Compiling Your Own Perl
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Deserialization Vulnerability by Abdelazim Mohammed(@Intx0x80)
Deserialization vulnerability By Abdelazim Mohammed(@intx0x80) Thanks to: Mazin Ahmed (@mazen160) Asim Jaweesh(@Jaw33sh) 1 | P a g e Table of Contents Serialization (marshaling): ............................................................................................................................ 4 Deserialization (unmarshaling): .................................................................................................................... 4 Programming language support serialization: ............................................................................................... 4 Risk for using serialization: .......................................................................................................................... 5 Serialization in Java ...................................................................................................................................... 6 Deserialization vulnerability in Java: ............................................................................................................ 6 Code flow work........................................................................................................................................... 11 Vulnerability Detection: .............................................................................................................................. 12 CVE: ........................................................................................................................................................... 17 Tools: ......................................................................................................................................................... -
[PDF] Beginning Raku
Beginning Raku Arne Sommer Version 1.00, 22.12.2019 Table of Contents Introduction. 1 The Little Print . 1 Reading Tips . 2 Content . 3 1. About Raku. 5 1.1. Rakudo. 5 1.2. Running Raku in the browser . 6 1.3. REPL. 6 1.4. One Liners . 8 1.5. Running Programs . 9 1.6. Error messages . 9 1.7. use v6. 10 1.8. Documentation . 10 1.9. More Information. 13 1.10. Speed . 13 2. Variables, Operators, Values and Procedures. 15 2.1. Output with say and print . 15 2.2. Variables . 15 2.3. Comments. 17 2.4. Non-destructive operators . 18 2.5. Numerical Operators . 19 2.6. Operator Precedence . 20 2.7. Values . 22 2.8. Variable Names . 24 2.9. constant. 26 2.10. Sigilless variables . 26 2.11. True and False. 27 2.12. // . 29 3. The Type System. 31 3.1. Strong Typing . 31 3.2. ^mro (Method Resolution Order) . 33 3.3. Everything is an Object . 34 3.4. Special Values . 36 3.5. :D (Defined Adverb) . 38 3.6. Type Conversion . 39 3.7. Comparison Operators . 42 4. Control Flow . 47 4.1. Blocks. 47 4.2. Ranges (A Short Introduction). 47 4.3. loop . 48 4.4. for . 49 4.5. Infinite Loops. 53 4.6. while . 53 4.7. until . 54 4.8. repeat while . 55 4.9. repeat until. 55 4.10. Loop Summary . 56 4.11. if . .. -
Perl Baseless Myths & Startling Realities
http://xkcd.com/224/ 1 Perl Baseless Myths & Startling Realities by Tim Bunce, February 2008 2 Parrot and Perl 6 portion incomplete due to lack of time (not lack of myths!) Realities - I'm positive about Perl Not negative about other languages - Pick any language well suited to the task - Good developers are always most important, whatever language is used 3 DISPEL myths UPDATE about perl Who am I? - Tim Bunce - Author of the Perl DBI module - Using Perl since 1991 - Involved in the development of Perl 5 - “Pumpkin” for 5.4.x maintenance releases - http://blog.timbunce.org 4 Perl 5.4.x 1997-1998 Living on the west coast of Ireland ~ Myths ~ 5 http://www.bleaklow.com/blog/2003/08/new_perl_6_book_announced.html ~ Myths ~ - Perl is dead - Perl is hard to read / test / maintain - Perl 6 is killing Perl 5 6 Another myth: Perl is slow: http://www.tbray.org/ongoing/When/200x/2007/10/30/WF-Results ~ Myths ~ - Perl is dead - Perl is hard to read / test / maintain - Perl 6 is killing Perl 5 7 Perl 5 - Perl 5 isn’t the new kid on the block - Perl is 21 years old - Perl 5 is 14 years old - A mature language with a mature culture 8 How many times Microsoft has changed developer technologies in the last 14 years... 9 10 You can guess where thatʼs leading... From “The State of the Onion 10” by Larry Wall, 2006 http://www.perl.com/pub/a/2006/09/21/onion.html?page=3 Buzz != Jobs - Perl5 hasn’t been generating buzz recently - It’s just getting on with the job - Lots of jobs - just not all in web development 11 Web developers tend to have a narrow focus. -
Panstamps Documentation Release V0.5.3
panstamps Documentation Release v0.5.3 Dave Young 2020 Getting Started 1 Installation 3 1.1 Troubleshooting on Mac OSX......................................3 1.2 Development...............................................3 1.2.1 Sublime Snippets........................................4 1.3 Issues...................................................4 2 Command-Line Usage 5 3 Documentation 7 4 Command-Line Tutorial 9 4.1 Command-Line..............................................9 4.1.1 JPEGS.............................................. 12 4.1.2 Temporal Constraints (Useful for Moving Objects)...................... 17 4.2 Importing to Your Own Python Script.................................. 18 5 Installation 19 5.1 Troubleshooting on Mac OSX...................................... 19 5.2 Development............................................... 19 5.2.1 Sublime Snippets........................................ 20 5.3 Issues................................................... 20 6 Command-Line Usage 21 7 Documentation 23 8 Command-Line Tutorial 25 8.1 Command-Line.............................................. 25 8.1.1 JPEGS.............................................. 28 8.1.2 Temporal Constraints (Useful for Moving Objects)...................... 33 8.2 Importing to Your Own Python Script.................................. 34 8.2.1 Subpackages.......................................... 35 8.2.1.1 panstamps.commonutils (subpackage)........................ 35 8.2.1.2 panstamps.image (subpackage)............................ 35 8.2.2 Classes............................................ -
Files: Cpan/Test-Harness/* Copyright: Copyright (C) 2007-2011
Files: cpan/Test-Harness/* Copyright: Copyright (c) 2007-2011, Andy Armstrong <[email protected]>. All rights reserved. License: GPL-1+ or Artistic Comment: This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself. Files: cpan/Test-Harness/lib/TAP/Parser.pm Copyright: Copyright 2006-2008 Curtis "Ovid" Poe, all rights reserved. License: GPL-1+ or Artistic Comment: This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. Files: cpan/Test-Harness/lib/TAP/Parser/YAMLish/Reader.pm Copyright: Copyright 2007-2011 Andy Armstrong. Portions copyright 2006-2008 Adam Kennedy. License: GPL-1+ or Artistic Comment: This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. Files: cpan/Test-Simple/* Copyright: Copyright 2001-2008 by Michael G Schwern <[email protected]>. License: GPL-1+ or Artistic Comment: This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. Files: cpan/Test-Simple/lib/Test/Builder.pm Copyright: Copyright 2002-2008 by chromatic <[email protected]> and Michael G Schwern E<[email protected]>. License: GPL-1+ or Artistic 801 Comment: This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. Files: cpan/Test-Simple/lib/Test/Builder/Tester/Color.pm Copyright: Copyright Mark Fowler <[email protected]> 2002. License: GPL-1+ or Artistic Comment: This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. -
Discrete Cosine Transform for 8X8 Blocks with CUDA
Discrete Cosine Transform for 8x8 Blocks with CUDA Anton Obukhov [email protected] Alexander Kharlamov [email protected] October 2008 Document Change History Version Date Responsible Reason for Change 0.8 24.03.2008 Alexander Kharlamov Initial release 0.9 25.03.2008 Anton Obukhov Added algorithm-specific parts, fixed some issues 1.0 17.10.2008 Anton Obukhov Revised document structure October 2008 2 Abstract In this whitepaper the Discrete Cosine Transform (DCT) is discussed. The two-dimensional variation of the transform that operates on 8x8 blocks (DCT8x8) is widely used in image and video coding because it exhibits high signal decorrelation rates and can be easily implemented on the majority of contemporary computing architectures. The key feature of the DCT8x8 is that any pair of 8x8 blocks can be processed independently. This makes possible fully parallel implementation of DCT8x8 by definition. Most of CPU-based implementations of DCT8x8 are firmly adjusted for operating using fixed point arithmetic but still appear to be rather costly as soon as blocks are processed in the sequential order by the single ALU. Performing DCT8x8 computation on GPU using NVIDIA CUDA technology gives significant performance boost even compared to a modern CPU. The proposed approach is accompanied with the sample code “DCT8x8” in the NVIDIA CUDA SDK. October 2008 3 1. Introduction The Discrete Cosine Transform (DCT) is a Fourier-like transform, which was first proposed by Ahmed et al . (1974). While the Fourier Transform represents a signal as the mixture of sines and cosines, the Cosine Transform performs only the cosine-series expansion. -
Learning Perl Through Examples Part 2 L1110@BUMC 2/22/2017
www.perl.org Learning Perl Through Examples Part 2 L1110@BUMC 2/22/2017 Yun Shen, Programmer Analyst [email protected] IS&T Research Computing Services Spring 2017 Tutorial Resource Before we start, please take a note - all the codes and www.perl.org supporting documents are accessible through: • http://rcs.bu.edu/examples/perl/tutorials/ Yun Shen, Programmer Analyst [email protected] IS&T Research Computing Services Spring 2017 Sign In Sheet We prepared sign-in sheet for each one to sign www.perl.org We do this for internal management and quality control So please SIGN IN if you haven’t done so Yun Shen, Programmer Analyst [email protected] IS&T Research Computing Services Spring 2017 Evaluation One last piece of information before we start: www.perl.org • DON’T FORGET TO GO TO: • http://rcs.bu.edu/survey/tutorial_evaluation.html Leave your feedback for this tutorial (both good and bad as long as it is honest are welcome. Thank you) Yun Shen, Programmer Analyst [email protected] IS&T Research Computing Services Spring 2017 Today’s Topic • Basics on creating your code www.perl.org • About Today’s Example • Learn Through Example 1 – fanconi_example_io.pl • Learn Through Example 2 – fanconi_example_str_process.pl • Learn Through Example 3 – fanconi_example_gene_anno.pl • Extra Examples (if time permit) Yun Shen, Programmer Analyst [email protected] IS&T Research Computing Services Spring 2017 www.perl.org Basics on creating your code How to combine specs, tools, modules and knowledge. Yun Shen, Programmer Analyst [email protected] IS&T Research Computing -
Web Development and Perl 6 Talk
Click to add Title 1 “Even though I am in the thralls of Perl 6, I still do all my web development in Perl 5 because the ecology of modules is so mature.” http://blogs.perl.org/users/ken_youens-clark/2016/10/web-development-with-perl-5.html Web development and Perl 6 Bailador BreakDancer Crust Web Web::App::Ballet Web::App::MVC Web::RF Bailador Nov 2016 BreakDancer Mar 2014 Crust Jan 2016 Web May 2016 Web::App::Ballet Jun 2015 Web::App::MVC Mar 2013 Web::RF Nov 2015 “Even though I am in the thralls of Perl 6, I still do all my web development in Perl 5 because the ecology of modules is so mature.” http://blogs.perl.org/users/ken_youens-clark/2016/10/web-development-with-perl-5.html Crust Web Bailador to the rescue Bailador config my %settings; multi sub setting(Str $name) { %settings{$name} } multi sub setting(Pair $pair) { %settings{$pair.key} = $pair.value } setting 'database' => $*TMPDIR.child('dancr.db'); # webscale authentication method setting 'username' => 'admin'; setting 'password' => 'password'; setting 'layout' => 'main'; Bailador DB sub connect_db() { my $dbh = DBIish.connect( 'SQLite', :database(setting('database').Str) ); return $dbh; } sub init_db() { my $db = connect_db; my $schema = slurp 'schema.sql'; $db.do($schema); } Bailador handler get '/' => { my $db = connect_db(); my $sth = $db.prepare( 'select id, title, text from entries order by id desc' ); $sth.execute; layout template 'show_entries.tt', { msg => get_flash(), add_entry_url => uri_for('/add'), entries => $sth.allrows(:array-of-hash) .map({$_<id> => $_}).hash, -
Algorithmic Reflections on Choreography
ISSN: 1795-6889 www.humantechnology.jyu.fi Volume 12(2), November 2016, 252–288 ALGORITHMIC REFLECTIONS ON CHOREOGRAPHY Pablo Ventura Daniel Bisig Ventura Dance Company Zurich University of the Arts Switzerland Switzerland Abstract: In 1996, Pablo Ventura turned his attention to the choreography software Life Forms to find out whether the then-revolutionary new tool could lead to new possibilities of expression in contemporary dance. During the next 2 decades, he devised choreographic techniques and custom software to create dance works that highlight the operational logic of computers, accompanied by computer-generated dance and media elements. This article provides a firsthand account of how Ventura’s engagement with algorithmic concepts guided and transformed his choreographic practice. The text describes the methods that were developed to create computer-aided dance choreographies. Furthermore, the text illustrates how choreography techniques can be applied to correlate formal and aesthetic aspects of movement, music, and video. Finally, the text emphasizes how Ventura’s interest in the wider conceptual context has led him to explore with choreographic means fundamental issues concerning the characteristics of humans and machines and their increasingly profound interdependencies. Keywords: computer-aided choreography, breaking of aesthetic and bodily habits, human– machine relationships, computer-generated and interactive media. © 2016 Pablo Ventura & Daniel Bisig, and the Agora Center, University of Jyväskylä DOI: http://dx.doi.org/10.17011/ht/urn.201611174656 This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 International License. 252 Algorithmic Reflections on Choreography INTRODUCTION The purpose of this article is to provide a first-hand account of how a thorough artistic engagement with functional and conceptual aspects of software can guide and transform choreographic practice. -
Current Issues in Perl Programming Overview
Current Issues In Perl Programming Lukas Thiemeier Current Issues In Perl Programming DESY, Zeuthen, 2011-04-26 Overview > Introduction > Moose – modern object-orientation in Perl > DBIx::Class – comfortable an flexible database access > Catalyst – a MVC web application framework Lukas Thiemeier | Current issues in Perl programming | 2011-04-26 | Page 2 Introduction > What is this talk about? . Modern Perl can do more than most people know . A quick overview about some modern features . Illustrated with some short examples > What is this talk not about? . Not an introduction to the Perl programming language . Not a Perl tutorial . Not a complete list of all current issues in Perl 5 . Not a complete HowTo for the covered topics Lukas Thiemeier | Current issues in Perl programming | 2011-04-26 | Page 3 Overview > Introduction > Moose – modern object-orientation in Perl . About Moose . Creating and extending classes . Some advanced features > DBIx::Class – comfortable an flexible database access > Catalyst – a MVC web application framework Lukas Thiemeier | Current issues in Perl programming | 2011-04-26 | Page 4 About Moose > “A postmodern object system for Perl 5” > Based on Class::MOP, a metaclass system for Perl 5 > Look and feel similar to the Perl 6 object syntax “The main goal of Moose is to make Perl 5 Object Oriented programming easier, more consistent and less tedious. With Moose you can to think more about what you want to do and less about the mechanics of OOP.” Lukas Thiemeier | Current issues in Perl programming | 2011-04-26 | Page 5 Creating Classes > A very simple Moose-Class: . Create a file called “MyAnimalClass.pm” with the following content: package MyAnimalClass; use Moose; no Moose; 1; Lukas Thiemeier | Current issues in Perl programming | 2011-04-26 | Page 6 Creating Classes > A very simple Moose-Class: The package name is used as class name. -
Final CATALYST Framework Architecture
D2.3 F in al CATALYST Framework Architect ure WORKPACKAGE PROGRAMME IDENTIFIER WP2 H2020-EE-2016-2017 DOCUMENT PROJECT NUMBER D2.3 768739 VERSION START DATE OF THE PROJECT 1.0 01/10/2017 PUBLISH DATE DURATION 03/06/2019 36 months DOCUMENT REFERENCE CATALYST.D2.3.PARTNER.WP2.v1.0 PROGRAMME NAME ENERGY EFFICIENCY CALL 2016-2017 PROGRAMME IDENTIFIER H2020-EE-2016-2017 TOPIC Bringing to market more energy efficient and integrated data centres TOPIC IDENTIFIER EE-20-2017 TYPE OF ACTION IA Innovation action PROJECT NUMBER 768739 PROJECT TITLE CATALYST COORDINATOR ENGINEERING INGEGNERIA INFORMATICA S.p.A. (ENG) PRINCIPAL CONTRACTORS SINGULARLOGIC ANONYMI ETAIREIA PLIROFORIAKON SYSTIMATON KAI EFARMOGON PLIROFORIKIS (SiLO), ENEL.SI S.r.l (ENEL), ALLIANDER NV (ALD), STICHTING GREEN IT CONSORTIUM REGIO AMSTERDAM (GIT), SCHUBERG PHILIS BV (SBP), QARNOT COMPUTING (QRN), POWER OPERATIONS LIMITED (POPs), INSTYTUT CHEMII BIOORGANICZNEJ POLSKIEJ AKADEMII NAUK (PSNC), UNIVERSITATEA TEHNICA CLUJ-NAPOCA (TUC) DOCUMENT REFERENCE CATALYST.D2.3.PARTNER.WP2.v1.0 WORKPACKAGE: WP2 DELIVERABLE TYPE R (report) AVAILABILITY PU (Public) DELIVERABLE STATE Final CONTRACTUAL DATE OF DELIVERY 31/05/2019 ACTUAL DATE OF DELIVERY 03/06/2019 DOCUMENT TITLE Final CATALYST Framework Architecture AUTHOR(S) Marzia Mammina (ENG), Terpsi Velivassaki (SiLO), Tudor Cioara (TUC), Nicolas Sainthérant (QRN), Artemis Voulkidis (POPs), John Booth (GIT) REVIEWER(S) Artemis Voulkidis (POPs) Terpsi Velivassaki (SILO) SUMMARY (See the Executive Summary) HISTORY (See the Change History Table) -
Ask Bjørn Hansen Develooper LLC
If this text is too small to read, move closer! http://groups.google.com/group/scalable Real World Web: Performance & Scalability Ask Bjørn Hansen Develooper LLC http://develooper.com/talks/ April 14, 2008 – r17 Hello. • I’m Ask Bjørn Hansen perl.org, ~10 years of mod_perl app development, mysql and scalability consulting YellowBot • I hate tutorials! • Let’s do 3 hours of 5 minute° lightning talks! ° Actual number of minutes may vary Construction Ahead! • Conflicting advice ahead • Not everything here is applicable to everything • Ways to “think scalable” rather than be-all-end-all solutions • Don’t prematurely optimize! (just don’t be too stupid with the “we’ll fix it later” stuff) Questions ... • How many ... • ... are using PHP? Python? Python? Java? Ruby? C? • 3.23? 4.0? 4.1? 5.0? 5.1? 6.x? • MyISAM? InnoDB? Other? • Are primarily “programmers” vs “DBAs” • Replication? Cluster? Partitioning? • Enterprise? Community? • PostgreSQL? Oracle? SQL Server? Other? Seen this talk before? Slide count 200 No, you haven’t. • 150 • :-) 100 • ~266 people * 3 hours = half a work year! 50 0 2001 2004 2006 2007 2008 Question Policy! http://groups.google.com/group/scalable • Do we have time for Slides per minute questions? 1.75 • Yes! (probably) • Quick questions anytime • Long questions after 1.00 • or on the list! • (answer to anything is likely “it depends” or “let’s talk about it 0.25 after / send me an email”) 2001 2002 2004 2005 2006 2007 2008 • The first, last and only lesson: • Think Horizontal! • Everything in your architecture, not just the front end web servers • Micro optimizations and other implementation details –– Bzzzzt! Boring! (blah blah blah, we’ll get to the cool stuff in a moment!) Benchmarking techniques • Scalability isn't the same as processing time • Not “how fast” but “how many” • Test “force”, not speed.