins, and improper alignment can adversely affect reproduction. In the unlikely event that the author did not send UMI a complete manuscript and there are missing pages, these will be noted. Also, if unauthorized copyright material had to be removed, a note will indicate the deletion. Oversize materials (e.g., maps, drawings, charts) are reproduced by sectioning the original, beginning at the upper left-hand corner and continuing from left to right in equal sections with small overlaps. -
Posthum/An/Ous: Identity, Imagination, and the Internet
POSTHUM/AN/OUS: IDENTITY, IMAGINATION, AND THE INTERNET A Thesis By ERIC STEPHEN ALTMAN Submitted to the Graduate School Appalachian State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS May 2010 Department of English POSTHUM/AN/OUS: IDENTITY, IMAGINATION, AND THE INTERNET A Thesis By ERIC STEPHEN ALTMAN May 2010 APPROVED BY: ___________________________________________ Dr. James Ivory Chairperson, Thesis Committee ___________________________________________ Dr. Jill Ehnenn Member, Thesis Committee ___________________________________________ Dr. Thomas McLaughlin Member, Thesis Committee ___________________________________________ Dr. James Ivory Chairperson, Department of English ___________________________________________ Dr. Edelma Huntley Dean, Research and Graduate Studies Copyright by Eric Altman 2010 All Rights Reserved ABSTRACT POSTHUM/AN/OUS: IDENTITY, IMAGINATION, AND THE INTERNET (May 2010) Eric Stephen Altman, B.A., Appalachian State University M.A., Appalachian State University Thesis Chairperson: Dr. James Ivory The Furry, Otherkin, and Otakukin are Internet fan subcultures whose members personally identify with non-human beings, such as animals, creatures of fantasy, or cartoon characters. I analyze several different forms of expression that the fandoms utilize to define themselves against the human world. These are generally narrative in execution, and the conglomeration of these texts provides the communities with a concrete ontology. Through the implementation of fiction and narrative, the fandoms are able to create and sustain complex fictional personas in complex fictional worlds, and thereby create a “real” subculture in physical reality, based entirely off of fiction. Through the use of the mutability of Internet performance and presentation of self-hood, the groups are able to present themselves as possessing the traits of previous, non-human lives; on the Internet, the members are post-human. -
"The Theories Underlying the Con Environment" from the Pop Culture
Nova Southeastern University From the SelectedWorks of Jon M. Garon 2017 "The Theories Underlying the Con Environment" from The opP Culture Business Handbook for Cons and Festivals Jon M. Garon Available at: https://works.bepress.com/ jon_garon/51/ The Theories Underlying the Con Environment Jon M. Garon* This article is part of a series of book excerpts The Pop Culture Business Handbook for Cons and Festivals, which provides the business, strategy, and legal reference guide for fan conventions, film festivals, musical festivals, and cultural events. A. Origins and Culture Music and theatrical festivals likely have their origins in humanity’s earliest history and are often entwined with religious rituals. Although the Greek god Apollo was associated with music, being the conductor of the heavenly choir, his brother Dionysus was the god of wine, revelry, and theatre. The modern festival extends this tradition of revelry and finds its roots in the Dionysian side of the family. These revels were significant parts of Western culture and have remained so to this day. Community fairs and celebratory fêtes brought travelers and tradesfolk together for commerce and community throughout history. Today, modern music festivals can range from a small event in a public park to a multi-day, multi-stage live broadcast event reaching global audiences. The modern comic book convention had very humble origins, as did other fringe cultural movements. Comic book conventions date their origin to the New York gathering “Comicon ‘64” of fewer than 100 people. Those in attendance realized the gathering addressed a powerful need and the movement grew. George R.R. -
Free Furbook!
FurScience! A Summary of Five Years of Research from the International Anthropomorphic Research Project FurScience! A Summary of Five Years of Research from the International Anthropomorphic Research Project Courtney N. Plante Iowa State University Stephen Reysen Texas A&M University-Commerce Sharon E. Roberts Renison University College, University of Waterloo Kathleen C. Gerbasi Niagara County Community College Waterloo, Ontario, Canada ISBN: 978-0-9976288-0-7 Copyright © 2016 FurScience (Plante, Reysen, Roberts, & Gerbasi). Waterloo, Ontario, Canada All rights reserved. Cover art by Echo of Justice and designed by Kayla Rohan. FurScience.com Acknowledgements Over the past five years the IARP has received tremendous support for its work, both from within and from outside the furry fandom. To this end, we would like to extend our sincerest gratitude to the organizers and staff of Anthrocon, Texas Furry Fiesta, Oklacon, Furnal Equinox, and A-Kon for their support over the years, and to [adjective][species], Furry News Network, Flayrah, WikiFur, Fur What it’s Worth, FurCast, and FurAffinity. Their continued ideas, assistance, and enthusiasm have been instrumental in our ongoing project to learn more about the furry fandom and to helping disperse our findings to the fandom. In a similar vein, we would like to thank Karlin “Troj” Bruegel, Laurence “GreenReaper” Parry, and Jason Bausili, for being an invaluable reservoir of ideas and guidance. We are indebted to the Office of Research Ethics at the University of Waterloo. It would be impossible to overstate the value of their sagacious advice and its role in ensuring that our participants are kept safe. We also owe a great deal of gratitude to the many research assistants, advisors, and colleagues who have made light work for us with their many hands over the years: Kimberly Watt, Simona Ghai, Rebekah Churchyard, Kendra Randi Nicole Doyle, Jacklyn Furlong, Jason Lloyd, Jamie Snider, Catherine Schroy, Jessica Gamboa, Amanda Gamboa, Jennifer Shaw, Tanner McCarter, Charlie Aquilina, Janelle Barnes, Michael Benner Dr. -
Pros and Cons: Anime Conventions and Cosplayers
PROS AND CONS: ANIME CONVENTIONS AND COSPLAYERS by Angela Barajas THESIS Submitted in partial fulfillment of the requirements for the degree of Master of Arts in Sociology at The University of Texas at Arlington December 2018 Arlington, Texas Supervising Committee: David Arditi, Supervising Professor Kelly Bergstrand Heather Jacobson Copyright by Angela Barajas 2018 ACKNOWLEDGEMENTS I would like to thank Dr. David Arditi, my thesis advisor, for encouraging me to think critically about all of my work, especially culture. I would also like to thank Dr. Heather Jacobson and Dr. Kelly Bergstrand for their support as my thesis committee. Thank you all. i DEDICATION I would like to thank my family and friends who have supported me through this thesis project and my overall academic career. They have been there to bounce ideas off and complain to. Thank you for your interest in my work. ii ABSTRACT Pros and Cons: Anime Conventions and Cosplayers Angela Barajas, M.A. The University of Texas at Arlington, 2018 Supervising Professor: David Arditi Among the brightly-hued convention (con) halls, people dressed in feathers, foam armor, and spandex pose for pictures with one another as cosplayers. Cosplay is a way for fans to present themselves and their group to the fan community on a con-wide scale. Originally, I planned to investigate how cosplayers navigate their identities as cosplayers and as members of mainstream American society and how do these two identities inform each other. I sought to understand cosplayer’s identities as laborers within their cosplay groups. Using ethnographic research methods, I interviewed eleven participants and conducted participant observations. -
Embodying Cosplay: Fandom Communities in the Usa Natasha L
Georgia State University ScholarWorks @ Georgia State University Anthropology Theses Department of Anthropology 5-3-2017 EMBODYING COSPLAY: FANDOM COMMUNITIES IN THE USA NATASHA L. HILL Georgia State University Follow this and additional works at: https://scholarworks.gsu.edu/anthro_theses Recommended Citation HILL, NATASHA L., "EMBODYING COSPLAY: FANDOM COMMUNITIES IN THE USA." Thesis, Georgia State University, 2017. https://scholarworks.gsu.edu/anthro_theses/119 This Thesis is brought to you for free and open access by the Department of Anthropology at ScholarWorks @ Georgia State University. It has been accepted for inclusion in Anthropology Theses by an authorized administrator of ScholarWorks @ Georgia State University. For more information, please contact [email protected]. EMBODYING COSPLAY: FANDOM COMMUNITIES IN THE USA by NATASHA LOREN HILL Under the Direction of Emanuela Guano ABSTRACT Cosplay is a portmanteau of costume and play, referring specifically to role-play. Cosplay consists of various costumed role-playing, such as anime, manga, video games, science-fiction, fantasy, horror, mythology, etc. In the 1990s, cosplay emerged as a popular street fashion subculture in Japan that has become a worldwide phenomenon. Cosplay was already present in North American popular culture in association with comic and science-fiction conventions. These events at the time were considered masquerades, not cosplay. Cosplay communities rely primarily on maintaining social relationships via internet communication and word of mouth. The standards for what constitutes cosplay are upheld by individuals, the community, and organizations. These organizations are made of security personnel, cosplay contest judges, local police, and convention staff. Through this ethnography on cosplayers, I will identify the hidden power structures, agency, and resistance or replication of hegemony in the community; by using a combination of interviews, participant observation, and auto-ethnography. -
Mcwilliams Ku 0099D 16650
‘Yes, But What Have You Done for Me Lately?’: Intersections of Intellectual Property, Work-for-Hire, and The Struggle of the Creative Precariat in the American Comic Book Industry © 2019 By Ora Charles McWilliams Submitted to the graduate degree program in American Studies and the Graduate Faculty of the University of Kansas in partial fulfillment of the requirements for the degree of Doctor of Philosophy. Co-Chair: Ben Chappell Co-Chair: Elizabeth Esch Henry Bial Germaine Halegoua Joo Ok Kim Date Defended: 10 May, 2019 ii The dissertation committee for Ora Charles McWilliams certifies that this is the approved version of the following dissertation: ‘Yes, But What Have You Done for Me Lately?’: Intersections of Intellectual Property, Work-for-Hire, and The Struggle of the Creative Precariat in the American Comic Book Industry Co-Chair: Ben Chappell Co-Chair: Elizabeth Esch Date Approved: 24 May 2019 iii Abstract The comic book industry has significant challenges with intellectual property rights. Comic books have rarely been treated as a serious art form or cultural phenomenon. It used to be that creating a comic book would be considered shameful or something done only as side work. Beginning in the 1990s, some comic creators were able to leverage enough cultural capital to influence more media. In the post-9/11 world, generic elements of superheroes began to resonate with audiences; superheroes fight against injustices and are able to confront the evils in today’s America. This has created a billion dollar, Oscar-award-winning industry of superhero movies, as well as allowed created comic book careers for artists and writers. -
Nqvoj (Pdf Free) the 1964 New York Comicon: the True Story Behind
nqvoj (Pdf free) The 1964 New York Comicon: The True Story Behind the World's First Comic Book Convention (The 1960s: The Silver Age of Comic Conventions) (Volume 1) Online [nqvoj.ebook] The 1964 New York Comicon: The True Story Behind the World's First Comic Book Convention (The 1960s: The Silver Age of Comic Conventions) (Volume 1) Pdf Free J Ballmann audiobook | *ebooks | Download PDF | ePub | DOC Download Now Free Download Here Download eBook #206396 in Books 2016-03-15Original language:English 11.00 x .62 x 8.50l, #File Name: 0981534910272 pages | File size: 60.Mb J Ballmann : The 1964 New York Comicon: The True Story Behind the World's First Comic Book Convention (The 1960s: The Silver Age of Comic Conventions) (Volume 1) before purchasing it in order to gage whether or not it would be worth my time, and all praised The 1964 New York Comicon: The True Story Behind the World's First Comic Book Convention (The 1960s: The Silver Age of Comic Conventions) (Volume 1): 0 of 1 people found the following review helpful. Comic Book FandomBy D AlexanderHusband really likes this publication.3 of 3 people found the following review helpful. GROUND ZERO FOR COMIC FANDOM !By Bonnie J BissellIt was not until I read j.ballmanns silver age marvel merchandise history, (which is an amazing book),after collecting comic books for 35 years, that I was even aware that there was a comic book convention, (the 1st) in 1964,luckily for anyone interested in the history of comic book collecting,there is now his obsessively detailed, and just full of original photos, the history and naritive of the 1st comic book convention, and from whom and how it came to be.its very well written and easy to read.if you are a comic book collector, or a fan of pop culture,you realy should read this book for a much better understanding of the earliest beginnings of comic book fandom.it will change how you view everything relating to what you thought you knew about the comic book market place.jim bissell2 of 2 people found the following review helpful.